Kill_Thomas9
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Everything posted by Kill_Thomas9
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Yah. Most macroers are f2p. If you want proof, go to world 73 below port sairm.
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Sad to see ya go :( . Good luck with life though man. We'll all miss ya here.
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Then I can't play :| Really? I thought skullball came out before the ring of charos :? .
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Berserker, Neitznot helm, or Barrows helm. :wink: Plenty of noob jobs pay ~200-300K an hour. That means 3M is 10-15 hours of work, or about 2 weeks. If you don't know any P2P noob jobs that pay 200-300K an hour, you're probably wasting your membership money, because there are LOTS of ways to do it. That is a complete lie. I have not seen one "noob" job offer that much money. See yourself on the runescape forums, there are tons of low levels hiring low levels for about 1k per hour doing some random job like mining copper or cutting 10 oak logs. The job market out there is NOT good at all. To be honest I see nothing wrong with medium levels having all this dragon armor. Why avoid the inevitable? Why try to slow it down? It's going to happen, eventually dragon chains are going to be less than a mil and they'll be about as popular as full rune. Jagex intended for this to happen, but doing through some graphical update? That doesn't sound like a plan at all, it just sounds like jagex feels the queen needs an update. Collect snape grass. That pays 300k an hour. Now more like 500k an hour with that bracelet.
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I dont know how 91 rc is possible for you guys with normal nats. At 10k exp an hour, it's gunna take you guys another 190 hours of hard core crafting. I play an average of 2 hours a day, so thats over 95 days of hardcore runecrafting, or 3 straight months. More realisticly 3.5 months. Well at least you'll make 45 mil instead of spending it.
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What do I do? I cant report them, because they aren't talking. They're just south of the port at the willows. There are also a few dozen just north, walking on the port. Come see if you want.
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I'd say around 400. 150 of which are in active accounts.
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Hunting Grounds - Do you share or stake a claim?
Kill_Thomas9 replied to frogact's topic in General Discussion
Yah, it makes sense. You have 1 person, and a chin gets away (lol chin). It goes and gets stuck behind a tree. You can no longer use it. You have 2 people, and a chin gets away. It goes and gets caught by someone else. You can still use it. -
people dont buy full third age for the stats. If they wanted stats, they would buy full torags. (maybe add a third age kite). Third age is to show off, like dragon. Although dragon is very useful when training. (full drag + full guthans) Before anyone else posts that Jagex is randomly doing this, answer this question: Why would jagex update the main monster that brings chains into the game if they weren't trying to get more people to come kill it?
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eh... not really... They slow down fair players more than autoers. If we just had one hard random event, it would slow autoers down just as much. All randoms do is stop the autoers till they code around the new random.
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Old setup: I'm a range nub with 56 range, and cant wear black d hide. Also I have to use spotted cape because of my low agility :oops: New setup: I found that my blue d hide wasn't stopping any spells, and was just weighing me down. Wearing no armour reduces my weight alot! :thumbsup: \ EDIT: Yay!! Posts = 1000 (lotsa 0's!)
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Just a thought I had about the quest cape...
Kill_Thomas9 replied to Arch_Tyrant's topic in General Discussion
< I hadly call an extra 25k an hour for more complicated training making it a peice of cake :shame: -
You say nice find, but then go on to say how he is wrong? :?
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on the contrary... i read the whole update post the day it came out. it hasn't changed one bit since it was released... meaning the degradeing was there from the start Jagex had originaly not planned on having it degrade. They said to keep it from overpowering dragon, the armour would degrade due to the fact that it had been rotting in the ground for centuries. 100% truth.
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actually, I'd make a tele to the nat alter. 80k nats an hour ftw!
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anywhere eh? I'd choose the teleportation matrix. 1 law every teleport, or 3600 every hour. Thats over 1 mil an hour. aside from that? I'd choose a monster tele. Tele to any monster in the game :P Actually, I'd choose Pest Control if those last two dont count. Go ahead. Start flaming me for saying I use PC. I know it'll happen anyway.
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Why would noobs go to the kalphite lair? That brings up a good point though. If the kalphite queen looks bad, people might not be as interested in it. Now, if a noob ventures into the kaphite lair, and sees the queen, they'll say "Wow! I cant wait till I can fight that one day! It looks awesome!!". Oh, and you dont even need to have a waterskin in order to get to the tunnel. I can get there wearing full guthans (running mind you) and get in before I even need water. It's not that it makes them much rarer, or much less expensive. It's the fact that there is a third way to get them. Just knowing that you dont even have to kill a high leveled monster to get a d chain makes one makes them seem less rare.
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I have proof from jagex that there will not be a monkey madness sequal. I am not currently allowed to post their reply.
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Statistics and comparisons on NEW Obsidian training
Kill_Thomas9 replied to Myweponsg00d's topic in General Discussion
im not sure about the speed on the obbys sword, but it has +10 str more than the dagger, but the dagger has +1 more attack. The sword uses stab instead of slash though. -
To anyone who says he is over reacting: When jagex released barrows, they didn't have the armour decay thing. A few days later they realised how upset people were about dragon now being "underpowered". They came up with decay rate so that dragon wouldn't be as underpowered. Now jagex is making higher leveled armour. Why would Jagex make dragon less desireable, unless they were going to realease some better armour? Jagex almost never does things for no reason, so why make more ways to get it, make more people want to kill the monster that drops it, and a shortcut to the lair of the kq?
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You will never see a d plate. Full dragon is specail because the full set isn't what you usualy think of full sets as.
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they posted that they will.
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Frogs, bankers, men, knights, dragons, guards, Chaos E..? We see those things 30x more than we see the KQ. And how many times have people actually been motivated to fight these NPCs after the update? Maybe for one or two days there would be a small surge of, for example, guard drops when they are updated, but to be honest the killing rate steadies out to be the same like before the update. Now if jagex were to update an NPCs drops, making them better, it would be a different story. But bottom line, graphics updates do not affect the kill rate. This isn't like any of the other NPC graphic updates. With all of the previous ones, Jagex has been updating everyday things that people go to all the time anyway. This time they are updating a high level monster. Dont you find demons more appealing to look at now as opposed to before their graphical update? And I think you missed his point. He meant people might want to go check out the new look, and think "Hey. I might as well kill this thing while I'm down here." When they finish, they think "Wow, that was fun! I might consider doing this more often!". Although I don't quite see why Jagex nerfed the drop rate a while ago if they were trying to decrease the price. Actually... they probably hadn't planned this yet back then.
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I would say jagex is trying to lower the price of d chains, so they will be able to release higher leved armour without as much of an upset. EDIT: But I do agree with you. After reading the first sentence in this post I thought "hmm... seems like jagex is trying to lower the price of chains." All of your other points just increased my confidence in this. I totally agree with you.
