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Amundogus2

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Everything posted by Amundogus2

  1. But what will end up happening is many people will just buy the tickets so they can get the item. Thats up to them, isnt it? They're abusing the system. Its still not microtransactions.
  2. Oh my god Tip.It. This is disappointing. Half of you are acting like small kids, crying because they didn't get the lollipop that the next door neighbour got. Its a GODDAMN FLAG! Sure, its a pretty cool item, but its not like something was stolen from you. Heck, I have a whole lot of water to cross to get over there, and I'm not going to do it. But I'm not gonna whine that somebody else gets the fun. EDIT: And its NOT a microtransaction. Its a gift. You pay for the event. Then you get a gift. An entirely useless gift to remember the event by. Geddit?
  3. Except its clearly not little ;) Sounds really awesome, but I have no chance of going =/
  4. I think it's cool that they're giving out an item for people attending RuneFest, even though I have no possibility of going. Its not like it degrades my gameplay. I really hope they have some sort of live stream of the event though.
  5. Can't really blame them if they're not making a profit off of it. Im intrigued as to what they're planning now =)
  6. Def not, seeing as the next Mahjarrat quest is likely to be the ritual =) It has been said to come this year.
  7. Slaying dinosaurs and making armor out of them is the best thing about Dung IMO =) And how long does it really take to make some gear? Not very long. Can you really tell me you can kill a boss without dying and without any gear?
  8. In my experience ranging seems to work just as fine as anything else. And thats with a tier 10 bow and tier 8 arrows. That being said, everyone seems to go the meele route. I have barely seen any mages, which is really sad, because you really need all three styles to be the best you can. Everyone going meele just doesnt cut it. You're kind of required to have 77 RC to mage though, to be able to make blood runes. I might consider getting it... and get from 87-90 mage while I'm at it.
  9. Yeah I agree with you on that too, looks like they just added the sword over the equip interface. Although it would be useful to get the stats of an item on their own. Good point. It doesn't seem like they put a lot of effort into this trailer though, so I don't know =/
  10. Yup, thats whats supposed to be there :P
  11. Well thats strange... its not a very interesting video. Shows more bank space, some bosses, phoenix and the new weapon screen thingy.
  12. So it seems the members info page got an update (the one on the sidebar on runescape.com), and it shows some rather uninspiring scenes along with what appears to be a new weapon view thingy. Check it out for yourself, so I don't have to bother trying to explain it <_< Members info page Credit to Condor85 for uploading the video to YouTube, and Bored231 for kindly providing me with a link: http://www.youtube.com/watch?v=3jGSSwTxTRE Thoughts?
  13. Yep, I think salve eels were over 200 xp in thebeginning; Just another example of just how poorly integrated Dung is to the rest of the game. Many pages ago, training of the other skills was one of the cool points about Dung. HA FREAKING HA. The developers keep finding new ways to distance Dung from the rest of RS. I fully expect all the runes to be renamed in Dung 2.0, and for any skill you train in the hole other that Dung to give negative XP. /sarcasm To be fair, it's easy to see Jagex would like Dungeoneering to be easier if you HAVE the other skills, not to be the place to train the other skills. What they're likely doing is monitoring XP gain in all other skills while in the dungeon. If something pops up as leveling pretty high in a dungeon, they'll investigate and see if it's unbalanced. As time goes on, expect to see XP nerfed as players unintentionally reveal to Jagex the exploits. PS: I really like the Tier level for the fires. That's something Jagex should implement with firemaking skill in real Runescape. I'd cook on a Magic log if it reduced my shark burn rates at least 2 per load. At the moment spending time in the dungeon nets me negative experience and negative coins. The experience for most skills is so badly nerfed that it's a joke. There is no point in training rc at the dungeon it's nearly impossible. Even a new character will barely level now with how badly it's been nerfed. Runes should just directly be sold by the trader. Fishing was a nice little bonus as there is such limited stock the fish run out quickly and some maps don't even have fishing spots. I liked seeing that while I spent time in the dungeon (who willingly spends time in a dungeon anyhow?) I was at least compensating for the poor dungeon exp by levelling other skills a bit. And when the skill/minigame came out wasn't one of it's selling points that it will integrate skills AND allow new ways to level existing skills? Anyhow I just hate that basically I'm getting negative experience and negative coins while levelling dungeon. In the time I spent dungeoning I could have been earning gp and levelling other skills at a decent rate. Some of the dungeoning token rewards are interesting but at the moment I think their true cost is far too high. I don't see how it would have been difficult to implement a cash loot reward system after killing the bosses that is directly deposited to your bank. As it is most boss monster drops aren't that great. So many other skills earn you gp, this skill is such a neutral skill that almost loses you coins because of opportunity costs. This minigame/skill is so distant from the rest of rs it's like a self-contained bubble, complete with untradeable rewards. Oh yes, you could have grinded A LOT instead of playing something that actually requires skill, is very fun IMO and isn't just braindead clicking. Of course you dont get much xp in the dungeon, you're training Dungeoneering! Not rc -_-
