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Different kinds of mage weapons

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Scenario: Cb lvl 50 or so mage, about 25 hp. Starts binding and owning a meleer from afar. Suddenly, pjer steps in, chops with his rune scimmy, about 10 hp gone and mage realises he is getting pjed, tries to run for the bank 10 steps away but unfortunately gets chopped twice by the pjer...

 

 

 

Now don't tell me "spot pjers from afar" How? PvP worlds are swarming with people.

 

"bind 'em and run!" By the time you bind them, they would have gotten another shot in, and in addition to a few chops earlier, you would be a piece of dead meat.

 

 

 

Apparently, the pjing situation isn't as oversimplistic as you made it.

 

 

 

I already went over this with Compfreak, and he understands it. How about you try what he suggests, and find a nice, quiet place by some fence where you can use the terrain and binds more effectively, and where it'll be a semi-rare occasion to see more than 1 person at once?

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

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Top Posters In This Topic

 

I already went over this with Compfreak, and he understands it. How about you try what he suggests, and find a nice, quiet place by some fence where you can use the terrain and binds more effectively, and where it'll be a semi-rare occasion to see more than 1 person at once?

 

Not sure if that's sarcasm, but that's the idea...

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

I never got this, but why do you need good terrain?

 

It makes farcasting and dodging much easier, as anyone who's ever tried can attest to. Glitch jumping behind a rock means your safe even if your spell splashes or when he gets unfrozen.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

Its not REQUIRED.

 

 

 

Especially if spells are half as accurate as you say. =S

O.O

Please point out the line where it is 'required'. Now, as I was saying, it's helpful for farcasting.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

The question was why do you NEED good terrain, not whether it helps or not. =S.

O.O

The question before that is where the 'need' part of it popped up...

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

  • Author

Why are mages forced to find quiet places to pj then? Meleers and rangers don't have to. It is useful for them, but its not necessary. So why is mage restricted in its areas? And how come a mage has to be level 35? Why can't I have a higher magic level but still remain relatively effective? Why does melee get so much while mage/range gets so little? And by the way, your hit spreads won't even be accurate because mage has 2 ways of missing: hitting a 0 and splashing. So that effectively increases the chance of missing. I don't care how powerful is magic in your opinion. It is underpowered and costs too much to be used effectively by f2pers. I don't care if fire blast's max hit is lowered. Lower the cost and give them some freaking bottomwear that won't degrade.

 

 

 

I'm sick of arguing about pointless crap that goes round and round in a circle. People like compfreak can't stop arguing until they win. (p.s. look at page 4 of this thread and page 8-14 of "story/Rant for veteran players)

 

 

 

 

 

You have got to be kidding, you are aren't you?

 

 

 

25 hp? I have 57 mage and i already have 28 hp, and im only level 35.

 

 

 

A level 50 mage with 25 hp would have 90 magic, hardly anyone has that.

 

 

 

Your facts are always somehow warped, omg zuriel staff 2 mill for 15 minutes!!!!, omg level 50 with 25 hp!!!!, zomg zomg zomg zomg.

 

 

 

That was when it came out for god's sake.

 

 

 

Ever heard of something called prayer?

Allrite, lets add 43 prayer, 35 hp and 80 magic, for 50 combat.

 

 

 

Still highly improbable and stupid.

O.O

Why are mages forced to find quiet places to pj then? Meleers and rangers don't have to. It is useful for them, but its not necessary.

 

And it's just as useful for mages. Already proved that mages could easily take down a meleer without farcasting, if you had a high enough magic level to try it you'd soon see what I meant. It's not required, but it helps guarantee a kill - just as it does for melee and range.

 

 

 

 

I'm sick of arguing about pointless crap that goes round and round in a circle. People like compfreak can't stop arguing until they win. (p.s. look at page 4 of this thread and page 8-14 of "story/Rant for veteran players)

 

 

Then don't argue about it. No one asked you to come in, so don't whine when arguing. I enjoy it, you can either agree with me or argue =D>

 

 

 

 

That was when it came out for god's sake.

 

Oh, so you've used Zuriel's staff now? Good, now you can begin to grasp the issues surrounding Miasmic barrage. Oh wait, your FTP, and level 50 mage.

 

 

 

Ever heard of something called prayer?

 

Yeah, I have. It's one of those things completely non-essential and very rare for a level 35 mage (or melee\range, for that matter)

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

And by the way, your hit spreads won't even be accurate because mage has 2 ways of missing: hitting a 0 and splashing. So that effectively increases the chance of missing.

 

 

 

Even so, its still more accurate than melee.

 

 

 

Lets make a class that has 7 ways of splashing, if they are all 1% its still more accurate than other methods of attack.

O.O

 

Even so, its still more accurate than melee.

 

 

 

Lets make a class that has 7 ways of splashing, if they are all 1% its still more accurate than other methods of attack.

 

Guess what? So does melee. You can hit and still hit a zero; if the hit is less then .5 it'll round down. Same ways as mage. What's your point?

