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Eccentric

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Everything posted by Eccentric

  1. Personally, I'd like to see some new hair cuts. It's the much more obvious difference between characters, and right now we have a rather limited selection. An update on some of the animations would be good as well.
  2. Glove is positively geriatric. I started a couple of weeks before Falador came out, I've got enough nostalgia drowned tales to sink the Titanic. :D Fun times, I definitely miss the times when a lot of my friends played and we'd have crazy adventures together. I don't really understand the disrespect between the two groups that seems to froth up; the oldies have always grumbled about disrespectful nooblets (seriously, this is absolutely nothing new XD), and the newer players have always just been making their own place. Everybody plays the game, and hopefully your first aim is to have fun. :P
  3. Just be glad you have access to free (heck, you even get paid when you win) exp with no chance of losing any items and no need for food or potions. Is it frustrating when people who don't know how to play don't read the guides before hand or just plain don't contribute? Yes, but that's true of all levels. I know when I tried pest control for the first time I was a nooblet at it, even at level 100 you can still be green and muck things up. Time and experience paired with a little patience on everyone's part can help with that. Is it frustrating to lose? Certainly, but if you're feeling frustrated, just look for another world. Don't ruin the game for everyone by taking out your current or past frustrations on other people; it's disrepectful to them and you.
  4. I recently got into thieving; I just discovered pyramid plunder, which is a lot of fun. I've been a bit of TT fanatic for awhile now though. Of course going into wildy isn't fun (some bad experiences as a rune miner out there back in the day still haunt me lol), and some of the rewards end up not being so great, but it's still fun. I've gotten some useful items; you can never have too many rune woodcutting axes, and who can say no to a rune plate or platelegs? Personally, I only do lvl 3 clues as I don't have much need or space for lvl 1 and 2 items. I've been spending some time training other things, but once I'm done with that I'm going back to splick some ankou. Killing ankou helps temper the disappointment of a not so great clue result because they have such great drops that fighting them the only thing you feel like you might be losing out on is a bit of exp; they get really crowded though, which is a little frustrating at times, but you can't have it all. As for whether thieving and doing TTs has declined; I don't think it actually has. Both things have had a core of people who love doing them and stay dedicated to doing them; some of those people do other things over time, but there are always a few new people to fill up those gaps. The people who don't have fun doing it stop pretty quickly; TTs are a gamble, and thieving isn't that great for making money when compared to some other skills. Basically, I think it's a perceived artificial decline caused by, as others have noted, the recent updates that caused a huge short term swell in the number of people doing TTs and whatnot; I'm sure the new bank in Sophanem got a few people thinking about doing pyramid plunder again. It's just business as usual.
  5. It's because most rune miners don't bother with wildy unless they're f2p. There are some quite agreeable alternative options for rune miners today, and when there weren't, well, rune ore was worth so much you couldn't really blame anyone for taking a chance. Even still getting 15 rune ore is worth a good chunk of change, where as you only ever have the possibility to get one glory, and you're bothering people who provide an influx of runes important to many different skills and thus a broader range of people; pretty much everyone needs law runes to get around, for example.
  6. Life is too short to care about the rat race. I'd rather enjoy the journey than worry about where exactly I'm finishing. There's more to life than that.
  7. It's a paper hat. You know, like the ones you get from real christmas crackers that never fit right and have those horrible glue seams? I've dropped three or four in my time (they took up valuable bank space XD) and I've never regretted it.
  8. There's something terribly amusing about throwing money at people to hurt them. Then again, how to lvl any RS skill (aside from mining and fishing)? Throw money at it! XD
  9. Thank you for explaining, and for the offer. It's alright, I think I can coerce one of my friends into helping me out. :)
  10. I just got my first lvl 3 clue and the coordinates are inside the dueling arena. I know absolutely nothing about dueling, so if someone could explain how I could get into the ring I need to, to dig up the next part of the treasure trail, I would greatly appreciate it.
  11. Just to add to what people have already said, the way he's holding the sword is awkward; holding it that way he wouldn't really be striking with the sharp edge, rather he'd be beating people with the blunt edge. It's not bad though, a good start.
