elit9 Posted September 12, 2008 Share Posted September 12, 2008 I see there is already a topic discussing the actual release of the clan wars updates, but if it's all right I'd like to make one to discuss some basics/specific points about the updates. I don't play anymore so I'm curious to know about some of the finer details, and also I thought this might facilitate some nice discussion. So... [b]Do you prefer the safe or dangerous option? And, what exactly is the reward to walking around in the dangerous FFA zone with expensive armor?[/b] [b]What rules do you set for your planned fights? Do you prefer determining the winner by the most kills within X hours/minutes, or by reaching a predetermined number of kills first? Are there any other popular setups?[/b] [b]For **planned** fights, do you like these updates or the old wilderness/bh better? Why?[/b] I realize that some people may not really experience the new updates until the usual activity [bleep]es on the weekends, but hopefully there will still be enough feedback to generate a worthwhile discussion here. Link to comment Share on other sites More sharing options...
decebal Posted September 12, 2008 Share Posted September 12, 2008 Do you prefer the safe or dangerous option? And, what exactly is the reward to walking around in the dangerous FFA zone with expensive armor? I prefer the safe option because there isn't much of a difference in between the two, other than the fact that the other one is dangerous. The Dangerous one has no reward. What rules do you set for your planned fights? Do you prefer determining the winner by the most kills within X hours/minutes, or by reaching a predetermined number of kills first? Are there any other popular setups? I like most kills, because it gets really exhilirating (sp?) when both clans are at 24 (and it happens quite a bit tbh). Also, some people like full out wars that would take ages, I've seen at least one, it's just that it ended fast because the other clan didn't run in :roll: For **planned** fights, do you like these updates or the old wilderness/bh better? Why? Bh is too weak for anything, wilderness might take some time, but the reward of cw isn't as big, so I would say a tie in between Wildy and CW. Link to comment Share on other sites More sharing options...
thiesje Posted September 12, 2008 Share Posted September 12, 2008 Do you prefer the safe or dangerous option? And, what exactly is the reward to walking around in the dangerous FFA zone with expensive armor? Personally I prefer the safe option, there are however more people who just walk there doing nothing, making it more difficult for clans to keep things organised. I think the reward is the defeat of the clan you are fighting (or not). What rules do you set for your planned fights? Do you prefer determining the winner by the most kills within X hours/minutes, or by reaching a predetermined number of kills first? Are there any other popular setups? I don't know yet what rules we will set. I prefer a time limit, I think it's more fun. For **planned** fights, do you like these updates or the old wilderness/bh better? Why? You can't be crashed in a clan wars arena, that's an advantage. I haven't looked into the arenas good to see what's possible in them, so I don't know what I prefer. Animum debes mutare, non caelum. Link to comment Share on other sites More sharing options...
jcfc Posted September 12, 2008 Share Posted September 12, 2008 Do you prefer the safe or dangerous option? And, what exactly is the reward to walking around in the dangerous FFA zone with expensive armor? Safe. There's little reward about walking around in good armour in the Dangerous FFA What rules do you set for your planned fights? Do you prefer determining the winner by the most kills within X hours/minutes, or by reaching a predetermined number of kills first? Are there any other popular setups? It's early stages yet, so not many popular setups. But we have a war soon and it is our first run-in, which will be interesting as everyone will get a fair fight and its tactics all new to us. For **planned** fights, do you like these updates or the old wilderness/bh better? Why? BH was pathetic anyway. Clan wars determines the winner a lot less controversially, but obviously there was looting with the wilderness and a much bigger arena. Thanks everybody for the sigs | 3,956 to 99 fishing | King of BsK 18/09/08 - 18/10/08Chelsea Supporter | CD Supporter | AfterShock MemberXbox LIVE Gamertag: Cotton TradersNow what the hell are you waitin' for? After me, there shall be no more, so for one last time, make some noise. Link to comment Share on other sites More sharing options...
InkofDeath Posted September 13, 2008 Share Posted September 13, 2008 Do you prefer the safe or dangerous option? And, what exactly is the reward to walking around in the dangerous FFA zone with expensive armor? I prefer both quite the same. I enjoy safe for quick 1on1 fights, but I enjoy dangerous because people aren't going to be wearing fancy or fashion armour, and there's that risk that is present, that sends a rush. the benefit of FFA is stopping people from using Godswords, or other expensive armour. There's nothing wrong with it, but you wouldn't bring something you weren't prepared to lose right? What rules do you set for your planned fights? Do you prefer determining the winner by the most kills within X hours/minutes, or by reaching a predetermined number of kills first? Are there any other popular setups? Each type of gameplay has it's own benefits and disadvantages. Being the faster killer, or the clan that can hold it's own endurance, all of these show aspects of a clans warring abilities. To me though, first to get X kills, especially when it's in the multiple hundreds is great. A lot of suspense. For **planned** fights, do you like these updates or the old wilderness/bh better? Why?I like clan wars better simply because the terrain is far more different and useful than the old wild/BH is. Link to comment Share on other sites More sharing options...
Ts_Stormrage Posted September 13, 2008 Share Posted September 13, 2008 Do you prefer the safe or dangerous option? And, what exactly is the reward to walking around in the dangerous FFA zone with expensive armor? Safe... P2P is costly enough, and a great motivator for my clan is the risk/reward factor... That is non-existant in the dangerous areas... What rules do you set for your planned fights? Do you prefer determining the winner by the most kills within X hours/minutes, or by reaching a predetermined number of kills first? Are there any other popular setups? How about the simple: we kill all of you or you kill all of us... No time, no set ammount of kills, no limits on what can be used and no bounds on where you can go... For **planned** fights, do you like these updates or the old wilderness/bh better? Why? I like the Clanwars way way WAY better since now P2P wars can be fought with full potential, instead of everyone welfare-ing with full Black Dhide and either a DDS or an MSB... And ofcourse you can pretty much asume that the fights are 100% fair since the opposing side can take his time to agree with the conditions set... ON TOP OF THAT; no crashing =D> :mrgreen: :thumbsup: \ Former Leader of The Tal Shiar Alliance - An Original Tip.it ClanMember of the Wilderness Guardians and Founder of the Silent GuardiansFounder of The Conclave - A Tip.it Clan institutionTip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.MSSW4 General - Did we kick your ass too?Check us out!==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==CLICK IT! Link to comment Share on other sites More sharing options...
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