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Happysniff

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Everything posted by Happysniff

  1. Do me a favour and shut the smeg up. I'm sick of this "It's not us, it's the media!" attitude. I mean for god's sake, when I downloaded that home made pr0n video, I wasn't watching the media...I was watching Paris! :P Ok, you just made no sense...
  2. Good news for me, I'll be able to buy it \
  3. Why the hell are you attacking Paris? She's not the one sensationalising her story is she? attack the media if you must attack anyone. Oh, and I'd like to see you rip out your spleen now, and show proof that you did :wink:
  4. You see you're the type of person that everyone loves to hate. You are the very type of person which causes arrogant member 'snobs' to tell you to just pay $5 and stop whining because you get i for free. No matter what you will hear the same fricking argument everytime because it is the exact reason why you don't get updates!!!! You already have a crapload of stuff to do and you're getting it all for free!!! You do not do anything to help Jagex in anyway. One update a year is plenty enough for you. Thats the point, its business. You are playing for free, once being free has become boring and meaningless, you decide to get members. If you can't accept the fact that you don't pay, then play another free game!!!!!!! Jagex don't neglect you. If they neglected you, you wouldn't get holiday events. If they neglected you you wouldn't be getting graphical updates. If they neglected you there wouldn't even be a free version!!!!!!!! You are truly a freeloader. You have threatened to kill Jagex with an M4 because they made POH's members. YOU ARE ASKING FOR A LOT!!! MEMBERS GET MORE BENFITS BECAUSE THEY PAY. EVERYTHING YOU ASKED FOR IS BASICALLY THE EXTRA FEATURES OF MEMBERS!! STOP WHINING AND ACCEPT THE FACT THAT JAGEX IS A BUSINESS. REAL LIFE COMES FIRST. JAGEX WOULD WANT A DECENT LIVING OVER PROVIDING FREE SERVICES TO PEOPLE WHO WHINE AT THEM. Now, I'm not saying all f2ps are like DarkVincent, but he sure is the type that make members want to puke. Also if it were a single payment a day, Jagex would make jack all. Lets, see, 1000000 paying customers, times that by $5, gee thats only $5000000 a year! Currently thats $5000000 a month. And Jage have more then 300 employees who need to be paid. You obviously care more about your pixels then the well being of your fellow man. You make me sick :boohoo: Also, I am currently f2p. The only suggestion I agree that you should have is bank space, and nothing more. Now learn to appreciate what you do have rather then complaining about what you don't have or GTFO. You only earn that much, you should be paying more attention on real life then on a game (assuming you are an adult). I can only say one thing: Get a better job. There, I said it. Now I am not only an arrogant members snob, but an arrogant snob in real life. Yeah, live with it. Oh and to add to that, while your at it why don't you go up to your boss and demand a 300% payrise? Thats basically what you are doing here, but real life is more important. Sorry for my little rant, I couldn't care less if anyone decides to quote me and flame, argue or insult me. Go ahead, be my guest. I'm very scared :ohnoes: (PS: Though my sig has members stats in the hiscores I am currently f2p, just so you know that I am actually not one of these 'arrogant members snobs'.)
  5. They will soon :) I would like to see things like hellhounds get updated, they are in need of a graphical update.
  6. If you haven't noticed, F2P are already demanding everything under the sun. The only thing giving bank space to F2P would change is the amount of things they have left to ask for. Well, you can add one to that, since I have them all. People with trimmed or God armors don't want to lose them while pking so they keep Rune or the like for pking, and use their trimmed/God armor for training and looking good. Thats why I said very rare. Also, if you aren't willing to lose trimmed armour in the wild then don't get it \ Also, I can see why you would need SOME space, but in one of the rally pictures someone is yelling 'We deserve more space' yes you should get more space, but explain how we deserve it.
  7. Ok, on a completely unrelated topic: Jagex has 303 employees including Paul and Andrew If they make aproximately $5000000 US a month from members then that is $16502 each month for one Jagex employee. That is approximately $4125 a week for one employee That is approximately $589 a day for one employee One employee at Jagex would earn approximately $198 thousand a year from members. That is pretty good. The company is also worth $40 million, so if they sold it they woulld be veryyyy rich.
