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Most expensive to train: Summoning or Construction?

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What's more expensive to train, summoning or construction?

 

 

 

Planks vs. Shards hmm....

 

 

 

I know it depends how you train either skill, but generally speaking, what's more of a pain in the wallet?

 

 

 

Good points you guys made:

 

-Summoning you can exchange pouches for 70% shards through Bogrog (ogre in Gu'Tanoth) if you have a high enough Summoning level

 

-There's basically no way to make money while gaining construction xp (that I'm aware of), most people make flatpacks, which they have to drop. It would be handy if you could exchange flatpacks for some decent cash...

Dr Locust <-- Click for my blog...

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+2000 Total, PhD in Questing, Woodcutting, Agility, Thieving, and Firemaking

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I'd say summoning.

 

 

 

Bursting + secondarys + shards.

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I'd say summoning, but I'd rather have summoning than construction.

~ Proud Father ~ Proud (Currently Deployed) Army National Guardsmen ~ Proud Lakota ~ Retired Tip.It Crew ~
 

construction all the way,why?well because in summoning you can trade your pouches for 70% of your charms,also unles you are like power lvling or at least trying to......summoning bursting?hmm....not good

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Training construction is not that expensive, it was 3m 61-70 with larders.

 

The house itself, however, is also expensive. Depending on what you want to spend on it, it will cost anywhere from 2-15m, or even more if you really want to max it out.

 

 

 

I think summoning is slightly more expensive, and harder to train too.

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construction all the way,why?well because in summoning you can trade your pouches for 70% of your shards,also unles you are like power lvling or at least trying to......summoning bursting?hmm....not good
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with construction all you need is a good way to make money in between the times you train it.

 

 

 

with summoning you can actually make money training it. by collecting the monster drops, besides charms, you will actually make money with summoning by training combat for charms.

 

 

 

training construction is all about spending money.

 

 

 

with summoning, the drops you get will more than pay for the shards; so basically it's a huge reward for those that train combat. :thumbsup:

 

 

 

i recommend you collect your own 2nds when reasonable and either train slayer or train at your favourite training spot for charms. use the spirit kyatt at lvl 57 summoning and use the tipit calculator to map your progress.

[hide=-this is my signature- guides i've written]full list is at the top of <!-- l --><a class="postlink-local" href="http://forum.tip.it/viewtopic.php?f=180&t=775754">viewtopic.php?f=180&t=775754</a><!-- l -->[/hide]

I would definately say that construction is more expensive, and not everyone bursts lobs for charms, by the way. I personally preffer killing waterfiends because you actually profit off their stackable drops(and that's not even considering the orbs which I keep for hydras).

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

Summoning. As it uses up a lot of time charm hunting, too, and time = money.

Every time I go to train Summoning, I'm taking 50k with me to Pikkupstix... it's only 7k for a full load of oak planks (14k full teak), and you can chop them right there by the sawmill. 70% of 50k is 35k, thus 15k is non-reobtainable.

 

 

 

Also, I do not charm hunt; I simply train Slayer.

First skill to 70...

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