TreeHunters Posted March 24, 2009 Share Posted March 24, 2009 Tree Hunter's Evil Tree Guide [spoiler=Special Thanks]Thanks to Lyoko for the banner and lumberjack picture (sorry for editing out your magic cape). I would also like to thank my clan for helping me in my research. [spoiler=Updates]24.3.09 - Guide was created 25.3.09 - Updated charts 12.4.09 - Added "Locations with Pictures" 13.4.09 - Updated the Experience chart 23.10.09 - Guide rewritten Table of Contents 1.0. Introduction 2.0. Requirements 3.0. Equipment 4.0. Hints & Locations 5.0. Rewards 6.0. Tips 7.0. FAQ 8.0. Closing 1.0. Introduction Evil trees are a Distraction & Diversion that require woodcutting, farming, and firemaking skills. They can appear in one of 26 locations every 2 hours.The types of evil trees are basic, oak, willow, maple, yew, magic, and elder. Evil trees start as saplings, which you can nurture for farming xp. You can talk to a spirit tree to discover when the next sapling will sprout, receive a clue as to where the sapling is located, and be teleported to a grown tree. Once you find the sapling click on it to start nurturing. There are 6 stages to an evil tree, the last being a fully grown tree. Spirit trees will offer to teleport you to the tree. Some locations require a quest to be started or completed. After the tree is grown, you may begin cutting at the roots. Each root will give you one kindling which can be used to burn the tree for firemaking xp. To track your progress, right-click the tree and select inspect. You will be able to see how much reward you currently have and what the health of the tree is. Even if a tree reaches 0% health, it will not die until at least one player reaches 100% reward. If the tree dies too slowly it will be struck by lightning. Lightning reduces the health to 50%, 25%, then kills it. Once the tree is dead click on it to receive your reward. You may only interact with two evil trees a day; inspecting does not count. At 0:00 Gmt (midnight) evil trees reset. This means that you are able to cut two more trees. The reset does not stack with any trees you have not cut. 2.0. Requirements [spoiler= Items]1 Hatchet1 Tinderbox [spoiler= Levels]Evil trees have requirements very similar to normal trees. Woodcutting for the tree, firemaking for lighting fires, and farming for nurturing. [spoiler= Quests] You do not need any quests to fight an evil tree. If you do not like walking to a tree or want sapling information you will have to do some, however. Grand Tree Ability to talk to the spirit tree located in the Tree Gnome Stronghold. Legends Quest After you start this quest you can teleport to evil trees located in the Kharazi jungle. Monkey Madness After you start this quest you can teleport to evil trees located on Ape Atoll. Mournings End Part 1 After you start this quest you can teleport to evil trees located south of Lleyta. Path of Glouphrie Ability to talk to the spirit tree located in the poison swamp. Regicide After you complete this quest you can teleport to evil trees located north-east of King Tyras' camp. Tree Gnome Village Ability to talk to spirit tree located in the Tree Gnome Village, Grand Exchange, and your farming patch. 3.0. Equipment [spoiler=] Below are three sets of suggested equipment and inventories. You do not have to use any of this and feel free to mix and match. Standard Equipment Maximum Xp Low Level 4.0. Hints & Locations Hints with Locations [hide=] All hints are listed with the possible locations. This is the fastest way to find a sapling if you know the hint. By a collection of yew trees Seer's Village - Flax field Lumbridge - West; Near the swamp Close to a dungeon entrance and within a tropical jungle Brimhaven Dungeon Ape Atoll - South of the dungeon Close to a large collection of willow trees Seers - North of the Elemental Workshop Draynor - South of the bank Legends Guild - Near the mine Gnome Stronghold - West; near Brimstail's Cave Close to a place called "Draynor" Draynor - Near the manor Draynor - South of the bank Close to a runecrafting altar Shilo Village - North; West of nature altar Edgeville - South of the monastery Close to a village you call "Seers" Mcgrubbor's Woods Seer's Village - Flax field Close to the home of "Legends" Legends Guild - North Legends Guild - South; Near the mine Close to the town you call "Yanille" Yanille - North; Near the ivy Yanille - West Due west of a town you call "Lumbridge" Lumbridge - West; Near the swamp Draynor - Near the manor Draynor - South of the bank In a location with rare trees and ogres nearby Ooglog - West Castlewars - South; In the swamp near the fairy ring In a mine on the outskirts of a city Falador - West; Past the crumbled wall Legends Guild - Near the mine In the lands inhabited by elves Tyras' Camp - North-east; Past the dense forest Lleyta - South of the mage trees North as the crow flies from the market of Ardougne Mcgrubbor's Woods Range Guild - Outside the entrance North as the crow flies from Seers' Village Seer's Village - North of the Elemental Workshop Seer's Village - Flax field* Rellekka - East of POH portal On the island known as Karamja Kharazi Jungle - South-eastern section Brimhaven Dungeon* Shilo Village - North; Near the nature altar On the southern coast