  14. Keep in mind there are millions of players. if even 0.5% of the players showed up, it will be packed. That'll be 25000 people..... I wonder how large of a place they've got :o 0,1% and we're talking =) [hide] For a start I've never heard of Blizzcon but if you could just let me, for arguments sake, rip apart your post for a moment. Runefest - Blizzcon. If the names were comparible it would be called Jagcon or WoWfest. One takes the beginning of the game name and attaches Fest to the end, the other takes the Developers name and attaches Con. I dont know if you've ever heard of Comic-Con (ext 1970) or Dragon*Con (est 1987), Silicon (1986), UberCon (2002), Starcon (1973) and MAGFest (2002) [i could go on and on] but there have been gaming conventions for just generic "everything goes" to specific ones for D&D or Magic The Gathering for YEARS going back into the 70's and probably earlier. Blizzcon wasnt the first of its kind for ANYTHING, why must people always compare Runescape to WoW as if it invented everything? Booze... considering its a big event where most of the people are adults it makes sense to have a bar. I just hope they don't sell any Wizards Mind Bomb as I don't want to get lost on the way home. The format for the event is pretty standard Convention type event, there is northing here that particularly copies Blizzard over any of the other gaming conventions that have been held in the last 40 years. I would be worried if only 5 people bought tickets too but I think we both know thats pretty unlikely. As for hundreds of people coming to the event to talk about Runescape... isn't that the point? You arguments comparing Blizzcon and Runefest is one of the worst constructed posts i've ever seen. Epic fail. And something extra "On April 24th 2010, Jamelia announced her plans to attend Runefest, an event hosted by the online gaming company Jagex" Soure: Wikipedia (though i'm pretty sure its just someone taking the piss lol) [/hide] He's joking..... way to waste your time :rolleyes: But yea, irony should be banned from the face of the earth.
  15. Totally baseless statement, or...?
  16. Oh yea, we're loooong overdue FTP3 now... not saying your idea is valid at all, sounds rather ridiculous xD But the hint might somehow be related to FTP3... although its a kinda lame hint then :P
  17. I like doing one round of Pyramid Plunder just to test it and getting scepter :D:D 99 and no scepter is just....epic fail -_-
  18. Indeedo =) From the Dung Q&A:
  19. Its been said to be a bug I believe.... sure its not fixed now?
  20. <3: Sorry for stealing your fire xD
  21. 6 months and alot more dungs.... do you even know how long they spent on this one dung...? -_- We'll be getting a second part of the skill soonish, but after that we'll have to wait for a long time if we're gonna get any new dungeons I think.
  22. Ok, Im up to lvl 41 now I think, which meens I can make a fair judgement I think. I honestly was a bit disappointed at release, but all that has gone ^^ This game (ye, it feels like a seperate game) seems so polished, and I cant wait for the second batch =) What I love about it is the diversity of the tasks you perform, and the fact that I continually discover new content as I level. I really like the teaming aspect of it aswell, and how that was reinforced in a good way (for example you don't have to do the floors in a set order after resetting, making it easier to make teams). One of the few downsides is created by players rather than the developer, some people just seem to not want to stay in spirit of the game and (luckily) loses massive amounts of xp in doing so. I'm talking about the people who just rush bosses until they're dead, dying 1-10 times in the process. It really ruins alot for me, especially when they call me a leecher because I didn't immediately run into the boss room with 3 food on me =/ Other than that its very enjoyable though, and who knows, maybe people will come to their senses after a while. It doesnt feel very skill-ish, thats true. But it doesnt feel very minigame-ish either, so I dunno where they should put it tbh xD Not that it really matters ^^
  23. I refuse to believe I posted 3000 times on the RSOF.... anyone elses seem wrong?
  24. Of course, I mean the final boss right know requires a measly level 66, kind of anti climatic no? All the journals points out there are five demon generals in total with the leader demon possibly as the final boss(or Bilrach as a secret boss that can only be fought with maxed 5 men teams on large dungeons?) Oh really? :o Thats awesome ^^ I was wondering why noone was posting info about the end of this dungeon... Strange that they didnt mention it though (except in a forum post I'm sure). And I thought Dung already was pretty epicly rich in content... Notice how the chronicles of bilrach fills the entire box like that. The full thing will most likely have 32 parts meaning that if level 67 or 69 (floor 34 or 35) gave you part 17 then you'll probably get part 32 from somewhere around level 120. e: oh and there is five dungeoneering specific slayer monsters listed in the slayer guide. Only the night spider can be found from floors 1-35. (actually 25-30 ) The rest will probably be spread in the latter floors. Ye, I was wondering where the big eyeballs were hiding ^^ Now thats very interesting info =)

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