  8. No, Jagex didn't do fine which is exactly why they made members. And how can you pay? The people who pay Jagex for those ads are the people from the companies of which those ads come from, please explain how you pay. Now, I am f2p. But f2p does not need more bank space. If we ask for some now and Jagex give it so us then we are just going to keep asking for more updates. The simple fact is we don't pay. Us f2pers are lucky to have a free game at that. You see, holiday items can be dropped and re-collected from Diango at any time. Now you have posted what the average bank would have? I doubt any one person would have every single type of ore. If they were good enough to mine rune I doubt they would have tin and copper. If they were only able to mine tin and copper I doubt they'd have rune ore in their bank. Same goes for logs, bars and fish. And it would be very rare to find someone with every single full set of random event clothing. I am indeed an ex member, but I've been f2p for longer then I've been a member, and being an ex-member, I have it MUCH worse off. My bank is not only full, but overcrowded due to the members bank. Therefore I have no inventory space to keep my things. Maybe 4 spaces of bank so that the last row could be complete, but no more then that. Also if you have trimmed armours and the like, why would you keep your old daggy armour?
  9. For years the Deaconsville coal mine has been a very rich source of income to the Keldagrim dwarves. But recent events have delayed coal deliveries and has rocked the dwarven city as an underground rock fall has occured. For 13 days two dwarven miners have been trapped there and a third was killed by the rock slide. Rodd Tussel and Brent Web are the two confirmed miners to still be alive but sadly Barry Knight is dead. It is now the 14th day and hope is still far from being seen. Name: The Great Escape Difficulty: Master Length: Very Long Requirements: Items - 1 rope, 1 swamp tar, 10 coal, tinderbox, 4 dwarven stouts, light source (preferably covered so you don't have to re light it), rune pickaxe, armour to defeat 3 red dragons, anti-dragonbreath shield, red hot sauce Skills - 60 mining, 60 agility, combat levels to defeat 3 red dragons without prayer Quests - Between a Rock, Another Slice of H.A.M To begin go to Keldagrim and speak to Dondaken (near the place where the unbreakable rock once was). Ask him about all the machinery being used around Keldagrim and he will tell you of what has happened, about the two miners who are trapped. Any false move and another rockslide could occur, killing them both. Ask him how it happened. He will tell you how an underground earthquake had occured and had started to collapse their coal mine. Ask him of the coal mine and he will tell you about a giant coal mine which was uncovered after the goblins had linked their city with the dwarves' city. Ever since the goblins and dwarves had agreed to a contract which enabled them both access to the mine at all times. Now its time to head over to Dorgesh-Kaan. Once there talk to Zanik. Zanik will greet you and tell you of how nice it has been since Sigmund is gone. Ask her about the mine collapse. She'll tell you how when some miner goblins were there, a giant earthquake had happened and they fled. Ask her if there's anything else she knows. She'll tell you that the two surviving miners saw bright lights and immense heat coming from somewhere in where they were trapped. This gives you a clue. Head back to Keldagrim and speak with Dondaken again. Ask if he knows about the lights and heat coming from underground. He'll tell you that on occasions Keldagrim will heat up. He'll tell you that many theories have evolved from this. Keldagrim is possibly built on an underground volcano. Or perhaps there are some mythical beasts down there. Now head over to where all the machinery is. You will find several rope pulley systems, tracks, carts and other such things similar to what can be found in the elemental workshop. Ask the dwarf in charge if you can look inside the recently formed tunnel, which indeed has a very confusing maze like structure. He will tell you its too dangerous and that a simpleton like you wouldn't last a minute down there. If you already do not have the 4 dwarven stouts, go and but them, otherwise ask the dwarf if perhaps a dwarven stout would butter him up. He'll say that he will not accept bribes. He is about to have a lunch break as well. If you do not have the hot sauce go get some off Ali the kebab seller in the desert. Go over to the benches that are near the site and you will see several meals and a bottle of sauce. Replace the bottle of sauce with the hot sauce. Now watch the cinematic where the dwarf in charge will eat his meal with hot sauce. His face will start turning red and steam will literally come out of his ears. Talk to him and ask him what's happening. He'll scream at you for a dwarven stout. Give him one. He'll still scream at you for another. Give him your second. Now he is a bit better but still needs some. Give him a third. At this point he is very drunk. Give him a fourth and ask him if you can enter the tunnel. Of course the answer is yes. Now talk to the other dwarves who are working and ask them for help. Tell them you have permission from