of a tropical island Kharazi jungle Ape Atoll - South of the dungeon Outside of city you call Varrock Varrock - North of the palace; Near the wildy ditch Tolna's Rift (aka Soul's Bane Rift) To the South of a Gnome Settlement Gnome Stronghold - South; "Making History" quest start Yanille - West [/hide] Locations with Hints [hide=] If you want to find a tree at a specific location this will be what you need to use. All locations are listed with the possible clues under them. There is also a picture of where each location is on the mini-map. Ape Atoll [hide=][/hide] Close to a dungeon entrance and within a tropical jungle On the southern coast of a tropical jungle Brimhaven Dungeon [hide=][/hide] Close to a dungeon entrance and within a tropical jungle On the island known as Karamja Castlewars [hide=][/hide] In a location with rare trees and ogres nearby Draynor Bank [hide=][/hide] Close to a large collection of willow trees Close to a place called "Draynor" Due west of a town you call "Lumbridge" Draynor Manor [hide=][/hide] Close to a place called "Draynor" Due west of a town you call "Lumbridge" Edgeville [hide=][/hide] Close to a runecrafting altar Falador [hide=][/hide] In a mine on the outskirts of a city Gnome Stronghold [hide=][/hide] Close to a large collection of willow trees Kharazi Jungle [hide=][/hide] On the island known as Karamja On the southern coast of a tropical island King Tyras' Camp [hide=][/hide] In the lands inhabited by elves Legends Guild Mine [hide=][/hide] Close to a large collection of willow trees Close to the home of "Legends" In a mine on the outskirts of a city Lleyta [hide=][/hide] In the lands inhabited by elves Lumbridge Swamp [hide=][/hide] By a collection of yew trees Due west of a town you call "Lumbridge" Mcgrubbor's Woods [hide=][/hide] Close to a village you call "Seers" North as the crow flies from the market of Ardounge Ooglog [hide=][/hide] In a location with rare trees and ogres nearby Outpost - Making History [hide=][/hide] To the south of a gnome settlement Ranging Guild [hide=][/hide] North as the crow flies from the market of Ardounge Rellakka [hide=][/hide] North as the crow flies from Seers Village Seers Bank [hide=][/hide] Close to a large collection of willow trees North as the crow flies from Seers Village Seers Flax Field [hide=][/hide] By a collection of yew trees Close to a village you call "Seers" North as the crow flies from Seers Village Shilo Village [hide=][/hide] Close to a runecrafting altar On the island known as Karamja Sorcerer's Tower [hide=][/hide] Close to the home of "Legends" Tolna's Rift [hide=][/hide] Outside of a city you call Varrock Varrock [hide=][/hide] Outside of a city you call Varrock Yanille - North [hide=][/hide] Close to the town you call "Yanille" Yanille - West [hide=][/hide] Close to the town you call "Yanille" To the south of a gnome settlement [/hide] 5.0. Rewards [spoiler=Experience] Farming experience is gained for every stage you nurture it. Woodcutting experience is gained just like when you cut normal trees, you just don't get logs. With a dragon hatchet the speed is similar to willows. Firemaking experience is a one time bonus when you light each side of the tree (8 total). [spoiler=Items] Once the tree is dead you may click on it to get your reward. As you have probably guessed, a larger reward percentage gets you a greater amount of rewards. Coins No need to explain. Clue scroll This is an uncommon reward. All trees gotten from evil trees are level 1. Logs Instead of getting logs as you cut, you get them noted at the end. You will receive the same type of log as the tree. Elder trees give teak, mahogany, yew, or magic logs. Seeds You may receive a normal tree seed. These include acorn-magic. Bird Nests These birds nests can give jewelry, tree seeds, fruit tree seeds, god bird eggs, and raven eggs. Key Halves Another uncommon reward is the key half. If you gain both halves (impossible from the same tree) you can put them together and use it on the crystal chest in taverly. [spoiler=Leprechaun Magic] Part of your reward includes special magic banking powers from the leprechaun. Depending on the tree and your reward percentage you will receive a limited amount of this magic. This special power enables you to continue cutting any normal tree (Basic-Magic) even when your inventory is full. All logs gained will be sent directly to your bank. Logging out will stop the timer so you will not lose any magic. Below is a chart with the maximum possible time from each evil tree. Normal ------------------------ 6 minutesOak ---------------------------- 10 minutesWillow ------------------------ 14 minutesMaple ------------------------- 18 minutesYew ---------------------------- 22 minutesMagic -------------------------- 26 minutesElder --------------------------- 30 minutes 6.0. Tips [spoiler=General] Get there early and bring extra kindling. As soon as a root is taken down light all fires possible. An evil tree will not die until 2-5 players get 100% reward. Do not worry so much if a tree is swarmed. Check the health before cutting a tree. [spoiler=Roots] Unless it is the first root, do not spend your time cutting it. Cut the trunk until you think a root will be taken down soon, then switch. Switch to whichever spot just had a root taken down. This will prevent you from getting stunned. Roots are not good xp and they do not give reward. The more players that cut a root, the faster it will be taken down. [spoiler=Reward] Logging out after collecting your reward does not affect the magic banking time You do not have to finish a tree to collect your reward. You can leave at any time and talk to a leprechaun to get it. Fill your extra inventory spaces with logs so you can get the most from your magic. 