Nero Posted July 27, 2010 Share Posted July 27, 2010 http://www.youtube.com/watch?v=MvoBYEaG3V4 The world is coming into a new age, where new ideas are seeking to destabilize the old and usher in the violent era of the new. This is the revolutionary era, where great states can crumble from pressures within, and tyrants with the will to succeed can set the world aflame. This is the Napoleonic Era. First, let’s get some ground rules down:1.) Don’t be stupid.That’s all. Economy Everyone starts with the same base budget (10m), which is then multiplied by your production efficiency (based on how many land provinces you have – 1 province = 1%), then your base is multiplied by your tariff efficiency (based on how many overseas provinces you have – 1 province = 1%), and finally your base is multiplied by your technological %, which is decided by random technological breakthrough events that come about after you invest money in fields of technology. So, Base x Production %, Base x Tariff %, Base x Technology % Example: You have a base treasury of 10m ducats, 50 land provinces, 28 overseas provinces, and a technology progression of 18%. Your total would be: 10m + 5m (50%) + 2.8m (28%) + 1.8m (18%) = 19.6m. (You can also gain a bit more due to random events and whatnot) Also, if you run out of money you can take out a loan from a merchant guild or somewhere else, payable at +5% interest the next round. If you end the round with a negative budget dissent rises, and people start getting afraid their government has bankrupted the state. Warfare Warfare will be decided by troop quality, generals, terrain, and various other things. You do not need to worry about tactics, so sending me a 2 page PM illustrating various little tactical moves would be a waste of time – you are managing a nation, not a squad of soldiers. This is a strategic game, not a tactical one. You only need to show me where your army is, what type of soldiers are in it and how many they are, and their objectives. Armies will very rarely be entirely annihilated, instead if they are beaten very badly they’ll retreat and won’t be available until the next reset. [hide=Generals/Admirals]You don't really need to worry about all this stuff, this is just explaining stuff that I'm going to be doing. It costs 100,000 to hire a General, and you can have a maximum of 10 at one point. PM me if you want to buy one and I'll randomly assign a trait (or maybe he won't even get one) to him. The traits are: Cavalry commander (cavalry is more effective in combat)Infantry commander (infantry is more effective in combat)Artillery commander (you get the point)Fortress breaker (faster/more efficient sieges)Winter specialist (reduction in attrition)Logistics wizard (deployment costs are halved)Offensive doctrine (better on the attack)Defensive doctrine (better on the defense)Disciplinarian (bonus to troop discipline - forming squares, swinging lines, etc) Admirals work the same way as Generals. Their traits are:Offensive doctrine (better on the attack)Defensive doctrine (better on the defense)Boarder (bonus to naval boarding efficiency)Gunner's Mate (ships fire slightly faster in battle)[/hide] TechnologyYou put however much money you want into a certain field (agriculture, weapons development, etc). The more you put in, the greater the chance of achieving some sort of technological breakthrough (comes about through random events). If you want to stay up to date with the world's technological progress, you have to invest 1m in that field per budget. Any more than that will get it done slightly faster. Dissent, revolutionary activity, and other nastinessYou'll get these depending on your choices in random events. Higher dissent means there's a higher chance of revolts within your provinces. Usually you'll be able to handle it, unless you intentionally piss off everyone in your nation. [hide=A word on random events]And a word on Random Events: I figured I could just let people learn this on their own, but I realized that it might end up getting some people annoyed that they missed out on certain things, so I'll explain a bit here. Some random events actually have a progression that they take on after the choices you make in the initial one, and sometimes the easy way out is not always the best decision to make. Take, for example, this first random event: First random event: Trol decided to take Option A, which would attempt the eliminate the corruption. Now, since a +1% tariff increase is 100K, it would take 20 resets to make back the money, but since you're taking efforts to curb the corruption, it actually sets you up for some good random events (free colonization, monetary rewards, gifts of soldiers, etc). If he would have taken Option B, or C, the event progression and corruption would have gotten worse, and cost more to curb (eg. minus 4,000,000 denars for a +1% tariff increase), and if nothing was done about it it would have progressed to the point