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Jebrim

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Everything posted by Jebrim

  1. ^inb4deleted4spam
  2. Jebrim I: RSC hiscores right before RS2 came out:
  3. I don't mind someone training at a spot/method that gives less Xp/hr than another spot/method. What I do mind is not maximizing (at least to a reasonable degree) the Xp/hr of that method/spot. It's one thing to choose to mage everything, but it's another thing entirely to ignorantly choose a setup that doesn't even maximize magic training, but reduces the Xp/hr instead. Wearing gear with negative magic stats while maging is fine to argue against imo. I wouldn't go further though criticize her choice for maging. Some people have different motivations for how they want to achieve things in this game, and I accept that, but it does seem that Green really lacks the knowledge on how to efficiently mage, which is lol considering her playtime. I personally think that she's been around low level f2p noobs and taking their advice far too much.
  4. Make sure you stick to wired
  5. hi 2 pages of spam
  6. I heard people are complaining about my suggestion on the HLF. Can someone post screenshots of both pages?
  7. Check your inbox Joakim
  8. I'll do that for you later today. Right now I want to tell everyone about a Request for Deletion on the 200m Xp page on RS wiki. You can post testimony at http://runescape.wikia.com/wiki/RuneScape:Requests_for_deletion/200_million_experience in its defense.
  9. I know it has no moderation. But I also know Mod Mat K passes on information to relevant people. It's probably worth it to at least put my specific suggestion up since I doubt they've heard it before.
  10. I wonder if someone could post my prestige @ every 200m Xp idea on the HLF, where it'll have a better chance of getting read by the relevant Jmods.
  11. Breaks actually make it harder to stay focused on a particular goal. It's a lot better to stick with one skill all the way instead of constantly hopping out. Suomi has also expressed that he prefers doing a slow 200m all at once instead of with breaks.
  12. yeah I suggested this on the last page too, actually think it's a decent idea now. @Jebrim I think you're understating the value of getting 200m in a skill before other people do because look at this thread, the only reason people know who SUOMI is is because he's doing something before anyone else, same with the almighty zezima Ever heard of Inuyasha8750? He was top 3 in Agility, Hunter, and Farming, being rank 1 in some as well. For years, he was #1 in Agility. He never had a 200m though, yet was still big. 200m's aren't everything and only became everything in more recent years.
  13. The only competition they're putting back into the hiscores is to see who's willing to pay Jagex money the longest. You need to read between the lines. This update is not at all about their stated objective. It's about trying to squeeze more cash out of the players. And I already stated that it doesn't fulfill their objective very well. And tbh, I don't see any problem with them trying to get more income. You must realize that RS is already the cheapest non-f2p MMO out there. Other game companies use their $15/mo incomes to invest back into the game more updates. Only a fraction of such extra incomes are taken for immediate profit. That said, I do personally think a 30-day requirement to remain on the hiscores would not only be better for the hiscores, but that it'd also generate more profit indirectly by keeping players with RS long-term, whereas their chosen policy is driving people away at the same time as providing an incentive for a few top players to keep paying.
  14. Prestige would allow that with the addition of actually being able to see where you are. :P Of course you should keep your level 99.
  15. Yes, I do agree that it's a very poor solution, not even worthy of being called a solution. Rank 1 is the first player to hit 200m that still pays for membership. It does need to have more meaning. I really don't like many of the arguments against it though. People are defending the current system of no competition and it's really ridiculous. I think people are just afraid of losing their ranks and actually having to do something again to compete. It's a lot easier to just relax and keep a rank without putting in any additional effort to maintain it. I see the 200m limit as an excuse that people use to stop training a skill. With no limit, their ranks could always potentially be in danger to some other person. It's a lot safer to defend the current system, but sadly at the cost of making that rank less valuable.
  16. They could use a prestige system. To say competition must end is ridiculous. Right now the only real competition on the hiscores is in Overall. The vast majority of the pages on the RS hiscores are worthless. Jagex is trying to find a solution to revive it and I agree with that and have argued for such for awhile. Raising the 200m limit is the obvious choice, but there are alternatives that could potentially be used. With a prestige system, players can have their Xp's reset and start again while not removing the knowledge of their previous Xp. They'd go up 1 prestige per 200m, effectively being a roundabout method of raising the max. Another way to compete is to not have the total Xp in a skill increase anymore, but to compete with Xp gains in that skill like Runetracker has. Or there could be an Xp/hr hiscores for the players who can get the most Xp/hr in each skill (without boosts/stored xp) and the game can automatically track that all the time. There are probably many others ways that I currently can't conceive of but that some other smart guy can figure out as well. But to say competition must die is absurd. To leave the top ranks completely unattainable to any person who wants to work hard enough to get it is ridiculous. And this isn't even about me, as I'm sure people you'd try to twist my previous ssentence as such. There's a very good chance I wouldn't get #1 in any new system because there are plenty of other great Agilitizers out there. Rank 1 used to mean something and I want it to mean something again. If that means I become rank 6, at least I'll