April 15, 201016 yr This "skill" was made out to be a mini game, it is obvious, and is only changed to be skill and possibly even on hurry, IMO ...Remember rumored Engineering skill? What happened to that? To me it feels that real skill project is failed somehow and to fullfill promises Jagex did changed upcoming mini game to be a skill. Canceling of Mechcape on bad time, economical crisis, loss of members and players and now this...I feel in my bones that RS might have a fatal disease it may not recover.
April 15, 201016 yr http://forum.tip.it/topic/263213-some-people-dungeoneering/Read before you spew out your ranting.
April 15, 201016 yr OMG JAGEX RELEASED NEW CONTENT FFS THEY ARE GOING TO DIE RIP RS '10!!! If you consider it a skill, or a mini game, it's new content and people are enjoying it. They have plenty of room to expand the skill, you think they release all the content right away? They'll listen to players but if you're going to spam rip runescape stuff i'm sure they'll easily overlook anything you say. Honestly, removal of the wilderness was the worst update for RS and they still lived through it. This is a minigame/skill that you don't have to do, it's not going to kill the game because you don't like it and want to engineer or w/e. Tons of people enjoy it and I'm happy with it thus far.
April 15, 201016 yr OMG JAGEX RELEASED NEW CONTENT FFS THEY ARE GOING TO DIE RIP RS '10!!! If you consider it a skill, or a mini game, it's new content and people are enjoying it. They have plenty of room to expand the skill, you think they release all the content right away? They'll listen to players but if you're going to spam rip runescape stuff i'm sure they'll easily overlook anything you say. Honestly, removal of the wilderness was the worst update for RS and they still lived through it. This is a minigame/skill that you don't have to do, it's not going to kill the game because you don't like it and want to engineer or w/e. Tons of people enjoy it and I'm happy with it thus far.Agreed with you there. La Vallett1 A.k.a. "Nostalgic Vallett" What's been said must be done.
April 15, 201016 yr Author http://forum.tip.it/topic/263213-some-people-dungeoneering/Read before you spew out your ranting. Did read it and i'm not agreed at all. This is meant to be a mini game and even quiet obvious one.And It cannot even compared a Slayer skill...Post you did recommend to me is utter nonsense and pathetic excuse! If we make Stealing Creation a skill then it is quiet similar "skill".
April 15, 201016 yr http://forum.tip.it/topic/263213-some-people-dungeoneering/Read before you spew out your ranting. Did read it and i'm not agreed at all. This is meant to be a mini game and even quiet obvious one.And It cannot even compared a Slayer skill...Post you did recommend to me is utter nonsense and pathetic excuse! If we make Stealing Creation a skill then it is quiet similar "skill". Your English standard resembles that of a child. Learn how to use English properly. Aside from that, Dungeoneering might be similar to a minigame in some aspects, but as I know no minigame combines combat, puzzles, EXP for other skills (while doing the "minigame") and a reward system with such diverse applications. Furthermore, it is highly replayable as there are many instanced dungeons. It has far more "playing fields" than the limited 5 or so in Clan Wars and 1 in most other minigames. Click here for an awesome suggestion to revive smithing!
April 15, 201016 yr Author OMG JAGEX RELEASED NEW CONTENT FFS THEY ARE GOING TO DIE RIP RS '10!!! If you consider it a skill, or a mini game, it's new content and people are enjoying it. They have plenty of room to expand the skill, you think they release all the content right away? They'll listen to players but if you're going to spam rip runescape stuff i'm sure they'll easily overlook anything you say. Honestly, removal of the wilderness was the worst update for RS and they still lived through it. This is a minigame/skill that you don't have to do, it's not going to kill the game because you don't like it and want to engineer or w/e. Tons of people enjoy it and I'm happy with it thus far. I never said it is bad game! But it is clearly not made to be as a skill, it is made to be a mini game. So my argument was that this "skill" is ersatz. Did anyone overturned it? and you quelmotz: And if you there started flame war so it be. My english is not standard, i did not learn it in school (it is not my mother tongue) and i learn it on process...So shut up and keep on theme, don't make it personal!
April 15, 201016 yr Sure, some people may think of this as a minigame, including me myself actually. However, regardless of that I still find it very enjoyable, and what sets this apart from other minigames is that the areas are instanced, and that in incorporates all skills. Remember, what you think may not be what others think. However, if Jagex says it's a skill, it's a skill. If Jagex says it's a minigame, it's a minigame. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
April 15, 201016 yr YEA! Cause you know, dungeoneering(which is obvious they spend a crap load of time on), is not the real project and just half [wagon] make up. [Guild Wars 2-In game screenshot, the MMORPG you are waiting for. Click for thread.
