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Lunar_Drifter

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Everything posted by Lunar_Drifter

  1. //buy500 is called when the player clicks on the "buy-500" //option in a shop, and calculates the total price one-by- //one for n items of the item corresponding to itemID from //the shop corresponding with shopID. //Assumes the use of the following: // player.freeInvenSpace() = the amount of free inventory space available // curStore.hasStock() = checks if the current Store has any stock // of the requested item. // player.hasGold() = checks if the player has enough gold to buy // one of the specified items // player.buyItem() = purchases that item void buy500(int n, int itemID, int shopID) { if (player.freeInvenSpace() == 0) { printToChat("Not enough inventory space!"); return; } for (i = 0; i < player.freeInvenSpace() || i < n; ++i) { if (curStore.hasStock()) { if (player.hasGold(calcPrice(shopID, itemID, 1)) player.buyItem(shopID, itemID, 1); else { printToChat("Not enough gold!") return; } } else { printToChat("The shop has run out of items."); return; } } } } That took me maybe 10 minutes to make.. not a hassle at all! It just takes in parameters of what you're buying, what shop you're buying from, and how much you're buying. Then it goes through one at a time and recalculates the price according to how much stock is left of that item in that particular shop, and buys it if you have enough gold and enough inventory spaces. It stops when you either run out of inventory spaces (non-stackable) or have bought all the items or have no gold. Not a coding nightmare at all.
  2. I don't think they're trying to make money per se, but rather trying to reduce loss. If they released RSC on their own expense with regular rules, players would get bored because of the tedium of leveling up- or doing anything in RSC for that matter. Then they'd be stuck with a bunch of RSC servers that get a few hundred people playing and not justifying the cost to run the server. When they allow players to rent their own server, that means that they are interested in playing RSC (albeit in their own way). So, the server will only be active when someone is paying (and presumably playing), therefore negating the server running costs to Jagex. For an analogy, it's basically like putting a laptop computer to sleep. If you left it on all the time, you're paying to keep it on (in battery charge) even though you may not be using it. But, if it's in sleep mode by default until you want to use it, you're only paying for it when it is being used, thus minimizing unnecessary battery loss. (in the analogy, you are Jagex, battery charge is money, and the computer is a server for RSC, if you didn't follow)
  3. Ok so you right clicked again before you picked it up? Happens all the time. Unless you're saying you got two from that same one.
  4. Ok so you right clicked again before you picked it up? Happens all the time. Unless you're saying you got two from that same one.
  5. Then they wouldn't be so coveted. You want what you can't have, and when you have it, you don't really care any more- most of the time. They actually have a decent impact in the game, in that they provide a +4 prayer boost when trimmed; the most of any cape. And only the Firecape has more defense than the skill capes. Without disabling the stats (which they wouldn't do), these would have at least some impact on the F2P combat economy. In all, it wouldn't really hurt gameplay for them to be in F2P, but it's still something that won't happen.
  6. Then they wouldn't be so coveted. You want what you can't have, and when you have it, you don't really care any more- most of the time. They actually have a decent impact in the game, in that they provide a +4 prayer boost when trimmed; the most of any cape. And only the Firecape has more defense than the skill capes. Without disabling the stats (which they wouldn't do), these would have at least some impact on the F2P combat economy. In all, it wouldn't really hurt gameplay for them to be in F2P, but it's still something that won't happen.
  7. Yea, like will_holmes said.. that still won't produce accurate results. People don't like being forced to do things. I don't think any research method will ever produce 100% accurate results, unless they come out with something to directly interpret signals and memories in the brain
  8. Yea, like will_holmes said.. that still won't produce accurate results. People don't like being forced to do things. I don't think any research method will ever produce 100% accurate results, unless they come out with something to directly interpret signals and memories in the brain
  9. [/hide] I don't get why they called people idiots when they killed them. "haha idiot, way to not block my glitched attack!" some sad people out there. Not to mention how stupid they must feel when they get a ban. Considering they plastered their RSN all over YT. He even said it at the end of the video: "Let's make this my 4th perma ban" So obviously, he does this stuff on a regular basis, and keeps coming back. So no, he won't feel stupid as he was expecting it.
  10. [/hide] I don't get why they called people idiots when they killed them. "haha idiot, way to not block my glitched attack!" some sad people out there. Not to mention how stupid they must feel when they get a ban. Considering they plastered their RSN all over YT. He even said it at the end of the video: "Let's make this my 4th perma ban" So obviously, he does this stuff on a regular basis, and keeps coming back. So no, he won't feel stupid as he was expecting it.
