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dan2012

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Everything posted by dan2012

  1. underground pass by a mile. oh, and any other quest that involved me going back through it... thank god for lletya teleport crystals :pray: purely because although my agility is quite high my character is completely useless and constantly falls off things, even with agility pots, so i spent hours trying to do the final part where you have to jump gaps in the walkway to get to the temple. mourning's 2 wasn't actually that annoying, i like puzzles so i found it fun - after a while you just forgot the little shadow things were there cuz i had prayer on constantly all the way round.
  2. mine is pretty basic, but i'm sick of people calling me a scammer or having a "bot name" (something to do with it being alphanumeric) - the other thing i get called is "death skater" my rsn is d35h1_5k4t3r - it's also my email address. basically a few years ago when istarted playing i used to skate at every opportunity and my skates were deshi dk3's, so i was a "deshi skater" - plus all of the people i skate with hate my skates and they all said they were rubbish so i'm the only person i know with some so i thought it'd be kinda cool. i did want the name dan2012 as thats my username for absolutely EVERYTHING, but it was already taken. i did eventually get dan_2012 after jagex had a spate of cleaning up old accounts that weren't used, but by the time i'd got 1600+ overall and didnt see the point of starting again (i left him on 46 fm i think as a wc/fm pure) so there you go - if you see me in game, call me Dan not death skater! :XD:
  3. hmm... seems like there's a few rants going on here - i read the first page, can't be bothered with the other 5 cuz it seems people are arguing a lot, so apologies if any of this has been said already. i enjoyed the article and i do agree with the points being made. i myself had put in a request to jagex with the in-game forums a while back mentioning a few annoying conversations that were not really needed, i can't remember them now but the one that sticks in my mind is Ned in Draynor. I completed Dragon Slayer about 2 years ago, yet my character still asks him about Crandor and how he tied two turtles together using the hair off his back to escape from the island after his ship was marooned. all i wanted was to buy some rope of him... a right-click option would be much appreciated. and in regards to the various rants (and i notice someone compared RS to WoW) - at the end of the day, it's only a game. you don't have to play it, if you feel it's becoming too boring and censored, play something else. i have played both WoW and RS and i think WoW is over-rated for the price you pay per month, i did a free month trial and got bored after a week, but that's just me. for ̢̮â¬Å¡Ãâã3.20 a month can we really complain? i guess so if there's enough of us, but as long as the money keeps coming in then they're not bothered. i just get on with my levels and enjoy myself, leave all the corporate dealings to Jagex, i'll still burn my logs and cut my trees as normal, whether they put out more updates or not. EDIT: small useless quests are still fun, plus Jagex use them to open up more quests in the future - look at Mort'ton for example, small little quests eventually elading to bigger and better things. they know what they're doing.
  4. i found a way of training on tutorial island, i found you could train each stat to lvl3 before it maxed - so by the time i started out in the game, i was level 5 or 6 with all my possible stats at level three :) i attacked chickens for ages, then i found out really high levels (like 25+) were buyin feathers for 5gp each and i had about 3000 of them. i sold them all and bought full bronze, then walked round like i owned the place :oops:
  5. i thought it was a good read, but unfortunately quite toothless - i found myself at the end of it before i actually realised what the post was about, it didn't really hit you and make you think, at the same time it didn't really spark anything really worth debating, which to me is the main point of a topic. although, i do agree with what the author had said, for a long time i strived to raise all of my levels to around the same (and if you see my high scores you will see most of my levels are 60-70) but i do like "breaking away" and making one skill higher than the rest. why keep one skill at level 70 as it's much higher than the others if it is something you enjoy doing? my runecrafting was long lagging behind all of my other levels until Tears of Guthix, now it is a skill i enjoy doing, whereas herblore (which started as a skill i enjoyed) is now tedious. i would much rather spend the hour gaining 2k herblore exp gaining 30k firemaking experience. I have been brought into the monotony of gaining a skill cape, albeit unintentionally. it may be boring at times, but i see that as a good achievement in itself, whether i buy my logs or cut them (i cut 40%-50% of the logs i use for fletching). but having said that, my next challenge is not to get a skill cape, that is my hobby, my main challenge is to get my lowest level to 65 (and boy is that going to be challenge). EDIT: just read the other posts regarding religion - how can you have a runescape religion? does that mean you only pray at chaos altars if you are a zammy follower? i personally own all three god books and i have no allegiance to one or the other - the altar in my house is currently zammy until i can get high enough to change it to Bob the Cat, but saying one god is better than the other makes no difference. Look at Castle Wars for example - do Sara followers only ever go in the sara portal? what happens if it is full, do you not play or do you rick your religion and fight for the opposition? At the end of the day you don't get anything worthwhile from following one god or another. hmm... runescape atheist :shock:
