Jump to content

Magic training in f2p.


Aneron

Recommended Posts

If I were to train magic in f2p, what would the most effective way to go about it be?

 

 

 

I was thinking of alching d hide bodies. I'm already a fairly experienced alcher, and have plenty of information about this method.

 

 

 

However, one of my friends suggested using fire strike - although this struck me as a bit funny, I did some math and calculated I'd need roughly 411k fire strikes for 99 magic, based on the assumption that I can do 2.4k strikes/hour, and get 26 xp (3.5 damage on average) per cast. If anyone could tell me whether these estimates are off, it would be appreciated.

 

 

 

Or, if there is another method I have overlooked (besides higher level attack spells, and curse training), it would be appreciated also.

 

 

 

Thanks.

Link to comment
Share on other sites

Not 2.4k cast per hour haha

 

its the same rate as alching.. around 1k per cast

Hey Nicrune007 , Whats Your Username?

twss.jpg

99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/

Link to comment
Share on other sites

bobthesock, I've talked about this several times before. I hope that my info lingers somewhere in the database file of these forums. Look for something about mage, robe, nats, fire, air, and so forth. And make sure you specify me as the author who wrote it, because I did. I am not joking when I say this will help.

 

 

 

However, other than battling, which was what I primarily talked about, if you mine and smith your own mithril 2-bar-and-up items entirely on your own, and then high-alch those items, you should make gp that will fuel you near endlessly. I actually made about a million gp off a burst of it, even though it took a while. 8-)

 

 

 

~Mr. D. V. Devnull

tifuserbar-dsavi_x4.jpg and normally with a cool mind.

(Warning: This user can be VERY confusing to some people... And talks in 3rd person for the timebeing due to how insane they are... Sometimes even to themself.)

Link to comment
Share on other sites

If I were to train magic in f2p, what would the most effective way to go about it be?

 

That depends on what you mean when you say "effective"

 

 

 

If you mean "cost effective" then do Failed Curses

 

If you mean "time effective" then do Fally teleport or Hi-Alch

 

If you mean "loot effective" then Nuke lesser demons

 

If you mean "get money back effective" then do Hi-Alch

 

 

 

I was thinking of alching d hide bodies. I'm already a fairly experienced alcher, and have plenty of information about this method.

 

Well that works great provided that you have a lot of d-hide bodies.

 

Getting that many bodies will slow down your magic.

 

 

 

However, one of my friends suggested using fire strike

 

No

 

Failed Cursing is 1.5 times as effective for the same cost.

 

 

 

- although this struck me as a bit funny, I did some math and calculated I'd need roughly 411k fire strikes for 99 magic, based on the assumption that I can do 2.4k strikes/hour, and get 26 xp (3.5 damage on average) per cast.

 

From your own numbers, it looks like you have magic level 81.

 

2400 Strikes an hour seems a bit high to me.

 

 

 

You will not get 26 per cast.

 

Fire Strike gives you FireStrikeExp = 11.5 + HitDone*2

 

with a max value of 8 for HitDone.

 

that means that your expected hit is more like 4

 

with an expected Exp ~= 19

 

So to go from 81 to 99 using FireStrikes would take about 571k casts

 

 

 

Failed Cursing always gives 29 exp per cast.

 

So, going from 81 to 99 would take about 374k casts.

 

 

 

If anyone could tell me whether these estimates are off, it would be appreciated.

 

Well, your number for FireStrike was way off.

 

It's more like 19 instead of 26

 

 

 

Or, if there is another method I have overlooked (besides higher level attack spells, and curse training), it would be appreciated also.

 

That depends on available cash, your bank inventory, if you want HP

 

exp as you cast, if you want auto-casting, etc.

 

 

 

Check out the Tip It guide for magic.

 

They have a listing of the "exp" for each spell that can give you some ideas.

 

 

 

Also, don't downplay Failed Cursing yet.

 

It is a very cost effective way to raise magic.

 

 

 

Finally, get a membership.

 

Members have so many better ways to train.

