NuZzA Posted September 3, 2005 Share Posted September 3, 2005 Well, blazer and me sort of did a colab pixel :? i think it needs a bit of touching up, but that's y this thread is here... Old versions: 2nd version: http://i7.photobucket.com/albums/y291/n ... mated2.gif Original: http://i7.photobucket.com/albums/y291/n ... imated.gif c/c, comments, ratings plz Link to comment Share on other sites More sharing options...
fanzoo Posted September 3, 2005 Share Posted September 3, 2005 the guys left arm is wierd other than thats a cool sig and the dude whoes fishing whats behind him fish or rune plate???and the patches on the hill looks like bandaids. I rate it 8/10 ~Michael~My Second Year As a Tip-it'er~Need a Sig?(Abstract, Grunge or Photomanip) Ask me. Link to comment Share on other sites More sharing options...
NuZzA Posted September 3, 2005 Author Share Posted September 3, 2005 umm which arm? our left, or the guy's left? Link to comment Share on other sites More sharing options...
cheguarana Posted September 3, 2005 Share Posted September 3, 2005 Our left, heh, and the map... otherwise its awesome! Especially the face. Link to comment Share on other sites More sharing options...
SAGE Posted September 3, 2005 Share Posted September 3, 2005 Awesome colab there Link to comment Share on other sites More sharing options...
jak722 Posted September 3, 2005 Share Posted September 3, 2005 Nice avy aswell :D The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak. In the event that the weighted companion cube does speak, the Enrichment Center urges you to disregard its advice. Link to comment Share on other sites More sharing options...
NuZzA Posted September 3, 2005 Author Share Posted September 3, 2005 actually, the avatar was made by "random" This sig was made to match the avatar :wink: EDIT: -fish is fixed -faming patch redone -another tree added -rocks added -person (sort of) edited and dithered a bit more on the right arm -question mark deleted -etc... Link to comment Share on other sites More sharing options...
Quer_Skulll Posted September 3, 2005 Share Posted September 3, 2005 the background on thesig is good.. tho the characters body is not good. extremely off proportion and beer belly fat. sorry.. Link to comment Share on other sites More sharing options...
NuZzA Posted September 3, 2005 Author Share Posted September 3, 2005 beer belly? :lol: Link to comment Share on other sites More sharing options...
The_Jeppoz Posted September 3, 2005 Share Posted September 3, 2005 Nice colab sig you made there. It's pretty good under all aspects, but has a couple flaws. First (small) is the harm, as pointed out. Second (kinda huge imo) is the lake. Not considering i've never seen such a squared pond, what realy bugs me is that that terrain is impossible. It's just like good part of the water is "downhill", that's impossible. You'd better space the pond from the top of the hill a lot more, or shape the pond in a different way, adding some vertical cliffs for example...showing it somehow digs into the hill... Cheers Link to comment Share on other sites More sharing options...
NuZzA Posted September 3, 2005 Author Share Posted September 3, 2005 hmm... true, very true. I'll fix that up by just increasing the lake edge, hopefully it'll look ok then :wink: oh, and how should the arm be fixed? Link to comment Share on other sites More sharing options...
J272 Posted September 3, 2005 Share Posted September 3, 2005 Make them harder, like elbows sharper and stuff, make the inner elbow come in more and add muscular lines :D J272 Link to comment Share on other sites More sharing options...
NuZzA Posted September 3, 2005 Author Share Posted September 3, 2005 well, I tried to fix up the arm, and i fixed the lake. I'm not the best with muscles... meh Link to comment Share on other sites More sharing options...
J272 Posted September 3, 2005 Share Posted September 3, 2005 Actually a lot better on the arms, but the lake should be rougher, have parts that dont match, grass that hangs over, maybe a root or 2.... you know, use your imagination :D J272 Link to comment Share on other sites More sharing options...
tttia Posted September 3, 2005 Share Posted September 3, 2005 I will let them sort out the arm and lake, but I would say even at night you should have a little bit of moonlit highlights on the statue etc. ..soft white ones. Coming along well! Link to comment Share on other sites More sharing options...
Quer_Skulll Posted September 3, 2005 Share Posted September 3, 2005 see what i mean? and probly what others meant to.. try redoing the character under guidlines, its far more realistic and relaxed posing and kind of fits the head Link to comment Share on other sites More sharing options...
blazer Posted September 3, 2005 Share Posted September 3, 2005 Hmm, I don't really think the characters body is all that bad... it's a little out of proportion but I think it fits the role of a big and brawny fighter... You're quick outline of what you think it should be makes him look really skinny, which doesn't fit the role very well. :? Link to comment Share on other sites More sharing options...
Quer_Skulll Posted September 3, 2005 Share Posted September 3, 2005 he looks fat.. not strong.. that isnt the actually outline.. thats the stick figure the only thing that actually shows size in it is the chest.. and believe me theres nothing wrong with the chest in my stick figure. sorry if i come out offensive here but .. a little out of proportion? the arms are as long as the bicep part of the arms should be.. in the stick figure i had gone for what fits the head plus scene not the moste outrageous bundle of muscle i could find.. ( the head doesnt fit with arnold buffnes) not to mentions its mostly about the proportions im talking about.. i request of you that you take my advise here, and dont take it lightly because im dead serious Link to comment Share on other sites More sharing options...
blazer Posted September 3, 2005 Share Posted September 3, 2005 kk :P Nuzza needs to take that onboard.. not me anyway. :) Link to comment Share on other sites More sharing options...
HOND Posted September 3, 2005 Share Posted September 3, 2005 wow................very nice..........job well done and believe me that fits perfect with the avvy :D Link to comment Share on other sites More sharing options...
Toad Posted September 3, 2005 Share Posted September 3, 2005 the moon looks weird, i wouldnt say 99 sig making just yet still room for improvement ;) i agree with the muscles too nothing major just minors to improve on :) and also the map lookss badd :S and i doubt it would be labelled :P Link to comment Share on other sites More sharing options...
The_Jeppoz Posted September 3, 2005 Share Posted September 3, 2005 I edited it a bit...Fixing this or that...and adding some Phr33 st0f !!! Feel free to use it if you want :) Link to comment Share on other sites More sharing options...
blazer Posted September 3, 2005 Share Posted September 3, 2005 Hehehe. Nice one TJ. :) Link to comment Share on other sites More sharing options...
NuZzA Posted September 4, 2005 Author Share Posted September 4, 2005 rofl!!! lol u made my day just not sure about poor old saradomin... :lol: Link to comment Share on other sites More sharing options...
NuZzA Posted September 4, 2005 Author Share Posted September 4, 2005 well, i took onboard what TJ did, and umm.. more c/c? it's slowly getting there :wink: -added a gardener on the patch -highlighted trees -sort of fixed up arm -lake fixed -shark+creepy things added :? -lowered map -statue highlighted -etc... Link to comment Share on other sites More sharing options...
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