De_Lille_D Posted March 4, 2009 Share Posted March 4, 2009 OK, I have a lot of suggestions: * first of all, there is an easy way to make you layout better. Use this code for the hides: [hide=(title here)] (text here) [list][/hide][/list] *Also, don't put your introduction in a hide. * For the inventory, include spottier cape and monk robes. You might also add some headgear that protects you from the npcs. * Add that at a higher level, you don't have to bring the laws and astral, because you'll make them yourself. * Why waste runes teleporting to Lunar island? Just tele to Ourania and bank at the banker at the bottom of the stairs. You'll have to bring a lot of fire runes, so banking won't costs you that much. * If people don't have Lunar magic, this altar has no use for them (they should try Abyss instead). The whole point of using this is because it's fast. If they do want to use it without Lunar, make them bring glories: after the crafting, tele to edgy and bank there, then walk east to GE (don't enter main area, because you'll have a familiar) and use the Spirit Tree to tele to Khazard. (You should read the "Mega Runecrafting Guide 3" on the RSOF, written by Zarfot. This guide is incredibly good and focused on getting as much exp/hour as possible.) RSN: De Lille D [P2P]- Visit my Advanced Farming Route Guide - Link to comment Share on other sites More sharing options...
Dr_Dismay Posted March 8, 2009 Share Posted March 8, 2009 (You should read the "Mega Runecrafting Guide 3" on the RSOF, written by Zarfot. This guide is incredibly good and focused on getting as much exp/hour as possible.) Hi. Could you help me find this guide? RSOF does not work very well and there are hundreds of runecrafting guides. If I search "Mega Runecrafting Guide 3" nothing comes up and if I remove the quotes hundreds of threads show up, many with nothing to do with runecrafting. ty. Link to comment Share on other sites More sharing options...
De_Lille_D Posted March 9, 2009 Share Posted March 9, 2009 Quick Find code: 98-99-49-56533177 RSN: De Lille D [P2P]- Visit my Advanced Farming Route Guide - Link to comment Share on other sites More sharing options...
Pitac83 Posted March 10, 2009 Share Posted March 10, 2009 Whenever you "use-quickly" a bank in Lunar Isle without it on, you get chucked out. However, I discovered if you rightclick on "bank" on the banker it allows you to bank. So to answer your question, no. However for ease I do use it. Actually, no matter if you use quickly or bank the bankers without the Seal, you are thrown out. The only exception is if you use the far-east bank booth AFTER DREAM MENTOR, in which case that booth is open to you for free use. Or have you really discovered something new? If so, I would still say lose the Seal since it DOES weigh quite a bit and give no bonuses. After you complete dream mentor, you can bank with 'Bird's-eye Jack' without a seal. I don't think none of the other bankers will let you though. Link to comment Share on other sites More sharing options...
Owned_Nex Posted March 11, 2009 Share Posted March 11, 2009 Ok, it's been a little while since I've posted on this, and there are a few things I need to say. First off Pantim, Abyssal Lurker/Parasite will always be better than a Terrorbird, unless you don't have enough money to buy the initial Super Energies. But after an hour of RCing, that won't be the case. As long as you can buy some Super Energies, then using a Lurker/Parasite is the best answer. And I have a little information to back it up. After last posting, I chose to gain another 300k xp via ZMI, mainly to just get my RC level higher, but also to test out some things. I used Fire Runes to bank, Super Energes (4), 0 kg, and Abyssal Lurkers. I didn't track how many Essence I used though =\ However, with my calculations, it's 2.5k Essence/hour, roughly. Just depends on my pace for that hour. Per hour, I did approximately 41-42 runs to the altar with a relaxed pace for myself, at lvl 83 RC; each run got me just slightly over 1000 xp. This would mean that I gained about 41-42k xp/hour. To make my banking quicker, I would drop any of the smaller insignificant runes while running; I profited roughly 50 gp per Essence at my level. If anything, it would be slightly higher profit. Before, I used to teleport to CW instead of banking with Fire Runes. At a relaxed pace, I would gain 35-37k xp/hour, at a slightly lower level (80-81). This proves that Fire Rune banking is much better, and you still profit a significant amount. Now, at least for me, using a Lurker/Parasite, it adds on roughly 2-3 seconds per run. Let's go with 3 seconds. If I do 42 runs per hour with a Lurker/Parasite, that's about 86 seconds per run (rounded up). Now, let's minus 3 seconds per run, 83 seconds per run. 43.37 runs, let's even round that up to 44 runs per hour. 44 runs/hour * 53 Essence (75 Rc using Fire Runes to bank) = 2,332 Essence per hour. So, with that, using a Lurker/Parasite, I have gained 200 Essence on you (earlier on my 2.5k Ess/hr calculation, I rounded down too) and those 200 Essence have cost you about 3.1k RC xp per hour. This is all within my rate of RCing, and I have also given you the benefit of the doubt in every aspect, rounding in favor of your RCing. I'm sure in reality, I would have gained 4-5k xp on you. I do realize I had originally said 300-400 Essence per hour more using Parasites/Lurkers, however, that was using different RC methods, which I am right about. Also, I'm not taking Repairing pouches into these equations; I don't want to get too complicated. However, running through the Abyss just enhances the idea of using a Parasite/Lurker even more. Okay, profit time. I use a Super Energy(4) every 3 runs. That's 14 Super Energy(4) potions per hour. At 1,500 each I think? That's 21,000 gold used up. Also roughly 6k per pouches per hour (Lurker for me, 4k each, rounded to 1.5 pouches per hour). For a Terrorbird, with the pouch and scrolls... I believe it'd come out to be about 1.8k loss per hour, with my stats. So the question is, can the extra 200 Essence cover 19,200 gold? I was getting 50 profit per Essence. 