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Is there a way to gain 1 xp in attack?

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Hi,

 

 

 

Call me neurotic, and I will call you right. Here's the situation: I like to keep the exact same amount xp for attack, strenght, and defence, and I fight controlled. I did dragon slayer, which caused my defence and strength to go up (as a reward) but not my attack.

 

I tried to fix it, but now I have 75,152 xp in attack, and 75,153 in the other two. So I need a way to gain 1 xp in attack without gaining 1 xp in strength at defence at the same time (i.e. fighting controlled). A way to gain 2 xp in both strength and defence would also work.

 

 

 

I know this is completely and utterly useless, but please help me think.

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attack an attackable random you will get very little exp

  • Author
attack an attackable random you will get very little exp

 

 

 

Really? Do those not give you the regular amount of xp per hit?

oh yes, any damage to a security guard or evil chicken will result in one xp, not seen many aggressive randoms since update though :?

You only live twice. Once when you are born and once when you look death in the face.

 

Do not fear Death. Death is always at our side. When we show fear, it jumps at us faster than light. But, if we do not show fear, it casts its eye upon us gently and then guides us into infinity...

I thought they took attackable randoms out.

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  • Author

Hmm me neither. Are they still around even?

Most of the guardians, for example, now spend their days in the Enchanted Valley (which you can get to using the fairy rings),

 

prehaps you could try that or are you f2p?

  • Author

I'm f2p. I can't attack the sandwich lady either right? Perhaps there's another way? Maybe using skill lamps?

I'm f2p. I can't attack the sandwich lady either right? Perhaps there's another way? Maybe using skill lamps?

 

skills lamp give xp equal to 10 times your level, so unless you have 1 attack no joy there

You only live twice. Once when you are born and once when you look death in the face.

 

Do not fear Death. Death is always at our side. When we show fear, it jumps at us faster than light. But, if we do not show fear, it casts its eye upon us gently and then guides us into infinity...

  • Author
I'm f2p. I can't attack the sandwich lady either right? Perhaps there's another way? Maybe using skill lamps?

 

skills lamp give xp equal to 10 times your level, so unless you have 1 attack no joy there

 

 

 

No but maybe if I use a skill lamp on attack, I will end up with a number that I can correct. I need a difference between my attack and the other two that I can divide by three (each hit gives you 3 xp for the skill you're training). So if I get a difference of 6, 9, 12, 15, etc, it would work. Right? I'm not very good at math lol.

I'm f2p. I can't attack the sandwich lady either right? Perhaps there's another way? Maybe using skill lamps?

 

skills lamp give xp equal to 10 times your level, so unless you have 1 attack no joy there

 

 

 

No but maybe if I use a skill lamp on attack, I will end up with a number that I can correct. I need a difference between my attack and the other two that I can divide by three (each hit gives you 3 xp for the skill you're training). So if I get a difference of 6, 9, 12, 15, etc, it would work. Right? I'm not very good at math lol.

 

no if you train not-controlled get 4xp per 1 damage

You only live twice. Once when you are born and once when you look death in the face.

 

Do not fear Death. Death is always at our side. When we show fear, it jumps at us faster than light. But, if we do not show fear, it casts its eye upon us gently and then guides us into infinity...

  • Author

Oh I Always thought it was three. Well my theorie still applies though right? Except the difference need to be dividable by 4.

kill a random thats pops for you

live your life to the fullest

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bbq45.png

bbq45.png

kill a random thats pops for you

 

 

 

See above.

 

 

 

You could try using the defensive ranging/mage options(2xp per damage) to help you even it out somehow, but I don't know of any way to get less than 4 xp per damage in strength other than controlled.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

indeed, if you can raise your attack to a certain xp, should be able to raise str/def to equal if it multiple of 4

You only live twice. Once when you are born and once when you look death in the face.

 

Do not fear Death. Death is always at our side. When we show fear, it jumps at us faster than light. But, if we do not show fear, it casts its eye upon us gently and then guides us into infinity...

  • Author
indeed, if you can raise your attack to a certain xp, should be able to raise str/def to equal if it multiple of 4

 

 

 

Let me take this a step further. Will it always work if I manage to gain an uneven amount of xp for attack?

yes it should, there is no reason why it shouldn't

You only live twice. Once when you are born and once when you look death in the face.

 

Do not fear Death. Death is always at our side. When we show fear, it jumps at us faster than light. But, if we do not show fear, it casts its eye upon us gently and then guides us into infinity...

  • Author

Ok, so at least I've made the matter a little less complicated for myself. I need to gain an uneven amount of xp for attack, or for both defence and strenght. Now the only question that remains is whether or not there's a way of doing so. The skill lamps wouldn't work because they always give you an even amount of xp.

train on something like guards in 1 style, til say you reach a rounded figure maybe a 100? or 10?

 

then stop on the one style and do same with other two

 

then go back to controlled training

You only live twice. Once when you are born and once when you look death in the face.

 

Do not fear Death. Death is always at our side. When we show fear, it jumps at us faster than light. But, if we do not show fear, it casts its eye upon us gently and then guides us into infinity...

The level 10 thugs will give you reduced xp, under 1 xp/damage if I remember correctly. They're south east of the grand exchange, south of the fairy ring.

2dvjurb.png

Edgeville shortcut to Ge, tbh, Dj. :)

  • Author
train on something like guards in 1 style, til say you reach a rounded figure maybe a 100? or 10?

 

then stop on the one style and do same with other two

 

then go back to controlled training

 

 

 

I've been doing that, except with chickens and rats. It doesn't solve my problem of the one xp point difference.

 

 

 

The level 10 thugs will give you reduced xp, under 1 xp/damage if I remember correctly. They're south east of the grand exchange, south of the fairy ring.

 

 

 

That's very interesting, why is this? I'm going to try this now.

level 10 thugs are found, Level 1-11 Wilderness & Edgeville Dungeon according to runescape wiki

 

but it doesn't state they give reduced xp per damage, so not sure on that one :?

 

and try using an xp lamp on one of the styles when you can then, or long range style with mage/range gives 2 def xp and 2 range or mage xp, if that helps

You only live twice. Once when you are born and once when you look death in the face.

 

Do not fear Death. Death is always at our side. When we show fear, it jumps at us faster than light. But, if we do not show fear, it casts its eye upon us gently and then guides us into infinity...

 

 

 

That's very interesting, why is this? I'm going to try this now.

 

Pretty sure they're infinitely aggressive, they give reduced xp so people can't just afk there.

2dvjurb.png
  • Author

I went to the wilderness where they're supposed to be but they weren't there. I also went south of the fairy ring where they're supposed to be but there were only outlaws. Were they taken out of the game or something?

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