  6. i wouldn't class myself as obsessed or addicted, but there is a certain amount of detachment needed when i play runescape - because of the diverse number of skills, you are most likely to put experience on 7 or 8 different skills in one "session", albeit only 2xp agility for an agility shortcut or whatever, so levels are constantly increasing. i have a spreadsheet i created that shows what i need to do go up in each level and i quite frequently set myself goals for that "session", but just as frequently find myself thinking "oh, my prayer is only 400xp off going up, it won't take me long" - two hours later, i've put up 4 different skills that were all relatively close to levelling. As my levels are now higher it takes much longer to level up now so i find that unless i work on one skill i won't find myself 5k away from a level so it's not so bad. my main problem is choosing when to leave - it's all well and good wanting to play, but i am an insomniac. i could play all night, but i won't allow myself as you need some kind of restraint or i'll find myself skipping work to play. however, i do agree with the "obsession" remark in the topic, in that determination to level (or be the best) can also be seen as obession - for example, i read the interview with n0valyfe that was published a while back and i remember a statement saying that he/she plays runescape for 18 hours a day after leaving college or whatever to play. to me, that is obsession. i personally play a few hours a night and at weekends, but often find i put playing runescape above other household tasks - similarly, i zone myself out of the world when i'm playing and am often accused of ignoring anybody talking to me because of concentration, which again, is not good. however i feel that in terms of game time, it depends what you get out of it that determines how you view the situation - some games reward users with money for levels, in which you can "make a living" out of playing, therefore encouraging more people to play for longer - i personally play to relax, i don't pk or go into the wildy or anything that is going to get me worked up, i'm more than happy to just sit in front of my pc, put the radio on and watch my character smack a tree for a few hours. i don't play the game to be the best and i don't gloat about having better skills than anybody else - i play the game because it's fun and i enjoy it, but at the end of the day, what do i have to show for my 26 months of game time in the real world? ̢̮â¬Å¡Ãâã83.20 less in my bank account, but a happy feeling seeing my character a well respected 23,500th overall.
  7. i don't attack with magic at all, so my mage is always on normal - i only use alchemy and teleports.... just thought i'd add that completely pointless bit of information as i'm due to leave work in 10 minutes and i'm trying to look busy :wall:
  8. i have to say, reading this was like viewing a window to my own character and temperament in runescape - i too get very bored doing one skill constantly, although i have been working on woodcutting and fletching for a while now on and off. i usually get bored of doing a skill for longer than half an hour, at least with fletching i can watch tv or play on my DS while i'm waiting for the logs to be cut - some skills, like runecrafting, have become fun now i'm at a higher level (couldn't be bothered with nature runs or the abyss, but laws are easy) but things like crafting can be very tedious, especially if you're ideal way of levelling up is 70 inventories of pot lids :wall: i too use spreadsheets to help me calculate my levels, i find it's a fun and enjoyable way of of doing runescape. it means i can look at what skills are close to levelling up and what i need to do to get there - it's like using the tip it skill calculators but everything is there on one screen. unfortunately i am nowhere near as computer orientated as i should be and most of the things on my own spreadsheet are manual (such as level increases and experience per skill) but it helps a lot! all in all, a good post :lol: (the times article, not mine)
  9. personally - i hate the wilderness. i've spent a long time getting most of the items i have and i don't want to risk losing anything by going in there and getting pk'd. firstly, one change i would make isn't really that relevant to the wilderness, but i'd move some green dragons to another place, currently the only place you can kill them is in the wildy, yet you can kill blue, red and black all through the members world - it means you need to train crafting to a high enough level to start crafting blue dragon hide range armour. secondly, as much i don't like it, you would be devaluing the wilderness to make "skillers" immune to attacks. i don't agree with pk'ing but that is irrelevant as you know if you go into the wildy that you have a chance of dying, more so than in the normal world as you have players and monsters to contend with. once we start going into the realms of making skillers immune we then open ourselves up to the opportunity for rune miners and clue hunters to get items much easier and therefore lvl3 clue reward values would drop as more people would be trying to get them. the only way that immunity would work is that you enter the wilderness as a skiller and there are skiller-specific monsters that attack rather than players, these being relatively high level monsters as opposed to the lvl 40 skeletons and such that are currently there. but then we're effectively splitting the world into skiller/pker and you may as well have seperate worlds, just as F2P/P2P are split.