2,500 Essence * 50 = 125,000 profit per hour for me. At the time, Pure Essence was 135 each, so I made 185 income per Essence. 2,332 Essence * 185 = 431,420. Add the 19,200 on to it, that's 450,620 income per hour. 450,620/2332 = 193.23 income per essence, minus 135 and that's 58.23 profit per essence. 2332 Essence/hour * 58.23 profit = 135,792 profit per hour (rounded). Summary = At 82 RC and 80 Agility Approximately 42k RC xp and 125k profit per hour using an Abyssal Lurker Approximately 38.8k RC xp and 135.8k profit per hour using a Spirit Terrorbird. You choose. Now, when looking at this, I would bet that if you used a Spirit Terrorbird UNDER 75 RC, you would gain a better xp and profit per hour than using a Parasite/Lurker. BUT ONLY if you are a fast RCer and use Fire Runes to bank. I would consider fast as 4 seconds are faster to bank. 5 seconds per bank would probably be about the same either way. I have no evidence to back this up though. But, normally, I would say in all of this, under 75 RC, use a Terrorbird and Fire Runes to bank unless you are a fast RCer. Over 75, definitely use a Parasite/Lurker. Remember, all of these calculations were considering you never had to repair pouches. It just made things easier. However, the information I brought into the post that I gathered was repairing pouches. It makes a small difference, and I ended up just using averages for it all. Nonetheless, it won't affect much. After RCing some, I decided to change a few things. With Rapid Heal (or whatever the prayer is called) and Range prayer, you'll do just fine. There isn't a very big difference. So rather than what I said earlier (switching prayer), I've decided to say just Protect from Range and you'll be fine. It isn't a big hassle. Also, using a Crystal Shield, and either a combination of Camo or Ghostly Robes with weight reducing items and low weight items, you can create a very very good equipment set up. Zaaps said the best setup thus far, although I would replace Fury with Glory, so you can teleport to Edgeville so you can repair your pouches easily. The only downside to the setup is that it is 1 kg rather than 0. But it's a very low factor. I hope this helps some people. At 75+ Rc, Parasites/Lurkers will always be the best option for whatever method of RCing, using Super Energies, unless you are Graahk RCing. Some minor mistakes, but not major enough. Two points, 1. You don't make money off this. You'd be EXTREMELY lucky to break even. 2. It takes longer then 3 secodnds to manage familiar. Takes about 2 secodns to open screens. Also, it does not save you time. The 125k claim is completely unfounded. Im pretty surprised you even tried to throw that out. I don't even think you could have put breaking even. Dungeoneering isn't a skill. I'm faster than bots at Sorceress Garden. PM me if you want to chat. My PM is always off. My keyboard is on fire. Want some? Link to comment Share on other sites More sharing options...
Pitac83 Posted March 11, 2009 Share Posted March 11, 2009 One thing that I found out that was a little quick for me was to click on the "deposit all" option. You could keep all the rune you make and you just have to click on your pouches then having to keep dropping them. Link to comment Share on other sites More sharing options...
Owned_Nex Posted March 12, 2009 Share Posted March 12, 2009 One thing that I found out that was a little quick for me was to click on the "deposit all" option. You could keep all the rune you make and you just have to click on your pouches then having to keep dropping them. Problem with that is you must take pouches out again. If you want to do something like that, just drop all of your pouches, THEN deposite all. Dungeoneering isn't a skill. I'm faster than bots at Sorceress Garden. PM me if you want to chat. My PM is always off. My keyboard is on fire. Want some? Link to comment Share on other sites More sharing options...
De_Lille_D Posted March 12, 2009 Share Posted March 12, 2009 One thing that I found out that was a little quick for me was to click on the "deposit all" option. You could keep all the rune you make and you just have to click on your pouches then having to keep dropping them. Problem with that is you must take pouches out again. If you want to do something like that, just drop all of your pouches, THEN deposite all. To drop pouches, you have to rightclick and select drop 4 times. That's 8 clicks. If you bank all, you just have to click in the same spot 4 times. It's a lot easier to deposit than to drop. RSN: De Lille D [P2P]- Visit my Advanced Farming Route Guide - Link to comment Share on other sites More sharing options...