the dwarf in charge. They will agree to help and a cinematic will start. You will appear attached to a pulley system where you will be lowered down (Make sure you have everything you need (food, coal, pickaxe, armour, swamp tar, tinderbox, light source, anti-dragonbreath shield). Also don't bother bringing prayer potions since you can't use prayer anyway. If you don't have everything and you need to go back up you will have to get the dwarf drunk again (which means you also have to get the hot sauce). Once down there a message will appear 'You feel a strange presence eminating, your prayer is gone. Your spirit is being eaten away'. Now it will be dark and you will be attacked by bugs. Unless you already have a lit light source. If you don't light it immediately. Now then, lets continue through this place. Walk through the passage you are in and use your rope at the end to climb down the ledge. You will retain your rope. Keep going. Now this part is based on luck. There are two passages. One on the right and one on the left. Now, choose either one. If you pick the wrong one you will be trapped in a pit with snakes that will constantly be attacking you. You must climb to get back up using agility. You will be back at the start again. If you chose correctly then you will be at another two passages. All in all there are seven sets of these passages. Each time you fail it will reset so the beginning passage could be different each time. This is to make the quest that ever so harder. Do take note that if you fall into a pit you are dealt with 10 damage and will keep being hit by rapid 1s until you climb back up. After these seven passages are complete you will come to a rockslide. Use your agility to get down. Note, that very high agility is reccommended as you can fail very often with only 60 agility. Mow you will come to a giant slide-like structure which you must of course slide down. Now you must rely on reaction at this part. You will slide down, but several stalactites will be hanging down. If they appear to the right you must press the left arrow on your keyboard. If it is on the left, press the right arrow. At times you will have to hold it for a few seconds as there are several stalactites. If you get hit, you will be sent flying off into the abyss below.... you will be hit for 20 by the fall and must walk a fair bit to a giant cliff-like structure. You must then climb this and re do the slide. Once at the other end of the slide you will now start to see the real rock slide. You must climb up and down many rockslides and jump across a few gaps. Again high agility is reccommended. It is very easy to fail. If you did Olaf's quest before it was 'nerfed' then you should know how hard (or annoying) this is. Except times it by 2. Now, these rockslides and gaps will continue for a very long time. Then once you finish them you will come to a big wall of boulders and rocks. Right click them and choose the option 'Listen to'. you will start hearing voices: 'Do you think they'll ever find us?' 'No. They will never find us. We'll die soon.' 'Oh its been so long since I've had a dwarven stout' You'll then say something. The two dwarves will become excited and will yell at you to get them out. Tell them to stand back. Now I hope you brought your swamp tar and coal. Otherwise you'll have to go back and do that ALL over again. Now as you are about to explode the wall, you will feel great heat coming from the other side. You will hear the two screaming and the sound of stomping and roaring. It will then die out. What you'll need to do now is place the swamp tar and coal at the base of the wall. Now use your rope and tie it onto the little pile. Now use your tinderbox on it to light it. Now get back. You will want to hide behind some rocks, because if you don't you'll be hit for 30. You will hear a massive explosion and some stalactites will fall, though none will hit you. You will hear more rocks fall. They are about to block the new entrance you just made. quickly run through. Now at this point, if you have done Fremmenik Trials, Peer the Seer will start speaking to you. He will offer to transfer items from your bank to your inventory. This is a great time to restock on food. Yes it is a bit random that Peer would suddenly chime into your quest but it is obviously a very convenient feature. Once you have restocked continue through the passage. You will see several trails of blood and several trails of sut, as well as foot prints. Once at the end you will now be greeted by a maze (Yes, somehow Happysniff always manages to put a maze in his quests). This maze is going to annoy you greatly. It is similar to the passages at the start of the mine, where if you made a wrong turn you would fall into a snak pit. However instead of a snake pit it is in fact poisonous traps. So I hope you brought your antipoison. Now then, this maze is probably the hardest part of the quest, (that is if killing 3 red dragons without prayer is easy for you). It is also similar to the passages as if you come to a dead end you will have to restart the maze. There are many different paths, and just like the passages, the maze will reset itself if you fail. Now, the path usually begins on the left and usually ends on the right. Another tip is if you manipulate your camera angle you can see around a corner if there is a dead end or poison. This helps greatly as you will avoid having to restart, but it does not always work. Once at the end a very wierd cut-scene will start. 