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Pfohlol

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Everything posted by Pfohlol

  1. I'm wondering if the primal longsword is better for keying than the primal battle axe. Anyone had any experience with both?
  2. From reading through the RSOF, it seems that the scroll works as intended on higher level potions, but unfinished potions are saved on the lower potions. My experiment one done on prayer potions. I just hope this doesn't turn in to bug abuse.
  3. I'm also wondering about the effectiveness of the primal longsword compared to the baxe and the Prom 2h.
  4. effects seem to be the same regardless of which you use on the other. Also shamefully I cant make extremes yet, but I'm sure someone out there can add some input to that. I'm going out now for a few hours so wont be able to participate in discussion.
  5. I've noticed some interesting side effects from this new reward to aid herblore. Here is what the KB says on it: Members only. Requires a Herblore level of 49 and a Dungeoneering level of 55. Once used, the scroll will disappear, giving you the following permanent effects: * You receive a 1 in 8 chance that you make a potion twice as fast as usual * You receive a 1 in 10 chance that you save a secondary ingredient when making any potion ------------------- Now I find that isn't really what happens, oddly the difference helps us. Based on what the KB says, mixing secondaries and unfinished should net me 14 potions and extra secondaries on the side. In reality all secondaries are used up and the scroll seems to generate extra unfinished pots. The inventory below shows a normal unf---> potion inventory after scroll. An extra unfinished pot is seemingly just created. Also it does conserve vials of water, which sounds good, but it destroys the method I usually use to train which is adding a herb to a vial and then directly putting in the secondary, this doesn't work anymore because there are now more than 14 inventory spots taken up. Questions? Concerns? Comments? EDIT: Yes it seems jagex has updated it, now instead of saving vials, you save herbs. And instead of saving unfinished potions you save secondaries. Being fully honest I'm fine with it either way. And making unfinished pots just got more profitable, unless the margins between them start to close from this update, and making the potions from straight herbs and vials now gives extra herbs on the side, Probably making it more efficient.
  6. World 148 gives like average of 50 minute floors now <_< Still the knowledge level seems to be much higher than W117, and usually the problems end up being that my teams dont have any maxed players and we get stuck with unopenable doors. W148 is at least playable, albeit slow. W117 players truly have no idea what the hell they are doing.
  7. Hmm that glitch looks big, but I do seem to remember screens from a long time ago with people hacking into Barb Assault, It seems that is how they did it.
  8. Pfohlol

    Balmung

    Its decent on supreme if you arent maxed.
  9. THIS! They're so obsessed with their xp they make everyone waste food running through rooms when it actually helps your xp! I actually hate it when my teammates have this sort of attitude. We had to wait 20 minutes in a mime room while 2 people decided that they MUST clear every extraneous room before just teleporting to the ggs. And really, if you don't want to take damage in the rooms by running through, Let your keyer run through, open the next door and then teleport to him. That's what the ggs is for.
  10. I checked my kingdom right before the update FML
  11. I don't mind it much really, but I prefer the old font.
  12. The Bob event actually was changed, you used to have to get an amulet of humanspeak, and that random didnt even used to exist, until a bit into RS2.
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