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

And by the way, your hit spreads won't even be accurate because mage has 2 ways of missing: hitting a 0 and splashing. So that effectively increases the chance of missing.

 

 

 

How do you know that hitting a 0 and splashing don't share the miss rate?

 

How do you know that hitting a 0 and splashing don't share the miss rate?

 

Splashing is the same as missing in melee. If you miss in melee, you hit a 0.

 

 

 

Apparently he doesn't realize that, just as with mage, you can 'hit' with melee\range and still hit a 0; anything under .5 is rounded down. I take it all into account when calculating numbers, though, and SGS spec is an accurate way to see if the hit actually went through.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

 

How do you know that hitting a 0 and splashing don't share the miss rate?

 

Splashing is the same as missing in melee. If you miss in melee, you hit a 0.

 

 

 

Apparently he doesn't realize that, just as with mage, you can 'hit' with melee\range and still hit a 0; anything under .5 is rounded down. I take it all into account when calculating numbers, though, and SGS spec is an accurate way to see if the hit actually went through.

 

 

 

1) I didn't word my post right. That's kinda what I meant.

 

 

 

2) I don't think SGS is too accurate, the ZGS is more accurate. I'm pretty sure if you hit a 0 with the SGS, you still heal the minimum, which is 20 hp and (?) prayer. You could heal the same amount if you hit under a certain amount, which escapes me atm. With ZGS however, if you hit a 0 the monster will not be frozen, but even if you hit a 1 it will be. Much more accurate, I think, to see if an attack has gone through.

1) I didn't word my post right. That's kinda what I meant.

 

 

I know, that's what I meant too - I was just backing you up, as he doesn't seem to be aware of this simple combat fact, again bringing his experience (at least for me) into question.

 

 

 

2) I don't think SGS is too accurate, the ZGS is more accurate. I'm pretty sure if you hit a 0 with the SGS, you still heal the minimum, which is 20 hp and (?) prayer. You could heal the same amount if you hit under a certain amount, which escapes me atm. With ZGS however, if you hit a 0 the monster will not be frozen, but even if you hit a 1 it will be. Much more accurate, I think, to see if an attack has gone through.

 

It's not as accurate. SGS is simple - if you heal, you hit, if you don't, you haven't. Easy way to verify that my calculations for 0s and missing are indeed correct.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

1) I didn't word my post right. That's kinda what I meant.

 

 

I know, that's what I meant too - I was just backing you up, as he doesn't seem to be aware of this simple combat fact, again bringing his experience (at least for me) into question.

 

 

 

2) I don't think SGS is too accurate, the ZGS is more accurate. I'm pretty sure if you hit a 0 with the SGS, you still heal the minimum, which is 20 hp and (?) prayer. You could heal the same amount if you hit under a certain amount, which escapes me atm. With ZGS however, if you hit a 0 the monster will not be frozen, but even if you hit a 1 it will be. Much more accurate, I think, to see if an attack has gone through.

 

It's not as accurate. SGS is simple - if you heal, you hit, if you don't, you haven't. Easy way to verify that my calculations for 0s and missing are indeed correct.

 

 

 

Really? I kinda seem to remember healing the minimum even when I hit a 0. I'm not sure on this, since it's been about 5 months.

 

 

 

Really? I kinda seem to remember healing the minimum even when I hit a 0. I'm not sure on this, since it's been about 5 months.

 

That's my point. If it hits, but the number is only .1-.5, you'll hit a zero but heal. If it doesn't hit, it'll hit a zero and you won't heal. It's the best way to tell if your healing or not. Another way is when you heal a zero with guthans, but the special is randomly activated so it's a pain.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

 

 

 

Really? I kinda seem to remember healing the minimum even when I hit a 0. I'm not sure on this, since it's been about 5 months.

 

That's my point. If it hits, but the number is only .1-.5, you'll hit a zero but heal. If it doesn't hit, it'll hit a zero and you won't heal. It's the best way to tell if your healing or not. Another way is when you heal a zero with guthans, but the special is randomly activated so it's a pain.

 

:!:

 

 

 

I get it now :lol:

 

 

 

I get it now :lol:

 

Woot, someone undersands \'

 

 

 

Please do me a favor and explain it to Qel, he's going to come back soon and I don't want to go through it again :pray:

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

I didn't know you could hit with attack and still have the hit rounded down because of low str -.-.

 

 

 

But ok, yea zeros with mage are probably the same concept.

 

 

 

Anyway compfreak, my previous post simply states that even if there were 2 ways of missing with mage and 1 way of missing with melee (i was clearly uninformed) mage is still more accurate.

O.O

I didn't know you could hit with attack and still have the hit rounded down because of low str -.-.

 

 

 

But ok, yea zeros with mage are probably the same concept.

 

 

 

Anyway compfreak, my previous post simply states that even if there were 2 ways of missing with mage and 1 way of missing with melee (i was clearly uninformed) mage is still more accurate.

 

Agreed with, I was simply responding to Quel's obviously uninformed post of the same nature that came to the conclusion that it was a downside of mage.

DeviledEgg24.png

Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

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