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Fallstar

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Everything posted by Fallstar

  1. If you have gear + know how to do speed kills duo nex is the best gp/hr pvm atm.
  2. GL with your uni work and have fun with whatever else you're doing in free time.
  3. Nah I disagree there. At least in prayer and herblore, players were going for specific levels (95 & little < 96 or 96) in order to unlock pvm requirements, not for the capes. That's why those skills became so expensive. Players focusing on experience in gathering skills is negligible in the increase in quantity of those items (and resulting decrease in profitability) compared to the increase in quantity from botting. Most of this stuff is myths spread by people with little idea what the actual negative impacts of skillcapes were who have already made their mind up and take the popular (and completely incorrect) opinions as reasons to justify their own.
  4. In all likelihood the increase in drop rate of brawlers from wearing a row is worth losing a couple of % points of crit from your ring whilst slaying now btw. Scratch that. "With regards to the rare drop table, hereon referred to as the RDT, it never increases your chance to roll on the RDT. Having looked into a bit more, the Ring of Wealth doesn't seem to do anything with any of the RDT although it does give you a better gem on average if you get a gem drop. You can only get the Vecna skull drop if you're wearing a Ring of Wealth too."
  5. 99% sure that the ability to store them will be ninja'd in later. Also just got these, wasn't wearing row.
  6. Those are some sexy looking ascensions you've got there. Particularly the one on the left.
  7. Slayer, RC + Thieving look best imo. Got most of thieving banked in bonus cause 350k/hr afk thieving, so that along with the obligatory cooking will be my first I guess.
  8. This is in addition to, not in place of, actual content right? Plus part of this discussion would probably be more relevant in the motivation to play topic.
  9. Here's Moreno's breakdown of Mad May from HLF btw. SC event seems v OP. Slayer might not end up being that good cause busy spawns. Will be interesting to see which of Runespan and divination are improved by a greater %. Journal (Freee exp)­­ -One task per day -Completing every 5 tasks will give you hiker outfit pieace -Completing every task will give you Monkey pet! ­­ 3-4 May Slayer weekend!­­ -Double slayer reward point -50% bonus Slayer xp! -Improved drop tables -Additional charm drops -Increased Ring of wealth ­­ 10-11 May Skillers weekend­­ -Artisan workshop ( Double xp and reputation) -Runespan (Better nodes+more points) -Pyramid Plunder ( Higher chance of getting black ibis+sceptre) -Divination ( Double enriched nodes- enriched spawning every 10minutes) -Fishing/Divination/Woodcutting/Mining (resources will last longer and spawn faster) -Big Chinchompa ( 50% more exp) ­­ 17-18 May Minigame Weekend­­ -Castle wars ( Extra ticket per game) -Stealing creation ( Double reward points) -Pest control ( Double reward points) -Conquest ( Double reward points) -Soul wars ( Double reward points) -Domination tower (Each boss counts as two credit) 17-End of the May -Player own ports (30% more goods from voyages/resources and extra voyages) ­­ 26 May -1 June Dungeoneering weekend­­ -Double tokens ( From floors and sinkholes) -Sinkholes ( 50% extra exp boost)
  10. Decided to do a quick Top 15 update seeing as we haven't had one in so long. However it turns out these things take bloody ages so this is most likely a one off from me, but we'll see. 1. Suomi - 5,020,000,000 (+0) Still not gaining any xp, which will likely remain the case for the forseeable future. Curious as to whether he intends to ever finish off divination and the new skill, perhaps when a new player has taken rank 1 and a little of the spotlight? 2. Drumgun - 4,870,296,676 (+7.1M) Drumgun has started training smithing, having all the bonus xp for 200m banked. Expect him to blow the previous record out of the water. Additionally, some moderate gains in slayer and agility, as well as farming which likely comes from a mix of farm runs and warbands. Having now overtaken Suomi in tt200m all, he is likely our future rank 1. I expect he will also be the first player to 120 all skills, as he plans to obtain smithing (his last) a few days after 120 capes are released. 