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Slayer..

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But that kills the whole purpose. Whats so good about a number?

 

 

 

That's a question you need to ask yourself. If you decide that you care about total levels; train slayer.

dgs5.jpg
To put it bluntly, [bleep] off.

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But that kills the whole purpose. Whats so good about a number?

 

 

 

That's a question you need to ask yourself. If you decide that you care about total levels; train slayer.

 

 

 

But in a debate you must look at the factual evidence.

Owned_Nex.png

Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

My keyboard is on fire. Want some?

  • 2 weeks later...

 

 

 

The only arguement you could throw in is that you could train melee first and then train ranged through slayer, gaining less overal ranged xp, but more slayer xp.

 

 

 

 

Exactly what I am doing right now.

 

 

 

Almost maxed out. 98->99 att is the only melee still to level.

 

 

 

I started with ranging whatever slayer task I can range.

spuriousmonk.png

spuriousmonk.png

But that kills the whole purpose. Whats so good about a number?

 

 

 

That's a question you need to ask yourself. If you decide that you care about total levels; train slayer.

 

 

 

But in a debate you must look at the factual evidence.

 

 

 

Okay, let's do that:

 

 

 

Two players have completely equal stats except for Slayer.

 

 

 

Player A has 83 Slayer and is killing green dragons for cash.

 

 

 

Player B has 1 Slayer and is killing green dragons for cash.

 

 

 

I dunno man, it's a tough one.

dgs5.jpg
To put it bluntly, [bleep] off.

But that kills the whole purpose. Whats so good about a number?

 

 

 

That's a question you need to ask yourself. If you decide that you care about total levels; train slayer.

 

 

 

But in a debate you must look at the factual evidence.

 

 

 

Okay, let's do that:

 

 

 

Two players have completely equal stats except for Slayer.

 

 

 

Player A has 83 Slayer and is killing green dragons for cash.

 

 

 

Player B has 1 Slayer and is killing green dragons for cash.

 

 

 

I dunno man, it's a tough one.

 

Hmm, I'm thinking they'll be making exactly the same profit. -.-

But that kills the whole purpose. Whats so good about a number?

 

 

 

That's a question you need to ask yourself. If you decide that you care about total levels; train slayer.

 

 

 

But in a debate you must look at the factual evidence.

 

 

 

Okay, let's do that:

 

 

 

Two players have completely equal stats except for Slayer.

 

 

 

Player A has 83 Slayer and is killing green dragons for cash.

 

 

 

Player B has 1 Slayer and is killing green dragons for cash.

 

 

 

I dunno man, it's a tough one.

 

Hmm, I'm thinking they'll be making exactly the same profit. -.-

 

 

 

And I'm thinking... and this is just a guess... that Player A is the better player.

dgs5.jpg
To put it bluntly, [bleep] off.

But that kills the whole purpose. Whats so good about a number?

 

 

 

That's a question you need to ask yourself. If you decide that you care about total levels; train slayer.

 

 

 

But in a debate you must look at the factual evidence.

 

 

 

Okay, let's do that:

 

 

 

Two players have completely equal stats except for Slayer.

 

 

 

Player A has 83 Slayer and is killing green dragons for cash.

 

 

 

Player B has 1 Slayer and is killing green dragons for cash.

 

 

 

I dunno man, it's a tough one.

 

Hmm, I'm thinking they'll be making exactly the same profit. -.-

 

 

 

And I'm thinking... and this is just a guess... that Player A is the better player.

 

But what if player A has been killing them for all the time player B has been training slayer.

image.pl?URL=171577-4798

 

hatzyv.png

Pureprayer, you're awesome.
But that kills the whole purpose. Whats so good about a number?

 

 

 

That's a question you need to ask yourself. If you decide that you care about total levels; train slayer.

 

 

 

But in a debate you must look at the factual evidence.

 

 

 

Okay, let's do that:

 

 

 

Two players have completely equal stats except for Slayer.

 

 

 

Player A has 83 Slayer and is killing green dragons for cash.

 

 

 

Player B has 1 Slayer and is killing green dragons for cash.

