Captainkidd Posted March 12, 2007 Share Posted March 12, 2007 I am getting 55 magic on my pure. I am very cheap (Henses the strikes) I was going to use wind strikes but that would take 22k and cost 440k, I found out if I use fire strikes it would we only a little more (70k or so) and ALOT less strikes. My question is, how long would it take (in hours) to do 22k strikes then 8k stirkes. Also if the wind strikes can be used in 25 hours then I want to know, how many lessers would I kill with 22k strikes? I am using lessers because they drop rune meds that might...might pay off some of the 440k-510k cost to get 55 magic. So could I possibly get 40 rune meds in that time or will it just be 0-2? Link to comment Share on other sites More sharing options...
Bryan Posted March 12, 2007 Share Posted March 12, 2007 just do 8k firestrikes if you can pick up 16k airs at 20 ea and 8k minds at 20 ea, that'll be 480k if you just buy 22k minds at 20 ea, that's 440k it's a 40k difference for saving almost 3 times as much time if you can pick up airs at 10-15 ea, then you'll even be saving coins x_x not to mention you get exp per damage too Link to comment Share on other sites More sharing options...
Captainkidd Posted March 12, 2007 Author Share Posted March 12, 2007 I know the 60k is saving me 3 times as much time but If the 8k strikes only last me 5 hours I have the rest of the 20 hours doing nothing, I'd rather save the 60k and have somthing to do all 25 hours. I just need to know how long 22k strikes and 8k strikes (in hours) So I pick the one closest to 25 hours but not over. Link to comment Share on other sites More sharing options...
The_Dragon_Reborn Posted March 12, 2007 Share Posted March 12, 2007 I know the 60k is saving me 3 times as much time but If the 8k strikes only last me 5 hours I have the rest of the 20 hours doing nothing, I'd rather save the 60k and have somthing to do all 25 hours. I just need to know how long 22k strikes and 8k strikes (in hours) So I pick the one closest to 25 hours but not over. Well, If 8k Fire Strikes will take you 5 hours, then 22k will take you roughly 13 Hours, 10 Minutes. You would have 8 Extra hours that could be used: a.) Training Combat b.) Merchanting c.) Having Real Life d.) Another Non-Combat skill. Take a second to think about that. ~~Let The Dragon ride again, on the winds of time~~I've always felt as if I'm the only person who can understand the concept of sarcasm on the internet. Link to comment Share on other sites More sharing options...
atronic92 Posted March 12, 2007 Share Posted March 12, 2007 I know the 60k is saving me 3 times as much time but If the 8k strikes only last me 5 hours I have the rest of the 20 hours doing nothing, I'd rather save the 60k and have somthing to do all 25 hours. I just need to know how long 22k strikes and 8k strikes (in hours) So I pick the one closest to 25 hours but not over. Well, If 8k Fire Strikes will take you 5 hours, then 22k will take you roughly 13 Hours, 10 Minutes. You would have 8 Extra hours that could be used: a.) Training Combat b.) Merchanting c.) Having Real Life d.) Another Non-Combat skill. Take a second to think about that. Exactly, plus you can probably get airs for less than 20 ea, thus spending less money on the fire strikes. "We will certainly not be gaining money or members with this update. Instead, we are doing this for the good of the game, which is as dear to our hearts as it is to you."- JAGEX, December 13, 2007 Link to comment Share on other sites More sharing options...
Captainkidd Posted March 12, 2007 Author Share Posted March 12, 2007 Hmm, 8 hour to do what I want, so very tempting....I'll train range : Link to comment Share on other sites More sharing options...
The_Dragon_Reborn Posted March 12, 2007 Share Posted March 12, 2007 Hmm, 8 hour to do what I want, so very tempting....I'll train range : Go for it. Ranging is tedious and boring though. I would suggest training a fun and interesting skill such as slayer. ~~Let The Dragon ride again, on the winds of time~~I've always felt as if I'm the only person who can understand the concept of sarcasm on the internet. Link to comment Share on other sites More sharing options...
Captainkidd Posted March 12, 2007 Author Share Posted March 12, 2007 Its my pker, I have to do it some time or another :| I'll try to get as high as I can then train on rock crabs until 50 and orges with 0x sirex 0x until 70. Link to comment Share on other sites More sharing options...
