Dire_Wolf Posted February 14, 2009 Share Posted February 14, 2009 I wanna get 99 Ranged while fighting TzTok-Jad. It's very hard to do that even with everything set up. I need to know how much RANGED exp i will get from all the waves in Fight cave, excluding wave 63: TzTok-Jad. So can anyone help? Link to comment Share on other sites More sharing options...
SportsGuy Posted February 14, 2009 Share Posted February 14, 2009 No, but there are plenty of guides out there that include each wave's monsters. Figure out what the HP is for each monster, how many of each monster appear during the first 62 waves...multiply. I'd do it, but I'm terrible at math and don't really feel like doing the work on that. [hide=My Stats]Attack:86/Hitpoints:88/Mining:74Strength:86/Agility:76/Smithing:75Defence:86/Herblore:74/Fishing:78Ranged:86/Thieving:73/Cooking:92Prayer:78/Crafting:82/Firemaking:86Magic:85/Fletching:77/Woodcutting:88Runecraft:71/Slayer:80/Farming:88Construction:70/Hunter:70/Summoning:69Dungeoneering:18Total level: 1936295/303 Quest PointsCombat Level: 117[/hide][hide=Interesting Links]My BlogSportsGuy's Short Guide to Ghostly WarriorsFamiliarisation Reward Research[/hide] Link to comment Share on other sites More sharing options...
TheLad1 Posted February 14, 2009 Share Posted February 14, 2009 In total you will kill the following along the way:- 48 x Lvl 22's = 480 HP 40 x Lvl 20's = 800 HP 80 x Lvl 22's = 800 HP 36 x Lvl 90's = 1440 HP 34 x Lvl 180's = 2720 HP 33 x Lvl 360's = 5280 HP Total Damage required to get to Jad = 11520, which works out at 46080 Range XP The above calculation do not take any healing of the monsters into account, but I'm assuming you'll be safe-spotting the 180's so they won't get chance to heal themselves & you'll be killing the earlier ones quick enough to stop them healing. The only ones which may well heal a couple of Hp would be the 360's, but i'm sure that would only work out at around another 200-300 XP increase. Good luck in getting 99 @ Jad. Link to comment Share on other sites More sharing options...
wurmskin Posted February 14, 2009 Share Posted February 14, 2009 In total you will kill the following along the way:- 48 x Lvl 22's = 480 HP 40 x Lvl 20's = 800 HP 80 x Lvl 22's = 800 HP 26 x Lvl 90's = 1440 HP 34 x Lvl 180's = 2720 HP 33 x Lvl 360's = 5280 HP Total Damage required to get to Jad = 11520, which works out at 46080 Range XP The above calculation do not take any healing of the monsters into account, but I'm assuming you'll be safe-spotting the 180's so they won't get chance to heal themselves & you'll be killing the earlier ones quick enough to stop them healing. The only ones which may well heal a couple of Hp would be the 360's, but i'm sure that would only work out at around another 200-300 XP increase. Good luck in getting 99 @ Jad. I got the same, but I counted 36 level 90's, not 26. I think you've got a typo ;) . So... Level 22 = 10 hp appears 48 times for a total of 1,920 ranged experience Level 45 = 40 hp (its actually 20 but I added the the hp of the level 22's it spawns) appears 40 times for a total of 6,400 ranged experience. Level 90 = 40 hp appears 36 times for a total of 5,760 ranged experience Level 180 = 80 hp appears 34 times for a total of 10,880 ranged experience Level 360 = 160 hp appears 33 times for a total of 21,120 ranged experience This equates for a grand total of 46,080 ranged experience without considering the hp the monsters will regenerate. Its pretty much the same, but its gonna be hard getting 99 ranged on Jad. Best of luck :lol: ! ^ Refresh for a new signature ^ Link to comment Share on other sites More sharing options...
AlexDT Posted February 14, 2009 Share Posted February 14, 2009 You also need to keep in mind that you may hit the healers, and the 360s will almost certainly regenerate 2 or 3 hp while you're fighting them. Jad has 250hp, so you have about a 1k margin of error. Good luck. Probably don't want to jinx it, but if you don't succeed in getting to Jad, you'll have to get 99 ranged on like a chicken or something :? Link to comment Share on other sites More sharing options...
Lets_3ekout Posted February 14, 2009 Share Posted February 14, 2009 I wouldn't suggest it, so many monsters heal in fight caves (and you won't be able to hit each healer before it heals jad). What's the point? No one will be able to see you get 99 range and when you do get it, the message will get cancelled out because you're in combat. Much better to just get it with a 99 house party or something. A Draconic Guide V1.4, Fimer - Multi-Timer Farming Timer V3.Dragon Boots: 39|Abyssal Whips: 16|Dark Bows: 1| Link to comment Share on other sites More sharing options...
DeeKay Posted February 14, 2009 Share Posted February 14, 2009 Would be a lot less complicated to get to Jad with Magic, having some Ranged exp left until your goal, then do it. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted February 14, 2009 Author Share Posted February 14, 2009 I wouldn't suggest it, so many monsters heal in fight caves (and you won't be able to hit each healer before it heals jad). What's the point? No one will be able to see you get 99 range and when you do get it, the message will get cancelled out because you're in combat. Much better to just get it with a 99 house party or something. Getting the level up message (Screenie it fast) on Jad is a great achievement in my view. :P For everyone else: Thanks alot for helping me. :pray: Link to comment Share on other sites More sharing options...
compfreak847 Posted February 14, 2009 Share Posted February 14, 2009 I did a little chart of the pits, it took less then 10 minutes since everything's in a pattern :P Let me know if you see anything wrong, I didn't check too closely but it *should* be right. The final XP is in the right in red. I added 30 HP healed during pits; only monsters your hitting will heal, and since the majority of them are killed in under a minute, I don't think this is too big of a deal. Unless fight pits monsters heal faster then usual, this should be accurate to within a few dozen XP. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
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