  10. not sure about most popular way of making money, but my favourite is through clue scrolls - i regularly do at least 4 level two clue scrolls when i play. although it's not a given that you will earn good money through it, i personally kill harpie bug swarms with fire runes and natures in my inventory. i could earn say 50k from my clue rewards as well as 30k in alchs and i can near enough get a clue scroll every 30-40mins. however, if i need to make money fast, i generally fletch - but with the price of strings going up, it's now hard to earn money via yew logs so it relies on either cutting my own mage logs or buying them from other players and making the nature runes myself.
  11. for me personally, i enjoy a good smile at people with 99 fletching and 57 woodcutting - fair enough you have a skill cape and i don't, but it makes it quite obvious that you have bought your way to glory. again, don't get me wrong it's still a great achievement, but surely 99 woodcutting and 99 fletching combined is worthy of glory. I can't complain as i'm only 87 wc and 92 fletching, but i at least cut my own logs. in my honest opinion, i'd have to say that the most admirable skill cape would be agility - you can't buy your way to glory and there aren't really that many high level things you can do to train it. you don't necessarily spend any money to get it, but the dedication alone is worthy of praise. i've noticed a few people also spoke of having 99 mining being admirable - for me, getting 99 in any skill deserves high praise in itself and mining is no exception aas it is tougher than most, but mining is still a skill whereby you get something back out of it, money wise (i.e. Smithing, selling ore). with agility, the only bonus you get is that you can run for longer, so there is no real incentive for getting 99 agility. in fact, out of all the skills, it probably has the lowest reward in that every other skill will somehow boost your coffers and give you money to use in other skills, whereby time consumed in agility training does not. EDIT: i do play PC, but rather than using my tokens for attack and strength i personally use my tickets for prayer, which i find a hard skill to train. i earn attack, strength and defence experience fighting the thousands of monsters but each ticket for me gives 320 prayer exp - i levelled up from 55 to 62 prayer in a relatively short time before i got bored.
  12. i accept that my original posting of this could have been slightly misunderstood, it wasn't really question of why these items are so expensive, but rather the reasons in which players themselves choose one item over another in that the relatively small stat bonuses they give don't necessarily reflect the enormous price difference. having said that, i accept the reasons for your response as to why the prices were set (i for one wasn't aware of the chaos/tokkul thing) i guess i should have worded this slightly differently - i suppose at the end of the day i'm just jealous for not being able to afford any of those items, i had to fletch for weeks so i could buy full dharok and then when i got it i was too worried about losing it and sold it to get a dragon wc axe. perhaps that was the main reason for this post, i'm as stingy with money in game as i am in real life :oops:
  13. i did say the prices weren't exact but also i didn't realise i was so far off - i bought my glory over a year ago... :-k but having said that it highlights the price difference more!
  14. I know this is likely to offend most high level players, but it was just a thought of mine while playing last night regarding high level game items, are they really worth it? (the idea came from seeing a level 85 comment about how long he had saved to get a Fury Ammy). The items i have thought of i've listed below, but please feel free to add more items you think come under this category. ** please note the values in this are purely speculatory and i've not gone into massive detail over current market prices, etc. but they should all be relevant) 1. Dragon WC Axe (2.8m-3m) vs. Rune WC Axe (18-20k) Does anybody feel that the new changes to the dragon wc axe justify the 2.8m difference between dragon and rune? 2. Robin Hood Hat (3.4m) vs. Archer Helm (78k and Fremennik Trials) I've checked the bonuses on these (using the new Tip.It item database) and the robin hood hat only gives a +2 range bonus ahead of the archer helm, but the archer helm gives +2 defence on top of all stats given by the Robin hat - is a +2 stat bonus worthy of the 3.3m price difference? 3. Amulet of Fury (4m) vs. Amulet of Glory (90k) Again, i've checked the stat difference on these and the fury amulet gives +2 strength, +2 prayer and +12 on all defence stats over the amulet of glory, but with the relative ease at which there is to get an amulet of glory, is the price difference of 3m justifiable? From my understanding (and speaking to other players) choices for the above appear to go along the lines of they can either afford it and why not, or it is a statement of wealth to other users - possibly with the robin hood hat a statment of fashion, but in runescape is there even a market for fashion items or is it purely to show other players how rich you are? Out of the above, I personally own a dragon wc axe and feel that although it is better than rune, it takes a while to get going and in the grand scheme of things if i ever need a quick 2.5m i would quite easily be prepared to sell up and go back to rune. However, although i am very proud of my 104 combat and my 1650+ overall i am only a part time player and it has taken me a long time to make any money at all really and as such have become accustomed to a "budgeted" way of dealing with runescape in that i would much rather have a 78k archer helm than fork out 3.4m to get a robin hood hat when it won't really help me out much with regards to my attack. Just wondered what other players' thoughts were on this topic (apologies for it being so long, that's what happens when you don't post your idea straight away and it ferments in your brain overnight)
  15. i absolutely love hunting, although after a while it can get rather stressful - and that's without random events! i played for about 30mins yesterday and got in the region of 45k experience (when i started i was lvl60 i think) - which is way more than any other skill i've done, without buying items (mage logs for fletching, etc.). i was up in the woodland killing [bleep]y kebbits, chiselling the [bleep]es, cutting logs as well as laying/smoking 3 boxes for chinchompas - within the half-our-or-so i was hunting i managed 85 chinchompas and over 700 kebbit bolts, but the downside is that as well as a distinct lack of trees in some areas, you hardly get time to move, so when you do get a teleporting random event you've just about had it - i'm just glad they decided to put the woodland so close to piscatoris, so a bank is handily nearby. i think overall though (for me) this is the most fun skill to have in the game, i'd set myself targets of what levels to achieve and can sometimes get a bit bored if i don't level up but this has brought more fun into the game and i love it :)
  16. sorry i just assumed it was a general thing, i don't go on the forums much, too many rules and stuff i have to read, remember and stick to!
