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Wkw

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Everything posted by Wkw

  1. "The direction we intend to take Runescape Classic" Combined with all of what he just said, does this mean they might start supporting RSC more? I don't know how I feel about that. It would be cool to have them do an Old School type thing with the RSC engine, as long as they leave the original servers as is That was a while ago... what came of it?
  2. Basically, incredibly niche almost to the point of uselessness. Unless they add med level mobs that have 100k+ health... which they should start doing, not all that great
  3. Welp, claws aren't 2h.. and are dropped seperatly
  4. Would hope claws be 2h. There isn't a t85 2h, melee yet
  5. QBD is more than a minute and weapon tier doesn't matter there. QBD takes me usually 1 minute and 30 seconds to kill.. Do note, that 15 seconds are the 'wake up' animation. Also if you switch targets, to hit the time stop soul, you lose your stack on qbd.
  6. So what even comes out of the chest besides an upgrade to the override that is only available this month? What's in the crate??? Watson the Crate!
  7. Key parts are not dropped by raptor tasks The keys and rewards will stay in the game, it is only the cosmetic armor that is limited in that you need to do 15/30 raptor tasks this month. Crossbow is only useful for things you will remain in combat for more than a minute with. So really, outside of raids or vorago, not all that useful. Things that have a higher def, t90s would be better than this due to accuracy. Still, it fills the gap between 1m royal bow and 200m nox/ascensions and loldarts
  8. You know, if I had my way... Combatant's cape would have the highest combat stats in the game, work as avas, work on ice strykewyrms, AND provide a +6 boost to ASDRMHP that stays as long as you wear the cape Artisan's cape would act as cooking gauntlets, 5% chance to make a free potion of any kind when making potions, 5% more powerful bonfire boost, 5% chance to make extra stuff when fletching, crafting and smithing materials require 1 less item (bar, hide), and gives you a 100% chance to make combo runes, and you make 2x combo runes. Gives free teleports to cooking guild, blast furnace, runespan, crafting guild. Gather's cape will act as a full camo outfit, would incite implings to fly to you when you are in range (say, a render distance), causes all crops to skip the first state of growth when you plant them, gathering div chronicles gives you 500 energy when you capture them, when worn, gives you a 50% chance not to use up your cap on divine locations, boosts rate of gathering for mining, fishing, wc by 20%, and makes the resource node last longer, causes mobs in LRC to ignore you Gives free teles to any divination spot, mining guild, fishing guild, LRC, allotment patches, and each of the main hunting areas Support cape would have all the theiving based boosts from the ardy cape (even if you don't have it), would allow you to pick between two slayer tasks (3 with ticket), twice a day, allows you to regen hp at 5x rate while running, never fail an agility obstacle, and you can take this cape into daemonheim. All capes, sans combatants, will have the stats of regular skillcapes. Combattants cape will have 200 health, 62 armor, 6 prayer and 31 damage
  9. Yak now has 45,000 health
  10. I wouldn't be opposed to PKing in general if there was no penalty for attacking skulled players. Saving someone shouldn't punish you.
  11. I am not opposed to comp reqs... By their nature, you should complete everything. What I am opposed to is arbitrary grinding. Needing to complete every miniquest, sure. Needing to grow 100 harmony moss, sure. It is something you can work to. Complete all ports storylines? Had them before comp, its something to work to. Needing to kill 1000 elves to unlock a title? No. Needing to do X activity Y times to unlock something that gives no benefit or something cosmetic? No.
  12. Late reply but yinno QBD- low threshold for gear, can start/stop it easy Solo GWD (Kril/Graa/the sara bird) again low threshold, but able to highly afk it.. only really worth it with an hour or so of time invest ment because of aura and instance last an hour Solo Nex (beginner-to-avg skill) If you cant get under 6 minute kills, not worth it.. can make profit, its pretty steady, but requires a lot of concentration. Not afkable Rise of the Six - super good consistent money if you both have skill and a team Vorago - money is very rng, but if odds are in your favor its great.. and it is quite fun and competitive :) Raids - full raid lasts about an hour, you will get about 5m per kill, but it is quite difficult AND you need 10 people.. not ideal for money KK duo/trio - I personally hate KK Look at reinvesting your armor into weapons. Melee isn't used for all but KK or GWD. Raids/rago/rots/nex is mage/range. TBH bare minimum for anything is T80 mage or range with overloads. I know I would personally have no issue with taking you to raids*, vorago, or nex.. Other people would be elitist tbh and demand nothing but the best. * TBH I would take someone with T80s and dreadnips over someone with T90s and maxed gear with no dreadnips
  13. They give you a flat +9 boost to your stats, which stacks with overload.. but if you lose the boost ABOVE overload, it does not go back to above overload. So,ovl + aura = +130 stats, lower stats, down to ovl and ovl keeps them high. Then without ovl, you are at +9 stats for duration of aura. Aura also gives you a flat +10% accuracy and damage, on top of the level boost, with +15% damage taken. tl;dr it is more damage, and the same accuracy, as the t4 accuracy auras, but only for 30 mins with a cooldown of 5 hours
  14. Wkw replied to Samaster's topic in Help and Advice
    It's good, so long as you are on a slayer task.
  15. So something of 330k points for the t4 melee aura and the 50k tribrid auras for me.. Eh, I can live without them. Don't meleescape anyways
  16. Dank magic is now a hybrid aura Sweet
  17. I think the T80s will look ok with chaotic and virtus wand... T90s fugly tho. Sure as heck not spending a singularity for it.. I don't even use mage anymore. Range though, if I can make an asc, maybe :)
  18. T90 mage and range won't look good with seismics and ascensions. That is upsetting
  19. You may be using an older version. I only used swiftkit way back around 2007... when there wasnt the repository that was the RS WIKI.. Just use the regular game client and do the math yourself.. anything that keeps track of xp gets it from the high scores, which only update when you log out edit POST 3333!!!!
  20. Dito. I remember back in 2005 when there were a dozen new topics a day... -sigh-
  21. Same thing. Scythe is now best melee weapon for AOE. Also, raids

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