 

 

 

I dunno man, it's a tough one.

 

Hmm, I'm thinking they'll be making exactly the same profit. -.-

 

 

 

And I'm thinking... and this is just a guess... that Player A is the better player.

 

But what if player A has been killing them for all the time player B has been training slayer.

 

 

 

I think you mean the other way around, but anyway, that means that Player B still has an inferior Slayer level, and eventually he's going to need to train it. When he does, he'll start out with more money than Player A had when initially training Slayer, but that leaves Player A to do whatever he wants while Player B catches up. This includes training more Slayer, doing GWD, or whatever.

dgs5.jpg
To put it bluntly, [bleep] off.

I think you mean the other way around, but anyway, that means that Player B still has an inferior Slayer level, and eventually he's going to need to train it. When he does, he'll start out with more money than Player A had when initially training Slayer, but that leaves Player A to do whatever he wants while Player B catches up. This includes training more Slayer, doing GWD, or whatever.

 

Yeah it was backwards, but with the profit from Green Dragons you could get 83 slayer faster then player A did.

 

 

 

Also who says player B has to train slayer?

image.pl?URL=171577-4798

 

hatzyv.png

Pureprayer, you're awesome.
I think you mean the other way around, but anyway, that means that Player B still has an inferior Slayer level, and eventually he's going to need to train it. When he does, he'll start out with more money than Player A had when initially training Slayer, but that leaves Player A to do whatever he wants while Player B catches up. This includes training more Slayer, doing GWD, or whatever.

 

Yeah it was backwards, but with the profit from Green Dragons you could get 83 slayer faster then player A did.

 

 

 

Also who says player B has to train slayer?

 

 

 

Slightly faster, but Player A will be able to make a lot more money during the time it takes Player B to catch up.

 

 

 

Player B certainly does not have to train Slayer, but he then lives with being inferior to Player A, and that brings me back to my original point:

 

 

 

If you don't care about total levels, don't train Slayer. Simple.

dgs5.jpg
To put it bluntly, [bleep] off.

why play runescape? Just don't log on. Much more efficient ways to spend real money/hour. Why do it slowly with runescape.

 

 

 

Some people like doing slayer.

 

 

 

Some people like range.

 

 

 

Some people like ranging slayer.

 

 

 

That's all there is to it.

spuriousmonk.png

spuriousmonk.png

why play runescape? Just don't log on. Much more efficient ways to spend real money/hour. Why do it slowly with runescape.

 

 

 

Some people like doing slayer.

 

 

 

Some people like range.

 

 

 

Some people like ranging slayer.

 

 

 

That's all there is to it.

 

Free will isn't a valid argument here.

2dgucz6.png

If we had free will we wouldn't be playing runescape.

spuriousmonk.png

spuriousmonk.png

I actually ranged+cannoned 95-99 range. ::'

 

 

 

I still use range for aberrant spectres(no running around while cannoning them).

Pantim you dont get it, and all you did was quote parts where i said melee slayer isnt fast.

 

 

 

Im asking and trying to debate..

 

1. Why not to range slayer IF TRAINING range?

 

2. If range slayer should be actually populated.

 

 

 

If you wanted to go exclusively for training range slayer is tough because you cant range slay every single task. Dark beasts for instance. Others are hard without good tanking gear and a good defence level which a lot of people dont have and a lot of people are unfamalir with.

 

 

 

I think it should. Ranging is oftentimes not that much slower then melee, and the xp per hour comes pretty close to being even because you will be using a cannon.

 

 

 

I think a lot of people dont just because they dont know how, and a lot of the ones that do, dont like how slow it can be at times.

envysfavouritemember.png

I think you mean the other way around, but anyway, that means that Player B still has an inferior Slayer level, and eventually he's going to need to train it. When he does, he'll start out with more money than Player A had when initially training Slayer, but that leaves Player A to do whatever he wants while Player B catches up. This includes training more Slayer, doing GWD, or whatever.

 

Yeah it was backwards, but with the profit from Green Dragons you could get 83 slayer faster then player A did.