know that I truly am the 6th best and that it means something. The current ranks are totally meaningless, as it's all based entirely on who got lucky enough to start training sooner. Rank 1 or rank 6 or rank 200, it means nothing except that the player is older. People assume that yes they deserve it because they trained slower, but you also don't give the newer people the OPTION of having that opportunity to invest more time as well. Without that, the hiscores are pointless at 200m. Before some nerd tries to say that if the 200m limit was gone the Overall hiscores would be ruined by every nerd nolifing Cooking, try to think that there are other alternatives. Post-200m Xp doesn't need to be counted in Overall, or even if it is, they could simply raise the max level of all skills. This would make rising in Overall not dependent on buyables, but actually training all skills evenly since you'd need to level up even slower ones to gain levels faster.
  17. You guys all forgot my earlier post... The point of the change isn't to just remove inactives. That's the means they're using to try to reach their desired end. That end is actually to reinvigorate competition back into the hiscores. The news post confirms that. Keeping any permanent ranks whatsoever is the exact opposite of that. If a random noob cannot aspire to one day become rank 1 in a skill, with enough work, then the hiscores will remain [bleep]ed. There needs to be a significant change and this update is a start, but it's definitely not one that solves the problem. It only delays it. Jagex needs to think of other solutions for sure. Most of these suggestions you guys are making are definitely not going to work because maintaining permanent ranks is what got us into this mess to begin with. Also you guys seem to have forgotten the days, if you ever knew them, before people had 200m's. Ranks really meant something and at first the 200m's did not track who got them first. Many people actually complained both about the limit and about the fact that ranks couldn't change anymore after Jagex updated it. You all think this current system of first come first serve is how it should be and and how it's always been when that's not true. You've been conditioned into this current system and I truly do think we need something new. Look at Runetracker for example. That's a hiscore system that is the complete opposite of the Jagex one and I like it quite a bit (albeit with poor design features by Jagex (xp boosts/storing) destroying some of it). There are many ideas that Jagex can do to change the hiscores, but whatever they do needs to seriously bring back competition. None of you guys are even thinking along those lines. Instead you want to preserve an already very flawed system. I see no difference between rank 1 Cooking and rank 200 Cooking. There needs to be a new way to compete for rank even at 200m. Staying members is what Jagex decided to do as the new way to compete, but I think that's not very adequate. Movement within the ranks is still very rigid. That plus it's not as meaningful. Any update that allows post-200m competition to take the top ranks has to be done in such a way that the top ranks would actually be considered better than the non-top. Sticking with RS longer is a bit dubious.
  18. editted my post as u posted yours^ OT: I'm well aware of the cost to me if I should decide to do that. My argument is more for the survival of the hiscores and less for my own financial interest. But like I said, I do think there are far better solutions than the poor choice Jagex chose. I do however think it is better than what we have now.
  19. You all are losing track of the main reason Jagex did this update. Read this: I agree with their stated goals. The hiscores are dead. The current system of permanent ranks at 200m is unsustainable in the long-term because ranks become worthless. Competition is dead. There needs to be a major change to the hiscores eventually. With most skills having their top pages maxed out, there's no incentive for competition. This update frees up spots on the top page to provide more incentive to compete. However, I see this as only delaying the inevitable. There will very likely be another change, an even larger one, to the hiscores sometime in the next couple of years. I've expected something for some time, so this announcement by Jagex isn't really a complete surprise. I'm not necessarily for or against this update. I am for an overhaul of the hiscores, but I do think their solution is a bit inadequate. Having a limit of 30-days activity is certainly a lot better imo, but it still isn't enough to reinvigorate competition back into the hiscores. As long as the top ranks remain out of potential reach of any new player, real competition will never return.
  20. I agree for the most part. People should also understand that the more money Jagex makes, the more money that is available to be reinvested back into the game to create more quality updates. I can think of a lot less popular ways to obtain more money. This update kills 2 birds with 1 stone by both providing a relatively short-term solution to the full top page hiscores and providing extra income.
  21. The main issue I've always had with a much higher xp maximum is the fact that the rank 1 would inevitably be some noob with 2b cooking and 2b fletching xp, or something like that. It would increase the time/xp variance between players substantially, making the hiscores even less reliable. Unless the max level was increased at the same time. That would effectively ruin any incentive for 2b cooking, since it'd be more efficient to gain ranks by training all skills evenly timewise.
  22. They could divide all Xp's by 10, in a way increasing the max by 10. Everyone with 200m Xp would have 20m Xp and all current Xp gains would give 1/10th of what they did before. Or they could use a prestige system, which would allow a near infinite amount of potential Xp. When one hits 200m, they'd reset to 0xp, keep their level 99, and go up 1 prestige point. Each prestige point would stand for 200m Xp.
  23. I agree
  24. From their responses on threads, I think it's pretty clear that the 200m limit won't be changing.

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