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Grim_

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Everything posted by Grim_

  1. Well it seems that it would depend upon the class you choose. I think you normally get 3 points for a magic using class but if you want to do something that doesn't use magic you may well get more points. So for a magic class (well aside from my specialized item creation class) you start with three points and for a non magic class you start with five (at least I'm pretty sure that's how it goes)
  2. Magical Item creation (essentially I create magic [cabbage] that lets me do whatever I prepared)
  3. Does that rule apply to all classes or do by taking the artificer skill class (and only two skill points) do I bypass that requirement (possibly with a prohibition for learning elemental casting)?
  4. Well another option would be to have each type of magic be able to imbude their type of magic to a limited extent and have another type (possibly heavy imbuding?) that allows you to create items of every type and use.
  5. Ah sorry, forgot about allomancy :wall: . Earth exactly how limited will I be in the creation of magical items? (ie will a wand of fireballs have unlimited charges or a set number, can I make wands for pretty much anything I can imagine, can I use multiple charges on an object to make the spell more powerful or instill different properties to the spell?)
  6. Erm Earth exactly why would it be hard to train magic item creation (aside from possible blood sacrifices)? Also Nex be forewarned that those axes are going to be heavy as [bleep] even if you beard them (make them lighter through taking out sections of the metal) Ex: Bearded Ax [hide][/hide] Regular Battle ax (admittedly two bladed but you get my point) [hide][/hide]
  7. Name: Cruroar Urthadar Class: Artificer (guy that makes magic items) Skills: Heavy enchantment (or Magical Item creation?)-1 Axe-manry-1 Inventory 1x Bearded ax 1x set of carving tools A set of grey clothing 1x Dark green cape
  8. Can I take points in a skill like carving instead of a weapons skill? Also where do we start?
  9. What's the call on the artificer (item creator) class? What I was thinking is that before (or in) a battle instead of say casting a fireball I could create a wand of fireballs that would give me x casts of the spell (I could also do that with a wand of animated dead) as well as possible boosting items as well.
  10. I would be interested in joining this (I haven't been as active for various reasons [chiefly coursework and a lowkey sports team]) I would most likely end up pulling up a muscle mage some sort of artificer (person who creates magical items for later use)
  11. Looks like I should try civ IV again (or possibly install the final frontier mod)
  12. Grim_ replied to archimage_a's topic in Falador Tavern
    God damn now I'm interested on what the viewers think about the russians on board. In any rate I need to upgrade my suit again (god damned anagram)
  13. Grim_ replied to archimage_a's topic in Falador Tavern
    I can also help with ship wide maintenance (basically free floating) and in general help out (whee upgraded exoarmor with metal plating)
  14. Grim_ replied to archimage_a's topic in Falador Tavern
    Player name: Grim_ Name: Dmitri Position: Engineer Nationality: Russian Merit: 30? Tech tokens:10 Inventory Battlesuit (canister holster, rope anchor, flashlight mounted on shoulder, VISOR mounted in helmet, Communicator mounted in helmet) Toolbox Meson Pistol Personal Cloaking Device Discoveries Level 2 exosuit Personal cloaking device
  15. How does the genesis mod work with graphics packs/how does it work with the fps?
  16. Grim_ replied to archimage_a's topic in Falador Tavern
    Not to beat a dead horse arch but in the hegemony where you redirected the rhine I believe I had put up two "special" stations into orbit. By special I obviously mean freaking huge ion cannons (made to strike from orbit) I don't think they had all too many shots in them but still... if I had given contingency orders for an attack on Franco-German soil (ie Japan's anthrax bombs) they would have been able to [bleep] [cabbage] up in a very efficent way.
  17. Grim_ replied to archimage_a's topic in Falador Tavern
    b]Player:[/b] Grim Name: Dmitri Baran Position: Engineer (Engineer, Tactical Officer, Science Officer, Medic) Nationality: Russian (British, American, Chinese, Russian, Swiss, Argentinian, Japan, Terran Federation(Europe)) Merit: 0 Energy Credits: 0 Inventory: Nothing Skills: None Technobabble Tokens: 10 1) A workmate tells you they are about to reverse the polarity of their toothbrush, what do you do? I report them to the captain for mental incompetence as they are surely insane 2) You are given a chance to travel back in time, what do you do? Why would anyone wish to change this glorious present? 3) A ship decloaks off the starboard bow, what do you do? The traitorous xeno technology must have failed them! All weapons must fire to wipe such scum from our most holy solar system. 4) A race of aliens destroys your shields in a single shot and disables all your weapons and power systems, what do you do? Prime the reactor for meltdown warn the crew to the escape pods and set a collision course for the foul beasts. I obviously will go down with the ship. 5) There is a bomb onboard the ship. The only way to save the ship is to open an airlock which you and the bomb happen to be in, what do you do? Open the airlock, my death shall be a glorious homecoming. 6) An alien has taken control of the bridge. A medical officer has prepared a deadly nerve gas to kill the alien, but your captain and three other officers are also on the bridge, what do you do? While the loss of our brave captain is regrettable the foul xeno must be destroyed. 7) While working one day you recieve a secret transmission from an unknown source, who claims to be working for the government. The person offers you 20,000,000 energy credits (Enough money to never have to care about anything ever again) to kill a fellow crewmember, what do you do? I would not betray one of my brothers for any sum of worldly money 8) You feel dizzy and lightheaded, what do you do? I take a glass of water and a stim pill. 9) You are given the opportunity to open on Broadway, Play the Lead in a Hollywood Film, Take a flight through the Sun, Open a Military Training Academy or Bring about World Peace, which do you do? Open a Military Training Academy 10) There are two missiles. You have the ability to destroy one of them. Once is aimed at the Residential Sector and one is aimed at the Industrial Sector. Which missile do you destroy? The one aimed for the Residential district. Obviously there are more factories but every life must be saved for the coming war.
  18. The premise of this game is to play dwarf fortress on a community advancing save (admittedly video games material) and then roleplay a report of what you did (falador tavern material) Rules: 1 year= 1 turn You must type up some sort of report for your year You must also upload the save file as well All mods must be decided upon by the community before being implemented You may not take two turns in a row If the Fortress is destroyed and others wish to continue on the save file will be reverted Please include pictures with your reports Have fun! Resources: http://dffd.wimbli.com/file.php?id=3136 current graphics pack http://www.mediafire.com/?iikmm3uchph7ntn current save file Roster:
  19. It would depend upon what people want (I could type up a post today with the first report)
  20. Just look around (I though I did tell you).
  21. Well you loaded my save file correct? Just look around and tell me if you like it or not (though there are some elkbirds in the cavern so I would build some traps/create a military)
  22. Well shouldn't we let ross go through (also if you wanted you could look through my save file)
  23. That can be changed obviously by simply restarting it at another locaiton. (and do you remember [garden tool] boatmurdered ended?)
  24. So what would the rules be? What I was thinking of is: 1 year = 1 turn You may not have two turns in a row Each turn starts at the beginning of winter and ends in the beginning of winter next year You have to type up a report of what you did (so it qualifies as rping and to tell the next person in what certain things do) Only one person per turn No mods (it makes it much more fun) If the fortress is destroyed and someone wants to continue playing we revert to the last saved file Reports should contain some images if possible Have fun!

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