7.0. FAQ [hide=] Question: Do roots heal the tree?Answer: No. Question: Does lighting fires kill the tree faster?Answer: Yes, fires do damage to the tree over time. Question: What does lightning do?Answer: When a tree dies too slowly it is struck by lightning. The first takes the health to 50%, the second 25%, the third kills it. Question: Does magic banking time stack?Answer: No, if you kill a tree with any time left it will be replaced.[/hide] 8.0. Closing [hide=]Thanks for reading my guide, I hope it was helpful to you. If you need further help you can join the clan chat "Tree Hunters". The clan specializes in finding trees for you and explaining how they work. You can read more about us by using this forum qfc: 75-76-704-59559437 If you find this event fun, you might also enjoy shooting stars. They are a Distraction & Diversion very similar to evil trees and give good rewards. To view a guide for them click here. [/hide] Link to comment Share on other sites More sharing options...
TreeHunters Posted March 24, 2009 Author Share Posted March 24, 2009 I overlooked a few typos and have fixed them. Link to comment Share on other sites More sharing options...
totalpwnage Posted March 24, 2009 Share Posted March 24, 2009 Didn't know that the machete made cutting roots better. The only thing that really needs work is the organization, mainly in 4.0. Great guide though, gonna have to start doing evil trees more often. EDIT: The trees don't require any quests to teleport to them, I believe, either. That's why pures are getting rune gloves at 13 def and addy at 1 def now -- no req to use the tree to ape atoll. Oh yeah, and the charts could use a picture from Excel - trust me, it doesn't take long :P Started free trade with 1.5m cash. 2 weeks later, have hit max cash 2x. PvP drops: 359 Brawling Gloves, 11 Vesta's Longswords, 41+ Zaros/Ancient Statues9 Dragon Full Helms, 3 Dragonfire Shields on the old PvP loot system Brawler guide is being finished! Link to comment Share on other sites More sharing options...
langer Posted March 24, 2009 Share Posted March 24, 2009 Great guide, some things I didn't know in there (fire gloves and ring... magic time cut in half if claimed to a leprechaun...). What would be great for your guide : add pictures of where the evil trees spawn on the map. Just on a side note, what I usually do when I receive my reward and get my magic bonus time : teleport to lumbridge and cutting the 4 yews west of the castle. Follow the progress of top players and my weekly updates here: 200M in all SkillsLatest Milestones Chart update : page 602Latest top 15 update : page 6026 slowest skills chart : page 563 Link to comment Share on other sites More sharing options...
TreeHunters Posted March 24, 2009 Author Share Posted March 24, 2009 Very good idea Langer, I will get started on that right away. That Ape Atoll thing was where after a pure finished the quest they could skip the def xp by getting teleported to an evil tree. So quests are required for some. Link to comment Share on other sites More sharing options...
TreeHunters Posted March 24, 2009 Author Share Posted March 24, 2009 I have tried to approach mapping the spawn locations many different ways. The area covered is simply too big. Unless you want me to take an indivual shot of each location I won't be able to do it. It would take a lot of time and space to do that. Link to comment Share on other sites More sharing options...
Ladylee06 Posted March 25, 2009 Share Posted March 25, 2009 The guide looks great, its awesome. It showcases everything you need to know about Evil Trees. I could never do something like this. And thanks for putting me in credits. I've hunted with Tree Hunters since Evil Trees came out, and it's really made tree hunting so much easier and so much fun! Oh btw, will you be putting in more pictures? C",) Ladylee06 C",) ~ 89 Woodcutting ~ 70 Firemaking ~ 99 Farming \ A PROUD TREE HUNTER \ Link to comment Share on other sites More sharing options...
Ladylee06 Posted March 25, 2009 Share Posted March 25, 2009 The trees don't require any quests to teleport to them, I believe, either. That's why pures are getting rune gloves at 13 def and addy at 1 def now -- no req to use the tree to ape atoll. Actually there are some locations that require quests, and unless you've done them, the Spirit trees won't teleport you there. So all the quests mentioned in this guide are certainly gonna make your Evil Tree hunting experience a lot They will give you a notice whenever you can't go to the location, I've done all the quests so I dunno what they say exactly. C",) Ladylee06 C",) ~ 89 Woodcutting ~ 70 Firemaking ~ 99 Farming \ A PROUD TREE HUNTER \ Link to comment Share on other sites More sharing options...
