Dalcyte Posted April 26, 2007 Share Posted April 26, 2007 For months and months on end, we've seen endless ranger after ranger complain about no good updates for range and how its underpowered. Well, my suggestion is a joint one for range and herblore. The herblore part of it is simply making new potions through a seperate process. The ranged part is that you equip them and well..chuck em at things lol and they have a special effect depending on the potion. The differnet process involves, besides getting the herb, you must get the aquire the secondary ingredient and enchant it in the place necessary. So it runs like this. Another note, the effects, like crossbow effects are not 100% hits, and will occasionally occur. Level 35: Ghast Brew -Herb: Harralander -Secondary: Filled Druid Pouch -Place of Enchantment: Grotto place in mort myre lol.. -Ranged Level to equip: 48 -Effect: Rots one to two pieces of food in users inventory. Level 39: Light Potion -Herb: Harralander -Secondary: Ground Unicorn Horn -Location of enchant: Any Fairy in lost city -Ranged Level to equip: 50 -Effect: Decreases accuracy of opponent by 15% Level 48: Stun Potion -Herb: Irit -Secondary: Oak Roots -Location of enchant: aubry in varrock -Ranged Level to equip: 55 -Effect: Stuns opponent for 10 seconds. Level 52: Barricade Summon Potion -Herb: Irit -Secondary: 10 sawdust (pick up at sawmill operator or use saw with plank) -Location of enchant: Sawmill Operator -Ranged Level to equip: 65 -Effect: Surrounds user in a ring of barricades. This does potion does not inflict damage, and its sucess is not 100% Level 56: Shade Brew -Herb: Avantoe -Secondary: Asyn or higher remains -Location of enchant: Use on holy fire altar -Ranged Level to equip: 70 -Effect: Decreases run energy by 50% and Decreases attack by 20%, also makes one random item in the inventory unusable. Level 67: Dragonfire Potion -Herb: Lantadyme -Secondary: Black Dragonhide -Location of enchant: Wise Old Man -Ranged Level to equip: 70 -Effect: Hits up to 20% of max hit with range, if antidragon fire shield is equipped though, all attacks are 0. Level 75: Moonclan Serum -Herb: -Secondary: Suqah Hide -Location of enchant: (moonclan person near the astral altar..forget name :P) -Ranged Level to equip: 83 -Effect: This Potion cannot damage. This potion can only 100% cure all stat problems, and can be used on people in the wilderness or not. Level 79: Explosive Potion -Herb: Cadatine -Secondary: Nitroglycerin (pickpocket from digsite administrator, lvl 76 Thieving) -Location of enchant: None -Ranged Level to equip: -Effect: Randomly hits up to 30% harder than the max hit Level 84: Fungal Potion -Herb: Dwarf Weed -Secondary: Mushroom Spore -Location of enchant: Use on a zygomite -Ranged Level to equip: 75 -Effect: Super Poisons the recipient and leeches their special attack every 3 minutes for 12 minutes Level 89: Fremennik Brew -Herb: Torstol -Secondary: Beer -Location of enchant: Peer The seer for 4000 each -Ranged Level to equip: 83 -Effect: Decreases the mage of recipient and increases ranged by the amount of levels lost Level 94: Chaos Oil -Herb: Toadflax, Snapdragon and Torstol -Secondary: Wine of Zamorak -Location of enchant: Chaos Elemental Remain (when you kill elemental, new spot remains called "chaos elemental remains) -Ranged Level to equip: 90 -Effect: Stuns target for 10 seconds, all weapons are de-equipped, user takes 15 damage, also decreases magic, strength, defence and attack of victim by 15% This is just a rough draft, and things are probably missing. But for now, this is what i got. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Theoknight2 Posted April 26, 2007 Share Posted April 26, 2007 why not? explosions all over the place :twisted: Link to comment Share on other sites More sharing options...
