terley Posted June 6, 2005 Share Posted June 6, 2005 I got bored, got maths exam tommorrow so its not like im gonna revise.. :lol: I recoloured that pic from StonedPriest, just to see if I could make it look more 'real'.. Ya can comment if you want Quer :) And I didnt mean dont listen to Quer just looks that way :wink: Link to comment Share on other sites More sharing options...
Nadril Posted June 6, 2005 Share Posted June 6, 2005 Well.. here is my "meh" try. The shading still isn't done realy, but i'm a lazy wagon :( Just felt like putting in a sig form realy :P Link to comment Share on other sites More sharing options...
Airmanmidget Posted June 6, 2005 Share Posted June 6, 2005 lol, i gave it a try with Graphics Gale and was absolutely horrible at it. I'll keep trying tho, hopefully something will pop up and actually look human o.O Link to comment Share on other sites More sharing options...
terley Posted June 6, 2005 Share Posted June 6, 2005 Hey most pixel artists probably know this but if ya want to make paint easier while drawing and shading while your zoomed in click view, zoom, show grid (or Ctrl+G).. Comes up with a grid, only saying this cus ive only just realised paint had a grid :D :D :D!! Oh and I bet that was obvious, well wtever.. Im sure someone will find that info useful :wink: Never used Graphics gale, is it like paint?? Link to comment Share on other sites More sharing options...
themanwitdaplan Posted June 7, 2005 Share Posted June 7, 2005 its pretty close to paint. ill post a pic of what it looks like: sry, but it was too big to have it show up on the page also, can u give me some c/c on the pic there? Link to comment Share on other sites More sharing options...
LordChocobot Posted June 7, 2005 Share Posted June 7, 2005 My first try :| Didn't get to finish it because I wanted to post it and see C/C before I went on vacation. Let's make babies! Link to comment Share on other sites More sharing options...
Lancelot586 Posted June 7, 2005 Share Posted June 7, 2005 well i have something people can shade in here it is nobody will prob want to practice on this cause its crud... Link to comment Share on other sites More sharing options...
Ausseh Posted June 7, 2005 Share Posted June 7, 2005 Hey, I'm new to pixelling and my lineart sucks so I tried some shading. Say what you think please Link to comment Share on other sites More sharing options...
maxiemumu Posted June 7, 2005 Share Posted June 7, 2005 I just want to say I admire all your work Quer, you're my pixelling hero . I'll definitely practice my shading :D Its an honor to be able to shade your work even for practice. Sir Alex admires you too man ;) I'll send him this link and he'll die of over joyed- ness. Sorry for the insane, long winded message XD Only 27.. RIP Kurt Cobain, Jim Morrison, Jimi Hendrix, and Janice Joplin. Link to comment Share on other sites More sharing options...
Quer_Skulll Posted June 7, 2005 Author Share Posted June 7, 2005 Well allot of things to c/c but here goes nothing! StonedPriest - sorry i didnt get to finish the drawing as example but ill try to explain without it. The mountains are flat because there shaded in a sphere like shading but there not sphere-ish. When shading a mountain youll have to rely on ridges and rocky outcrops and perhaps trees to fill up, dont try mountains as a starter because there hard. The inside of the helm should be way darker. since theres not much of a scene (no offense) try putting all kinds of ornamentals on the helmet and practice with the shapes try making parts bend or broken ,i assure its the moste fun part in pixels. Clean up the black outlines there sort of sketchy try doing a sort of thinner line. Theres not allot of depth in it, at first i could tell if it was on a edge, to create depth use more contrast between colors and mountains dont really look or color like that there more brownise, ant hill like. Terley - its very nice only advise i can think of right now in the late night is to create more depth (once again contrast) at the front of the helm. Not only will that bring out the foreground more.. itll make it nifty 8) (the background is focal point bring it to the helm in the way i stated above) Nadril - loving the way you did the legs and shoes not to mention im loving the background to. :shock: pitty you could complete it, but there where its shaded its quite nice. only problem is something happend with the outlines.. atleast looks like it and the shading on the legs at the top left (for us) is great but on the other sides it seems a bit more flat then it should.. try using darker tones for shades. (cotrast, depth - im saying that allot..) Airmanmidget - i consider g-g to be more for coloring then drawing never knew paint has grid, and yes g-g is allot like paint. themanwitdaplan - ill comment later its late i dont have time to do everyones ChocoboT the shading is nice for something so simple, if only it where a little darker it would be very good. though the shading on the sword doesnt quite match it somehow, neither do the colors. Ausseh - try to use more colors and darker shades of contrast and try to set a light source to.. it almoste looks as if it wasnt shaded. thanks maxie Did that with your line-art Terley it was fun, but i was to lazy to finish it :P Link to comment Share on other sites More sharing options...
