Skull Posted May 25, 2009 Share Posted May 25, 2009 What do you guys think the mechscape combat system is going to be like? A simple point, click, and wait system like runescape; a more in depth system like WoW; or something new all together? Also feel free to discuss anything that inherently goes with combat, like what happens upon death or how healing will come into play. [bleep] the law, they can eat my dick that's word to Pimp Link to comment Share on other sites More sharing options...
Agent1777 Posted May 25, 2009 Share Posted May 25, 2009 I kinda like the current click and wait, but I have a feeling Jagex will switch to a more wow themed fighting system for Mechscape. Most people who you talk to will tell you that the reason they hate runescape is the click and wait, no switching attacks or so, so I think Jagex will switch to the wow version of fighting. Tip.It's Official Undercover Agent Link to comment Share on other sites More sharing options...
Laikrob Posted May 26, 2009 Share Posted May 26, 2009 Personally I prefer being able to afk a little, so I can be productive (or not so much) with work while playing. Now since we can assume that it will be more combat base than RuneScape, I am hoping that some part of it will be click and wait, at least. You're accusing me of bigotry, how ironic. It's a nice attempt at argument, but your responses are facile and asinine, if not diatribe. Who's arrogant now? Link to comment Share on other sites More sharing options...
obfuscator Posted May 26, 2009 Share Posted May 26, 2009 I think they will try to stray from the click and wait, I don't mind either way though. "It's not a rest for me, it's a rest for the weights." - Dom Mazzetti Link to comment Share on other sites More sharing options...
walka92 Posted May 26, 2009 Share Posted May 26, 2009 whatever it is, i hope it allows for the individual skill of the player (reflexes, adaptive thinking, coordination) to have some sort of significant impact in a fight, rather than click, wait, switch weapons I'm gonna be walking down an alley in varrock, and walka is going to walk up to me in a trench coat and say "psst.. hey man, wanna buy some sara brew"walka92- retired with 99 in attack, strength, defence, health, magic, ranged, prayer and herblore and 137 combat. some day i may return to claim 138 combat, but alas, that time has not yet come Link to comment Share on other sites More sharing options...
InkofDeath Posted May 27, 2009 Share Posted May 27, 2009 The Runescape combat system, turn-based, is out-dated and isn't modern. It's on the low scale of preferred combat type methods. Just go look at MMoRPG, or MMOsite and you'll see the mood towards combat systems in either the news archives or on the forums. I'll be kind of disappointed in Jagex if they still use a turn-based system, which won't attract the older audience they want. If their goal is the older audience combat has to rely on personal skill and skill within the game. The levelling system they've talked about lightly better not intrude on the combat system too much to give advantages/disadvantages to those that nolife, or just get lucky, or they have no control over their combat except through the levels which are pre-defined anyways. Hopefully one of the ways this game is unique is through the combat system. I'm not expecting a revolutionary combat system, but I am thinking that Jagex will figure out a way to combine turn-based and combo based combat...but even then it doesn't sound too appealing. If I want to be a total fanboy of Jagex and not think critically, then I'd be hoping for a cross between Age of Conan's combat and DarkFall's combat with improvements to each combat system if you're familiar with either. Link to comment Share on other sites More sharing options...
Bufoman Posted May 29, 2009 Share Posted May 29, 2009 I am hoping for something similar to a first person shooter. I want to be able to use cover, have strategy and tactics count as much, if not more than a combat level and stats, and special weapons that perform a specific job like lowering enemy shields or shorting out equipment. Oh, and sniper rifles would be nice- and to have a good reason to chose to be a foot soldier VS piloting a Mech or other war machine. The game would be allot funner if it deviates away from the click and wait combat system in use for most MMO's. Something like Planetside's combat system would be a major improvement. Clan Moderator from December 15th 2006- August 20th 2007Founder of: Terran Gamers, formerly known as Militos Deci Link to comment Share on other sites More sharing options...
Skull Posted May 30, 2009 Author Share Posted May 30, 2009 A first person shooter MMO, that would be awesome. Unfortunately I can't really see it happening :( [bleep] the law, they can eat my dick that's word to Pimp Link to comment Share on other sites More sharing options...
Iamdan Posted May 30, 2009 Share Posted May 30, 2009 I'd love to see it as more in depth and interactive, but not as time consuming to level up. Link to comment Share on other sites More sharing options...
Hydra_55555 Posted May 31, 2009 Share Posted May 31, 2009 Has anyone here ever played Star Sonata? That sort of combat system would be quite nice in Mechscape (even though it probably won't be a top down view). Elements of skill present, but no-lifers don't have too much of an advantage over anyone else. Link to comment Share on other sites More sharing options...
InkofDeath Posted June 1, 2009 Share Posted June 1, 2009 A first person shooter MMO, that would be awesome. Unfortunately I can't really see it happening :( It can be quite annoying to be honest. Though I do prefer first-person view than any other perspective. I would hope we could choose between the two without altering gameplay that much, like peaking around corners in third-person like failures. : ) Link to comment Share on other sites More sharing options...
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