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Arthu

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Everything posted by Arthu

  1. Dragon defender. Not sure which weapon, long since I've trained strength without rapier.
  2. Haha, Octarine already spammed me to update it :D Will do in a minute, thanks for the app.
  3. Tried official forums (adventuring parties section)? There's plenty of dungeoneering groups, which suit for many different playstyles.
  4. Apparently I went on my F2P account, Saradomin Chestplate was one of the biggest prizes. So I can create 100 f2p accounts, log on each of them, pile the rewards and... hmm... hmm.
  5. One is not supposed to create godswords out of nowhere without killing gwd bosses >:(
  6. I plan to become skilled in keying. Learning the basic of a great keying. Then what could be possibly wrong with applying DGS? You seem to have this attitude towards efficient and fast dungeoneering.
  7. It's still one of the most challenging updates ever. The game overall is easy.
  8. I second this! Earlier I had to watch videos to see jad spawn locations because nobody would have them listed up anywhere.
  9. I'm fairly positive you can do it without yak, even with welfare gear. I seem to have plenty of supplies left while derping numerous times on, say, waves 36 and 35 being the latest. Plenty being well over 12.
  10. Storywise, I started to wonder one thing: Why do TzHaar give tokkuls as a reward for fight caves, fight pits and Karamja diary? Doesn't that feel a bit... unethical?
  11. Anyone else died on wave 28 because of those armadillos? :angry: Edit: next try ended on wave 20. Hi I can't fight against jad. One mistake -> trying to heal -> more timing fails with prayer switches -> hello TzTown.
  12. Unsure about that stab weapon. About the points, you probably should do every 9 tasks from Mazchna (or Chaeldar), and then the tenth for bonus points from whichever is your highest, I assume Shilo master. If it feels too much like banking and running to unusual locations, just do the highest possible slayer master all the time.
  13. That's a massive assumption, and really misguided. If anything, I'm mad because all of the people who DIDN'T deserve it got what they wanted, and everybody else is going to be left behind, in addition to being hassled to stop slaying when they get one unless they're already far enough to use all effigies on the spot. In general, I disapprove of updates that heavily favor circumstantial rewards over actual effort. It all goes back to holiday rares, and continues to today, where the tradition is to screw over anybody who isn't able to access the content on the first day. True, but this happens both ways - the game gives, the game takes. The game changes. In my opinion, the players should adapt to it. If the game would not change, it would become boring eventually. So the game will change, eventually. For good. It's just a game, afterall. I feel unsure why people are getting unhappy over minor changes. This is anything but a minor change. Unless they react to the shitstorm by further changing it, the impact this has on almost all aspects of the game is huge. Which is even more a reason to be excited. A good gamer uses any temporary and seemingly permanent mechanics to his or her own advantage. A good gamer thinks about innovative solutions and attempts to have fun, regardless of the obstacles they might get in front of themselves. If you believe the impact is huge, the game has just received an update which allows the game to be played the way it probably should be. After I've accomplished everything I have wanted in the game using current and previous game mechanics, I am looking forward to making a new account, and replaying through the game with the mechanics it will provide by then.
  14. That's a massive assumption, and really misguided. If anything, I'm mad because all of the people who DIDN'T deserve it got what they wanted, and everybody else is going to be left behind, in addition to being hassled to stop slaying when they get one unless they're already far enough to use all effigies on the spot. In general, I disapprove of updates that heavily favor circumstantial rewards over actual effort. It all goes back to holiday rares, and continues to today, where the tradition is to screw over anybody who isn't able to access the content on the first day. True, but this happens both ways - the game gives, the game takes. The game changes. In my opinion, the players should adapt to it. If the game would not change, it would become boring eventually. So the game will change, eventually. For good. It's just a game, afterall. I feel unsure why people are getting unhappy over minor changes.
  15. I'm excited. I'm happy. I'm insert-million-positive-things here. If you're mad, chances are you deserved this. ^^ 1) I don't understand the question. 2) Unanswered, as it's not to be decided by me. 3) Yes. I do agree with the way. Totally.
  16. I've got to start DGing again soon and the one question (Or temptation rather) is to try blood necklace with the platebody. Right when I got level 100, we did a platebody hunt and I got it. The very next dungeon, I got a blood necklace. But that one DG I got to try the platebody in... I loved it. I currently use the shadow silk hood and blood necklace. I've gotten quite a few people's opinions, but would you suggest switching? Plate>hood imo I agree with this. I am 110 dg, and I have battleaxe, plate and blood necklace bound, haven't yet really regretted it. Sure, you get targeted, but you get targeted anyway if you keep pathing with hood and mages around... and then you won't have the defences of the platebody.
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