Codguy Posted March 13, 2009 Share Posted March 13, 2009 My stuff. Some minor mistakes, but not major enough. Two points, 1. You don't make money off this. You'd be EXTREMELY lucky to break even. 2. It takes longer then 3 secodnds to manage familiar. Takes about 2 secodns to open screens. Also, it does not save you time. The 125k claim is completely unfounded. Im pretty surprised you even tried to throw that out. I don't even think you could have put breaking even. Wow, where's your evidence? Yeah, I made money off of it, I made approximately 50 gp profit per essence. That comes out to be 125k profit per hour. I wanted to find out how much profit I made so I noticed how many runes of each type I had before I started, did 2 Lurkers worth (82 minutes if combined both) and took and average to find an hourly xp and profit made. It came out to be about 50 gp (it was slightly higher, but I rounded down) profit per essence. Also, REMEMBER, I had 82 (maybe 83...) RC. At a higher level, you'll make more money and more experience per essence. I've also had a friend that's been doing ZMI from level 75ish to 85 currently. He came up with 50-60 profit per essence. I did state that under 75 RC, if you aren't a really fast RCer (really fast with your clicks) then it might be worth using a Terrorbird instead. And yes, those are correct times using a familiar. And, if you can fill your bank up completely, and take out all your fire runes (keeping bank full) with every type of rune in your bank, you can deposit all without depositing your fire runes or your pouches. Which can increase your speed drastically. At level 99, up to 55k xp/hour is possible now. Link to comment Share on other sites More sharing options...
redsnertz Posted March 29, 2009 Share Posted March 29, 2009 Wow, where's your evidence? Yeah, I made money off of it, I made approximately 50 gp profit per essence. I set out to disprove this (because the last time i looked at profit i thought it was much lower) and came up with... 67.66 profit per ess. 12 of that is due to the recent slump in pure ess prices, but I have to concur that at 81 RC, you can make a profit doing this. Just not that much of one. And, if you can fill your bank up completely, and take out all your fire runes (keeping bank full) with every type of rune in your bank, you can deposit all without depositing your fire runes or your pouches. Which can increase your speed drastically. At level 99, up to 55k xp/hour is possible now. Filling your bank would be great if you're completely focused on RC. I tend to do about 10k ess, then do slayer for a while, then putter around for a couple days, then come back to RC. The deposit all button is still worthwhile, you just have to set up your bank so the 4 clicks for withdrawing the pouches and the right click for the payment runes don't take too long when filling your inventory back up. (edited for clarity) Link to comment Share on other sites More sharing options...
bedman Posted March 29, 2009 Share Posted March 29, 2009 Pantim, stop being ignorant. You have no experience whatsoever on this subject, and yet you are trying to argue with people who have done this for hours and hours. (days and days probably in Zarfot's case). I can confirm anything that Codguy said. I would also like to add that I can survive easily with this low weight, high pray outfit: Monk's robe bear head sara book lightness boots glory spottier cape lumby ring regen brace I use protect from ranged and rapid heal nearly all the time (i put it as a quick prayer for convenience). I dont switch to any other prayers. 91 def, 99 magic. A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Codguy Posted April 1, 2009 Share Posted April 1, 2009 Pantim, stop being ignorant. You have no experience whatsoever on this subject, and yet you are trying to argue with people who have done this for hours and hours. (days and days probably in Zarfot's case). I can confirm anything that Codguy said. I would also like to add that I can survive easily with this low weight, high pray outfit: Monk's robe bear head sara book lightness boots glory spottier cape lumby ring regen brace I use protect from ranged and rapid heal nearly all the time (i put it as a quick prayer for convenience). I dont switch to any other prayers. 91 def, 99 magic. Thank you :P Link to comment Share on other sites More sharing options...
dutchstyle Posted April 2, 2009 Share Posted April 2, 2009 pantim, please stop crying about how codguy is right an youre not I did 72-90 rc at zmi (91 soon enough) and I profit over 150k an hour at zmi, also with the deposit all feature, (look for muddaking zmi guide on youtube) I can manage 45k exp/hour not concentrating at all I don't have 66 hunter for a spottier cape and I have to eat about once every hour usin ghostly and a mind shield #4500 to 91 rc - 03-03-09 Link to comment Share on other sites More sharing options...
Dudecrush8 Posted August 23, 2009 Share Posted August 23, 2009 A Last Resort... for access to the salt rock pools for infinite run Erm, isn't it "As a First Resort"? Other then that, very well put together. "300 programmers make their futile but glorious last stand against 1000000 angry players in The battle of Misthalin. They fight for honor, glory and new content sacrificing themselves so that their game may live on. This is Madness! This Is JAGEEEX!" Link to comment Share on other sites More sharing options...
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