3 different red dragons will start speaking to each other in a different language. they are talking about a tresspasser (you) on the volcanic grounds. Although you cannot understand them you can gather what they said at the end of the quest. Now then keep going until you reach a room with a lava moat surounding an island. Jump to the island, and if you fail, you wil fall into the lava. Which hits you for 30. now when you get onto this island, a rumbling will start. A hole will blast from the cieling an debris will fall. Three red dragons will come out and land in a circle around you. Yay, you get to kill 3 dragons. Now killing three red dragons with no prayer is quite a hard task. Especially when you have to fight them all at once. (your prayer was drained as soon as you entered the mine). Make sure you have your antibreath shield on. If you are hit, do not focus on eating. Make sure you actually do some damage. Turn auto-retaliate off, otherwise you will just keep going around in circles not really doing much. Eat if you fall below 20 hp. Now, this battle may take quite some time so do not get hyped up. If you managed to kill the red dragons, congratulations. They will all drop dragon bones, red dragon hides and a peace of an emblem. Put the three pieces together and you will have a dragon emblem. Now, one of them dropped a string. Use this string on the emblem and you have a Dragon Emblem (s) (for strung). This is useless to you now, but finish the quest. Now a bridge to the other side of the room will rise from the lava. Cross this bridge to a weak wall. Mine the wall down with your pickaxe (It must be rune) and you will find the two miners there. Take them and continue through the passage. Whilst you are running they will tell you of some important discoveries they have made. Such as a large volcano which is active can potentially destroy Keldagrim, as well as a new breed of monster. Once you get to another wall, mine it down. You will now watch a cut-scene. You will enter the volcanic grounds, where there are several creatures of who are level 145 named Omibius' are walking around. Several skeletons and dead bodies lie in the area. This is perhaps the greatest discovery in all of RS. The two miners want a sample of these creatures DNA. So go up to any one creature and kill it. It will drop a helmet. The helmet is labelled as a 'Mysterious helmet'. At the moment it isn't of any use to you but it will be. The screen will fade to black and then you will appear in Keldagrim again. Large celebrations will be held as you have rescued the two miners. Though the quest is not over yet. There is still some research to be done on the volcanic grounds. As usual, research must be done by obtaining a book from somewhere, and the common place is Reldo's library. So lets venture there. Search the bookcases until you find a book on volcanoes. Read about the giant volcano under Keldagrim that is still active. It tells you of the creatures there: The large active volcano under Keldagrim is home to a breeding ground of a species called the Omibius. These creatures have a white creamy colored apearance with very durable armour on. The creature under the armour is black and has a shiny look, as it has slime all over it. For centuries this volcano was still and quiet, until giant earthquakes began in the third age. This was caused due to a surplus of red dragons attacking the Omibius. It was a constant war with these creatures. The red dragons eventually died out because of a plague from the Omibius, who's blood can kill whatever touches it. This blood had poisoned the dragons and had started to kill them off. It is said that three dragons still live there, named Urthar, Quintar and Rougar, who rarely attack the Omibius. Take the book to Dondaken. He will read it with great interest. He then asks to look at the emblem. The emblem appears on the front cover of the book. It is the red dragon emblem, and if enchanted it can be used to speak to dragons. Now go to the Wise Old Man and ask him if his great magic can enchant the emblem. He will study it for a moment and then will enchant it. Whilst your there ask him to enchant the helmet too. Here you have a choice: you can have an Omega Helmet (Melee), Omega Hood (Magic) or Omega Hat (Ranged). After you've picked one, Congratulations! Quest complete! Reward: 20k gp, access to coal mine with nearby bank, access to volcanic grounds, access to Omega armour, Omega Helmet/Hood/Hat, Amulet of Dragonspeak, 3 quest points, 10k agiity xp, 2k mining xp, 10k attack, defence, strength and hp xp OR 30k range xp and 10k hp xp OR 30k magic xp and 10k hp xp (Note: To claim melee, range or magic xp you must have at least 70 in all those stats) Trivia: The Great Escape is the name given to the story about the two miners who were trapped in a mine in 2006 The Deaconsville Mine was derived from the Beaconsfield mine which was where the two miners were trapped in 2006 The two dwarven miners represent the two miners who were trapped and have similar names: Rodd Tussel is Todd Russel and Brent