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runevirage

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Everything posted by runevirage

  1. Really? Isn't that a bit inconsistent though?
  2. What weapon or weapon combo on average gives the highest melee DPS without dungeoneering or PvP items? Godsword? Whip + Defender? Something else? Thanks.
  3. Nevermind it works now, you have to plant the scarecrow a few minutes after planting the corn, not immediately.
  4. I just followed all the steps to planting the scarecrow for the Falador medium task (including planting the sweetcorn), but it hasn't registered. Help?
  5. I -still- don't see why this is an issue. Who stocked thousands of these during normal use? Because before they were worthless, most players would have 1, or maybe a dozen at most, assuming they had them at all. The only people that could benefit from this are those that hoarded them before the update, but to do that they would've had to know about the update beforehand. That could've applied to anything then; anyone would benefit from an update if they knew about the contents beforehand.
  6. I don't get it, why would anyone hoard climbing boots in the first place?
  7. ROW doesn't work, at least not noticeably. In the past year they dropped from 60k to 15k each, surely if they did work and had some noticeable effect then such a significant price drop wouldn't be observed.
  8. Bit late for April Fool's isn't it?
  9. Tell your friend to stop giving out his pass. You CAN'T get hacked in RS. Anybody who says they were either a) visits tons of bad sites with keyloggers, B) installed a keylogger, or c) gave out their password. If hacking was possible, Zezima and a thousand other top players would've already been hacked, but they're not.
  10. We usually get a medium-large update (e.g. quest, minigame or skill-related) about once every 2 weeks. However, it's been 4 weeks since we've had such an update. Soul Wars come out Feb. 10. By next week, it'll be 5. I don't think RS has ever had such an update drought before. I realize they're working on quest 150, mobilizing armies, and possibly a new skill, but don't you think they should be giving out some details on their current developments?
  11. When you buy/sell on the grand exchange, you should be allowed to set the buy/sell price at whatever you want. However, the 5% limit should still be in place, but when the price does rise or fall to the price you set, the offer should go through. For example, for a 10k item the price limits for transactions should still be 9500-10500gp, but you should be allowed to put up offers for 12k for example. The order would only go through once the price range reaches your offer, and once there are others offers to meet yours as usual.
  12. Mechquest was made like 2-3 years before Mechscape was even announced.
  13. I'm both angry and confused. Angry because I bought 1000 of them when they were 2k each and sold them at 3k (they're currently at 22k), and confused because I don't know why they've gone up so much. I haven't finished the fremennik diaries yet, so is it somehow related to the diary reward?
  14. I play RS, Guild Wars and WoW, but I like RS the best. I don't think it's really a matter of money for most people since 15 dollars a month for something is nothing. What is that, like a meal if you eat out? Meh.
  15. There's currently a system update going on, just wait a few minutes. Edit - Wait nmv, I can get on. Try restarting your browser or installing the newest Java.
  16. Omg, FINALLY. I've been wanting to say something "sucked" on RS for years.
  17. How is it against the rules? Also, what's the difference between a single person merching and a clan merching? Wouldn't an average clan merching just be the same as a single rich person merching?
  18. The only thing worth getting at BA is penance gloves. Slogging through the noobiest crowd in Runescape for a dozen hours is far more taxing than simply buying a Bandos plate.
  19. The error is in projecting your perception of the majority of fm'ers onto the totality of fm'ers. Rather than making a sweeping (and false) generalization on the skill itself, you should be judging on a case-by-case basis. That generalities don't cover everybody in a population is a given and doesn't need to be said. But even so, how would you purport to judge each person case by case? Ask each person that you see with a fm cape how they trained it? Or assume that they probably trained it cheaply and quickly like 99% of them do? For all practical purposes, it's the latter. If you trained it up using magic logs spending a lot of money, or perhaps cut all of your own logs and trained it that way, good for you. But in the end, it's not that important to the other person and they wouldn't be in the wrong most of the time if they assumed a fm cape was attained quickly and cheaply, thus making it more of a nooby cape in comparison to the others.
  20. Getting 80 mining in RSC, that was pwnage.