April 15, 201016 yr Author Sure, some people may think of this as a minigame, including me myself actually. However, regardless of that I still find it very enjoyable, and what sets this apart from other minigames is that the areas are instanced, and that in incorporates all skills. Remember, what you think may not be what others think. However, if Jagex says it's a skill, it's a skill. If Jagex says it's a minigame, it's a minigame. If astronomers says that Moon is a Swiss cheese to you believe it? :P
April 15, 201016 yr Tell me, why is this a bad thing? So it has 1 training area and minigame type rewards. So? You got your skill. Be grateful that it is a good one. "An Amateur practices until he can get it right. A Professional practices until he can't get it wrong." Quests just keep bringing me back to this game.
April 15, 201016 yr If astronomers says that Moon is a Swiss cheese to you believe it? :PAstronomers did not create the Moon. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
April 15, 201016 yr Author If astronomers says that Moon is a Swiss cheese to you believe it? :PAstronomers did not create the Moon. Nor did Jagex create the word "mini-game" (game inside the game) or word "skill"(ones ability to make or create something). and yes, IMO, slayer is not so much a skill but also mini-game.
April 15, 201016 yr The armor reminds in my opinion the Master Chief's one from Halo. What if this whole thing was actually ment to be in mechscape. :ohnoes: No seriously, I'd wait and see what the JaGex's move to update this erm.. skill is and wether it will make Dungeoneering into something more skill'ish.
April 15, 201016 yr If astronomers says that Moon is a Swiss cheese to you believe it? :PAstronomers did not create the Moon. Nor did Jagex create the word "mini-game" (game inside the game) or word "skill"(ones ability to make or create something). and yes, IMO, slayer is not so much a skill but also mini-game.they did however invent dungeoneering. And how is slayer at all like a mini-game? its more like a WoW style quest. Also, its hard to take someone seriously when there grammar is terrible. Just sayin' DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).
April 15, 201016 yr Author If astronomers says that Moon is a Swiss cheese to you believe it? :PAstronomers did not create the Moon. Nor did Jagex create the word "mini-game" (game inside the game) or word "skill"(ones ability to make or create something). and yes, IMO, slayer is not so much a skill but also mini-game.they did however invent dungeoneering. And how is slayer at all like a mini-game? its more like a WoW style quest. Also, its hard to take someone seriously when there grammar is terrible. Just sayin' Oh, agreed. Slayer really resembles wow style quests. Still it is less a skill and more like a endless row of random game generated quests (without story so let me call them tasks). And my grammar is not SO bad that it needs constant mentioning, so forget that please...Just sayin' :P
April 15, 201016 yr I can also generalize that all FPS games is just click and shoot, it does not make it true. [Guild Wars 2-In game screenshot, the MMORPG you are waiting for. Click for thread.
April 16, 201016 yr and you quelmotz: And if you there started flame war so it be. My english is not standard, i did not learn it in school (it is not my mother tongue) and i learn it on process...So shut up and keep on theme, don't make it personal! How would I know English isn't your mother tongue? I'm very critical of people who have English as their mother tongue but write it even worse than non-native speakers - they're a disgrace to the language. I am not a native English (or American/Australian/what have you) speaker for that matter, so if I can write English of a certain standard so can you. And no need to try and excuse yourself. I can already see you're trying to avoid the second part of my post, the real arguments, because you have nothing to say. Selective retaliation is one of the most often employed methods here, so I know too well when you're intentionally evading my arguments. Click here for an awesome suggestion to revive smithing!
April 16, 201016 yr Author and you quelmotz: And if you there started flame war so it be. My english is not standard, i did not learn it in school (it is not my mother tongue) and i learn it on process...So shut up and keep on theme, don't make it personal! How would I know English isn't your mother tongue? I'm very critical of people who have English as their mother tongue but write it even worse than non-native speakers - they're a disgrace to the language. I am not a native English (or American/Australian/what have you) speaker for that matter, so if I can write English of a certain standard so can you. And no need to try and excuse yourself. I can already see you're trying to avoid the second part of my post, the real arguments, because you have nothing to say. Selective retaliation is one of the most often employed methods here, so I know too well when you're intentionally evading my arguments. Dungeoeering is a mini-game in most aspects and not only in "some aspects", fact that it combines combat, puzzles and exp for different skills does not make it less mini game and Dungeoneering token reward system is more characteristic for mini games than skills. It is separated from main game, it has internal level system (call them floors if you wish), it employs a team play, IT IS SAFE so you cant die! It does not need raw material for leveling, it does not affect economy (or game at large) any way and it is very simple compared diverse spirit of some true skills like Summoning, Crafting, Construction etc...It design is blatantly simple: do a 1000 tasks - get a cookie from reward shop. Dungeoneering is first such a "skill" while there is MANY mini-games like this....or MOST of them, in fact. And what i did said before about that OUT OF TOPIC flaming grammar theme (it is not so bad that it does need constant mentioning or mentioning at all) i will say again - SHUT UP!
