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Kellis

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Everything posted by Kellis

  1. Yes, for the final fight you need to have done Desert Treasure, Horror from the Deep, and you do need 176 QP, sorry. Of course, you can do all the other parts without that many QPs. And yes, Underground Pass WAS terrible, you have my sympathies :cry:
  2. Go out and collect as many crimsons as you can, since they're best for levelling (golds are dirt cheap but ridiculously slow, and greens are far too expensive in gp/exp). For charms, do slayer, as it's the best combination of raising plenty of skills at once. Your sig is broken, so I'm not sure on your levels. Also, go to the AoW and look up Kent's Guide to Summoning Mastery; it will tell you the best things to make at each level. In general: Granite Crabs to 31 (gold) Honey Badgers to 46 (crimson) Pyrefiends onward, do lots of terrorbirds at 52 (they're very useful) Don't forget to cash in your pouches/scrolls for charms with the ogre!
  3. Yes, and that's against the Runescape rules. Don't do it, or if you do decide to do it, don't tell anyone, or you'll get reported! :-#
  4. It's a good spot, yes, but it becomes annoying very fast because the pump's clicking area is tiny so your mouse clicks must be exact.
  5. Use them with the dark bow special at someplace like Castle Wars where you might lose arrows anyway.
  6. Sumona's tasks are slightly harder, but she gives more tasks that can be cannoned to speed up experience rates. Chaeldar's tasks are overall somewhat easier, and except for Bronze Drags her tasks are overall more "fun" than Sumona's. (By fun I mean that there are fewer tasks which make you groan and abandon the idea of slayer for a month or two.)
  7. They're awesome experience AND profit; a rare combination for hardcore training.
  8. I've heard that it ranges from 25k to 50k of exp, depending on the task that's done with it.
  9. Defender of Varrock quest.
  10. Consider chaos druids in the dungeon under Edgeville. They drop tons of herbs, but also law runes at a fairly regular rate, and they're absurdly easy to kill.
  11. Google it. This is a forum for all RUNESCAPE questions. This is not a RUNESCAPE question. Try the tech forum.
  12. They're also used as a very cheap method of training herblore (tarromin is cheap and ashes are almost free). But yes, temporarily restoring the citizens of Mor'ton to sanity. They can also be used on the sacred flame in the Temple of Mor'ton with at least 30% sanctity to obtain serum 208, which permanently restores the shop owner, quest npcs, etc.
  13. Okay then, I'd go iron knives to 60 (for blast furnace), since you'll make a slight profit off of it. From 60, you can use the blast furnace for free, requiring you to only need half the coal! Hurray! Grab a ton of money, a whole bunch of mithril ore (noted), and twice as much coal as you have mithril ore (also noted), and a SC hammer. Head to the blast furnace on the themed world, use your noted items on the dwarf to un-note them, and take the bars and smith them into bolts (stackable, and they sell). Once you get to adamant bars, I would recommend using bars from Aviansies and purchasing the bars (I've heard that the dwarf at the blast furnace does not un-note adamant ores for some reason, but I can't personally confirm that). Again, bolts are great and stackable. Use those SC hammers, or if it seems like you've got some extra money, use a regular hammer to save you trips to Stealing Creation. Once you've got the level for Adamant Plates, switching over to them from making bolts may be a good idea to save some time with the smithing animations. You can also alch them later to recoup some of your losses. It will make the smithing animations about 4x as long (extra time is because you can only use 25 bars at a time, versus 28, and more trips back and forth to an anvil are necessary). This is only a rough outline, of course, and I include no numbers. Anyone else can feel free to expound on this or suggest an alternative.
  14. Choose your favorite skill and invest it. I assume you've got the rune axe, rune boots, rune pick skilling tools already? If not, buy them. If so, decide whether you enjoy smithing, crafting, range, or magic more and spend it on training that skill. Or buy all your essence for runecrafting. In any case, skilling is pretty much the way to go.
