August 2, 200718 yr Got the idea when I noticed there were 2 indents or darker spots on the slayer masks upper part. The idea is to take gems, and a certain ammount of gp (explained later) to any slayer master and pay him to stick the gem in the slayer mask, which you can then enchant. The new mask requires a specific slayer level depending on what gem you put into it. Level 30 slayer; slayer gem: Bring your mask, 5k gp, and a slayer gem to any slayer master to have him install the gem into your mask, you can then operate the mask to give you the normal gem options. _100k shop price_ (determines when you keep it) Level 35 slayer; saphire: Adds 5% to all defences and gives +1 prayer bonus to the mask. Gives a 1% accuracy bonus to range/mage. (costs 20k to add to mask) _150k shop price_ Level 41 slayer; emerald: Gives another 2 charges to mask, allows you to recharge the mask, gives immunity to poison from slayer targets. (costs 25k to add to mask) _250k shop price_ Level 48 slayer; ruby: Adds +3% strength and attack bonus to mask, gives immunity to disease. (costs 30k to add to mask) Gives a 2% accuracy bonus to range/mage against slayer targets. _400k shop price_ Level 56 slayer; diamond: Acts as a facemask and earmuffs against dust devils and banshees. Gives +3% to strength and attack. Works as a ring of life. (costs 35k to add to mask) Gives a 10% damage/accuracy bonus to range/mage(any mage spell gets a 10% higher max) _600k shop price_ Level 65 slayer; dragonstone: Adds another +5% strength and attack bonus to the mask, allows to restore the charges on the mask, boosts max charge limit by 4. Gives a 15% damage/accuracy bonus to range/mage against slayer target. (costs 50k to add to mask) _850k shop price_ Level 75 slayer; onyx: Gives 10% more slayer exp per kill when worn, doubles charge limit on mask, allows to recharge mask, charges also heal you for 20% of your max hp when you fall below 25% of your max hp. Allows wearer to teleport to any slayer master through inventory right click option, has 20 teleport charges then requires 10k gp to recharge the teleportation. Gives 20% damage/accuracy bonus to range/mage against slayer target. (costs 150k to add to mask) _1.2m shop price_ Here is a picture I made of the gems in the mask. The top pictures are of the inventory view, the bottom is ingame view. Here is a picture I made of an actual In-Game view: You can pay the slayer master an extra 5k to change the gem inserted into the mask. You must have a slayer gem inserted into the mask before you can have any other gems inserted. You can buy a gem replacement kit from a slayer master for 60k; the gem replacement kit allows you to change the gem in the mask (just the top one) for free, this comes in handy for different tasks (example: You had a poisonous slayer task, now you have dust devils, you can change from emerald to diamond on your own) Feel free to add to these and post your own ideas. I could not think of any use's for the opal, jade, or red topaz. ___ ___ ___ ___ Supporters:_20 ___ ___ ___ ___ If anyone know's how I can send this to jagex, please tell me how. Veni Vidi ViciI came, I saw, I conquered.Hail to the wiki! For all your information needs.
August 2, 200718 yr I support,this is a GREAT idea. =D> Retired High Leader of the Great TitansDK: Dragon axe x55, Zerker x40, Warrior x44GWD: Bandos hilt x2,Bandos plate x8,Bandos tassets x3, Bandos boots x 2, Armadyl helm x2, Armadyl hilt x1, Saradomin sword x3Dragon drops: d chain x3, d left half x3, d legs x4, d skirt x2, d claws x6
August 2, 200718 yr Author Thanks for supporting, I'll add you up on the counter. Veni Vidi ViciI came, I saw, I conquered.Hail to the wiki! For all your information needs.
August 2, 200718 yr I like the general idea. You have 2 things here that I have always wanted: A slayer gem attached to your outfit (really thought this was going to happen with the jewelry update) and a Black Mask effect for Mages and Rangers. However I have quite a few problems with your specifics. First the levels are way too low. You max out at level 50, even though that is only 1/130 of the total XP needed to get to 99. I like a lot of your ideas, but you definitely need to raise the level requirements, otherwise too many of them are overpowered. Also another thing to consider is the value of the mask. Currently Black Masks alch for 2gp. Needless to say, when you die, you always lose your mask. These new masks are going to be untradable which usually have an alch value of 0gp. If I attach an onyx to something, I don't want to automatically lose that item if I die. Dragon Drops - 10 Meds, 9 Legs, 5 Skirts, 2 Left HalfPM me to have any potions made or crafting done
August 2, 200718 yr great idea but some of the level requirments need to be raised but other then that support
August 2, 200718 yr Author I see your point with the dieing thing, and the level requirments. I'll try to work something out. Veni Vidi ViciI came, I saw, I conquered.Hail to the wiki! For all your information needs.
August 3, 200718 yr Author If you havn't noticed I have updated the levels and how you keep it if you die. Thanks for the support everyone and treat this as a bump. Veni Vidi ViciI came, I saw, I conquered.Hail to the wiki! For all your information needs.
August 3, 200718 yr :thumbup: awesome idea :-w ~ColossuS~! - I'm not proud of everything I've done, but I have no regrets
August 3, 200718 yr Author Thanks for all the support again, I'm thinking of a possible use for the semi-precious gems right now. If anyone can help me think of a use It would be appreciated. Also if you have an idea for another use for any of the other gems, you can post that too. Veni Vidi ViciI came, I saw, I conquered.Hail to the wiki! For all your information needs.
August 3, 200718 yr Make it so you keep all the effects of the previous gem. Like if you have an emerald in, you get the effects of saph too. Otherwise I support.
August 4, 200718 yr How much would the onyx mask heal you...? :? It can't be full? otherwise it would litterally be worth the max cash... Mmm... Mudkipz...
August 4, 200718 yr I support all of the suggestion except for the onyx gem. I just find it too overpowered, to heal you so constantly and give 10% more exp (that really is a lot). Except from that, I support the idea. This signature is intentionally left blank.
August 4, 200718 yr Author Thanks for the support again. I edited the onyx effect so it heals 20% of your max hp. I do not think the gem effects should stack because that would be immensely overpowered. Also I do not feel the onyx mask would be overpowered. Think of it like this, you pay 300k tokkul or 4m gp, then another 1.5m gp on an item that requires 75 slayer, would you want it to give anything less than its bonuses now? Veni Vidi ViciI came, I saw, I conquered.Hail to the wiki! For all your information needs.
August 4, 200718 yr i support but only thing is i would want other gem besides oynx, because you would have to pay 3 -4 million for gem then another 1.5 million for the mask to be updated. also with the new gemed masks all gems would go wayyy above market value. i could see oynx going to around 5 mill with that stat bonus [spoiler=Goals.][/url] [spoiler=99's]99 strength achieved 5/27/09.99 hitpoints achieved 9/30/09.(59,643)99 attack achieved 11/08/09. (77,453)99 defence achieved 1/31/10. (63,382)99 range achieved ( sometime ago ) [spoiler=Drops]x15 whipsx53 d bootsx3 visagesx88 g mauls
August 4, 200718 yr You still never answered my question -.- How much does the onyx mask heal you Mmm... Mudkipz...
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