Everything posted by strilmus
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23-Jun-2014 - Skillchompas and Legacy Mode Poll
skillchompas are useful when: A) you're too lazy to go do grenwalls via giant chin tickets B) you want to hunt something that actually grants you a decent rate of exp + something you can sell or skill with C) you hate lizards
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23-Jun-2014 - Skillchompas and Legacy Mode Poll
i was spoiled by the 3.3k crimchins price, i can't live with 2.8k
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Item Discussion & Price-checking
sold update: price is droppin, sold 600 crimchins for 1.3m
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Item Discussion & Price-checking
300 crimson skillchompas, bit over 1m
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Polls General Discussion
it's just too bad we can't keep sending back things for reworks because there's an endless line of visual content that keeps getting mangled but they ship it anyway and they seem to be incapable of having an entire modeling team which understands visual design when they take the concept drawings in for translation as for the legacy vote i have zero confidence in the playerbase to actually determine whether or not something will be beneficial for the game based on what is actually there, as opposed to something that they imagine they want, but does not actually exist
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Whats going on with level requirements in Legacy?!?
http://services.runescape.com/m=news/legacy-mode-beta---update was reverted wasn't listed as a bug, so they were probably trying it out tbh, if they're planning to do smithing tier rework further down the line, this is probably something that has to be met head on or else it'll just complicate things even further the longer we wait to make the change
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Future Update Discussions
Well, JAG's turning off "later this summer" anyway, so they're not going to provide a choice between the two. Probably gonna cannibalize the JAG resources to put up the authenticator.
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Polls General Discussion
I guess people just have zero faith in the art team? They could just go back to making everything uniformly lumpy and hire Chinese students to do all the models. Then all the armor can be made entirely out of dongflaps shaped into tanktops.
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Elf City – Design Documents - General Elf City Discussion
it's not even power creep, they just never designed the game to work with all the levels it had, and then pushed everybody into that zone when they made skillcapes and then in a third genius stroke, designed the game around those players rather than the ones that their content was actually meant to serve if they had just capped the levels where their content ended, they could have saved themselves all the trouble
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Future Update Discussions
oh, so did they fix that hybrid lowering accuracy for everything bs
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Legacy Mode Beta - Coming 16th June
i really enjoy the part of EoC where I don't keep missing because I haven't passed some threshold that is not actually indicated anywhere in all of the useless crap numbers that the game shows which is why i'll really like when they start reintroducing useless crap numbers
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Was it really EoC that ruined RuneScape?
I thought the first decline was when they stripped free trade out of the game
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Polls General Discussion
maaaan, the reaper title should be for pvp kills or just total kills, not boss kills
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Legacy Mode Beta - Coming 16th June
i enjoyed fighting opponents over mining them
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Elf City – Design Documents - General Elf City Discussion
wouldn't tradable juju potions kill the herb market
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Future Update Discussions
eh, if they give us those massive agility chunks, i'll agree to anything
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Future Update Discussions
yeah, when you talk about it that way, achievements meant more when people actually did them because they wanted to, not because they felt like they had to which is why i like my shark tooth necklace
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Elf areas updates and Aviansie&Vyrewatch outfits 9/6
i guess that would explain why some hunter traps seem to be completely invisible
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Elf areas updates and Aviansie&Vyrewatch outfits 9/6
So wait, stuff only gets fixed if a mod makes a swear filled video out of it? Actually, I think I like that development.
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200M in all Skills
i never really got why i keep playing a game where the common mentality is to do stupid things to ruin the game if it is possible to do so, especially right after benefiting from a recovery system out of the kindness of a normally unsympathetic game company with normally terrible security standards but i suppose there are worse things, says the theoretical situation fairy
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Elf City – Design Documents - General Elf City Discussion
tbh, while construction is overdue, it's probably not the most pressing issue as compared to the whole item creating tier system and stuff like how prayer is trained, and what that requires summoning needs more of a rework in the sense that it was never actually made that useful for combat below level 90 summoning, and most of the familiars are just terrible filler all the way through
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Polls General Discussion
while i liked the old quests, they relied a lot on there still being mystery in gielinor, instead of interacting with shit on the level of the elder gods, so i'm not sure if we can really go back, unless it's sidequest material like pirates or penguins, of which a lot of people seem to be annoyed at because it's sidequest material
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Elf City – Design Documents - General Elf City Discussion
What if i want to go DIY to create my own urns, craft my own rings for divination, or farm my own marrentill for the altar burners? then you'd be gathering it at the same maximum rate as somebody who was like, maybe ten levels above the requirement, or had the sense to just go murder some chaos druids/abby specs for low level herbs while employing a macaw, or lrc gold mine oh my god that's so slow aaaaaah (in reality, you'd just have that effing soft clay spot in elf city, i mean, come on)
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Elf City – Design Documents - General Elf City Discussion
right, there might as well be a speed cap on lower level stuff anyway, because it's not as if they need the boost
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The Mighty Fall - June 2nd
well, i didn't say it was possible REDEEMING character development