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Dungeoneering-Skeletons coming from walls


sharksman3

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This puzzle or w/e is really starting to annoy me.

 

Anybody know how to do this? when i try to block up the walls it deals a good ammount of damage to me and i pretty much end up dying because to many stupid skeltons are piling me.

 

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God i hate this "skill".

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You have to wait until the Skinweaver tells you to close the tunnels and you can only do one at a time. I think it's 3 or 4 kills in between closing each tunnel.

 

Hope this helps :^_^:

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wow. Im 127 and lvl 17-110 are piling out this is the only real hard part i've had so far.

 

They should tell you how to do this crap so you don't die 4 times like me..

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"I was born an American; I will live an American; I shall die an American."Daniel Webster

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I never had any trouble figuring out what to do...

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I found turning auto attack off helps. It keeps you from chasing after skeletons that lure you from the skinweaver. Range/mage work better than melee as you're not running around and can fight while the skinweaver heals.

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wow. Im 127 and lvl 17-110 are piling out this is the only real hard part i've had so far.

 

They should tell you how to do this crap so you don't die 4 times like me..

I believe the Smuggler can give you a hint if you ask him.

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wow. Im 127 and lvl 17-110 are piling out this is the only real hard part i've had so far.

 

They should tell you how to do this crap so you don't die 4 times like me..

I believe the Smuggler can give you a hint if you ask him.

 

It's not a very useful one, talking to the skinweaver reveals more.

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wow. Im 127 and lvl 17-110 are piling out this is the only real hard part i've had so far.

 

They should tell you how to do this crap so you don't die 4 times like me..

I believe the Smuggler can give you a hint if you ask him.

 

It's not a very useful one, talking to the skinweaver reveals more.

Thats how i figured out what to do.

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Piety works a lot better than pray melee imo, since they use all 3 combat types and if you have to kill x amount of skeles before the skinweaver lets you collapse another tunnel than the extra att and str will help.

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Piety works a lot better than pray melee imo, since they use all 3 combat types and if you have to kill x amount of skeles before the skinweaver lets you collapse another tunnel than the extra att and str will help.

 

Personally, I pray range, since it is most dangerous. The magicians are fairly weak, so if you have a high magic level you will be fine, and the meleers won't get past your armor very well.

 

Yes, melee armor is supposed to be effective against ranged, but in reality that's not the case. I've always prayed ranged. Besides, Piety drains far faster.

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Piety works a lot better than pray melee imo, since they use all 3 combat types and if you have to kill x amount of skeles before the skinweaver lets you collapse another tunnel than the extra att and str will help.

 

Personally, I pray range, since it is most dangerous. The magicians are fairly weak, so if you have a high magic level you will be fine, and the meleers won't get past your armor very well.

 

Yes, melee armor is supposed to be effective against ranged, but in reality that's not the case. I've always prayed ranged. Besides, Piety drains far faster.

Probably not too much difference; I've just always had a lot of pray left whenever I've faced this room so I haven't tended to be conservative with my prayer points.

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99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11

99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14

99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14

9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22
Quest Point Cape since 08/20/09
Maxed since 2/23/15 Fire Cape since 02/27/13
Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 32 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 9 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

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