Nadril Posted June 7, 2005 Share Posted June 7, 2005 Nadril - loving the way you did the legs and shoes not to mention im loving the background to. Shocked pitty you could complete it, but there where its shaded its quite nice. only problem is something happend with the outlines.. atleast looks like it and the shading on the legs at the top left (for us) is great but on the other sides it seems a bit more flat then it should.. try using darker tones for shades. (cotrast, depth - im saying that allot..) Thanks :) I might get around to finishing later, maybe use as a sig with your permission :) Yeah... First try at anything pixel like, if i can get my scanner hooked up i can upload some lineart :D Link to comment Share on other sites More sharing options...
terley Posted June 7, 2005 Share Posted June 7, 2005 :shock: woah that gives me chills how better the shading is, I guess it works for that type of picture eh.. Its definately changed the way I look at shading, I usually try blend the colours like this (below) to make it smoother but with such a drastic shade change it ends up looking weird.. I fix that by lightening the darker side so it looks more suttle, thats were I go wrong. By trying to make it look smoother I loose the depth of the picture, it's probably because in rl i'm used to using actual paints on a bigger canvas that just a 300x150pxl canvas.. :D If ya get me.. It's much different with such a small picture. But it doesn't mean I'm goin to stop using my way of shading because in some situations your way just wouldn't suit, when a theres light surrounding a certain object/character you won't need such a big difference in shade, but yeah when more shade and depth is needed i'll definately use that technique.. heh im exited now, thanx alot :D I'll get to starting a new picture tommorrow after my Tech exam. :x ~Terley Link to comment Share on other sites More sharing options...
StonedPriest Posted June 8, 2005 Share Posted June 8, 2005 Good shading Quer. Link to comment Share on other sites More sharing options...
Ausseh Posted June 8, 2005 Share Posted June 8, 2005 Nice shading Quer! Thanks for the advice, but usually if I try to make the shading more obvious I make it too obvious. :oops: I guess I'll try to add more colours so it isn't 3-toned, and maybe I'll try some shading like yours sometime (realistic style). Any tips on shading though? Secondly, if you have time, could you ever give me some tips on doing the lineart? Thanks in advance, Ausseh. Link to comment Share on other sites More sharing options...
Quer_Skulll Posted June 10, 2005 Author Share Posted June 10, 2005 Nadril - loving the way you did the legs and shoes not to mention im loving the background to. Shocked pitty you could complete it, but there where its shaded its quite nice. only problem is something happend with the outlines.. atleast looks like it and the shading on the legs at the top left (for us) is great but on the other sides it seems a bit more flat then it should.. try using darker tones for shades. (cotrast, depth - im saying that allot..) Thanks :) I might get around to finishing later, maybe use as a sig with your permission :) Yeah... First try at anything pixel like, if i can get my scanner hooked up i can upload some lineart :D as much as i'd like you to use it as a sig, i'd think if you ever whant to use it ask Zimlem. i made it and gave it to Zimlem some time ago.. however i could make another Breakdancing line-art for you, ofcourse i do line-arts free of any charges.. i make to many to fast anyway. Yeah i used to do the same thing Terley, actually my techniques werent very different. And the amount of Depth and Contrast is determined by the volume of the light source. Im glad i could help you. :D Ausseh; http://forum.tip.it/viewtopic.php?p=1395274#1395274 its the tutorial that i wrote some time ago. its still very up to date and quite sums up my tips for you. try following the tutorial just for the practice of it. side note: a link breaks occasionally on this topic and the turorial because of the amount of pictures.. if this happens please try to refresh to make sure that link is broken before you pm me about it.. and if you are sure you found one could you be so kind to pm me about it, thank you for your help Link to comment Share on other sites More sharing options...