3. Jake - 4,735,379,587 (+7.9M) Slightly increased gains compared to recently, Jake continues to do warbands, switching focus back to mining with a little smithing. The bulk of his gained xp comes from fishing, which he will hit 200m in early next week, so early gratz to Jake m8. 4. Jdelacroix - 4,623,197,596 (+6.7M) Jd continues with his consistent, moderate xp gains, although he has been doing a lot of BA recently so he is making more progress than the trackers show. He has also completed all of his warband skills, so other players have an easy 2.2m weekly boost in comparison. Most of his gains come from divination and agility, with a favourable agility ratio. 5. Forsberg888 - 4,542,356,546 (+52M) Strong gains in smithing make up the bulk of Fors's xp, as well as the agility that comes with that from SH boots. Book of char and warbands round out his week. Given his impressive progress this past year, he will likely be a strong contender for the first player to 5.4B xp. 6. Dragonseance - 4,376,038,516 (+15M) Has been working on his true completionist goal this week, aiming to complete his yaktwee stick. This has resulted in good progress in hunter and agility. Book of char and warbands provide the standard daily xp, although he has somehow gained a little extra mining xp, perhaps using up some bonus via geysers? Tree runs round off his week. Nice to see another top player join Jake in streaming too. 7. Geel - 4,346,559,838 (+12M) The week has been a goud one for geel, with basic daily gains in mining, firemaking and farming. He has been camping a lot of SC and BA for bonus however, so his true progress is also a lot more than the trackers show. Some small thieving gains also, probably from the occasional aura hour. As another player capable of putting a lot of hours in, expect much greater progress once he has finished banking bonus. 8. Alkan - 4,257,653,278 (+32M) A fairly varied week for Alkan, who is closing in on 120 all skills, having hit thieving this week, and probably agility and hunter relatively soon. Moderate gains in divination, miningbands, book of char, some additional firemaking and fishing round off another decent week for alkan. 9. Almostlost - 4,099,900,122 (+5.7M) Richard is almostfinished being late to deposit in heist every bleeping time banking thieving and hunter via heist. Book of char, smithingbands and daily rc challenges round out his week. More importantly, he gained 8 points to his aoc rating. 10. My Kingz - 4,006,406,726 (+34M) Kingz is powering through thieving, which in addition to decent gains in boot recharging and tent clicking (or resouce clicking), give him one of the better weeks from the top 10. Strong gains recently suggest that he will continue to gain ranks and push higher. 11. Elvis - 3,919,838,015 (+230k) Is giving everyone else a chance to get ahead, so that it's vaguely fair when he starts to play for real again. JK he's busy playing volleyball irl. <3 12. Paperbag - 3,797,535,624 (+7.3M) Divination and agility make up the bulk of paperbag's week, who has the dubious honour of being the player from the top 15 most screwed over by SH boots. A few odd gains in slayer and woodcutting make up the rest of his week. Might be gaining bonus xp, or simply playing in moderation, I am unsure. 13. Roger Al - 3,624,371,065 (+28M) Divination and the little hunter that goes with it makes up the majority of Roger's progress, with moderate gains in farming and dungeoneering. Most of his farming gains come from warbands, which is fair enough since he is already 200m in both mining and smithing. 14. Crystalfarm - 3,613,052,591 (+9.3M) Moderate gains in varied skills is the story of Cfarm's week, with 500k-2m gains in Woodcutting, fishing, firemaking, crafting, smithing, mining and construction. Variety is the spice of life! 15. Buddhism - 3,546,613,344 (+33m) A new face in the top 15, Buddhism's decent weekly gains are primarily composed of hunter, with a little farming and fletching alongside. Having sped through the top 100 in the past year, we may see him climb even higher in the future.
  11. These ascensions are blessed... lent them to Chives and he got 2 signets in 5 minutes, then I get this on the 5th kill of my task.
  12. Nice how you can see the buildings reflected in the puddles. The town looks really nice overall too.
  13. Joshy set that monthly by training agility whilst wearing the boots, not by buying spins for xp. There is a difference.