 

 

 

Hope this helps

Link to comment
Share on other sites

Failed cursing: Cheap, effective, boring as hell, as each spell must be click-cast.

 

 

 

Fire strikes: Not as cheap as curses, lower XP per cast, but will repeat until target is dead, with a possible drop - if there is a chance of a good but inaccessible drop (eg. Rune med from the caged Lesser) then take telegrab runes.

 

 

 

You COULD fail strikes, and then be virtually AFK (browsing forums etc.), but that means giving up the hitdone part of the XP. I'd rather burn a K or 2 of strikes on something with drops, possibly some decent alchables (anything worth significantly more than a nat).

 

 

 

Some players favour Earth strikes over Fires, as they use 1 air instead of 2, but that results in a higher use of minds for the same damage & XP.

Link to comment
Share on other sites

Failed cursing: Cheap, effective, boring as hell, as each spell must be click-cast.

 

 

 

 

 

 

I have a question about failed Curses: Can this work on any type of monster an infinite amount of times? In other words, you can keep casting Curse on the same monster over and over again without needing to kill it somehow?

 

 

 

Thanks,

Nul_Oblivion.png

Retired Member

Link to comment
Share on other sites

Failed cursing: Cheap, effective, boring as hell, as each spell must be click-cast.

 

 

I have a question about failed Curses: Can this work on any type of monster an infinite amount of times?

 

In other words, you can keep casting Curse on the same monster over and over again without needing to kill it somehow?

 

That's exactly right provided that you fail when you cast every Curse.

 

 

 

You do that by getting your magic attack as low as possible.

 

In F2P you can easily get it to -68 or so.

 

that's more than enough to always fail the spell.

 

 

 

Hope this helps

Link to comment
Share on other sites

If I were to train magic in f2p, what would the most effective way to go about it be?

 

That depends on what you mean when you say "effective"

 

 

 

If you mean "cost effective" then do Failed Curses

 

If you mean "time effective" then do Fally teleport or Hi-Alch

 

If you mean "loot effective" then Nuke lesser demons

 

If you mean "get money back effective" then do Hi-Alch

 

 

 

I was referring to cost/time efficiency.

 

 

 

I was thinking of alching d hide bodies. I'm already a fairly experienced alcher, and have plenty of information about this method.

 

Well that works great provided that you have a lot of d-hide bodies.

 

Getting that many bodies will slow down your magic.

 

 

 

I'll make my friends buy them for me <3:

 

 

 

However, one of my friends suggested using fire strike

 

No

 

Failed Cursing is 1.5 times as effective for the same cost.

 

 

 

From your own numbers, it looks like you have magic level 81.

 

2400 Strikes an hour seems a bit high to me.

 

 

 

You will not get 26 per cast.

 

Fire Strike gives you FireStrikeExp = 11.5 + HitDone*2

 

with a max value of 8 for HitDone.

 

that means that your expected hit is more like 4

 

with an expected Exp ~= 19

 

So to go from 81 to 99 using FireStrikes would take about 571k casts

 

 

 

:-X, a friend said the base exp was 19.5, and I didn't bother to double check. In regard the time, I was assuming 2 fire strikes in the time it takes to do one alchemy, which is obviously off. By the way, clicking on a person's "RSN" below their post count links you to their hiscores :wink: .

 

 

Failed Cursing always gives 29 exp per cast.

 

So, going from 81 to 99 would take about 374k casts.

 

 

 

Too many clicks :|

 

 

 

Or, if there is another method I have overlooked (besides higher level attack spells, and curse training), it would be appreciated also.

 

That depends on available cash, your bank inventory, if you want HP

 

exp as you cast, if you want auto-casting, etc.

 

 

 

Also, don't downplay Failed Cursing yet.

 

It is a very cost effective way to raise magic.

 

 

 

Finally, get a membership.

 

Members have so many better ways to train.

