That's exactly what I was referring to. It looks for certain parts of the grid... And one of the pixels it checks may be under that Y. However, I wrote the C++ functions that'll search/filter the legend today. Am just waiting on Kimmy (Yes, I just called you Kimmy) to send me a message on Skype so she can be my lab rat try it for me. Although her problem differs from yours, I know for certain your legend will work in my next one. :P. You'll be able to choose whether you want the names on the map, on the tooltip (screenshot below), or not shown at all. I thought it was dumb how previous versions showed all 5 markers on the legend, even if there were only 2 people in the party. This takes care of that also: The GF actually helped me so much. I was trying to design the legend tooltip. Every time I tried it looked gross (or I'm just too picky). She says, "Make the little icon marker thingies 3D... They don't fit in." So I did, and thus ended my 2 weeks of trying to come up with a legend GUI because I fell in love with it. Lol. Now if only she'd help me with the key utility... Sleep time!