  17. I'm quite surprised to only be owning one to be fair - i'm 86 wc and i think i got my egg at around lvl 70. I don't expect them to explain what they're for, but a note on an update just to say "bird eggs info released soon" or something just to make people aware would be kinda handy (even if rather pointless). to be honest i'd forgotten about it completely until i had my quarterly bank clearout.
  18. Not so much a best friend, but i met Amy (rsn: amythefairy) in Catherby amongst a load of lower levels who were having rather childish conversations about what they wanted to do to each other's mom's and i posted a message along the lines of "is there anyone here capable of holding a decent conversation" and it kinda went from there - she was 19, i was 21, been friends ever since. she no longer plays but we still keep in touch :) oh, and for the inevitable question of why i'm playing this game at the age of 23, it's because it's very addictive and i find it's a really good way to relax after a stressful day at work :D even got my girlfriend playing now (rsn: abbie372) - she'll kill me if i don't mention her!
  19. The title just about covers it really - sorry to bring this long standing debate up again but since we've had a new skill and it's again excluded from all updates i thought i'd renew the debate :) i got myself a blue bird's egg a long time ago (over a year maybe) and there were a load of guesses as to what they were for and what they were being used for - farming, pet birds in the colour of gods, etc. Do you think Jagex have forgotten about them? Or perhaps it's part of an long and elaborate update that's been going on behind the scenes for the last however many months? Not that it's bothering me much, it's only taking up one item in my bank but i am curious as to what it's for!
  20. i agree with BDave - who's to say they won't release both remaining updates next week? there's no reason not to. Also, updates aren't necessarily on a Monday, they have been known to release quests and things on a Wednesday or Thursday. At the end of the day it's not like the Hunter skill not being out is going to ruin the game - it's still the same as it was last week!
  21. potted tree/fruit tree seeds!!! you can only trade unpotted seeds, once they are potted and become seedlings, they are then untradable?
  22. my best is like 1300 but i've only done it once - i stupidly attempted to play PC at around 1pm when there were hardly any people online and got in a world with a lot of lvl50-70's (i'm 102cb). basically, the knight was gradually being wasted while i was running around trying to protect him in the hope that the other players would get the portals - after about 6 minutes i was up to like 800 hits and one of the portals was down to bout 150hp, the others hadn't even been touched! needless to say we lost the game in the end, but i got a nice bunch of xp added to my attack stat! used: berserker, rune plate, d legs, climbing boots, whip, rune defender, legends cape and strength prayer (my atk stat shows like +250 on slash) **** also, not sure if many people know this or if it's been posted before so i apologise, but any prayer that's used in game gets automatically refreshed after the game is finished. therefore, it makes sense to use up all of your prayer on something like "superhuman strength" (which i use) as it boosts your attacks for free as you get full prayer back when u finish, whether u win or lose! :D
  23. i myself was wondering how the quest capes would work - i currently have completed all of the quests, but does that mean i can only wear the quest cape for 6 days as there'll be a new quest out? also, seeing as they are doing updates for POH, how about a log pile or a wood storage facility in the house? It's only a small update, but when you're entertaining guests and you want to light a fire, it's a pain to either kick out all your guests or to send one of them to get logs. there could be a space where you could store, say, 20 logs then remove one when you want to light a fire? EDIT: maybe add a tinderbox to one of the utility wall thingies in the workshop as well...
  24. i jus checked it out, there's a wish list on the wall by his house, so pls ignore this post! much thanks to msiGC !!
  25. what wish list...? i did it ages ago n followed the guide so it took me like 20mins
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