Eight, So having just spent 6 hours at nex, I can say a few things on the topic of nex now... Please note these are just my observations, and could be wrong. Section 1: How is nex different? 1:Contain attacks are much nicer and far more predictable. 2: Blood phase is harder, the blood sacrifice att has changed, and i'm pretty sure if you dont dodge it she heals 5-10% hps. 3: The DAMAGE CAPS on nex are gone, meaning you can hit 5-6k's ect, which makes drygores lovely.... on phases smoke-ice.... BUT.... 4:Zaros Phase is (bleeping) rape. It is now easily as long as 2-3 phases put together; as her stats boost REAALLY boosts her, and her mage is pretty much garunteed to hit, and with ss on it makes it very hard to outdamage the healing.... You can't melee if she isn't praying range. Zaros phase is... horrific. So, in light of this, the main tactics used now are a combination of Mage/Range, or Melee/range..... Mage/range is really good imo because mage has good mage def, and metamorph does the same thing as berserk, except without the doubled damage intake. Mage hits hard and well on nex now, and is definetly worth using... Range switch for minions (cap on them is removed too), and mage the rest of the time... Meta on blood and build extremely fast, as it's a complete [bleep] to get past blood duo/trio now. Melee/range is the same, and I do think melee is slightly higher dps, but makes for far shorter trips due to the lost defence, and you HAVE to range zaros, because she rips through melee armour with mage like you wouldn't beleive.... Tanking hasn't changed at all, save for that the tank has to contribute a lot to Blood; with either drygores or dual weild mage and meta, or you will get stuck on blood (specially duo)