April 17, 201016 yr How would I know English isn't your mother tongue? I'm very critical of people who have English as their mother tongue but write it even worse than non-native speakers - they're a disgrace to the language. I am not a native English (or American/Australian/what have you) speaker for that matter, so if I can write English of a certain standard so can you. And no need to try and excuse yourself. I can already see you're trying to avoid the second part of my post, the real arguments, because you have nothing to say. Selective retaliation is one of the most often employed methods here, so I know too well when you're intentionally evading my arguments.Chill, quelmotz. As long as we understand the main idea of the rant, it's fine. No need to attack him. That being said, dungeoneering as a minigame is really an opinion of such. Though I do agree it suits more as a minigame, I like it better as a skill. Reason? It increases my total level. HA. :thumbsup: BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
April 17, 201016 yr The only complaint I have with dungeoneering is that they released it half finished. I mean literally. They put all this work into designing prestige so the xp rate neatly increases along with your dungeoneering level, but leave the skill incomplete, ending at level 69 with absolutely NO benefit in any remote way for training above that, other than earning tokens. For the first skill that can be trained to 120, that's a major disappointment. Sure, they're almost certainly going to add new levels to Daemonheim or maybe a new dungeon somewhere, but that's [cabbage]ty practice, especially considering how players are already in the 70s. The xp rate doesn't increase in the slightest in the levels between 69 and 120.
April 17, 201016 yr and you quelmotz: And if you there started flame war so it be. My english is not standard, i did not learn it in school (it is not my mother tongue) and i learn it on process...So shut up and keep on theme, don't make it personal! How would I know English isn't your mother tongue? I'm very critical of people who have English as their mother tongue but write it even worse than non-native speakers - they're a disgrace to the language. I am not a native English (or American/Australian/what have you) speaker for that matter, so if I can write English of a certain standard so can you. And no need to try and excuse yourself. I can already see you're trying to avoid the second part of my post, the real arguments, because you have nothing to say. Selective retaliation is one of the most often employed methods here, so I know too well when you're intentionally evading my arguments. Dungeoeering is a mini-game in most aspects and not only in "some aspects", fact that it combines combat, puzzles and exp for different skills does not make it less mini game and Dungeoneering token reward system is more characteristic for mini games than skills. It is separated from main game, it has internal level system (call them floors if you wish), it employs a team play, IT IS SAFE so you cant die! It does not need raw material for leveling, it does not affect economy (or game at large) any way and it is very simple compared diverse spirit of some true skills like Summoning, Crafting, Construction etc...It design is blatantly simple: do a 1000 tasks - get a cookie from reward shop. Dungeoneering is first such a "skill" while there is MANY mini-games like this....or MOST of them, in fact. And what i did said before about that OUT OF TOPIC flaming grammar theme (it is not so bad that it does need constant mentioning or mentioning at all) i will say again - SHUT UP! Out of topic? English is what makes your topic readable. Anyway, look here - don't try to bullcrap your way through arguments if you don't know anything about the mechanics going on behind the skill. Dungeoneering is one of the most complex updates Jagex has released. I can't claim I'm even half an expert at computers, but some people who do know what they're talking about have said that the engine behind the skill took a long time for Jagex to develop. The system of instances is FAR MORE COMPLEX than the engine behind any minigames in RuneScape per se. Diverse spirit? That will come in time, but from your opening post you seem to assert that Dungeoneering is going to fail completely as a skill. And dungeoneering's training methods are far more diverse and interesting than the drill-like training for many other skills. I really fail to understand your statement about it being "do 1000 tasks and get a cookie". Isn't that what slayer is? Isn't that what training combat, mining, woodcutting, what have you are? All skills are "cut X logs, mine X ores, etc and get a cookie". Blatant logical fallacy. Thirdly, so what if you're safe? Aren't you safe while mining too, other than the golem which won't kill anyone unless you're AFK? Team play in dungeoneering is completely optional. If you're high levelled enough its easy to do it without a team, and it isn't impossible without a team even for low levels. And other skills require a team at times, e.g. training combat in Pest Control, etc. In fact, many spend most of their time training certain skills in minigames. So I fail to see your point. It's separated from the main game. Mining Rune Essence and crafting runes are separated from the main game too, so are much of the places where you train combat and some other skills. So what the hell are you talking about? It does not affect the game? That is ABSURD. People will train their skills all-round to get Dungeoneering EXP faster, etc. Don't tell me this motivation doesn't affect the game nor the economy (more items are generated, etc)? Air runes' prices have already been increasing, at least from hearsay. I suggest you just shut up with your incoherent arguments before you humiliate yourself further. Click here for an awesome suggestion to revive smithing!