Web is Brant Webb. Also Barry Knight is Larry Knight Armour (Mage, melee and ranged): Armour stats: I do not have the weapons yet. Here are the requirements: Helmet - 80 Defence Platebody - 80 Defence Platelegs - 80 Defence Hood - 80 Magic, 80 Defence Robe Top - 80 Magic, 80 Defence Robe Bottom - 80 Magic, 80 Defence Hat - 80 Ranged, 80 Defence Hide Top - 80 Ranged, 80 Defence Hide Chaps - 80 Ranged, 80 Defence You must complete the quest to be able to wear the armours. You can only get your armour enchanted for free if you have done Swan Song, otherwise it will cost you 100k per item to get enchanted. Here is a map of the mine: The exit from the mine to Keldagrim has a bank right outside of it, which means this is one good place to mine. The mine contains 30 coal rocks, and with 62 members servers that 1860 coal rocks in total! What a great place to mine coal, but remember you must have completed the quest to be able to access this glorious and bountiful mine. Updated with map of the Volcanic Grounds [/center] The Weapons to these armours each have their very own special attack. Here is a picture of the three weapons and their special attacks being used: Omega Bow: The Omega bow requires 80 attack and 80 ranged to wield and has a +130 ranged attack bonus. Its special attack is called Magic Force, wherin you will shoot two arrows at the same time, twice in a row, which is 4 arrows with one attack. You can use the special attack twice before you have to recharge your spec bar. This will now put ranged back on the map and it will no longer be underpowered. Omega Sword: The Omega sword requires 80 Attack and 80 strength to wield and has a Plus 90 stab, plus 60 slash and plus 80 crush bonus. It has a +130 strength bonus. Its special attack is called Rotor Magic, wherein you will rotate for a full spin, knocking back any enemies around you. Like the bow you may use the special attack twice before you must wait for your special attack bar to refill. Omega Staff: The Omega staff requires 80 attack and 80 magic to wield and has a +20 stab, +70 stab and a + 25 magic attack bonus. It has a +10 stab, slash and crush defence bonus, as well as a +25 magic bonus. It also has a +75 strength bonus. Its special attack is named Power Quake, wherein you will hold your staff to the ground, charge up and then levitate, then come back to the ground and smash it with the staff, causing a shock wave on the ground which knocks back your enemies. You are immune to attacks whilst charging up. Like the other too special attacks you can do it twice before having to recharge. Well I hope you liked my suggestion. Still think there might be some things to add, but I think thats everything! thank you for readin! And not that there will be a second quest coming which is the sequel to this.
  10. I questioned how building 1 dog house gives you 70 construction. In that case though I guess I'll jack up some of my stats again.
  11. They looked like they are a pair of zombie gloves that were in the washing machine for too long. Also their stats are +1 in all attack and defence bonuses, as well as a plus 1 strength bonus It would also appear that Jagex have updated the graphics of the Kalphite lair - good hidden update!
  12. 1. Whats your favorite agility course? Ape Atoll or Dorgesh-Kaan 2. Whats your favorite Combat skill?] Range 3. Whats your favorite NON combat skill? Agility 4. Wheres your favorite place to fight? Your or your friends house, dueling arena, c wars, or fight pits? C Wars 5. Wheres your favorite palce to cut yews? Yews near Catherby 6. Favorite place to cut willows? Draynor 7. Favorite place to cut magics? Under Seers 8.Do you farm a lot? No 9.How many pures do you own? What type? None 10.What monsters do you fight for clue scrolls? Hellhounds, blue dragons, pickpocket hame members too 11. What do you like to do with your friends? (mini games/fighting etc) C Wars, skilling 12. How do you craft? (jewelry crafting armor etc) I cut gems and made leather is all 13. Favorite place to mage? Varrock sewers 14. Do you like graphical updates better or quest updates? Depends, if the quest is downright challenging and fun i would go with the quest 15. What new skill would you want to have? Merchanting 16. Where do you usually make friends? (games fighting monsters etc) Agility courses 17.Do you have to look at a guide for an easy quest? If I'm tired - yes 18. If you could have any Combat skill at 99, what would it be? Prayer 19. If you could have any NON combat skill at 99. what would it be? Agility 20. Do YOU own a quest cape? No 21. Do you own a fire cape? No
  13. once i get around my server block for rs(steal my parents psword) ill go to warrior guild and test out my said str lev.. but if i remember correct for standing put thats about right. of course this one guy who i went up against last friday putted 52 and he wasnt much stronger than i.(my glide isnt that great..) What has that got to do with what Krum said? I'm also seeing a lot of 99s. Being fast doesn't give you 99 agility. Making a doghouse once doesn't give you 70 construction. The person who holds the record for the 100 metre sprint has 99 agility. Build a house, then you can say you have 70 construction. Also if you 'can't really rune that long' how do you have 99 agility?
