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Stev

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Everything posted by Stev

  1. Stev replied to Marco's topic in Off-Topic
    Today at work. :):
  2. The few times that this has happened to me on a couple websites, flushing the DNS solved the issue. Although I doubt that's the issue, it's worth a shot. :P.
  3. God damn. I was supposed to duo with him before I had to suddenly go... Was even 30KC when I had to go. -.-
  4. 2x Sorodomon Holt. Youtube HD Video - This video will cause high CPU usage, to view the video in a lower quality, please click . Put into 720p.
  5. Got 2x Saradomin Hilt. Will post the video when it's done uploading.
  6. Stev replied to Stev's topic in DGSweeper
    Not as of yet. I have a lot coming up IRL which could potentially slow it down. One of these things being an appointment with my surgeon to book surgery to get my leg replaced... After having it fused straight for 4 years. :D. But, Peter and I also have to finalize DGConnect. We have it properly sending/retrieving the image properly, but I'm waiting on him to change the way player position are sent/retrieved. I'm also very picky with the functions. If I see it hit 1% CPU usage on my PC for any reason, I rewrite it until it doesn't. There's only a few things left to do now though... Key utility, Connect - Find members, Options, keep the layout and style but redesign the main DGSweeper window to use a different language, etc. DW though, this close, I'm excited to work on it to get it out. EDIT: Current DGConnect takes ~300-400MS to upload the map (ontop of saving/reading the file). Takes a little less to download it. Mine does it in 90MS. :).
  7. Double drops... So now Torva can continue to crash from 650M down below 200M.
  8. I was one of the people also camping. Mind you, after about 6 hours there the bots started checking the second screen for, "Absolutely Nothing!". This was easily bypassed by removing a random amount (for example, putting up 100K versus their 2M) and so I camped another few hours. But, they eventually caught on to that as well. The highest I was able to win was getting one, who's base stake was 20M to double up to 320M. Afterward, it immediately started doing 2M (without a win). That wasn't the only way to break them. The same timing could be used to enable/disable certain rules. Therefore, it was a damn near guarantee win and guarantee double up. I brought one other friend who I was in a call with and he made 150M and paid for his 99 Crafting in just minutes. ;).
  9. Saradomin - The reason voices were added to RuneScape. ;).
  10. Stev replied to Stev's topic in DGSweeper
    Getting more and more done. I like using AHK because there's a lot of simple tasks in DGSweeper that are very easy to handle in AHK over another language such as C++. While the DGSweeper currently does use C++ for large tasks (such as legend capture, filtering, and drawing), it uses a very limited amount. This was because I relied on, and had to wait on, a good friend to compile the C++ to machine code which I'd then implement into AHK. This has changed. I no longer want to constantly pester him and rely on him to make updates, so I've written some tools for myself to be able to compile my own C++ to usable code. Therefore, a lot of things in DGSweeper will now be using C++. For example... From the time it captured the legend, to the time it filtered the colors, redrew it 5x for each different party member and their color, etc, it would take 300-600MS. Now that I'm including my own C++, it does it in under a millisecond. Also, the way the map is captured has changed. Previously, every 50MS it'd grab the RuneScape position, calculate the map area, capture that area to bitmap, analyze the bitmap, keep/discard the captured bitmap. While this method is great, I decided to take the trigger approach. What signs can I monitor that will indicate a map is/will appear? Clicks! Instead of doing all that garbage every 50MS, when you click the DGSweeper will check to see where you clicked. If you clicked the map button, for the next 2 seconds it'll watch for the map. This reduces CPU usage to literally nothing as it sits idle waiting until it needs to run. And if you have more then 2 seconds of lag... Well... Exciting. :). EDIT: I also never realized how much Aero affect BitBlt in GDI+. It single-handedly slows down just the capturing of the map by ~30MS. The newer version, upon launch, will provide a prompt where the user can allow DGSweeper to temporarily disable Aero while it's running. If you're DGSweeper is currently running slow, try disabling Aero!
  11. Only reason I didn't post or upload videos in the past was because a 1:30 video in Fraps is over 3GB... But I've got a good quality compressor now. Again, sorry for the shitty microphone. I'm still limited to using my PlayStation EyeToy. Lol. Youtube HD Video - This video will cause high CPU usage, to view the video in a lower quality, please click . 2nd drop of the trip. Also, you can get clues and untradeables in lootshare now without bugging with a familiar. :).
  12. https://www.virustotal.com/file/e026dc5d37cc714ed56ad1d58cf17426c730b6ab742a6a9f050df4db19a39dd9/analysis/1354246165/ Seems legit.
  13. Kim, he's referring to the actual page on Tip.It where people could mark keys, guardian doors, gates, altars, etc. The page no longer works on the new site. If you're a Windows user, try out the DGSweeper as Kim posted. :P. http://www.tip.it/runescape/pages/view/dgsweeper.htm
  14. There were ...staking... bots?? :rolleyes: Half the people at the duel arena are staking bots. They're really funny too... If you really whoop their ass, they start quoting movies. But yeah, it was really easy to break them for bils. :P. They're still there, and you can still break them, just not with the same method.
  15. Youtube HD Video - This video will cause high CPU usage, to view the video in a lower quality, please click . 720p. Sorry for the background noise... Was on my PlayStation 2 EyeToy. Lol. Just messing around at Armadyl with my brother. Shows how to not use any food and keep your adrenaline full so that you can ultimate when the boss spawns. Will film a trip next time of when we go with no food or prayer. :).
  16. Is running all the way up the Falador castle better then using a digsite pendant and running a couple seconds?
  17. Wonder if that'd have to do with it. ;). Lasted until the EoC.
  18. Yes, exactly. DGSweeper knows that you can not disable the bar in fixed, so you only have to ensure it's the same in resizable.
  19. How do you know that you were out-hitting him? I hope you're not using who got the drop as your reasoning because drop goes to the first person to enter combat with her.
  20. You have to have it match your in-game navigation settings.
  21. Damn them advertisers and their terrible code, eh MageUK? ;).
  22. Make sure your navigation settings are correct.
  23. I have seen someone not 99 Slayer get a hex drop from a Gazer in EoC while someone else killed it.

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