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Icu,

 

You said something about giving me a few free techs in exchange for me helping you (sending workers). I won't pay for research since that wasn't part of the deal.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

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Using nanobots as weapons would be a waste, they'd be better of as androids or hull repairers.

 

Rocco, we have railguns today, an they're simple to make. just hook a capasitor, a trigger and two conductive rails to a battery, screw the rails one bb-width apart, place a bb between the rails, wait for capasitor to charge then flip the switch.

 

Also electro fusion is mine and is gonna be done trial and error with the tests far from people.

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Ok

 

@everyone

 

You do know right now every country is researching 100's of things RIGHT?

 

Infact some of the prices we pay for on this game are SO OVERPRICED.

 

I was being MORE REALISTIC.

 

Also, most of these things we almost have in today's world, I say most, not all.

 

It's not like I'm actually using the techs, just researching them

 

And @Sere sure, but you pick what you research, don't make it big, I can't afford it.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Rocco, we have railguns today, an they're simple to make. just hook a capasitor, a trigger and two conductive rails to a battery, screw the rails one bb-width apart, place a bb between the rails, wait for capasitor to charge then flip the switch.

 

Mather stop suggesting rubbish. If you are in a battlefield situation trying to walk around with a bb gun, carefully trying not to break it or get it wet, and hoping that your 500 shots will make up for the weakness of the gun....Then your entire army are doomed.

Well I knew you wouldn't agree. I know how you hate facing facts.

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Using nanobots as weapons would be a waste, they'd be better of as androids or hull repairers.

 

Rocco, we have railguns today, an they're simple to make. just hook a capasitor, a trigger and two conductive rails to a battery, screw the rails one bb-width apart, place a bb between the rails, wait for capasitor to charge then flip the switch.

Doesn't make them efficient.

 

Icu, any one of us could have decided "I'll make over 25 projects and put 5 billion into each of them, instead of 10 projects with more money". You didn't really think of any system, you took the existing system overboard. Pretty far overboard, actually. Call me when you hit the Bermuda Triangle.

 

Sometimes, you need to sacrifice realism for gameplay. Just because some of us doen't have the time to micromanage hundereds of projects doesn't mean we should be limited because of it.

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Using nanobots as weapons would be a waste, they'd be better of as androids or hull repairers.

 

Rocco, we have railguns today, an they're simple to make. just hook a capasitor, a trigger and two conductive rails to a battery, screw the rails one bb-width apart, place a bb between the rails, wait for capasitor to charge then flip the switch.

 

Also electro fusion is mine and is gonna be done trial and error with the tests far from people.

Electro fusion is cold fusion.

Nanobots are a waste as a weapon? They're 100% unstoppable. They can eat through any material basically, and you can't really kill them. And they can duplicate themselves.

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Hegemony-Spain

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Not all nanobots duplicate, that research would take 60 years IMO.

 

Ok if Archi has a problem, he can PM me. I don't see the big deal, if its such a big deal I'll cut it down, like I said.

 

I hate being poor and weak, I want to get to the exciting bit faster, is that to much to ask?

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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When it means abusing one of the games rules and long standing traditions (I don't think we've ever had a scenario where anybody was researching any more than like, 12 things at once before), then yeah, kinda.

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We should be able to research whatever we want without any caps on the projects that we can have at a time. If you are creative and can afford it, go for it.

 

@Icu,

 

I will get back to you with that. I just need to think of some projects that I wouldn't mind you doing for me.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

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I really don't think Icu should make you all pay. After all, he paid almost jack for the Wonder, and he already gets a research for free.

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Hegemony-Spain

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I make them pay if its a big one, if its a small one I'll pay for it.

 

I'm not going to let someone make me pay like 30 billion on a project that I allow them to do.

 

Also most places I gave out were for free anyway, so how about its actually really fair I do charge?

 

You just make me think I should charge more.

It's a REALLY big shaft.

I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.

how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time?

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Go for it, it's not my money. Either way, I thought you had it so they pay for the research, and you do it for them at your university.

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Hegemony-Spain

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Congrats, you've shown me some examples of non-military, highly experimental railguns.

 

yes, but we're 21 years in the future. Railguns aren't that unrealistic, ill bet America will have them in their arsenal by ~2035

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The first was made by the US Navy.

 

Doom, combining atoms and combining electrons can't even be compared, electro fusion even goes past altering the nucleus, rather altering the particles around it. So this is proto-nuclear technology.

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Oh, since Retech's out I start the Green Revolution. Also, the Bullet trains are 99.9999% paid off.

 

If you own part of the USA, there's a half completed Green revolution wonder with a trillion dollars on it floating around somewhere. :rolleyes:

Master of your domain? I am Lord of the manor, Queen of the castle, King of the county!

 

Former moderator of the original Dungeoneering

Former moderator of Ye Olde Hegemony

Moderator of the remake of Dungeoneering

Former Empress of the Lichten Empire (Hegemony)

Former President of the United States (Hegemony)

Former Emporer of Imperial Japan (Hegemony)

Czarina Catherine of Imperial Russia (Hegemony

 

 

The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile.