  14. If you set the goal of skilling as to acquire xp, then how good of a skiller you are is measured by how much xp you can gain. I'm not saying it as an insult or anything lol, I've probably logged in on about 30 days out of the past 180. My time ratio would be among the lowest. Just some observations about who the best skillers are, given the above caveat.
  15. Efficiency is merely a ratio. Your performance / Optimum possible performance. Two variables, your efficiency ratio * your hours played give your experience gained. The objective of skilling is to acquire xp, not to only improve your efficiency ratio. This requires the time variable as well. Since with relatively low effort you can make your efficiency ratio near 1, for the vast majority of players time is the dominant variable. So no, the better skiller in almost all cases is the one who puts more time in. For an easy comparison you can also turn time into a ratio; your time played / Maximum possible time played. Then simply compare the two fractions. Most players will have an efficiency ratio far greater than their time ratio. This is why the best skillers generally have time ratios which deviate from the average more than their efficiency ratios do, as there is more room for improvement in that fraction compared to average than there is in the efficiency fraction. |------------------------------------X------| X = average player's efficiency ratio |--------------Y----------------------------| Y = average player's time ratio There is a greater potential to excel in Y than there is in X. Many years ago the average player's efficiency ratio was much lower, due to efficient methods having higher barriers to entry and a different focus in the community. So players like Zarfot could excel by improving their efficiency ratio. However as the average efficency ratio has increased over time more than the average time ratio, this is no longer the case.
  16. Well you have to consider efficiency and time spent. Someone could play perfectly optimally, but if it's only for an hour or two a day, then compared to the top they are not very effective skillers. Just because you gain your xp more efficiently than another player, does not make you a better skiller. Most particularly apm/micro intensive methods have diminishing returns, so there is only really a certain minimum level of efficiency required for most players - the best skillers are the ones who can hit this minimum level and put in the long hours/day. Whilst on the subject, one common mistake is fletching broad arrows whilst doing traders. For most players (>99%) they will have enough down time where they are not doing anything in particular on RS that they could use that time to get fletching instead. Yet some of these players still add unnecessary micro to thieving by fletching at the same time. It's fake 'efficiency' for those who are not reasonably close to 200m all.
  17. I tried for like a month from dailies, then gave up and spent 350m. Sucks not playing when these things are on. Yes I appreciate the irony with my impatient statement above.
  18. They buy at < 20k ea so long as you're not ridiculously impatient.
  19. Nope. If I play RS it's because I want to and am enjoying the game atm. So it's no more a waste of time than any other recreational activity for me. Some people spend longer on RS so it's not just a recreational activity but more a lifestyle. If those people find some kind of value in doing that then it isn't a waste of time for them either, and your preconceptions about how they should be spending their time are irrelevant.
  20. I expect the 1% statistic is approximately correct. What surprises most people is how many people are 'extremely' wealthy. I.e. # of players with more than let's say, 20B. Going from 0 - 1B can take far longer than 1-20, but people don't often take that into account. Also many people get involved in these kinds of communities, e.g. TipIt, HLF or a certain clan or fc, or IRC channel or teamspeak or whatever, which by their very nature tend to encourage people to stay around RS and keep playing. So these communities typically evolve to contain almost exclusively very high level players. This influences people's perception of what is average, as the people they are around on a daily basis are not 'average'. I expect this contributes to the "lol everyone in rs is rich these days" thing.
  21. I think you just read the chart wrong Sy. That means how many players who created their account in that year have that level now. So as you can see between 2004 and 2008 the vast majority of RS accounts were created, and few of those players still have very low totals.
  22. IDK why they have to throw in another all slayer lamps/stars are doubled promotion alongside the new masks + spirit of battle which is pretty OP already :/ But w/e.
  23. I was going to support Zaros anyway, but I agree with Alg that they've kind of gone too far into making him really likeable (or so it seems to me). He did the most for PC and I was going to return the favour, but turns out he's basically the best option anyway.
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