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f2p simple question (runecrafting)


Kahote

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Pretty simple.

 

 

 

What will raise my level faster... rcing bodies or rcing airs (*3 because i am level 23)?

 

 

 

are minds even in the question?? (*2)

 

 

 

Really the difference in xp between airs and bodies is 2.5xp per. does the distance make airs better though?

 

 

 

thanks.

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You are level 22 runecrafting, so you can make 2 airs from 1 rune ess.

 

If you buy the ess(around 30gp),after making the airs you can sell those so you get the 30gp back.Consider it as a form of free xp.

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What will raise Your level faster... rcing airs, there's less walking distance imo.

 

 

 

Are minds even in the question?? Rcing minds isn't worth it in terms of profit and the length trail.

 

 

 

Really the difference in xp between airs and bodies is 2.5xp per. does the distance make airs better though? YES DUH

Total Level 2247- 11x 99s All Combat Skills, Slayer, Summoning, Woodcutting, Herblore

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You won't actually make a profit in World 16 until you're about level 55 (when you can make x6 Air Runes) or even 66. This is assuming you buy the Rune Essence and pay runners 2k with each trip. With as cheap as Air Runes have become now days (what, like 10gp each?), the best way to make a huge profit from Runecrafting is running and crafting the Essence yourself.

 

 

 

It'll take several trips to and from the bank to the alter, but you're make a whole lot more money in the process.

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You are level 22 runecrafting, so you can make 2 airs from 1 rune ess.

 

If you buy the ess(around 30gp),after making the airs you can sell those so you get the 30gp back.Consider it as a form of free xp.

 

 

 

im not sure, but i think you can make 1 air per ess on lvl 1, 2 airs on lvl 11 and 3 on lvl 22.

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Multiple runes do not help with levels, XP is only per ess used.

 

 

 

Airs are in fairly constant demand, if you don't use them for mage, you can usually find someone to sell to (and the echange may make this even easier.

 

 

 

Bodies are the highest F2P XP (other than tiaras, pick up every talisman you can), but are pretty much dead weight except for curse training - actually, the shop update made them dearer, so curse trainers may be buying.

 

 

 

Minds: awful route, buy if you use strikes, you may have to make - best to get to triple before you do, as then one run, plus some airs, makes 84 strikes.

 

 

 

I tended to follow the multiple rune levels, moving on to the next one to increase, as my objective was to build rune stock, minds & airs for strikes (fire staff), waters, earths & bodies to curse with, then I'd safespot, hit with a curse, then strikes.

 

 

 

If you want minds, hammer to level 28 on bodies, then do the long walk!

 

 

 

Minds can be a good trade, if you have k's of minds, there are not as many buyers as airs, but not as many sellers either.

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