where the colonists got fed up and there started to be independence movements, but since he picked option A in the first one and attempted to stop the corruption, then Spain gets a respite from the colonial independence revolts for a time period. Another example:Also, Picking Option A would have led to a series of events that would've culminated with Ireland declaring independence and fighting their own revolutionary war against Great Britain. Option B, though it seemed to be the most costly of the option at first, would have led to more events where Irish people wanted more concessions, until eventually it comes to a random event where they say, 'Y'know what...maybe Great Britain isn't so bad after all', and then Icu would've been able to hire a unique Irish skirmisher unit that was just as effective as the normal one, albeit a bit cheaper. Option C however, was the easy way out, that just simply ended the chain of events. Keep in mind though, that sometimes there isn't a progression, and random events are actually just a one time thing. I won't say which ones are and which ones aren't ;)[/hide] Countries: [hide=Russia (Retech)]Country Bonus: -50% Winter attritionLand Provinces: 217Overseas Provinces: 2Budget: 33,600,000Modifiers:Wasteland colonies – Minus 20% production incomePuddling Process: +10% tech incomePress Gangs (-5% ship costs, stacks with any other bonuses)Musket Production I (-5% infantry costs)Mass Production I (-10% cannon costs)Mass Production II (+10% tech income)Ergonomic Hoe: +5% tech incomeIrrigation I (+5% tech income)Improved Artillery (+5% casualties)Ability to build railroadsExpansion of St. Petersburg (+2% production income)Ability to build Coastal Artillery in coastal fortressesDry Docks (-5% ship costs)Rain proof sidearm (Officers perform better in combat)6 Pounder Cannon - Cost: 350,000 eaCrop Rotation (+5% tech income)[/hide] [hide=Revolutionary France (Doom)]Country Bonus: + Soldier MoraleLand Provinces: 47Overseas Provinces: 5Budget: 34,200,000Modifiers:Declaration of the Rights of Man and of the Citizen (+50% production income)Total War (-10% infantry costs)One Nation, One State (+50% production income)Sans-culottes (Less chance of revolts due to warfare)Conscription (ability to conscript soldiers)Equality of the Sexes (+100% production income)Liberté, Égalité, Fraternité (+Troop Morale Bonus [stacks with country bonus])Orders in Council - British Response (Continental System) -10% tariff income[/hide] [hide=Portugal (Rocco)]Country Bonus: -10% Ship costsLand Provinces: 5Overseas Provinces: 75Budget: 19,500,000Modifiers:Colonial Prowess: +5% tariff incomePress Gangs: -5% ship costs (stacks)Musket Production: -5% infantry costShip Hull Reinforcement (More durable hulls)Puddling Process: +10% tech income[/hide] [hide=Great Britain (Icu)]Country Bonus: -10% Ship costsLand Provinces: 25 (Ireland included)Overseas Provinces: 71Tech income: 5%Budget: 21,600,000Modifiers:Press Gangs: -5% ship costs (stacks)Musket Production: -5% infantry costWinter Warfare: -25% winter attritionIrrigation I: +5% tech incomeNapoleon's Continental System: -20% tariff incomeCrop Rotation (+5% tech income)Ship Hull Reinforcement (More durable hulls)Rifled Muskets (Can train Riflemen now) - Skirmisher Unit, 1250 eaPuddling Process: +10% tech incomeMass Production I: -10% cannon costMass Production II: +10% tech incomeErgonomic Hoe: +5% tech incomeMusket Production I: -5% infantry costRain proof sidearm (Officers perform better in combat)[/hide] [hide=Netherlands (Grim)]Country Bonus: +10% tariff incomeLand Provinces: 8Overseas Provinces: 37Budget: 20,500,000Modifiers:Mass Production I: -10% cannon costMass Production II: +10% tech incomePuddling Process: +10% tech incomePress Gangs: -5% ship costs (stacks)Efficient Administration: +10% tariff incomeNaval Shotguns (+5% boarding efficiency)Ship Hull Reinforcement (More durable hulls)Mass Production III (+10% tech income)Expansion of the Dutch Water Line (Delays armies coming into the Netherlands from France for 1 round)16 Pounder Cannon (More effective cannon, but more expensive) - Cost: 600,000 eaAbility to Build Railroads (Precourser to Steam Power)Early Steam Engine (Precourser to Steam Power)Crop Rotation (+5% tech income)[/hide] [hide=Prussia (Arch)]Country Bonus: +Soldier DisciplineLand Provinces: 20Overseas Provinces: 0Tech income: 15%Budget: 20,500,000Modifiers:Holy Roman Emperor: Troop Morale Bonus (when fighting within the HRE)Mass Production I: -10% cannon costMass Production II: +10% tech incomeErgonomic Hoe: +5% tech incomePuddling Process: +10% tech incomeDiscovery of Hydrogen: +5% tech incomeMusket Production I: -5% infantry costDeclaration of Human Rights: +20% Production incomeAbility to build RailroadsMass Production III (+10% tech income)Early Steam Engine (Precourser to Steam Power)Rain proof sidearm (Officers perform better in combat)Puddling Furnace (+10% production income)Press Gangs: -5% ship costs (stacks)Winter Warfare: -25% winter attritionIrrigation I: +5% tech incomeCrop Rotation (+5% tech income)Ship Hull Reinforcement (More durable hulls)Rifled Muskets (Can train Riflemen now) - Skirmisher Unit, 1250 eaShot Towers (-5% cannon costs)Wealth of Nations by Adolf Schmit (+5% production income)[/hide] [hide=Ottoman Empire (Sere)]Country Bonus: Lowered chance of revoltsLand Provinces: 140Overseas Provinces: 0Budget: 24,000,000Technology Malus: Slower technological advancement[/hide] [hide=Spain (Trol)]Country Bonus: +5% tariff incomeLand provinces: 28Overseas provinces: 124+1% for new office of ViceroysBudget: 20,800,000Modifiers:Press Gangs: -5% ship costs (stacks)Musket Production I: -5% infantry costGod damn British: -5% tariff income (for destroyed roads)Ship Hull Reinforcement (More durable hulls)[/hide] [hide=USA (Dungeonal)]Country Bonus: Faster assimilation of former European colonies (ie. less revolts)Land provinces: 53Overseas provinces: 0Budget: 17,800,000Modifiers:Puddling Process: +10% tech incomeMass Production I: -10% cannon costMass Production II: +10% tech incomeErgonomic Hoe: +5% tech incomeMusket Production I: -5% infantry costRain proof sidearm (Officers perform better in combat)[/hide] [hide=Italy (Paul)]Country Bonus: +5% technology incomeLand provinces: 20Overseas provinces: 3Budget: 14,300,000Modifiers:Mass Production I: -10% cannon costMass Production II: +10% tech incomePress Gangs: -5% ship costs (stacks)Irrigation I: +5% tech income[/hide] [hide=Persia (Mather)]Country Bonus: Jihad (Better troop efficiency against Catholic nations)Land Provinces: Overseas provinces: 0Budget: 11,600,000[/hide] Troop costs:**Note that any troops also require a deployment fee of 10% of their initial cost when they are used in battle. Infantry:Line infantry – 1000eaSkirmishers – 1200eaFusiliers – 1200eaGrenadiers – 1500eaImperial Guard – 2000ea Cavalry:Dragoons – 1500eaHussars – 2000eaLancers – 2000eaCuirassiers – 2500ea Cannons:Cannon – 500,000 ea (includes gun teams, wagons, etc) Ships:Three decker (Heavy ship of the line - 1,500,000 eaTwo decker (Heavy ship of the line) – 1,000,000 eaFrigate (light ship of the line) – 700,000 ea Colonization:-Any land on the map that is not filled in (white) can be colonized. Sending a colonial expedition costs 1,000,000 ducats, and even still has a chance of failure depending upon the province in which it is sent to (it’ll be easier to colonize Manhattan than the Himalayas…for example) Schedule:july 31 - summer 1778aug 1 - w 782 - s 793 - w794 - s805 - w806 - s817 - w81Etc, etc [hide=World Map] [/hide] Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Nero Posted July 27, 2010 Author Share Posted July 27, 2010 Please note that the following list is not an up to date list of what other player's armies are currently, this is merely the list of armies that had at the START of the game.[hide=ARMIES(This is what you have at the start)]Netherlands: Army of Holland 8,000 line infantry1,000 fusiliers2,000 dragoons20 cannon Portugal Terco de Lisbon 6,000 Line infantry2,000 fusiliers1,000 lancers1,000 dragoons30 cannon Spain Army of Madrid 10,000 line infantry2,000 fusiliers3,000 hussars20 cannon France Army of Dijon 4,000 line infantry8,000 fusiliers2,000 skirmishers4,000 cuirassiers30 cannonAustria-Hungary Army of Vienna 8,000 line infantry4,000 fusiliers1,000 grenadiers1,000 skirmishers3,000 lancers40 cannonPrussia Army of Berlin 10,000 line infantry2,000 skirmishers2,000 dragoons1,000 lancers20 cannonGreat Britain Army of London 4,000 line infantry2,000 fusiliers1,000 skirmishers4,000 dragoons10 cannon Army of Canada 2,000 line infantry3,000 dragoons1,000 skirmishersRussia Russian Imperial Army 10,000 line infantry5,000 skirmishers2,000 hussars Army of Siberia 6,000 lancers Sweden Army of Stockholm 6,000 fusiliers2,000 skirmishers2,000 lancers10 cannonOttoman Empire Army of Greece 6,000 fusiliers6,000 line infantry4,000 hussars Army of Egypt 4,000 line infantry2,000 skirmishers1,000 hussarsItaly Army of Roma 4,000 fusiliers2,000 skirmishers3,000 lancers20 cannon Poland Army of Krakow 6,000 lancers1,000 hussars1,000 skirmishers2,000 line infantry10 cannon United States of America Revolutionary Army 2,000 line infantry4,000 skirmishers2,000 dragoons10 cannon[/hide] Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Nero Posted July 27, 2010 Author Share Posted July 27, 2010 First random event: Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Icuownage Posted July 27, 2010 Share Posted July 27, 2010 Time to begin :) First, when is our budgets reset? It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Earth Posted July 27, 2010 Share Posted July 27, 2010 i am POLAND! in case we needed to reasert that. Youtube account: Earthgragonsage; currently uploading not an effing thing.[hide=Memorable Crossroads Quotes.]Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.[/hide] Link to comment Share on other sites More sharing options...