  21. In my experience, people who spend all of their money to buy rares are people who've never had a rare before. Once they find out that the rare does nothing, they quickly sell it to get their money back. Personally I merchant to make money, which means one good merchanting deal can allow me to buy a red halloween mask, santa, full dragon, whatever. Therefore in my view, the people who own rare items are either a) noobs who wasted all of their assets on something useless or B) a merchanter who can afford such an item with little negative effect on their wealth. Because the people in "a" grinded for their superficial goal, this makes me relate it to firemaking. I suppose if a person got firemaking using only yew and magic logs after level 60, there might be something to be said, but the vast majority clearly train with cheap, easily obtainable maples for nearly the same speed they would attain using yew logs therefore I must place firemakers in the category of "noobs who grind towards a nonpractical goal". As it turns out, we really aren't in disagreement about much, but as a 99 woodcutter I can tell you that the skill really is not good money at all. I can get faster cash buying bananas at the Catherby docks and reselling them on the Grand Exchange than I can get chopping any kind of log, and that has no skill or quest requirements. Even in f2p I could earn more money cooking anchovy pizza at 58 cooking than I could get chopping yews at 99 woodcutting. So saying woodcutting is a good moneymaker is like saying crafting is a good moneymaker because you can spin flax...it really isn't. The only reason to train woodcutting past 80 (for Stealing Creation) is if you enjoy the skill; otherwise, it can never make money faster than another method you can already do. Firemaking can say the exact same thing. *shrug* True, but neither firemaking or woodcutting capes are that impressive in that respect, however it still stands that woodcutting capes take at least twice as long as firemaking capes.
  22. Games such as Guild Wars charge a one time fee and provide huge amounts of updates along with continued development and maintenance, and it's way more profitable than Runescape. Clearly there is logic to such a subscription model or else the top players in the industry wouldn't be doing it. There is definitely a flaw in thinking that a player playing for many years would lose Jagex money, although as I'm not a businessman (yet), I can't explain it to you fully. But if the upfront cost was about 3 years worth of membership, then Jagex would only start "losing money" 3 years after the payment. In that time they could've easily doubled that initial payment's value through investments, making up for future membership costs of that member and more.
  23. You basically only repeated what I said about thieving. I'm glad we agree. Full Dragon IS a status icon and only people who are extremely rich buy it. NOBODY in runescape would work for dozens of hours and then spend their money on useless dragon armor or a red halloween mask, which is also a status icon. If they did so and wore such items, people would respect them because they would assume they have vastly more wealth than what they are even displaying because they have enough money to buy superfluous items like that, not because they grinded away for hours to waste all of their money on useless items. If you believe so, you are seriously not in touch with the game. You basically only repeated what I said about woodcutting. You said that woodcutting is more than twice as slow as firemaking, which is what i said as well. However, woodcutting and firemaking are not equal in terms of usefulness because woodcutting is a reliable moneymaker for both f2p and p2p, and one of the few ways to get nests and therefore bird eggs. Firemaking does nothing but lose money (although not a lot of it).
  24. I don't get what everyone's obsession with sailing is. Wouldn't that skill be incredibly lame?
  25. Thieving is faster to get to 99 than firemaking. Thieving skillcapes are not considered nooby. A player who can make 300k gp/hr can earn a dragon plate armour set (l) in about the same time it would take to get 99 firemaking. Full dragon is not considered nooby. Woodcutting has no practical benefits related to training it, is completely safe, costs no money, consists of nothing but repeatedly chopping the same three or four trees, and requires barely any input from the player--far less effort than is required to train firemaking. Woodcutting skillcapes are not considered nooby. If your reasons are valid, then why is firemaking a noob 99 if these others are not also nooby? Either you're wrong, or woodcutting, thieving, and full dragon are just as n00by as firemaking. Thieving only becomes fast once you can do pyramid plunder efficiently, which is at least level 70. Before that, you're thieving master farmers for about 24k xp an hour. It also requires a significant amount of "other clicking", as in clicking on NPC's, running around, drinking antipoisons, clicking on objects etc. Not that I'm saying it's a lot harder to train than firemaking, I'm saying that there's at least more variety than firemaking. Full dragon is a status icon and isn't considered nooby because it is implied that the wearer has much more wealth than is even displayed by their full dragon, either through merchanting or high levels. If you spent a couple hundred hours earning 300k an hour and then spent it all buying full dragon, and I knew of this fact, I would call you a noob. Woodcutting skillcapes aren't considered nooby, but they aren't considered great either. Also note that cutting willows will barely get you past 50k xp an hour, whereas you can easily get 150k+ fm xp an hour. It therefore takes much longer to 99 than firemaking, and it deserves more respect in turn. In a sentence, firemaking skillcapes are considered nooby because you gain 100-150k+ xp/hr in that skill starting at a very low level (45) by doing a safe and repetitive task with almost no practical application. Each other skill usually takes longer, or costs more, or is more dangerous, or is more involving, or is more useful at 99 than firemaking. Thus, firemaking is considered a nooby skill, and understandably so.

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