Toxicologist Posted April 26, 2007 Share Posted April 26, 2007 I would expect liquid explosives to have a tendency to explode at the slightest movement, meaning it would probably go off the moment you fall over and get hit or something... but why not? Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~ Link to comment Share on other sites More sharing options...
Dalcyte Posted April 26, 2007 Author Share Posted April 26, 2007 I would expect liquid explosives to have a tendency to explode at the slightest movement, meaning it would probably go off the moment you fall over and get hit or something... but why not? well, i guess if you fail an agility obstacle while wielding one you could be hti some damage :P but hey, rs isn't the most realistic game :XD: Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Ryuuka Posted April 26, 2007 Share Posted April 26, 2007 i don't really like the idea, this would make ranged totally over powered... think of it... oops i threw 10 ghast brews on you and now you don't have any food left... well DIE!!!! maybe a little less over powered then it would be a great idea Played since February 200113th to 30 huntingfiremaking cape achieved 6th August 2008_-_-_-_Quest cape achieved 19th August 2009 Link to comment Share on other sites More sharing options...
Dalcyte Posted April 26, 2007 Author Share Posted April 26, 2007 i don't really like the idea, this would make ranged totally over powered... think of it... oops i threw 10 ghast brews on you and now you don't have any food left... well DIE!!!! maybe a little less over powered then it would be a great idea Another note, the effects, like crossbow effects are not 100% hits, and will occasionally occur. :wink: Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Infi Posted April 28, 2007 Share Posted April 28, 2007 I like it, except the last one. Seems a bit overpowered. Chaos elemental is easy to kill with a team. Perhaps these should be untradeable? I was expecting a super ranged potion. :) 99 Hits, Attack, Strength, Defence, Mage, Summoning, Slayer, Ranged, 96/99 Prayer Link to comment Share on other sites More sharing options...
foolgool Posted April 28, 2007 Share Posted April 28, 2007 Level 42: Cannon Brew -Herb: Ranarr -Secondary: 100 Ground Cannonballs -Location of enchant: Use on any dwarf -Ranged Level to equip: 55 -Effect: Hits every target availible if in multicombat Level 52: Barricade Summon Potion -Herb: Irit -Secondary: 10 ground planks or logs -Location of enchant: Sawmill Operator -Ranged Level to equip: 65 -Effect: Surrounds user in a ring of barricades. This does potion does not inflict damage, and its sucess is not 100% Level 79: Explosive Potion -Herb: Cadatine -Secondary: Nitroglycerin (pickpocket from digsite administrator, lvl 76 Thieving) -Location of enchant: None -Ranged Level to equip: -Effect: Randomly hits up to 30% harder than the max hit How exactly can one grind steel cannonballs and planks? I love the explosive potion. The code in my sig should say 1032 not 0132. Link to comment Share on other sites More sharing options...
nicrune007 Posted April 28, 2007 Share Posted April 28, 2007 most of them are overpowered Hey Nicrune007 , Whats Your Username? 99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/ Link to comment Share on other sites More sharing options...
Gehackte Posted April 28, 2007 Share Posted April 28, 2007 well so rangers become something to then if that happens How does 20 minutes turn into 2.5 hours? Was your math perhaps magical math? Link to comment Share on other sites More sharing options...
Imcleith Posted April 28, 2007 Share Posted April 28, 2007 Seems like a good suggestion to me(Mainly because i'm range addict :-w ), but add the chances of doing the effect or make them nonstackable but with 100% chances. Also, what would the speed of these pots be? One last thing, how would that cannon brew work? Because if i'm not wrong every pot will cost at least 27k (cannonballs+ranarr) for the same effect chins have. Link to comment Share on other sites More sharing options...
Dalcyte Posted April 28, 2007 Author Share Posted April 28, 2007 most of them are overpowered um, most of these are just about the same as the crossbow effects...they DON"T ALWAYS WORK!!! :? anyway, i'm thinking about cutting out the cannon brew, it seems unnecessary. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Infi Posted April 28, 2007 Share Posted April 28, 2007 I like the idea though. Nice creativity. =) 99 Hits, Attack, Strength, Defence, Mage, Summoning, Slayer, Ranged, 96/99 Prayer Link to comment Share on other sites More sharing options...