Doomster Posted March 13, 2007 Share Posted March 13, 2007 Earth strikes would also be worth a look, using only 1 air instead of the two for fire strikes - I don't like them, as I craft that airs and minds, and would rather get the most power from each mind. A side bonus of earth strikes, is that by carrying waters and bodies, you can also curse the target, potentially giving more hit based XP, takedowns and drops for the same amount of strikes. Actually, I'd suggest taking around 1 curse per 20 strikes, even for fire. Link to comment Share on other sites More sharing options...
DegenerateX Posted March 13, 2007 Share Posted March 13, 2007 What I did when I first made my pure is take 10k with me to the Zammy Mage in the wild and started buying air and mind runes. Then once I used up my 10k I would bank and come back. Just logged as soon as I saw a white dot and I never got attacked once. If you world hop a bit this can get you all of your airs for 3-5 each and all your minds for 3-5 each. Looking for someone to teach me how to Armadyl farm - pm me10,200th Person to Achieve 99 Magic on 1/10/08 Link to comment Share on other sites More sharing options...
imperialglory Posted March 13, 2007 Share Posted March 13, 2007 just do the fire strikes its easier and faster and youd get bored of hitting 0-2 very fast imperialglory blog!! my videos Link to comment Share on other sites More sharing options...
unspoken234 Posted March 13, 2007 Share Posted March 13, 2007 Fire strikes are a lot easier but way less expierence. 98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with rock, put this in your signature, ROCK IS BETTER Link to comment Share on other sites More sharing options...
Goobore Posted March 13, 2007 Share Posted March 13, 2007 ...I was going to use wind strikes but that would take 22k and cost 440k, I found out if I use fire strikes it would we only a little more (70k or so) and ALOT less strikes... 22,000 Wind strikes will earn you about 165k magic exp 8,000 Fire strike will earn you about 156k magic exp and cost about 232k gp but 5,380 Curses will earn you 156k magic exp and cost about 156k gp You could RC all of the runes yourself (cheapest) or, use 35 full loads of coal to pay for the whole thing. Hope this helps Link to comment Share on other sites More sharing options...
Captainkidd Posted March 13, 2007 Author Share Posted March 13, 2007 Curses don't give hp exp, although when I am training on lessers I bearly hit them :wall: Oh well, I'll just become a pc product and use points on hp :| Link to comment Share on other sites More sharing options...
Sjakie_1_1_3 Posted March 13, 2007 Share Posted March 13, 2007 Get range up for the hp levels? 70 ranges will give you some nice range levels. And you'll be able to wear black d'hide chaps and vambraces. Skill N' Chill - The Hawt Fun Sexy and Cool Skilling Clan!Skill n' chill website: http://skillandchill.freeforums.org/index.php - Clanchat: Skill N C - IRC Chat: #skillnchill Link to comment Share on other sites More sharing options...
The Observer Posted March 13, 2007 Share Posted March 13, 2007 Well.. I would probably go with 8k fire strikes. I don't know the exact time but I know it will triple your time saved. Link to comment Share on other sites More sharing options...
Icingdeath Posted March 14, 2007 Share Posted March 14, 2007 And don't fight lessers. Mage the hobgoblins across from the crafting guild. They are a hell of a lot weaker to mage at that level. Lessers are fine for magic at higher levels, but you don't hit nearly as much. I really wouldn't call it an era. It was more of a definitive time period during which dinstinctive characteristics were expressed in similar ways. Link to comment Share on other sites More sharing options...
curmudgeony Posted March 14, 2007 Share Posted March 14, 2007 One thing to consider in terms of fires strikes is that fire runes can be dirt cheap, if one looks around. Flesh crawlers in P2P SoS drop fire runes, and one of the best best power-leveling runecrafting methods involves the fire alter. So many players may be sitting on vast stockpiles of fires and are looking to move them. Link to comment Share on other sites More sharing options...
rufus010 Posted March 14, 2007 Share Posted March 14, 2007 yea... unless ya really wanna get the fires ya self slay some pyrafiends they drop shed laods of fires Link to comment Share on other sites More sharing options...
Captainkidd Posted March 14, 2007 Author Share Posted March 14, 2007 Lol the last 5 people who posted didn't read anything just the title. Can a mod lock if no ones going to help AFTER they read the post and other posts ect. Link to comment Share on other sites More sharing options...
tripsis Posted March 14, 2007 Share Posted March 14, 2007 Locked on request. - 99 fletching | 99 thieving | 99 construction | 99 herblore | 99 smithing | 99 woodcutting - - 99 runecrafting - 99 prayer - 125 combat - 95 farming - - Blog - DeviantART - Book Reviews & Blog Link to comment Share on other sites More sharing options...
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