Shaunri33 Posted June 11, 2005 Share Posted June 11, 2005 Got bored :P I may shade the rest i duno lol If you have any questions about World of Warcraft or you need an explanation about something, please feel free to pm me. Link to comment Share on other sites More sharing options...
Shaunri33 Posted June 12, 2005 Share Posted June 12, 2005 Meh, I think its better then the one I posted above :) If you have any questions about World of Warcraft or you need an explanation about something, please feel free to pm me. Link to comment Share on other sites More sharing options...
FireFreek22 Posted June 18, 2005 Share Posted June 18, 2005 I'm so tempted to do this shading thing :( but i'm in the middle of fishing , and i'm looking for graphics gale , anyone know where I could get it ? :lol: Link to comment Share on other sites More sharing options...
Quer_Skulll Posted June 18, 2005 Author Share Posted June 18, 2005 Ok shaunri the problem is; its to gradient, blend tone like. youve spend to much time trying to blend the colors and the outlines with it. instead of doing that go crazy and put in some contrast. tip.it sig size is a small space, blending tones only works on big objects on big canvas. Perhaps for starters you could try to even drop the entire shading thing and start of with high lights a bit like that. and once youve found out how highlights work try and shade from the high light on , tone to tone. like that^^ and uhm try making your outlines darker and for the second. its nice youve got a bit of hang in high-light there, however your missing depth and contrast between the tones and the reason there are outlines is to create an element of overlapment. if theres an element of overlapment then youve got life in a sig, if there aint its just one big flat billboard. o and the sword should be a bit more diagonal by the way the hand is holding it see^^ http://www.humanbalance.net/gale/us/index.html ^^link to the download page of graphics gale, have fun with it. Link to comment Share on other sites More sharing options...
Oniondog Posted June 19, 2005 Share Posted June 19, 2005 I did some, but i didn't have time too finish it though. Link to comment Share on other sites More sharing options...
venomai Posted June 19, 2005 Share Posted June 19, 2005 Thanks for the practice :) I'm trying my own right now, its coming along nicely.I did some, but i didn't have time too finish it though. I've shaded your lone ranger guy, and now I'm just adding my own landscape background to it. That would be nice shading for plasic surfaces. But since this is metal, you should try to spread out the specular a little bit more. Or keep the specular the same, and try to brighten up the tones around it. I'm also seeing some gradient shading on his left arm. boo! Link to comment Share on other sites More sharing options...
Oniondog Posted June 19, 2005 Share Posted June 19, 2005 It's not metal though.... Its some kind of fabric, i just decided to chose blue. Link to comment Share on other sites More sharing options...
Quer_Skulll Posted June 19, 2005 Author Share Posted June 19, 2005 I did some, but i didn't have time too finish it though. >> wonder why everybody colors it blue :? no offense but i hardly ever see bright blue pants with a bright blue shirt combination :| its fabric but because of the blast right next to it there should be a high contrast and some serieus depth in it. (ehh Terley it is fabric right?) So lighten the high-lights just a little bit to around 60 (the L tone bar if your using g-g) (H(Hue)S(Saturation)L(Lumnosity)) and uhh i dont get the shades sorry. try doing the shades like that first to wrap around the shapes of the body. so you'll have a correct body shape. Oohh im looking forward to it Venomai. Link to comment Share on other sites More sharing options...
Oniondog Posted June 19, 2005 Share Posted June 19, 2005 Ok i'll bear all this in mind, and start a new one, probably find some new colour as well. Link to comment Share on other sites More sharing options...
bmagic Posted June 20, 2005 Share Posted June 20, 2005 finally done which ones better thanks for the linework Link to comment Share on other sites More sharing options...
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