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The Commonwealth has authorized another military increase for the Grand Army:

 

-cap of 500,000 Active

-cap of 1,200,000 Reserves

-cap of 700,000 Colonial militia

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

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PLAN THIS IS NOT VIABLE CURRENTLY

Vote will be added shortly.

[hide=FTL Wonder]

Wonder: The Institute for Faster Than Light(FTL) Research

Time: 120 years

Bonus: Halves FTL drive Research Time for the owner.

Cost: 30 Trillion

Speeding up: Each country that gets involved will subtract 10 years from the project.

 

Notes: Allows the research of the six main FTL drives FOR ALL COUNTRIES, all methods take 40 years and cost 5 trillion each.

 

Description: The Institute conducts research into six potential faster than light modes of transport.

 

Ships can only be fitted with one type of FTL drive...Excepting Stargates, which can be used by any ship.

 

Please note the map will be 1000*1000, with 1410 diagonally. Also note that there are alot of stars...However colonies will still cost a lot.

http://users.aber.ac.uk/lug9/hege/hegemony/starmap.pdf

Map is obvouisly stolen.

Earth is around 150,150. It is named Sol...

 

 

Warp Drive-

For people who don't like science and crap like that. Research increases speed and range.

Starting Speed: 10 per Hour.

Max Speed: 100 per Hour.

No Ship Limit

Starting Range: 100

Max Range: 1,500

 

Tachyon Jump Gates-

The Tachyon Jump Gate converts the ship into Tachyon Matter by applying massive charge. Depending on how massive this charge is, the ship will shoot across space at massive speeds(Instant travel), before decaying back into normal matter. Best of all there are no limits, you can fire your ships across the universe and have a small chance of seeing them again. The ships have ever increasing chances of disintergrating as distances grow. Research decreases chance and lowers the Max Chance.

Range to Chance of Disintergration: 10 = 20%

Max chance of Disintergate: 99%

 

 

Flicker Drive-

Inertia-less transport. Taking millions of tiny teleports every second, the ship moves through space at a pretty slow rate. Research improves speed, but also makes it possible to 'phase' through some projectile weapons. Energy weapons are uneffected.

Starting Speed: 15 per Hour.

Max Speed: 80 per Hour.

No Ship Limit

Starting Range: 50

Max Range: 1,000

 

Holtzman Effect-

You are gonna need alot of Spice...Instantous travel across space, at a cost. The 'Engine' is a massive EMP generator, generating such a massive electro-magnetic pulse that it tears a hole between dimensions. The journey then needs to be carefully managed by so called 'Psion', as the entire ship's electrical system will be offline for the duration of the flight. The Psion will guide the ship using mechanical means, so that it will then exit the space between dimentions at the right place to reach it's destination. Psions are made Psions by ingesting small amounts of Spice, which costs a lot to produce, research can bring this cost down.

Cost per unit: 20 Billion

 

 

StarGates-

These massive, 50 Trillion a peice, Stargates, will permenantly link one system to another system, with instantanous travel. However, because of the instability and power requirements there is a limit to how many ships can be sent through in any given year, fortunately these ships can be any length, but must be less than 200 meters wide. Obvouisly deploying the Star Gate can also take a long time.

Ship limit: 10 ships per Star Gate.

Max Ship Limit: 50 per Star Gate.

Starting Range: 200

Max Range: 1,000

 

Zero-Temporal Transit(ZTT) Drive-

Sort of a cross between Stargates and Flicker Drives. This drive makes a series of 'Swallows' in which it flies into a wormhole which it generates. The Swallow will only take them a few units and it takes some hours to cool down for the next swallow.

Starting Distance: 10 units (2 per Hour)

Starting Cool Down: 5 hour.

Max Distance: 50

Max Cool Down: 20 minutes. (150 per Hour)[/hide]

Well I knew you wouldn't agree. I know how you hate facing facts.

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Its added as the second to last option.

 

Wonder: Dusty's shield

Cost 0

Bonus: Builds a shield capable to stopping any and all vessels leaving Earth's Orbit

Notes: Is indestructable, except by a magic vote

Approval: Awaiting

Well I knew you wouldn't agree. I know how you hate facing facts.

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Also, I will just say this now...If I don't get your technology then it doesn't work. If I say that it can't be used in way X then it can't be used in way X.

This is not the real world, this is a game, games to not have 'Super Kill' weapons. So get my approval BEFORE you launch your all or nothing attack.

Well I knew you wouldn't agree. I know how you hate facing facts.

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I'd prefer just this solar system, and then no terraforming (to any large extent).

Here are my suggestions to keep the game 'fresh' but not too complicated.

Make a 'national' wonder (like in civ) that anyone can build, but have a set time for it. It allows building small bases on Mars (and other reasonable planets), so this way, there's a set time for research for space travel.

Put some resource on Mars/other planets that gives us benefits we can't get anywhere else.

See how that works.

 

EDIT: Project Ruby Begins.

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Hegemony-Spain

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