That's the team/country clan's responsibility to make sure that main clan comes before them no matter what. If people cared more about a certain team/country clan more than the clan itself, then I'd either talk with the team/country clan leaders to see if they have that rule enforced and if anyone skipped a T0 event for them then I'd consider pulling all members out from that specific team/country clan. Members loyalty can be an issue too, but with those rules enforced properly then it shouldn't be too much of one. I would like to respectfully disagree with you on that point. Why does a team care if the member is coming to their events over a clans? They don't, it's not their problem or their responsibility. The main clan should be monitoring whether or not their members are skipping for a team, the team doesn't and in fact shouldn't really care if a person skips clan events for them. The main clan leadership/whoever is in charge of war attendance should be making sure that this isn't happenning. If the clan leaders are letting their members be in teams then they shouldn't need to track what they do in that team. They could just easily pull their members out of the team or just say no more teams allowed. Therefore the team should know their place as 2nd in line and imply that with a ruling among their members putting their main clan events first. I agree on a lot of those points, however it's the clan's responsibility to know who is skipping and for what reason. I agree (and so does I think everyone) that the loyalty chain should be Clan>Team, however sometimes this isn't what happens. However what I am trying to say is this: The team isn't responsible for their members skipping their clans war to war with said team, sure they can put out warnings but they aren't asking whether or not you skipped a clan event to make it- they just assume you are free to war. Clans on the other hand need to be much more strict, and it is their responsiblity to strike and suspend people for skipping wars to war for a different team. If a clan can't handle people skipping, then it is doing something wrong, ie) Not having enough PvP (or indeed too much PvP.) It isn't warring enough, it doesn't have enough events. If someone puts a Team>Clan then I would assume the team has something that the clan doesn't have.