 

 

 

Also who says player B has to train slayer?

 

 

 

Slightly faster, but Player A will be able to make a lot more money during the time it takes Player B to catch up.

 

 

 

Player B certainly does not have to train Slayer, but he then lives with being inferior to Player A, and that brings me back to my original point:

 

 

 

If you don't care about total levels, don't train Slayer. Simple.

 

If you want to be a zezima, and get max total xp, get 99 melees first and then get your slayer up (from 55) while training your maxed melees.

image.pl?URL=171577-4798

 

hatzyv.png

Pureprayer, you're awesome.
I think you mean the other way around, but anyway, that means that Player B still has an inferior Slayer level, and eventually he's going to need to train it. When he does, he'll start out with more money than Player A had when initially training Slayer, but that leaves Player A to do whatever he wants while Player B catches up. This includes training more Slayer, doing GWD, or whatever.

 

Yeah it was backwards, but with the profit from Green Dragons you could get 83 slayer faster then player A did.

 

 

 

Also who says player B has to train slayer?

 

 

 

Slightly faster, but Player A will be able to make a lot more money during the time it takes Player B to catch up.

 

 

 

Player B certainly does not have to train Slayer, but he then lives with being inferior to Player A, and that brings me back to my original point:

 

 

 

If you don't care about total levels, don't train Slayer. Simple.

 

If you want to be a zezima, and get max total xp, get 99 melees first and then get your slayer up (from 55) while training your maxed melees.

 

 

 

You'll max melee experience WAY before you max Slayer experience, so it'd still be a waste of time to do it your way.

dgs5.jpg
To put it bluntly, [bleep] off.

You'll need 561 million combat xp and that gets you 140 million slayer xp. Then cannon/range till you get 200 million xp.

image.pl?URL=171577-4798

 

hatzyv.png

Pureprayer, you're awesome.
You'll need 561 million combat xp and that gets you 140 million slayer xp. Then cannon/range till you get 200 million xp.

 

 

 

Okay. :thumbup:

dgs5.jpg
To put it bluntly, [bleep] off.

Well, I'll re write my main points because some people have missed/can't understand.

 

 

 

1. In a debate, you can't just say "Well I think this is better so this is better". You must support it with evidence. "I like range slayer" is not factual evidence in the context of this debate.

 

 

 

2. Range slayer is bad because it is neither the fastest way to train slayer or ranged.

 

 

 

3. Sure, a lvl 99 slayer vs lvl 1 slayer would be the same killing green dragons, but the level 1 slayer had weeks, if not months more time. Time=Money

Owned_Nex.png

Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

My keyboard is on fire. Want some?

 

 

 

3. Sure, a lvl 99 slayer vs lvl 1 slayer would be the same killing green dragons, but the level 1 slayer had weeks, if not months more time. Time=Money

 

 

 

If I understood you correctly, you're saying that it's better to have level 1 Slayer vs. 99 Slayer when fighting green dragons for money as the level 1 had far more time to collect money. I contend that Slayer experience is far more valuable as it is one of the two slowest skills to level. Money is easy to make, and the level 1 Slayer would only be able to train marginally faster than the 99 Slayer, as Slayer experience is very slow regardless of your equipment.

dgs5.jpg
To put it bluntly, [bleep] off.

 

 

 

3. Sure, a lvl 99 slayer vs lvl 1 slayer would be the same killing green dragons, but the level 1 slayer had weeks, if not months more time. Time=Money

 

 

 

If I understood you correctly, you're saying that it's better to have level 1 Slayer vs. 99 Slayer when fighting green dragons for money as the level 1 had far more time to collect money. I contend that Slayer experience is far more valuable as it is one of the two slowest skills to level. Money is easy to make, and the level 1 Slayer would only be able to train marginally faster than the 99 Slayer, as Slayer experience is very slow regardless of your equipment.

 

But past the 70 or so, all the slayer experience is useless and adds no tangible benefits to the player. About 90% of the slayer experience gained over the course of 99 doesn't contribute anything new except for a few training methods that give slower money than ones you can use without slayer. (And the ability to attack the avatar a little sooner in Soul Wars, but that doesn't really count.)