 

 

 

Hope this helps

 

 

 

I have 31M, but I really don't want to spend that much :| . I was only even considering fire strike based on my massively over-optimistic results, which leaves curse and alching. I know alching is ~ 2 gp/xp, and curse is... about 4 gp/3xp. However, it's more than twice as slow. I guess that puts me at alching.

 

 

 

I'm a part-time member, and looking for something to do in my f2p time :P

 

 

 

 

Thanks for the informative post. :)

Link to comment
Share on other sites

... By the way, clicking on a person's "RSN" below their post count links you to their hiscores :wink: .

 

My daytime firewall blocks the RS site, so I can't see that kind of data :(

 

 

 

Failed Cursing always gives 29 exp per cast.

 

So, going from 81 to 99 would take about 374k casts.

 

Too many clicks :|

 

Hi-alch is gonna take about 167k clicks.

 

 

 

Hope this helps

Link to comment
Share on other sites

Im firestriking to 55.

 

 

 

 

 

Alching to 99 by alching my own crafted items so i get all i have to do is buy nats, or run them.

 

 

 

So either a 100% profit or a 75%ish profit.

NEW TIPIT ACCOUNT-KNOTCH_BLADE

951471843knotch.jpg

Click For Bloggeh [Mage 55/55][Defence 26/40] Crafting[32/40]

Link to comment
Share on other sites

Failed cursing: Cheap, effective, boring as hell, as each spell must be click-cast.

 

 

I have a question about failed Curses: Can this work on any type of monster an infinite amount of times?

 

In other words, you can keep casting Curse on the same monster over and over again without needing to kill it somehow?

 

That's exactly right provided that you fail when you cast every Curse.

 

 

 

You do that by getting your magic attack as low as possible.

 

In F2P you can easily get it to -68 or so.

 

that's more than enough to always fail the spell.

 

 

 

Hope this helps

 

 

 

Would wearing Rune armor cause the Curse spell to fail as well since it lowers Magic? I have level 70 Magic, so I assume I'd be able to use this method to get to a goal of level 80, but I want to make sure I'm getting the experience and not wasting runes.

 

 

 

Thanks again,

Nul_Oblivion.png

Retired Member

Link to comment
Share on other sites

... By the way, clicking on a person's "RSN" below their post count links you to their hiscores :wink: .

 

My daytime firewall blocks the RS site, so I can't see that kind of data :(

 

 

 

Failed Cursing always gives 29 exp per cast.

 

So, going from 81 to 99 would take about 374k casts.

 

Too many clicks :|

 

Hi-alch is gonna take about 167k clicks.

 

 

 

Hope this helps

 

 

 

I'd estimate it would be about twice that :P. However, you can use mouse buttons, which makes it considerably either.

 

 

 

@nul, I believe the ideal outfit would be:

 

earth/water staff (can't remember which rune curse uses 3 of :-X )

 

rune large

 

rune body

 

rune legs

 

rune kite

 

d hide vambs

Link to comment
Share on other sites

[...]

 

I'd estimate it would be about twice that :P. However, you can use mouse buttons, which makes it considerably either.

 

 

 

@nul, I believe the ideal outfit would be:

 

earth/water staff (can't remember which rune curse uses 3 of :-X )

 

rune large

 

rune body

 

rune legs

 

rune kite

 

d hide vambs

 

Just so you know, it's the same if you use bronze or rune armour, as the magic penalty is the same for all of them. However, for the full bonus, the vambs must be dhide ones. You could also use the boots from the SOS for an extra -3 if you still aren't failing all the time.

This signature is intentionally left blank.

Link to comment
Share on other sites

Also as part of a fail curse outfit, make sure you remove any amulet with a magic or all attack bonus - amazing how often you see a curse trainer with an accuracy, power or even an ammy of magic.

 

 

 

The staff has a bonus, but the alternative is to use a lot more runes.

 

 

 

If you make runes, Water staff and Earth runes tand to be favaourite, due to the shorter path and higher XP of Earth compared to Water.

 

 

 

If you buy runes, then earth staff & water runes is better, as it uses less of them.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.