Jump to content

Range ideas: An update which doesn't change much *300+ views


Iamdan

Recommended Posts

We have all heard that "rangers are underpowered"

 

and "jagex hates range" etc - probably everyday if you visit the forums enough.

 

 

 

I agree to a certain extent, although I can only speak for f2p, I think range needs an update which will help it out, but not make a huge difference.

 

 

 

My ideas:

 

 

 

-The higher the range, the further away from someone you can attack. Classic had it, and it worked good. It's also logical, the more skilled someone is at range, the further away they should be able to hit a target.

 

 

 

- Rangers should get some sort of bonus when being attacked up close, perhaps greater accuracy the closer someone gets. Another logical idea - It's much easier to hit something when it's closer.

 

 

 

-If the first idea isn't liked, then rangers should at least be able to shoot further than mages. It doesn't make sense that a bow can't shoot further than a spell.

 

 

 

Any thaughts?

Link to comment
Share on other sites

Everyone says ranged is under powered blah blah blah, combat triangle anyone?

 

 

 

On topic maybe a little overpowered now...

 

 

 

Agreed.

 

If people keep complaining, then eventually the triangle will favor a different skill.

Link to comment
Share on other sites

Range < Melee

 

90% of Rs is melee.

 

9/10 fights ranger gets owned.

 

Rangers thinks he's underpowered.

 

 

 

No you're not. -.- You just picked a class that stinks against most of the players in the game. Your choice.

Link to comment
Share on other sites

I personally do not find that Rangers are underpowered and i am F2P. I normally use Range in the wildy, and it seems like most fights I have are rather even, with a higher advantage against Mages (As it should be according to the Combat Triangle).

 

 

 

I don't really think that range is underpowered.

 

 

 

However, it would be interesting if Range accuracy/damage would be affected by distance, and could be implemented, but I don't think that your Range Level should affect how far you could shoot, partially because it places lower level rangers and meleers at a lot lower of a disadvantage...and also, mages then would complain :lol: .

 

~Ddaanniiellh

overall-1.png: 1437 combat.png: 173
Lowest Combat to 1,000 Total in F2P (23 Combat)
2r8i4.png
Check me out on YouTube!

Link to comment
Share on other sites

I personally do not find that Rangers are underpowered and i am F2P. I normally use Range in the wildy, and it seems like most fights I have are rather even, with a higher advantage against Mages (As it should be according to the Combat Triangle).

 

 

 

I don't really think that range is underpowered.

 

 

 

However, it would be interesting if Range accuracy/damage would be affected by distance, and could be implemented, but I don't think that your Range Level should affect how far you could shoot, partially because it places lower level rangers and meleers at a lot lower of a disadvantage...and also, mages then would complain :lol: .

 

~Ddaanniiellh

With anceints mages are in NO place to complain about being underpowered, crystal bow is EXTREMELEY accurate and does good damage, DDS people cry about 39-39 well let's see, 99 strengths potted up praying full str bonus and extreme luck will get that.
Your name is "bet you fail", and you're starting a business with your mom? I'm not even going to touch that.....
Link to comment
Share on other sites

"Mage pulls out DDS and slices the ranger into tiny tiny bits"

 

 

 

"Smart ranger realizes he has better melee defence than the mage and pulls out dds of his own and slices mage to bits."

Link to comment
Share on other sites

I don't think range is "overpowered," and I disagree with all the whining they are doing. I just think that range is the underdog. Less people use range, and it needs an update, not a huge one, just a benefit.

 

 

 

I'm not a member and wouldn't know, but if crystal/barrows/whatever bows are good enough as they are, maybe the update is only for others, oak, maple, yew and perhaps magic.

Link to comment
Share on other sites

- Rangers should get some sort of bonus when being attacked up close, perhaps greater accuracy the closer someone gets. Another logical idea - It's much easier to hit something when it's closer.

 

 

 

Any thaughts?

 

Doesn't make sense.

 

 

 

It's easier to hit a target that's closer, but past a certain point, the target becomes too close to aim at properly, especially if they're moving. If anything, ranged attacks should be penalised once in melee range.

Link to comment
Share on other sites

^^ Higher range levels grants higher hits. You have to be accurate (good at using a bow) to make a good hit irl. So that's already accounted for.

 

 

 

As for being too close to aim properly, how is it even possible to miss something point blank?

Link to comment
Share on other sites

As for being too close to aim properly, how is it even possible to miss something point blank?

 

Have you ever tried to lead a shot on a dodging target two feet away, while trying to avoid being gutted?

 

 

 

Yeah, I thought so.

 

 

 

There's a reason (beyond armour) why archers historically stayed out of close combat, or pulled out knives and axes if it couldn't be avoided. It's because it's damned hard to land a good hit on something that's moving really fast in your face.

 

 

 

I wouldn't mind if they made the arrows travel through the air faster, though. Right now it looks like you're shooting with a loose string.

Link to comment
Share on other sites

Zonorhc, runescape is still just a game. If you want to look at it your way, the ranger could also be running backwards shooting. If you want to get even more realistic, one decent shot would prevent the victim from even swinging.