Nero Posted July 27, 2010 Author Share Posted July 27, 2010 Can you change my map color to like purple or something? I have slight color blindness and I can't distinguish it from the other greens. (I'm Portugal). EDIT: Also a roster of who is who would be nice.Fixed on both accounts. Let me know if that's better. Time to begin :) First, when is our budgets reset? 5 years in-game, so 10 days irl. Might be a bit long of a stretch on such low budgets, but we'll see if it needs some changing after the first round. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Retech Posted July 27, 2010 Share Posted July 27, 2010 Love my massive budget. On the positive side: Russia is now accepting applications for low interest, variable rate loans. Even the most pathetic country can afford to build a fleet worthy to rival England's. *loads of fine print here* Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Icuownage Posted July 27, 2010 Share Posted July 27, 2010 Okay for the first 10 years then I will spend a bit now and wait for something to happen. I spend 5 million on research, split into 5 fields. Weapon technologyNaval technologyArmor technologyFarmingWinter technology (So my troops can survive cold places, and winters in areas we're not used to) Just read the bit about generals, I'll figure out what type I want. Army of the redcoats 3000 Fusilers - 3.6 million1000 Line Infantry - 1 million1000 Grenadiers - 1.5 million500 Hussars - 1 million4 Cannons - 2 million Costing me 9.1 million They're to be stationed in America, if that is ok? Every year they train with the army of Canada, the army of Canada being defensive, and the redcoats being offensive. I then spend an extra 2 million on Colonisation in America, I'll pick the two provinces soon. Leaving me with 3.9 million. It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Retech Posted July 27, 2010 Share Posted July 27, 2010 You know that the thirteen colonies are rebelling, right? Oh Dusty, few things you forgot. Vassals/personal unions and starting Generals? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Icuownage Posted July 27, 2010 Share Posted July 27, 2010 I meant the non rebelling America. It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Retech Posted July 27, 2010 Share Posted July 27, 2010 I meant the non rebelling America. I know, but it seemed like you weren't doing anything about those darned rebels. :P Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Icuownage Posted July 27, 2010 Share Posted July 27, 2010 'Tis what the army is for. It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Earth Posted July 27, 2010 Share Posted July 27, 2010 i put 5 mil into education, agriculture, weapons training, military academies, and horse breeding programs to egt the best horses for all conbat situations. Youtube account: Earthgragonsage; currently uploading not an effing thing.[hide=Memorable Crossroads Quotes.]Reigan: NO MOOSE CAN SAVE US NOW; ...Had that been taken out of context, it would have been comical... Right now, it's terrifying.[/hide] Link to comment Share on other sites More sharing options...