April 17, 201016 yr Author and you quelmotz: And if you there started flame war so it be. My english is not standard, i did not learn it in school (it is not my mother tongue) and i learn it on process...So shut up and keep on theme, don't make it personal! How would I know English isn't your mother tongue? I'm very critical of people who have English as their mother tongue but write it even worse than non-native speakers - they're a disgrace to the language. I am not a native English (or American/Australian/what have you) speaker for that matter, so if I can write English of a certain standard so can you. And no need to try and excuse yourself. I can already see you're trying to avoid the second part of my post, the real arguments, because you have nothing to say. Selective retaliation is one of the most often employed methods here, so I know too well when you're intentionally evading my arguments. Dungeoeering is a mini-game in most aspects and not only in "some aspects", fact that it combines combat, puzzles and exp for different skills does not make it less mini game and Dungeoneering token reward system is more characteristic for mini games than skills. It is separated from main game, it has internal level system (call them floors if you wish), it employs a team play, IT IS SAFE so you cant die! It does not need raw material for leveling, it does not affect economy (or game at large) any way and it is very simple compared diverse spirit of some true skills like Summoning, Crafting, Construction etc...It design is blatantly simple: do a 1000 tasks - get a cookie from reward shop. Dungeoneering is first such a "skill" while there is MANY mini-games like this....or MOST of them, in fact. And what i did said before about that OUT OF TOPIC flaming grammar theme (it is not so bad that it does need constant mentioning or mentioning at all) i will say again - SHUT UP! Out of topic? English is what makes your topic readable. Anyway, look here - don't try to bullcrap your way through arguments if you don't know anything about the mechanics going on behind the skill. Dungeoneering is one of the most complex updates Jagex has released. I can't claim I'm even half an expert at computers, but some people who do know what they're talking about have said that the engine behind the skill took a long time for Jagex to develop. The system of instances is FAR MORE COMPLEX than the engine behind any minigames in RuneScape per se. Diverse spirit? That will come in time, but from your opening post you seem to assert that Dungeoneering is going to fail completely as a skill. And dungeoneering's training methods are far more diverse and interesting than the drill-like training for many other skills. I really fail to understand your statement about it being "do 1000 tasks and get a cookie". Isn't that what slayer is? Isn't that what training combat, mining, woodcutting, what have you are? All skills are "cut X logs, mine X ores, etc and get a cookie". Blatant logical fallacy. Thirdly, so what if you're safe? Aren't you safe while mining too, other than the golem which won't kill anyone unless you're AFK? Team play in dungeoneering is completely optional. If you're high levelled enough its easy to do it without a team, and it isn't impossible without a team even for low levels. And other skills require a team at times, e.g. training combat in Pest Control, etc. In fact, many spend most of their time training certain skills in minigames. So I fail to see your point. It's separated from the main game. Mining Rune Essence and crafting runes are separated from the main game too, so are much of the places where you train combat and some other skills. So what the hell are you talking about? It does not affect the game? That is ABSURD. People will train their skills all-round to get Dungeoneering EXP faster, etc. Don't tell me this motivation doesn't affect the game nor the economy (more items are generated, etc)? Air runes' prices have already been increasing, at least from hearsay. I suggest you just shut up with your incoherent arguments before you humiliate yourself further. As example statement " Mining Rune Essence and crafting runes are separated from the main game too..." is so totally untruth and so obviously wrong that it is pointless to even argue against it. I will be become bored to the point of death before i can prove to some fanatic that camel is a camel and not a car. This is flame war now and i will stop here since i see no point to go on...(i better play that mini-game over what we argue for) PS: You don't need to answer that. PS II: And Slayer is another mini-game disguised as skill.
April 17, 201016 yr How would I know English isn't your mother tongue? I'm very critical of people who have English as their mother tongue but write it even worse than non-native speakers - they're a disgrace to the language. I am not a native English (or American/Australian/what have you) speaker for that matter, so if I can write English of a certain standard so can you. language is the tool, not the master dont be a knob abt it 'Rock Hard' boss pure - 60/60 Attack | 99/99 Range | 1/1 Defence | 44/44 Prayer | 99/99 Strength | 99/99 Mage - level 79 combat EOC ## '07 Server ## "Best Runescape update ever: Removing 6 years of updates." "Warning: If you are reading this then this warning is for you. Every word you read of this useless fine print is another second off your life. Don't you have other things to do? Is your life so empty that you honestly can't think of a better way to spend these moments? Or are you so impressed with authority that you give respect and credence to all that claim it? Do you read everything you're supposed to read? Do you think every thing you're supposed to think? Buy what you're told to want? Get out of your apartment. Meet a member of the opposite sex. Stop the excessive shopping and masturbation. Quit your job. Start a fight. Prove you're alive. If you don't claim your humanity you will become a statistic. You have been warned- Tyler"
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