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Saradomin_Mage

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Everything posted by Saradomin_Mage

  1. I thought the Thz was probably just a project code, but now that you mention it, it doesn't appear in the TzHaar Mystic concept art.
  2. There's no need to just be a "brony" to fit in with your online friends/communities, it's just something that happens to be on the side. And enjoying this show or its characters != being a brony. Something you just don't seem to have the capacity to grasp, as evident from all your posts here :rolleyes:
  3. I erect another wall to protect the wall. 68 HP
  4. A bog forms, creating a protective moat around the wall. 68 HP
  5. Hello qwertyx45, Thanks for your submission! I've conducted the relevant research required and have verified that the pet limit has been removed. The guide has been updated to reflect this and you've been credited! Once again, a big thanks for your submission! :)
  6. Wow wtf I opened the page and that scared the shit out of me.
  7. You're on that list three times, Muggi :mad:
  8. The movie was so great. But I kinda feel bad for the alt Nagato :sad: Also sad storytime, owch. Them voices in your head.
  9. Hurry up and Comp before the new minigame comes out :thumbup:
  10. Pure speculation, but do you suppose the waves in the Fight Kiln will follow the same setup as the Fight Caves? I just randomly thought that they'd be exactly the same, save for the order of monsters. For instance, the cave could just start with Tok-Xil instead of Tz-Kih, and progress in a similar fashion, which would put wave 30 as a Double Jad wave. However, this would mean that you'd have to dispatch a total of 17 Jads, not to mention 8 waves featuring Jad and a Ket-Zek simultaneously. So I'd guess that the Kiln might feature monsters fought in the final battles in the quest, as it'd give them room to come up with a different monster assortment, and also give us a chance to familiarise ourselves with the new monsters. Of course, I'm most likely completely wrong on both counts :P
  11. Black armour's gonna look like that? I can forget about buying dragon armour then :P Where's that model come from?
  12. Yeah ... I really should get working on the pieces and such, but I just can't seem to bring myself to train a completed skill. :( What do you think about that Kiln boss being a Completionist requirement? On the one hand, it's not developed by Mod Chris L, but on the other hand, he might just be as tough as he sounds.
  13. Post baiting worked, apparently. Post #1000 in Q's blog get! YES I'M A SAD LITTLE MAN. And wow you're already so close to your final statue ... I haven't even gotten to a double-digit week yet :P
  14. Approx 348 hours left ! Makes me happier, Q.
  15. I think the only solution to this is to play in fixed.
  16. Which means you need to beat the new super-boss to earn a completionist's cape? I like the way this is shaping up. Also why no +8.5
  17. Dear me, just when I thought Fremmenik naming conventions made sense :mrgreen:
  18. http://runescape.wikia.com/wiki/Thakkrad_Sigmundson http://runescape.wikia.com/wiki/Anne_Isaakson http://runescape.wikia.com/wiki/Lisse_Isaakson http://runescape.wikia.com/wiki/Fridleif_Shieldson http://runescape.wikia.com/wiki/Slug_Hemligssen Granted, both are options.
  19. True true! I replace the wall's integrity with a recording contract. 68 HP
  20. Prayer renewals traded at 150k for the first few made. Move quickly.
  21. It'd be Thoksson for those two, though :P
  22. We did that last time :P I give the wall a like :thumbup: 68 HP
  23. My my my, I've waited a long time for you to come back Star :> I give the wall a cookie! 68 HP

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