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Saradomin_Mage

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Everything posted by Saradomin_Mage

  1. Can someone advise me on building / designing a team? Should they be built around a type, a move, or an ability? How should I even get started?
  2. Definitely sounds like an experience though. Your next raid definitely needs some veteran Mothersweepers, can't risk a +5% bonus mod TWICE.
  3. Gorger + 3 hexes, bet that helped a lot :P
  4. That's not even level 30 :(
  5. Tyrant Moderator is not a Completionist Cape requirement, though.
  6. Ultimately, a lot of your skill and experience comes from your own dungeoneering time, as you develop a style and play through the skill firsthand to understand what other people do and how to execute your dungeon trawl successfully. For instance, you can have a prescribed kill order, which generally tells you which monsters are more dangerous and thus should be dispatched first. However, not all situations call for the prescribed kill order. For example, a room with 4 mages and 1 ranger will generally have you protect magic and kill the ranger first, since it's the only thing doing damage to you as you're unhooded. A room with a 136 skeleton and 113 mage would have you kill the mage with protect ranged on because the skeleton has a much faster attack rate. You develop this knowledge while in these circumstances in Daemonheim, and that is most important to your training in this skill. A little practice and the tricks in Dungeoneering will become almost second nature to you, letting you notice things that you wouldn't have recognised as important before.
  7. ^ WOW It's a good thing I wasn't doing 50/50 GOP with you :P
  8. Quoth Edison Chen ;) Hahaha sorry if I'm making light of this situation. Good luck with Operation Kelsiesweeper, reach a mission success and we'll have a big party on your blog! Wat.
  9. Seems like everyone cool has one of these now :(
  10. I like your design ;D Grats grats grats. Now buy another cape and post the convo with Max!
  11. Buying a Cooking Cape only at 200M XP. Total badass.
  12. I've always wanted melee combat to involve more than weapons, and actual brawling with just improv weapons or hand-to-hand. Sadly I don't see how they could implement this, short of releasing a new attack skill.
  13. The gear layout is the same as with your left hand drive drawing.
  14. This thread needs some Jeremy though!
  15. How do you even gain xp when you're standing around Dae all the time :blink:
  16. Did you climb out the attic window to get up there?
  17. Actually, I am kind of sad that the communication we get from the Message Centre is so one-way. They should just call it a letter box :P
  18. So, so fast ... Early grats because I foresee myself being busy this whole week ;)

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