  12. I have to admit that I can't stand doing artwork with a mouse. It makes me all colours of frustrated (yes, I did mean to type colours and not kinds). My tablet is a life saver. I like to ink my work in photoshop because one slip of the hand doesn't ruin the entire picture, and God only knows how many slips I've had. I also do a lot of colouring and whatnot in photoshop, and I'm a big fan of brushing work slowly and softly; I brush it the way I paint with water colours, minus all the annoying waiting while a layer of paint dries. The table is more fluid and easier to handle; it's by far more natural in my hand than the mouse. It's not like I have a horrid mouse either, it's optical and fairly recent. It's just awkward. XD
  13. 1. Overall, I'd have to say yes it has. However, it does have the potential to increase a great deal as well, as many of the people who have contributed to the decrease are also brand new; they just need some guidance and a good prodding into looking at old and new art. 2. As positive as any trend ever is in that it teaches a skill and a way of looking at things. I have to go with Keiphus on the point that there needs to be something beyond that though; people need to evolve. I know I don't want my art to look the same in twenty years, I want to get better, move on, and never stop working towards reaching a new height. 3. Occasionally, I can handle five seconds of browsing a board and actually replying. I get curious about what other people are up to (and I need to get away from my art homework/waste time between classes). 4. Any at all. Numbers will never help you, the best thing for you is people's actual, thought out opinions. People care too much about numbers as is. If you want a number, take a test. Art isn't a test, it's a form of communication. 5. Well, I really like this post. In general though, I love to see people's work; often though, I find it disappointing here as the majority are only looking for numbers and don't understand the concept of quality. 6. I was always only kind of here. I don't know why I even came here to begin with because I really don't even like making signatures, talking with people, or generally posting on message boards. I was entertained for a time by some of the members that left, especially when they would compete or try something new and out of the box, but the board seems devoid of that now. I come back occasionally because I'm a hopeless optimist. It's amazing how much there is to art, and how incredible it can be, that a lot of people on the Media Board are missing out on. If only they would look and actually see; of course, I could probably buy the world on 'if only's.
  14. Why go to the trouble of getting through high school? Simple, post-secondary schools give you more options and freedom. Seriously, it's a lot more fun than high school. On a more conventional note, you need to learn how to sit down and muddle through things that you don't necessarily want to be doing. I'm going to an art school right now, and my course is only a year and half long, so there's a lot to learn in that time. My classes are four hours long each; how much time do you think I can spend drawing a salt shaker before I get restless? The thing is though, I have to keep working in class no matter how much I don't want to be doing it. I also have to be constantly working on things outside of class if I want to get as much out of my classes as possible. When I get a job in the video game industry (I'm taking a course in video game art and design XD) I'm going to have draw and animate and all of that on the spot and whether I want to or not. It's an important skill to have, no matter what field you go into. Also, there's a lot you learn at school. You know all that 'book knowledge' you learn? It is important. It's not necessarily about whether or not you need to know that an Anglo-Saxon king apparently got shot in the eye and that's what ended a large battle in England (which allowed the Normans to take over, incidentally), it's about using your brain and stretching it out. I don't like math, in fact, I abhor it, but I can still see the value in studying it everyday up to a point; if I hadn't done that in high school, my brain wouldn't have learned and made the connections it did to do it properly today. Or, you can take a course like Literature. Literature isn't only a study of syntax, complex literary forms, and all that hubbaloo, it's a study of communication, human nature, and even a bit of philosophy. All of which will help you in the future. Not to mention you sound very educated and intelligent if you can quote Blake, or Wordsworth, or Shakespeare, and so forth. I don't care what you end up doing, you will need to be able to communicate with people, whether it be with written words, spoken words, pictures, or the like. It's amazing how similiar crafting a poem is to painting a picture or writing an essay; even presenting an idea to your boss in a confident, efficient manner draws on concepts you learn through the study of literature and communication. Education is a gift, plain and simple. Yes, it isn't always delivered in a manner that suits you, but should you find yourself in that position, well, why not do some independent studies; I'm sure there must be someone at your school, along with a number of resources on the internet, that will help you stave off the inadequacies of your schooling. About the composition itself, some of your grammar and spelling is a bit spotty, and it doesn't really flow all that well. You have several points, but you kind of wander through them with no particular order. The diction could be improved upon as well. It did, however, capture your frustration well.
