Table of Contents 1.0. Introduction 2.0. Getting there 3.0. Requirements 4.0. Ready, Steady, Loot! 5.0. Experiment 6.0. F.A.Q. 6.1. Knights of Adrougne VS. Wall Safes :P 7.0. Acknowledgements and Credits 7.1. Closing Words 1.0. Introduction Welcome to the Stowaway's Guide to Wall Safes - Gems, GP & Thieving XP for everyone! The main point of this guide is to introduce all of you to the Wall Safes. These handy things make decent thieving exp, give GP when thieved from the best of all, occasionally give out gems which can be used for levelling crafting and creating jewellery. Once again, I'd appreciate it if anybody out there could contribute to the guide or correct some spelling and grammar mistakes. Now, put your thieving masks on and read on! Also, no part of this guide may be recreated or reproduced in any way unless you have been granted permission by me to do so. 2.0. Getting there The Wall Safes in themselves are actually part of the Rogue's Den Lobby which can be found in Burthrope. To get down there, you must go down a trapdoor behind the Bartender in Burthrope's Pub or Bar - whatever you may wish to call it. Here is a map pointing out where the trapdoor leading the den is. When you do, you will stumble upon the Rogue's Den Lobby. You will know this is the right place if you see something similar to this... A sleepy orange domain with three NPC's an an eternal fire. I will briefly introduce you to the three musketeers. Martin Thwait is the Rogue's Den salesman who sells thieving equipment such as Lockpicks and Stethoscopes. The Stethoscope will be something that you'll be needing and it'll be explained later on in the guide. Emerald Benedict is your one-man bank. You will be needing his services later on for obvious reasons. And last but not least is may I introduce you to Brian O' Richard. If you wish to further exploit the many other features of the Rogue's Den he's your man. 3.0. Requirements To successfully thieve from the Wall Safes you will need the following: 50 Thieving (otherwise you can't steal from the safes) Food - Trout and Salmon is greatly recommended as they are easily obtained and can heal a decent amount of HP. Stethoscope - This is not really a requirement but will assist you in thieving from the Wall Safes CONSIDERABLY. You can buy this from Martin Thwait as mentioned earlier before. Your inventory should look something like this... The inventory explained... Food - Obvious, you will sometimes recieve damage when you thieve from the Wall Safes. Stethoscope - If you read the above then you'll know why. 1 GP - GP thieved from the Wall Safes will stack up here. 4.0. Ready, Steady, Loot! Once you have all your equipment, its time to actually thieve from the safes. There are four Wall Safes in the Rogue's Den in total. These are located on either side of the pillar east of the eternal fire. If you haven't noticed, they look like this. When you're ready, crack the Wall Safe. This will take a few moments, but when you do crack it, you will get 70 thieving exp, a random amount of GP and if you are lucky, you will get a gem as well. (You usually get a gem once every four-six loots) When the trap springs up from underneath your feet and hits you, ignore it, eat if possibly needed (traps can hit for up to 6) and then continue thieving from the safe regardless of the trap underneath you. Lather, rinse, and repeat. Keep doing this until you have to bank. Withdraw more food and deposit all your gems and just keep on thieving. If you right click the trap that you have triggered while looting the safe, you will see a 'Search' option. DO NOT search it. Don't try it out of curiosity either. If you do however, you will temporarily disarm it and step onto the square it is in. What's so bad about this you ask? You lose a thieving level everytime you search the trap. (Temporary) Alternatively you can thieve without employing the use of food by following this procedure submitted by qopitar. Nice guide, one small comment: When I steal from the safes, I am able to eliminate the need for food by employing the following technique. 1) I steal until nearly dead. 2) I bank everything and make sure that I have only a games necklace in my inventory. 3) I steal until death. 4) I use the necklace to telly to the games room and run back to the Rogue's Den. 5) Goto 1 5.0. Experiment To inform you about what to expect when thieving from the Wall Safes, I have devised a short study. I will thieve from the Wall Safes 25 times and will record the items that I got as loot. I came up with this... Loot 1 20GP Loot 2 40GP Loot 3 20GP Loot 4 20GP Loot 5 40GP Loot 6 20GP Loot 7 20GP Loot 8 20GP Loot 9 20GP Loot 10 10GP Loot 11 Uncut Sapphire Loot 12 20GP Loot 13 10GP Loot 14 40GP Loot 15 20GP Loot 16 10GP Loot 17 20GP Loot 18 Uncut Sapphire Loot 19 40GP Loot 20 Uncut Ruby Loot 21 Uncut Emerald Loot 22 20GP Loot 23 40GP Loot 24 40GP Loot 25 Uncut Diamond F.A.Q. (Frequently Asked Questions for those who don't know) Q: Does my thieving level affect how often I can successfully loot the Wall Safe? A: No which I find is very unique :) . Q: How often do I get gems from the Wall Safes? A: Well, from the study I have done above, you have an approximate 25% chance of getting an uncut gem. You can expect to get at least one gem per minute but it fluctuates alot. I usually get around 5-12 gems per minute but it all depends on your luck. Q: Are the gems I get cut? A: They are uncut :mrgreen: . Q: Does the Ring of Wealth affect the rate I get gems at? A: No. 6.1. Knights of Adrougne VS. Wall Safes On the left corner, weighing in at (insert weight here) pounds, the Crusaders of Kandarin, the Sentries of Justice, the Knights of Adrougne! And on the right corner we are very honoured to have the Wall Safes of the Rogue's Den. Weighing in at (insert weight again pl0x) pounds, the Wall Safes have offered some very fierce competition to the Knights for the title of best thieving exp and loot. Pros & Cons for the Safes Pros: There is a bank nearby You have access to numerous utilities such as the Games Room, an eternal fire, the Burthrope Slayer Master and the Heroe's and the Warrior's Guild to name a few Gems! You get GP as well There are lots of people to talk to who are either cooking or thieving with you which means you can keep yourself awake when you're doing this for a long time You don't have to run around : No right-clicking involved Cons: There is no FREE food source nearby whereas you can obtain cakes from the Adrougne Cake Stalls Moderate exp only the Knights give 5-10K more exp per hour but the gems pretty much make up for it The traps can hit for much more compared to the Knights smacking you Expected Loot and Exp per hour At the Knights - 45Kish exp per hour & 15K+ GP per hour. At the Wall Safes - 30K-40K exp per hour & 50-80 odd gems varying from Sapphire to Diamond as well as 3K-10K Hopefully from this you can decide on whether the Knights or the Wall Safes are better for you. Note that LOTS of things can affect the results and these are only rough estimates. You can get higher exp per hour at the knights if your thieving level is reasonably high. 7.0. Acknowledgements and Credits JaGeX - Once again, if they had not created the game I couldn't create this. Mario_Sunny - For pointing out that I can compare the exp I get from Knights to the exp I get from the safes. Thanks :wink: . Sumpta13 - For LOTS of things. Especially the section about the Knights versus the Wall Safes. qopitar - For submitting to the guide by adding in how to thieve without food. Tipit Forums - For allowing me to post this guide. The Tipit Community - For welcoming me as part of the forums. You - For reading. 7.1. Closing Words And that concludes my brief introduction to Wall Safes and how to tackle them. Good luck training thieving and keep on travelling! Don't try to land yourself on America's, Runescape's or whatever's Most Wanted pl0x.