Link to comment
Share on other sites

Range < Melee

 

90% of Rs is melee.

 

9/10 fights ranger gets owned.

 

Rangers thinks he's underpowered.

 

 

 

No you're not. -.- You just picked a class that stinks against most of the players in the game. Your choice.

 

 

 

I assume Mages went extinct then :D

 

 

 

But I agree with what your saying.

Link to comment
Share on other sites

Zonorhc, runescape is still just a game. If you want to look at it your way, the ranger could also be running backwards shooting.

 

... Which would be handled by the player actually moving the character and stopping to shoot every now and then?

 

 

 

Because you can't actually shoot a bow properly while trying to run. The mechanic's already in place for that. What I was originally saying was that giving bonuses for shooting someone up close doesn't make any sense.

 

 

 

And would it kill JAGeX to put the bow in the left hand? I mean it's fairly obvious that the characters are all depicted as right-handed, what with swinging melee weapons with their right hand. Why make them left-handed when using a bow?

Link to comment
Share on other sites

Because you can't actually shoot a bow properly while trying to run.

 

 

 

You can at the distances that runescape bows are shot, quite easily. I have a compound bow at home and shooting a human sized target 5-10m away while walking backwards quickly is not hard at all. (Keep in mind I'm not that great at archery to start off with.)

 

 

 

What I was originally saying was that giving bonuses for shooting someone up close doesn't make any sense.

 

 

 

To prevent this argument from going around in circles, what about a bonus for a closer target, until they reach the square next to you, then you don't get a bonus.

 

 

 

But I agree with what your saying.

 

 

 

If you're agreeing that it's the players problem that they chose range than your an idiot. Jagex would not have spent all that time making and updating range, to have it not used. It is logical that all three combat styles should be balanced, Jagex will continue to attempt to balance it, a range update is coming soon.

Link to comment
Share on other sites

 

As for being too close to aim properly, how is it even possible to miss something point blank?

 

 

 

I find it difficult to string an arrow in real life when someone is slashing a battleaxe at me. Just me?

 

 

 

And would it kill JAGeX to put the bow in the left hand? I mean it's fairly obvious that the characters are all depicted as right-handed, what with swinging melee weapons with their right hand. Why make them left-handed when using a bow?

 

 

 

I thought right handers hold their bows in their left hand, I do anyway. That way you can hold the arrow steady on the back-pull.

OhioState.jpg

The GES, the only clan ruled by a Goat.

"How did it start? I mean, did one kid just yell out lets have sex!""
Link to comment
Share on other sites

As for being too close to aim properly, how is it even possible to miss something point blank?

 

Have you ever tried to lead a shot on a dodging target two feet away, while trying to avoid being gutted?

 

 

 

Yeah, I thought so.

 

 

 

There's a reason (beyond armour) why archers historically stayed out of close combat, or pulled out knives and axes if it couldn't be avoided. It's because it's damned hard to land a good hit on something that's moving really fast in your face.

 

 

 

I wouldn't mind if they made the arrows travel through the air faster, though. Right now it looks like you're shooting with a loose string.

 

urr this may not by right but wouldn't that be because it's actually damned hard to re-arrow a bow quicker than someone can slash your head off........thought so, true if someone was like leaning over you it'd be hard to shoot them but a few foot away it'd be easy...

sigggyjv2.gif

Sig by me....

Link to comment
Share on other sites

You can at the distances that runescape bows are shot, quite easily. I have a compound bow at home and shooting a human sized target 5-10m away while walking backwards quickly is not hard at all. (Keep in mind I'm not that great at archery to start off with.)

 

Is it defending itself and rushing at you with a broadsword?

 

 

 

To prevent this argument from going around in circles, what about a bonus for a closer target, until they reach the square next to you, then you don't get a bonus.

 

That's what I was going to get at. I agree with this.

 

 

 

I thought right handers hold their bows in their left hand, I do anyway. That way you can hold the arrow steady on the back-pull.

 

That's the point. Runescape characters hold their bow in their right hand and pull with their left, and Roman-style, at that (pulling back to the chest, with the elbow down). No wonder the arrows travel so slowly and with such a pathetic arc.

Link to comment
Share on other sites

i aggree that rangers need an update. i not only say this as a runescaper, but as a meleer. if i am to fight someone, i want a proper challenge! the distance bonuses are good ideas, as well as making the game more realistic. you could also make a tiny quest that will allow you to change how you hold/fire the arrows, augmenting the speed/power of the shot. the current style would be for close range and power, a different one for longer shots and speed.

You never know which rabbit hole you jump into will lead to Wonderland. - Ember3579

Aku Soku Zan. - Shinsengumi

You wanna mess with me or my friends? Pick your poison.

If you have any complaints about me, please refer to this link. Your problems are important to me.

Don't talk smack if you're not willing to say it to the person's face. On the same line, if you're not willing to back up your opinions no matter what, your opinion may as well be nonexistent.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.