March 22, 200719 yr Ok, get this. Free to play's best spell is Fire Blast. Even if they get 99 mage, they can't do any more damage. :wall: In other words, im saying magic should be like strength. The more magic, the more damage you would do. thats just not fair for the 99 magers against the 99 strengthers.. i mean cmon, mages cost a lot more and melee comes out to be better with dishing out damage. something should be done.Support anyone :?: Goals: 94 magic94 ranged55 slayerAddy gloves-done
March 22, 200719 yr Author Support List(WE really need help, this is a real issue) 1.NoobWork thanks for support : Goals: 94 magic94 ranged55 slayerAddy gloves-done
March 22, 200719 yr the reason why mage isnt like strength is because the amount of damage you do is greater when you have a greater magic bonus from armor. The problem right now is that f2p has horrid mage robes, and once they get into the higher levels, they get pwned by everyone, throwing off the f2p combat triangle. For more info, click on the link in my sig, for my proposal on how to fix it. If they did your idea, mages would be the most unstoppable force in the wildy, pwning all lvls, making it so that a lvl 70 mage could pwn a lvl 126 ranger or meleer just my opinion :-w LUIGI IS AWESOME
March 22, 200719 yr no the mnage levels and hits would be lowered, more like strength, so that as a lvl 60 mage, you would hit 12 - 14, with decent mage robes, and as a lvl 99 mage you would be hitting around 30, such as a person with 99 str and dds, can single hit 32, of course there are other things to worry about, such as ancients, people can hit 30 with ice barrage, AT 94 MAGE, rangers can hit 40 already at 80+ range, with a special, two times, DDS melees with 99 STR, hit 32-32 4 TIMES IN A ROW!!!!!! THIS IS RIDICULOUS!!!!!!!!! Hyt!!!
March 22, 200719 yr Author I agreee with noobwork. We wont make them too unstopable, just enough to reamp the combat triangle. Maybe we mages should have a special attack if jagex does not want to increase mage damage.f2p has no special attacks anyway, but then we would also have to give the meleers and rangers specs.. Goals: 94 magic94 ranged55 slayerAddy gloves-done
March 22, 200719 yr read my post in suggestions, its about nerfing and upgrading, i gave the mages specials, and had a lot to talk about! Hyt!!!
March 22, 200719 yr Stop crying and being cheap and pay for p2p? Your name is "bet you fail", and you're starting a business with your mom? I'm not even going to touch that.....
March 22, 200719 yr Stop crying and being cheap and pay for p2p? i have p2p and i still support this, stop being childish, anything u dont like u call it stupid, Sounds to me like some1 been hanging around with noobs and caught the desease.... Hyt!!!
March 22, 200719 yr your only counting what u can hit with levels... armer bonuses count too melee armer has a bad defence agaisnt mage attacks, so mages can hit their max almost eveytime, and can freeze them everytime too. and melee isnt just strength.. melee is attack and strength! if you have 1 attack and 99 strength you will it 0 elmost everytime! so melee isnt overpowered. if anythin its almost underpowered! the only reason it seems that way to you is becuase melee is cheapest to train so everybody has alot of it! it takes 13m exp in range and mage to get 99 and "hit their max" it takes 13m to hit max with melee but u will hardly hit unless u get another 13m exp in attack to hit more often! the traingle is very fair, and if you cant see that then im sorry.
March 22, 200719 yr Put it this way- the higher the mage, the more spell you have. For example for P2P, 94 is ice barrage hitting a 3x3 square with 30 max. Thats 270 damage on 9 player total there. There is, true, D2H that can be the same as melee to ice barrage, but it have a special bar while the mage can continously barrage, the fighter can only spec when the bar is maxed. If you want higher damage, have Jagex make recharge or being able to hit something like stunning a monster. Then, we talk about more damage. IF mage can hit higher with high magic level, meleer and rangers will complain. Balance one side of the triangle, another side complain. Simple as that. Ranged Crave Tbh, I dont really care about the magic spell F2P have. They have a choice for 5 extra dollar a month, or just dont complain/ I'M SO EMO HAHAHAHAHAHA
March 22, 200719 yr Put it this way- the higher the mage, the more spell you have. For example for P2P, 94 is ice barrage hitting a 3x3 square with 30 max. Thats 270 damage on 9 player total there. There is, true, D2H that can be the same as melee to ice barrage, but it have a special bar while the mage can continously barrage, the fighter can only spec when the bar is maxed. If you want higher damage, have Jagex make recharge or being able to hit something like stunning a monster. Then, we talk about more damage. IF mage can hit higher with high magic level, meleer and rangers will complain. Balance one side of the triangle, another side complain. Simple as that. Ranged Crave Tbh, I dont really care about the magic spell F2P have. They have a choice for 5 extra dollar a month, or just dont complain/ You may not care cuz ur a poiled prep or w/e havin you're parent pay for it, but some actually work for it, and some parents dont spoil their kids, anyways If you had read ALL of my thread then you would have known i put solutions to balance ALL 3 sides of the triangle!' So yea, congrats, you just made yourself look like a complete idiot, next time read the ENTIRE thread. Hyt!!!