Dalcyte Posted May 2, 2007 Author Share Posted May 2, 2007 le bu'mp Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Dalcyte Posted May 9, 2007 Author Share Posted May 9, 2007 teh bump. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Robert_Rdam Posted May 9, 2007 Share Posted May 9, 2007 Wow..you must've spend a lot of time in this. And I totally support, the chaos oil, I love the name and it's another high potion for herblore. :thumbsup: :D How exactly can one grind steel cannonballs and planks? I love the explosive potion. The planks can be get at the sawmill, there's heaps of useless plank dust. But I am not sure about the c-balls Credits to Skully Sc for the signature. Link to comment Share on other sites More sharing options...
darkblade986 Posted May 9, 2007 Share Posted May 9, 2007 Just two things to this... 1) Doesn't 100 cannonballs seem a little excessive for 1 potion? Maybe 3 would be more appropriate, considering the effort required. 2) The person at the Astral Altar is the Oneriomancer. don't worry, you are going to "hell" anyway. wanna race to see who gets there first?Officially reached 100 Combat at 1:33PM EST, June 14, 2007First Dragon Drop: Dragon Chain (Dust Devils) @ 10:48PM EST, July 14, 2008, lv113 combat Link to comment Share on other sites More sharing options...
ml417 Posted May 9, 2007 Share Posted May 9, 2007 i think crstal bow is a nice wepon i could hit 16s with my first bow (2/10) and that was at 70 range (only 72 range now and 100 cmb was 99 when got 70 :-w ) crystal bow is a good wepon for range and pots seem like mage... ^^^^^^^^^^^^^^^^^^refresh to see another sig =P also click on the sig to go to The Art Bazaar thanks to everyone who made me a sig Link to comment Share on other sites More sharing options...
Dalcyte Posted May 10, 2007 Author Share Posted May 10, 2007 i think crstal bow is a nice wepon i could hit 16s with my first bow (2/10) and that was at 70 range (only 72 range now and 100 cmb was 99 when got 70 :-w ) crystal bow is a good wepon for range and pots seem like mage... Well. As you can see, most of these items are only good for the wilderness, right? Who do you know takes a crystal bow to the wildy? No one really. As to your point about range and pots seem like mage, herblore is the making of potions. That's not mage. Range is throwing things. You're chucking glass vials of dangerous liquids at folks. it's range :wink: . Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
RpgGamer Posted May 11, 2007 Share Posted May 11, 2007 could this be Hexen inspired? i personally think so... This may over power range a bit, but...throw in some magic updates, a crystal halberd, and i think we have a winner :) Quote Quote Anyone who likes tacos is incapable of logic. Anyone who likes logic is incapable of tacos. PSA: SaqPrets is an Estonian Dude Steam: NippleBeardTM Origin: Brand_New_iPwn Link to comment Share on other sites More sharing options...
Dalcyte Posted May 22, 2007 Author Share Posted May 22, 2007 Hexen? (what's that :oops: ?) Meh, i just liked the idea of chucking glass vials with nasty stuff in em. :twisted: lol. Considering the circumstances, this would even things out more than if we added other stuff...Mages have ice spells, warriors dds + whip, combined is a force to be reckoned with. Rangers in the wilderness have a bow w/ some rune arrows. It's not terrific. Again, these effects aren't gaurenteed, they're similar to the crossbow bolts, except faster and you don't wield a crossbow. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Dalcyte Posted June 12, 2007 Author Share Posted June 12, 2007 Bump...just forgot about this... Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Ice_and_Spec Posted June 13, 2007 Share Posted June 13, 2007 wow nice idea!!! =D> :mrgreen: Link to comment Share on other sites More sharing options...
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