  11. [hide=yt vid][yt]HStE88Rwllw[/yt][/hide] [/hide] I don't get why they called people idiots when they killed them. "haha idiot, way to not block my glitched attack!" some sad people out there. Not to mention how stupid they must feel when they get a ban. Considering they plastered their RSN all over YT. He even said it at the end of the video: "Let's make this my 4th perma ban" So obviously, he does this stuff on a regular basis, and keeps coming back.
  12. [hide=yt vid][yt]HStE88Rwllw[/yt][/hide] [/hide] I don't get why they called people idiots when they killed them. "haha idiot, way to not block my glitched attack!" some sad people out there. Not to mention how stupid they must feel when they get a ban. Considering they plastered their RSN all over YT. He even said it at the end of the video: "Let's make this my 4th perma ban" So obviously, he does this stuff on a regular basis, and keeps coming back.
  13. For members with capes, that would take away one thing from them that makes them unique. Now everyone can have skill capes, so it's not as "cool." But the main point is that it's not going to happen because becoming members just to get a cape and then canceling your subscription is essentially paying $5 for an in-game item. Jagex is not going to do that, as they've said before, and I like it that way. The fact that you can't buy your way to the top with real money (legitly) gives me a sense of appreciation for my average skills and for those with maxed stats or expensive items.
  14. For members with capes, that would take away one thing from them that makes them unique. Now everyone can have skill capes, so it's not as "cool." But the main point is that it's not going to happen because becoming members just to get a cape and then canceling your subscription is essentially paying $5 for an in-game item. Jagex is not going to do that, as they've said before, and I like it that way. The fact that you can't buy your way to the top with real money (legitly) gives me a sense of appreciation for my average skills and for those with maxed stats or expensive items.
  15. Having a higher level can make resource gathering easier. It's not an absolute at all. If it were absolute, then that would eliminate the main purpose of Runescape- competition. In your scenario, if I'm level 60 Mining and you're level 61, I would have absolutely zero chance of beating you to any ore unless I got there before you. Assuming we're both equally fast at getting to the ore and click at the same time, there'd be no reason for me to compete with you because you're a higher level. So, I'd hop worlds, change locations, or stop what I'm doing. What about Woodcutting? There'd be no reason for me to cut a yew tree with several other people who have higher levels, because they would all get at least one log before I got one, based on your idea. The point is, luck balances everything in RS. Getting something every 1000 kills isn't as rewarding as getting it on your 3rd when the drop rate is 1:1000. If it was set in stone that you'd get it every thousand kills, how would you feel when you got the drop? "Oh, this is my thousandth one so I get my drop now." Not the usual "OMG got drop on my 3rd kill!!!!!"
  16. Having a higher level can make resource gathering easier. It's not an absolute at all. If it were absolute, then that would eliminate the main purpose of Runescape- competition. In your scenario, if I'm level 60 Mining and you're level 61, I would have absolutely zero chance of beating you to any ore unless I got there before you. Assuming we're both equally fast at getting to the ore and click at the same time, there'd be no reason for me to compete with you because you're a higher level. So, I'd hop worlds, change locations, or stop what I'm doing. What about Woodcutting? There'd be no reason for me to cut a yew tree with several other people who have higher levels, because they would all get at least one log before I got one, based on your idea. The point is, luck balances everything in RS. Getting something every 1000 kills isn't as rewarding as getting it on your 3rd when the drop rate is 1:1000. If it was set in stone that you'd get it every thousand kills, how would you feel when you got the drop? "Oh, this is my thousandth one so I get my drop now." Not the usual "OMG got drop on my 3rd kill!!!!!"
  17. I think that people who PK are less likely to vote in a poll, thus being underrepresented. They definitely complain the loudest when something isn't right with PKing, but are more likely to not say anything at all when it does go right.
  18. I think that people who PK are less likely to vote in a poll, thus being underrepresented. They definitely complain the loudest when something isn't right with PKing, but are more likely to not say anything at all when it does go right.
  19. You could have just quoted me bladewing.. /ego If name changing is not a popular idea, they would have ditched it just like they ditched the security key.
  20. Well, I really think that summarizes this whole topic. Chris can go ahead and edit in a "/thread" and we'll be good.
  21. Albel, that should go on your notebook of stuff for life.
  22. Amen to that. haha.. I agree. Like my uncle told me, "you can't take it with you when you go." So spend those geepees.
  23. Why would you bother posting then? To inflame his e-go. He wants people to ask "HOW?!" so he can' deny them. You don't say "OOH I HAVE A SECRET! And I'm not telling" unless you want someone to know.
  24. Depends on how you play the game. If you play the game to get rich, most likely you're going to get bored after a while. Because once you hit 100m, there's 200m. And 300m looks like 200m, just like it 800m looks like 600m. Where do you go after that? Depends on your attitude. For some people, having everything at their fingertip is just boring, because there's no challenge. So they quit, or start a new account. Other people buy the buayble skills or rares.
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