March 24, 200719 yr Put it this way- the higher the mage, the more spell you have. For example for P2P, 94 is ice barrage hitting a 3x3 square with 30 max. Thats 270 damage on 9 player total there. There is, true, D2H that can be the same as melee to ice barrage, but it have a special bar while the mage can continously barrage, the fighter can only spec when the bar is maxed. If you want higher damage, have Jagex make recharge or being able to hit something like stunning a monster. Then, we talk about more damage. IF mage can hit higher with high magic level, meleer and rangers will complain. Balance one side of the triangle, another side complain. Simple as that. Ranged Crave Tbh, I dont really care about the magic spell F2P have. They have a choice for 5 extra dollar a month, or just dont complain/ You may not care cuz ur a poiled prep or w/e havin you're parent pay for it, but some actually work for it, and some parents dont spoil their kids, anyways If you had read ALL of my thread then you would have known i put solutions to balance ALL 3 sides of the triangle!' So yea, congrats, you just made yourself look like a complete idiot, next time read the ENTIRE thread. So... I'm spoiled because my parents are giving me $5 a month? :-k
March 24, 200719 yr Ok, get this. Free to play's best spell is Fire Blast. Even if they get 99 mage, they can't do any more damage. :wall: In other words, im saying magic should be like strength. The more magic, the more damage you would do. thats just not fair for the 99 magers against the 99 strengthers.. i mean cmon, mages cost a lot more and melee comes out to be better with dishing out damage. something should be done.Support anyone :?: i get where ur coming from with this...but this is one of the things that members get as an advantage. jagex wont change it, mage gets them a lot of pures buying mems. ~~~Gudi~~~
March 24, 200719 yr this will work for f2p... but letting hit ice barrage more would be verry overpowered... ^^ click my sig for my lesser ranging guide ^^jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.i dont play anymore... i think rs is ruined
March 24, 200719 yr The higher your magic the more likely you are to hit on a higher magic defense and the more of an invisible magic defense you are granted, I think that alone is enough of a reason to level it up. At the exact level for fire blast how often and how low do you hit on full green hide and prayer? Answer: No where near what you would at 99 magic. You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level.
March 24, 200719 yr Ok, here's some stuff to think about that have been said against your post: 1. How much mages hit depends on their armor 2. The accuracy and how often you hit against a stronger mage defense (range) depends on mage level. 3. It takes a lot of skill to be an excellent wildy pker, lvls don't do it all. Other things said: 1. THIS IS RIDIULOUS 2. Stop crying and being cheap and pay for p2p? 3. So yea, congrats, you just made yourself look like a complete idiot, next time read the ENTIRE thread. 4. Read my mage proposal 5. the f2p combat triangle is uneven, not the p2p So now, what do I say? I don't know LUIGI IS AWESOME
March 24, 200719 yr Ok, here's some stuff to think about that have been said against your post: 1. How much mages hit depends on their armor 2. The accuracy and how often you hit against a stronger mage defense (range) depends on mage level. 3. It takes a lot of skill to be an excellent wildy pker, lvls don't do it all. Other things said: 1. THIS IS RIDIULOUS 2. Stop crying and being cheap and pay for p2p? 3. So yea, congrats, you just made yourself look like a complete idiot, next time read the ENTIRE thread. 4. Read my mage proposal 5. the f2p combat triangle is uneven, not the p2p So now, what do I say? I don't know lvl and armour is both accuracy... and youll need lvls to be a good pker... a lvl 100+ with only 59 mage has no chance to pk anything in with mage in f2p... my opinion now: hitting more with the same spell on higher lvl would be nice... but then with a max... like fire blast is lvl 59, and the max hit is 16, and with 99 youll be able to hit 20 with it. but the max cant be more then 5 above the regular max hit... so you wont hit 12+ with wind strike :XD: and with this solution the barrage problem is also gone cuz you cant get lvl 116... also the spells are going to react like slayer dart... higher lvl mage > higher hits... ^^ click my sig for my lesser ranging guide ^^jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.i dont play anymore... i think rs is ruined
March 24, 200719 yr The simple solution is to add Snare or even entangle plus basic wave spells. Well, power robes could also be good. Still enjoying RuneScape?
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