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super powerful abilities and cost


ixfd64

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Since RuneScape is a MASSIVELY MULTI-PLAYER game, each addition to the game will affect many players. Thus, balance is more important than realism. The mechanics will also be fairly different.

 

 

 

 

 

 

 

For example, Jagex won't be able to add super-powerful spells that can kill in one hit or attacks that damage a 20x20 square without its official forums crashing due to too many people using the Rants forum.

 

 

 

 

 

 

 

However, some other players argue that its acceptable as long as the cost is very high. After all, if you spent a lot of money for an attack, you'd expect it to be good.

 

 

 

 

 

 

 

For example, someone on tip.it once posed a good question on a topic discussing whether Ancient Magicks were overpowered: If a 700k spell could kill in one hit, it is acceptable?

 

 

 

 

 

 

 

What do you think?

 

 

 

 

 

 

 

Personally, I think that spells like one-hit kills are still too powerful for the game to be balanced, despite the cost. However, spells doing ~50 damage or so should be OK, as long as it is checked by high costs and certain conditions (such as wearing armor with little defense, etc).

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ARENAscape:

 

Baratus [AS] max hit: 166 with Moon Battle Hammer

ixfd64 [AS] max hit: 116 with (untitled spell #2)

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well senence you have 3 99's i can tell you have been playing longer then me but i think the rant "range is overpowerd" becuase the crystal bow came out then thay learned of the 900k price tag the shut up -.- but 1 hit kills should cost a lot anchents arn't over powerd because A) cost a lot and takes a medium quest B) high mage to use the spells worth geting

 

 

 

 

 

 

 

 

 

 

 

nuff said?

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what we have here is a ..um.. failur to communcate

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We're already in the era of high damage. Warriors are hitting 42+ with whips, mages are stacking 30's in a 9x9 grid, and rangers have incredibly accurate crystal and karil bows. We're past the age of dlongs, god spells, and msb, and that's a good thing.

 

 

 

 

 

 

 

One reason we don't need one or two hit kills is that it would seriously mess up staking and pking. It would be as bad as when the mauls hit max or 0 - loads of pkers standing 1 sq outside the wildy with no armor, running in as soon as they see a target, hit fast, and if you fail to kill them, teleport or run. And could you imagine how bad staking would be? The only fighting would be high stakes between two players, hoping that one will hit before the other one gets a chance.

 

 

 

 

 

 

 

No, things are fine the way they are.

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While I see the realism you are trying to reach (and I actually expect that future games may have such powerful yet unaffordable spells implemented), I don't think it can work well in RuneScape. The PKing / Staking systems aren't made for something like that and that's the only place where people would want to use such an instant-kill spell.

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It's a good point - it'd definitely be unfair it people used it to stake/PK, especially with those statkes involving rares.

 

 

 

 

 

 

 

By the way, another idea would be to make it so that any such spells work on NPCs only, etc.

ixfd64.png

 

ARENAscape:

 

Baratus [AS] max hit: 166 with Moon Battle Hammer

ixfd64 [AS] max hit: 116 with (untitled spell #2)

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It's a good point - it'd definitely be unfair it people used it to stake/PK, especially with those statkes involving rares.

 

 

 

 

 

 

 

By the way, another idea would be to make it so that any such spells work on NPCs only, etc.

 

 

 

 

 

 

 

Then who would use it? I know I wouldn't be using 700k spells to own the KQ. The only possibility would be pures with low combats using it to beat formerly challenging quests. Still a bad idea.

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I personally think no, for three reason - fire capes, the ̮̬̉̉lite players and pures.

 

 

 

 

 

 

 

Think of the increase in the number of fire capes in the game. If people can just 1-hit-KO, then killing difficult monsters would be the case of clicking two mouse buttons... hardly a challenge.

 

 

 

 

 

 

 

Secondly, this would just play into the hands of the ̮̬̉̉lite players, and ake them even more rich. They could just pick off everyone in the wilderness, using their crazy amounts of cash stored in the bank, claim their loot, and sell for mmore monye, and the cycle continues. This would just be ridiculous.

 

 

 

 

 

 

 

Thirdly, if a spell can just rip trough and neglect everyone's defence, then I guess that just makes the pures' argument about not training defence up, on the grounds that there's not much point training defence if an attack used against you completely neglect's it anyway. Not to mention, if the pures could get their hands on such a spell.... we may as well not step into the Wildy again. I don't mean to be prejudicial to pures, but you have to admit it would to far too unbalanced!

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i definately think that Jagex favors meleers over mages and rangers....i mean just look at all the possible combinations meleers can have against both mages and rangers....meleers can ward off mages by just wearing dragonhide....(depending on the mage's mage lvl) and meleers can ward off rangers by putting on barrows, or rune....

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  • 3 weeks later...
While I see the realism you are trying to reach (and I actually expect that future games may have such powerful yet unaffordable spells implemented), I don't think it can work well in RuneScape. The PKing / Staking systems aren't made for something like that and that's the only place where people would want to use such an instant-kill spell.

 

 

 

in morrowind these kind of spels do excist, though the only reason it works is because its not online multiplayer...

 

 

 

edit: btw isn't there a sugestion about somthing like this but needing 1mil xp and only being able to use on npc's? (it was some kind of special attack)

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This wouldn't work no matter how much it costs, it enables players to pay their way out of hard quests, and would wreak havoc for stakers and pkers.

 

 

 

Sorry, bad idea.

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"If you have nothing constructive to say, don't say anything at all."

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Complete no-no. Even though the "make a spell cost a fortune and let it be one hit KO" idea may sound plausible, as anyone who uses the spell for PKing most likely is going to lose more than they gain, keep in mind that it is not only the person casting the Uberspell that's playing the game. Other people are playing too, and someone who was killed by an Uberspell is unlikely to be considering the profit of the person who killed him or her: he or she would be more concerned about his or her own losses.

 

 

 

In Conclusion: No. Too selfish, regardless how much the Uberskill costs. Introducing this spell almost means that JAGeX supports griefing during PK.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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i think this could be pretty cool but. make it like the cost be somthing like 500 bloods 2k air or somthing and some other runes, and then hit about 60. also have it have a charge time of about 10seconds, should be enough time to dds spec some one to death but if the spel hit the other would be at half his health

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i'm just going to say no, to save the rant forms alot of stress.

 

if there going to make a superspell, at worst it would be a spell that takes like 80% of a persons health; obviously costing an incredible ammount of runes

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only 2 skills below level 50 :)

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i'm just going to say no, to save the rant forms alot of stress.

 

if there going to make a superspell, at worst it would be a spell that takes like 80% of a persons health; obviously costing an incredible ammount of runes

 

 

 

I don't think an incredible amountnn would do...all the runes in your invent but atleast 100 bloods would do it for me. Plus only available in non-multi wildy (so u cant take 80% and then someone else does the other 20% straight away). This spell must also remove teleblocks from the person tho and possibly in a spell book of its own?

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Yeah...Some people just go out of their way to ruin other peoples fun.
Sounds like Jagex to me...

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