  15. For Pest Control, be very cautious about joining some random group in the higher-level landers. If you can find a group who is willing to work with you, go for it; however, often times the hastily-assembled random assortment groups have no idea what to do and get massacred. Spoken from personal experience :(
  16. It depends on how much you're willing to spend. Seriously, you could do the whole thing with iron ores -> iron knives and make a profit out of the whole thing, but it will take forever. Are you willing to spend top dollar (gold, whatever) to get the fastest experience? Or are you willing to take your time to save a bit of money? Anyway, as for the tools from SC. If you're just training Smithing, only go with the morphic, not the volatile. The extra boost isn't worth the randomized shifting. You can usually, if you just skill instead of PK-ing, earn one tool per game, with a few points left over as bonuses to save up for the next tool. Figure 13 tools for every 12 games or so, accounting for the occasional bad game where you got killed a bunch. Since the SC game takes 20 minutes and change, and the tool's good for about 25k experience (numbers are still coming in on that ever-shifting figure, but it's close enough at the moment) you don't actually gain much of a speed boost, especially once you get up to adamant bars (aka 70+). However, because you gain DOUBLE the experience while using a SC hammer, your costs of the ores/bars necessary are essentially halved. That's a very nice savings, assuming you're willing to invest the extra time in playing SC. It does provide a nice break from the constant smithing, however. The entertainment value should not be underestimated, especially since you'll NEED some breaks if you're going for a 99. So, to sum up, SC tools are very good, making your smithing take longer but providing a 50% savings. Give us some budget ideas (would you be willing to blow 50m or more on this skill?) and we'll tell you the best way to proceed.
  17. If you hold multiples of that item, the decimals add up, eventually to a whole number. That's how it's calculated.
  18. Depends on the method. What type of metal are you considering training with? Also, are you going to be using SC hammers? They don't lower the time it takes, but they do lower the cost by about 50%, since you only need half the bars.
  19. Runecrafting is still a nice profit. Using a graahk summon to teleport to the nature ruins is actually faster at high levels than going through the abyss, I believe. However, with nature prices dropping they aren't as good of a profit as they used to be. This means that you ought to up your summoning level. Go to the AoW and look up Kent's Guide to Summoning Mastery (that's the title), as it's a great way to quickly level it. Be prepared to spend some money for it, however, as it's a money sink. If you don't want to waste time/money training, go with the Abyss as it's still quite fast.
  20. Lucien is found in two spots: Just south of the Grand Exchange fairy ring D K R, in a house; and skulking around the gate into West Ardougne, next to Jimmy Dazzler's house (it's got the rat pits in it).
  21. I'm not REALLY that interested on them,i'd rather have a whip actually,what made me interested was its spec,tho i seen that it only gives 56 Str bonus,so i guess nevermind. The claws are only good for PvP, not for monster fighting. Whip is far better. It's ONLY good on the specials, which are used to quickly downing a player, but since you fight many monsters, they're not very useful.
  22. You're in the definite minority then. Most people would love the opportunity to take the junk items in their bank (like unstrung bows, summoning scrolls, etc.) and turn them into tons of money. And it doesn't screw up the economy; the demand is higher than the GE price can rise, so people use junk trades to match that very high demand. So that means that if i try to buy the claws right now from G.E it the price of about 3-4M nobody is going to sell it?and why does junk trading affects the item itself? Yeah, you may eventually get one, but it will take a while; at least a week or two. And junk trading doesn't affect GE price because no one's buying or selling on GE. It causes the GE prices to rise, but because of trade maximums imposed they're never going to rise all the way up to the street price, which fluctuates too rapidly to be followed by the GE anyway.
  23. Heavy rod fishing for speed, no banking, and some side strength and agility experience. OR Monkfish for profit. Choose either, or a combination of the two. Either way, it will still take a while.
  24. Sure, people are selling, but lots of people also buy at max for prayer potions. That's why they're so profitable, and why they cost so much more than most other herbs.
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