  15. Here's a little sketch that I outlined in photoshop on a whim. Feel free to colour it. :)
  16. It probably is... but I like it all the same. What can I say? I'm a sucker for a blue sky.
  17. As far as graffiti goes, it's not very imaginative or creative. It tells me absolutely nothing about you, except for that you don't know much about graffiti. That being said, some of my first forays into graffiti-esque type lettering weren't very imaginative or all that great either. My advice is to do a little research on graffiti, there are pictures available all over the web, to get a little inspiration and see what kinds of styles are out there. Also, the lettering is pixellated in places, you would probably want to smooth that out next time. What I did like is the pattern you chose to fill the text with. There's potential, if you're willing to put in a little more effort. It's pretty good for a first try.
  18. Companies would pay that. I live on the west coast of Canada, and the video game industry is huge here; the program of choice for creating and animating worlds and characters is Maya. The video game art and design course I'm taking is starting on Monday, and though I'm just learning traditional 2D animation (and storytelling and colour theory and all that jazz) right now, I can't wait to get my paws on Maya and start the 3D animation portion of it. Man is it great to be out of high school. XD Incidentally, I've heard that the east coast of Canada uses 3D Studio Max mainly, and if you take a 3D animation course there, that's what you'll be learning. People are definitely funny creatures. If you do take up Maya, goodluck learning it; the program is massive. I would definitely try and find some kind of source (be it a book, a site, or, better yet, a person who the program fairly well) to help you out. It never hurts to have someone there to help you figure out what is going wrong with something you're doing and give you some suggestions on how to overcome the issue. :)
  19. I suppose it really depends on what you want to do; paint shop pro is really for digitally colouring things on the computer while still retaining the feel of traditional art tools. I tried out the free trial for it and got the impression that the trial version was very limited; there were very few brushes to choose from, and the options were also very limited. Then again, it was a trial. Photoshop on the other, as the name suggests, was made to be an imaging editing program, and is thus more flexible. Photoshop has overally more potential for image editing, but it's a lot easier to get a traditional paints on canvas feel with PSP. Personally, I would like to get to know the ins and outs of both programs as they both having something different to offer. I've seen beautiful work done with both, and there are other, lesser known and even less expensive programs, which do the same job for sometimes less than half the price, such as Open Canvas (which, I believe, also allows people to collaborate in real time). Personally, I own and know Photoshop very well, so it's a lot easier to achieve different effects with it for me.
  20. I'm out then, I leave on the 15th and don't get back until the 26th, and even when I do get back, I have a friend coming to visit for a few days. Good luck everyone, maybe next time I can participate.
  21. The spiral galaxy is a just a little too regular in shape, and doesn't have quite enough gas to make it appear entirely ethereal like most actually look like. The planets texture isn't very good; work on smoothing it out a bit, like the moon and planets which lack atmospheres, it's very craggy, but it doesn't seen all that believeable as it is... even the moon has this semi-smooth appearance, do to how far away it is. The flare of light is interesting, but it sticks out a bit too much... perhaps softening the edge of the planet would help with this. Overall, the things you did well were the stars, and the things you need to improve on are the planet's texture and working in the slight irregularities of nature. In the future, if you continue to work with space scenes, I would suggest picking up a copy of the 2004 edition of Beautiful Universe by Sky and Telescope; it contains a lot of brilliant, real pictures of heavenly bodies and phenomenon that are truly inspiring. [/i]
  22. How long do you estimate it will be running? I'm going on a trip in a few weeks, and I'd hate to sign up just to rush out in the middle of it.
  23. Desert is the sandy place, dessert is the yummy food after dinner. To be completely honest, I only read a little bit before my interesting got decimated. One of my biggest pet peeves is tense use; you skip from past to present tense, which you need to be careful of. Try to stick to one tense, it tends to make the piece more cohesive.
  24. I have absolutely no idea what you're talking about, so I'll chalk it up to me saying something entirely stupid without realizing it again; no worries, it happens often.
  25. In both sigs, I find the pink text to be jarring; it doesn't really go with the scenes depicted at all.
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