TreeHunters Posted March 25, 2009 Author Share Posted March 25, 2009 Did you join just so you could post here? : I may add a few more pictures but right now I need to edit the pictures I already have. Link to comment Share on other sites More sharing options...
TreeHunters Posted March 25, 2009 Author Share Posted March 25, 2009 Time to add some color to this thread :mrgreen: Edit: Actually, I think it looks better without colored text. Link to comment Share on other sites More sharing options...
Lyoko2 Posted March 26, 2009 Share Posted March 26, 2009 Hey! Glad you could use my charts and pics. I created an account so I could post here, like Lady lol. Let's see, can this thing handle gifz? :o <3 farming Link to comment Share on other sites More sharing options...
TreeHunters Posted March 26, 2009 Author Share Posted March 26, 2009 Took you long enough Lyoko :D Link to comment Share on other sites More sharing options...
Lyoko2 Posted March 26, 2009 Share Posted March 26, 2009 That was my original icon but it didn't work out due to size restrictions :o Link to comment Share on other sites More sharing options...
TreeHunters Posted March 26, 2009 Author Share Posted March 26, 2009 I believe we are to keep replies strictly for suggestions, evaluations, and things like that. Link to comment Share on other sites More sharing options...
PlzPuddngPlz Posted April 4, 2009 Share Posted April 4, 2009 If you talk to the spirit tree near the Grand Exchange it will give you info on the evil tree. If there is a sapling and you ask about it you will recieve a hint as to where it is. Actually, any spirit tree will work, but the Grand Exchange one is the closest to a teleport. Sig by me, in MS paint, but I'm still working on it. Suggestions appreciated This guide is as concise as a gourmet's handbook with the guidelines of "Pick up fork, stab food, insert into your mouth, then chew". Link to comment Share on other sites More sharing options...
Necromagus Posted April 4, 2009 Share Posted April 4, 2009 Looking good, moved to General Guides :) -Necromagus, Tip.It Mod. My Tip.It Times Articles (10 and counting) || The Varrock Library Author Index projectDo you dare to dream? - Part 19 added. || The Hospital (WIP) - New story!Necromagus looks like a viking ... with glasses. Link to comment Share on other sites More sharing options...
brainymidget Posted April 5, 2009 Share Posted April 5, 2009 I'm slightly confused looking at the "Hints & Locations" section. Can a hint be one of a few locations? Link to comment Share on other sites More sharing options...
TreeHunters Posted April 5, 2009 Author Share Posted April 5, 2009 A hint refers to one of several locations. The hint is underlined and the possible locations for that hint are below it. Link to comment Share on other sites More sharing options...
brainymidget Posted April 5, 2009 Share Posted April 5, 2009 So is there any way to narrow it down or do you just have to try all the locations? Also, I've heard that as it gets closer to being fully grown, the spirit tree offers more hints and more obvious ones, is this true? Link to comment Share on other sites More sharing options...
TreeHunters Posted April 5, 2009 Author Share Posted April 5, 2009 Yes the only way is to try all the locations. The hint will not change as the sapling grows. Link to comment Share on other sites More sharing options...
brainymidget Posted April 5, 2009 Share Posted April 5, 2009 Sorry if I'm annoying you but I have one more question. You have 43 locations listed. Are some double listed because I am pretty sure there are only 26 possible locations. Link to comment Share on other sites More sharing options...
TreeHunters Posted April 6, 2009 Author Share Posted April 6, 2009 Yes, some locations are listed more than once. There are 17 hints and 26 locations. An example is the clue 'Close to a place called "Draynor"' and 'Due west of a town you call "Lumbridge"'. Obviously a tree near Draynor Manor would be under the hint 'Close to a place called "Draynor"' , Draynor is west of Lumbridge though so it could also be under the hint 'Due west of a town you call "Lumbridge"'. Link to comment Share on other sites More sharing options...
wioneo Posted April 7, 2009 Share Posted April 7, 2009 Are you sure that lumberjack works with these? I remember taking it on and off and not noticing a difference...but then again I only tried it once. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
TreeHunters Posted April 7, 2009 Author Share Posted April 7, 2009 I have not tried it myself but several sources tell me it does. Sacred Clay hatchets and Seer Headbands work so Lumberjack should work too. Link to comment Share on other sites More sharing options...
TreeHunters Posted April 8, 2009 Author Share Posted April 8, 2009 The poison swamp and Lleyta magic trees are actually the same thing. Sorry for the confusion. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now