 

 

 

While I definitely would agree that it's worth training slayer to a point, to unlock (for example) broad bolts, dust devils, slayer rings, or the fally shield 3, just about every task will be trained better with melee, and there's no task you can range that will be any better than ranging a monster off-task. So regardless of whether slayer as a skill is useful or whether slayer experience is valuable, ranged slayer will still be a poor way to train.

 

 

 

3. Sure, a lvl 99 slayer vs lvl 1 slayer would be the same killing green dragons, but the level 1 slayer had weeks, if not months more time. Time=Money

 

 

 

If I understood you correctly, you're saying that it's better to have level 1 Slayer vs. 99 Slayer when fighting green dragons for money as the level 1 had far more time to collect money. I contend that Slayer experience is far more valuable as it is one of the two slowest skills to level. Money is easy to make, and the level 1 Slayer would only be able to train marginally faster than the 99 Slayer, as Slayer experience is very slow regardless of your equipment.

 

But past the 70 or so, all the slayer experience is useless and adds no tangible benefits to the player. About 90% of the slayer experience gained over the course of 99 doesn't contribute anything new except for a few training methods that give slower money than ones you can use without slayer. (And the ability to attack the avatar a little sooner in Soul Wars, but that doesn't really count.)

 

 

 

While I definitely would agree that it's worth training slayer to a point, to unlock (for example) broad bolts, dust devils, slayer rings, or the fally shield 3, just about every task will be trained better with melee, and there's no task you can range that will be any better than ranging a monster off-task. So regardless of whether slayer as a skill is useful or whether slayer experience is valuable, ranged slayer will still be a poor way to train.

 

 

 

My argument assumes that you place a value on total levels. If you don't, then I agree that you should only train Slayer to a certain point.

 

 

 

I also agree that you shouldn't train Slayer using range. I never stated otherwise.

dgs5.jpg
To put it bluntly, [bleep] off.

 

 

 

3. Sure, a lvl 99 slayer vs lvl 1 slayer would be the same killing green dragons, but the level 1 slayer had weeks, if not months more time. Time=Money

 

 

 

If I understood you correctly, you're saying that it's better to have level 1 Slayer vs. 99 Slayer when fighting green dragons for money as the level 1 had far more time to collect money. I contend that Slayer experience is far more valuable as it is one of the two slowest skills to level. Money is easy to make, and the level 1 Slayer would only be able to train marginally faster than the 99 Slayer, as Slayer experience is very slow regardless of your equipment.

 

 

 

 

1. In a debate, you can't just say "Well I think this is better so this is better". You must support it with evidence. "I like range slayer" is not factual evidence in the context of this debate.

 

 

There you go.

Owned_Nex.png

Dungeoneering isn't a skill.

I'm faster than bots at Sorceress Garden.

PM me if you want to chat. My PM is always off.

My keyboard is on fire. Want some?

 

 

 

3. Sure, a lvl 99 slayer vs lvl 1 slayer would be the same killing green dragons, but the level 1 slayer had weeks, if not months more time. Time=Money

 

 

 

If I understood you correctly, you're saying that it's better to have level 1 Slayer vs. 99 Slayer when fighting green dragons for money as the level 1 had far more time to collect money. I contend that Slayer experience is far more valuable as it is one of the two slowest skills to level. Money is easy to make, and the level 1 Slayer would only be able to train marginally faster than the 99 Slayer, as Slayer experience is very slow regardless of your equipment.

 

 

 

 

1. In a debate, you can't just say "Well I think this is better so this is better". You must support it with evidence. "I like range slayer" is not factual evidence in the context of this debate.

 

 

There you go.

 

 

 

Slayer is trained at a rough maximum of 30k exp/h at max combat. Lower level players average 18k-25k exp/h at maximum speed. A huge boost is gained from using a Steel Titan. All of this information can be found in Zarfot's "Mega Slayer Guide 3" on the RSOF.

dgs5.jpg
To put it bluntly, [bleep] off.

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