  14. Well that was completely random, not to mention arrogant I would swap my firemaking around with my prayer, as firemaking is an easy skill to get back up.
  15. I wonder if he someone didn't do the dupe at all and told them about it, maybe they'd get an actual free members for life. I'm not 100% sure, but I remember people who knew know telling them, but they in fact didn't and still they got banned. If they knew how to though, then they COULD still do it, so Jagex had to take extreme measures.
  16. Sigh... I logged on and looked everywhere for a bunny ears drop on the day they were dropped and never found one, I would love to have them.
  17. 1. Wheres you favorite place to craft armor? Al Kharid 2. Wheres your favorite place to mine coal or any ore higher? Mining guild 3. Wheres your favorite place to train? Members Dungeon 4.What do you train on there? Helhounds, blue dragons, greaters 5. Whats your favorite Regular monster? KBD 6. Whats your favorite Slayer monster? skeletal wyvern 7. Who's your favorite slayer master? Chaeldar 8. Wheres your favorite place to firemake? Draynor 9. Wheres your favorite place to farm? Farming patches under Falador 10. Do you love to pk? Do you like to pk? OR do you hate pking? I don't like it but I don't hate it 11. Where in the wilderness do you like pking? Abyss, for the fun of it 12. If your running away from someone trying to kill you, where do you run to? South of course 13. Whats your favorite emote of a cape of achievement? Agility 14. Whats your favorite kind of magic? regular, Ancients, lunar, or none? Ancients 15. Do you range with bow & arrow, knives, or darts? Dow and arrow 16. Whats your favorite kind of quest? Easy, Medium, Hard, or Very hard? Very Hard 17. Do you PC for your combat skills? No 18. Whats your favorite potion? (can be ANY potion) Energy 19. Wheres your favorite place to fish? Fishing guild 20. Finally, how do you raise prayer? Pc, Gilded Altar, Ecto, or just burying bones? Buring bones
  18. You're acting like RC pkers are a disease, like macroers. Its the wilderness, get used to it. Sure, you can attack him, but don't post on a forum acting like rc pkers are the scum of RS. K?
  19. -.- Congratulations, you can quote =D> Also, change some of my levels and lowered them, to be more realistic, Viktor Krums words whichI probably have heard have inspired me to be a more modest person :oops:
  20. Attack: 40 - Quite accurate in battle Strength: 40 - 'Decently strong' for my age and size Defence: 40 - **CHANGED** Range: 30 - Did some archery at a few camps, sort of accurate Prayer: 70 - I go to a Christian school, what can I say Magic: 10 - Done a few magic tricks in my time Construction: 40 - Made some furniture, and many other things in DAT (Shop class) Health: 99 - considering I am not dead and am not dying (almost everyone should have 99 health) Agility: 80 - Athletic, fast, can run for some time Herblore: 5 - If science class counts? Theiving: 5 - Pickpocketed a few of my friends, but I gave them back there stuff, took some money from my mom's bag a few times Crafting: 10 - Art class ftw? Fletching: 20 - Made lots of arrows and bows with a knife and some wood Hunting: 5 - I can catch some animals Mining: 10 - Done some mining before, at home and at camp, mined some gold :P Smithing: 10 - Refer to construction, DAT also involves metal work Fishing: 30 - Decent fisher, fished many times Cooking: 20 - On occasions I make cakes and cookies and my own dinners, breakfasts and lunches firemaking: 20 - Pyromaniac ftw Woodcutting: 10 - Cutting down bamboo, if that counts? Farming: 1 - Bleh, never tried anything relating to farming Many people in this thread have been very generous to themselves, IMO EDIT: Changed some of mine to lower levels to be more realistic
  21. I really don't like when people try to suggest a members feature becomes f2p.
  22. You see, lighting isn't 1 of the 4 greek elements is it? Fire, earth, water and air, however are.
  23. Or maybe they just want to renew the interest in the KQ, having nothing to do with the D chain?
  24. Its 5 a month US. Canadians have to pay like 7$, but thats still 5US.it's 10 canadian if you pay by phone and dont forget the f2p adverts... thats another 10mil a month... :wall: 10 mil from ads? You are being sarcastic, right?
  25. My bank is very organised. A few months ago it was messy but i cleaned it up. I'll post a pic later.

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