archimage_a Posted July 27, 2010 Share Posted July 27, 2010 Prussia calmly notices the world around them, and smiles. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Retech Posted July 27, 2010 Share Posted July 27, 2010 That's not the Prussia we've read about in history books. :P Oh Dusty, could you announce the thing you said you were going to announce? (The first thing in the PM) Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Nero Posted July 27, 2010 Author Share Posted July 27, 2010 Please keep in mind people that just because you PM something to me, does not mean it is secret. If it's something obvious that everyone would know, I will post it here on the thread. Oh Dusty, few things you forgot. Vassals/personal unions and starting Generals?I figured I'd scrap the starting generals idea, you can purchase and name them as you like. Crimea is a Russian vassal. As are most of the states in the Balkans that border on the Ottoman Empire vassals of the Turks. Other than that, no vassals or anything, gets too complex. Just read the bit about generals, I'll figure out what type I want.It's random which traits they get. Also, EDIT: Also you have me listed as 4 land provinces but I have 5 if that makes any difference.I have it listed at 5. Love my massive budget. On the positive side: Russia is now accepting applications for low interest, variable rate loans. Even the most pathetic country can afford to build a fleet worthy to rival England's. *loads of fine print here*You also have lower quality troops then the rest of Europe and some other random events that will balance things out :ohnoes: 'Tis what the army is for.If Dungeonal is on vacation then that war will be on hold until he gets back though. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Retech Posted July 27, 2010 Share Posted July 27, 2010 Lower quality? In what way (Morale, Discipline, general fighting strength) and by how much? Also, can I ask for my vassals to send me troops or do I get an income boost for them? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Icuownage Posted July 27, 2010 Share Posted July 27, 2010 I know Dusty, also I bribe em, it doesn't have any ill effects shown. I also buy three generals. It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Retech Posted July 27, 2010 Share Posted July 27, 2010 I'll purchase ten generals and ten admirals. That way I can have all the selection I want. Can they gain traits over time after combat? ---- Also, if I got military instructors from other countries, could I get the level of my troops up to the European standard? Master of your domain? I am Lord of the manor, Queen of the castle, King of the county! Former moderator of the original DungeoneeringFormer moderator of Ye Olde HegemonyModerator of the remake of DungeoneeringFormer Empress of the Lichten Empire (Hegemony)Former President of the United States (Hegemony)Former Emporer of Imperial Japan (Hegemony)Czarina Catherine of Imperial Russia (Hegemony The only difference between a disagreement between friends, an argument between strangers, and a feud between enemies is the ability to reconcile. Link to comment Share on other sites More sharing options...
Icuownage Posted July 27, 2010 Share Posted July 27, 2010 Actually good idea Retech, I purchase 5 generals, 5 admirals. It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Nero Posted July 27, 2010 Author Share Posted July 27, 2010 Oh Dusty, could you announce the thing you said you were going to announce? (The first thing in the PM)You want to just write it up and post it? Lower quality? In what way (Morale, Discipline, general fighting strength) and by how much? Also, can I ask for my vassals to send me troops or do I get an income boost for them?Lower quality in that perscripe to the age old Russian military strategy of 'throw a bunch of bodies at them and they'll eventually crumble'. It'll take some serious reforms to get away from Russia's antiquated military tradition. Your vassals will give you troops if you get in a war. No income boost though. Rebels might also take over your vassal if they mismanage themselves and ask to just simply join your country. I know Dusty, also I bribe em, it doesn't have any ill effects shown. I also buy three generals.British treasury after bribing the Irish ringleaders to go away:3.7m After buying 3 generals:3.4m You get:General _______ (name as you want)General _______ - DisciplinarianGeneral _______ I'll purchase ten generals and ten admirals. That way I can have all the selection I want. Can they gain traits over time after combat? ---- Also, if I got military instructors from other countries, could I get the level of my troops up to the European standard?Not really. They'd help a few battalions or something. But it won't change the entire army. Russian treasury: -2m Generals and Admirals: Admiral _________ (Gunner's Mate)Admiral _________Admiral _________Admiral _________ (Offensive Doctrine)Admiral _________ (Defensive DoctrineAdmiral _________Admiral _________Admiral _________ (Offensive Doctrine)Admiral _________ (Offensive Doctrine)Admiral _________ General _________General _________ (Fortress Breaker)General _________General _________ (Logistics Wizard)General _________ (Artillery Commander)General _________General _________ (Winter Specialist)General _________ (Winter Specialist)General _________General _________ (Winter Specialist) Actually good idea Retech, I purchase 5 generals, 5 admirals.You're at 2.4m treasury then. General ________General ________General ________ (Infantry commander)General ________General ________ Admiral ________ (Gunner's Mate)Admiral ________Admiral ________ (Gunner's Mate)Admiral ________ (Offensive Doctrine)Admiral ________ (Boarder) - 5 Two-Deckers (can we call them Galleons or something?) (4.5m)- 4 Frigates (2.52m)- 1 Admiral (100,000) Admiral _________ (Boarder) Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Nero Posted July 27, 2010 Author Share Posted July 27, 2010 You bought a madman is what you bought. Btw Rocco, keep in mind you get a permanent -10% cost on all naval vessels since you're Portugal Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Wisp Posted July 27, 2010 Share Posted July 27, 2010 How effective is the +Morale bonus I get? I assume it's because of Nationalism or something? Also, I buy 5 generals. Hegemony-Spain Link to comment Share on other sites More sharing options...
Icuownage Posted July 27, 2010 Share Posted July 27, 2010 Heh..... So can I train the generals to actually get a trait? It's a REALLY big shaft.I didn't catch fire, I used the can of hairspray as a flamethrower and pointed it at my arm.how are you going to ignore my posts when I'm offering to let you live as my vassal in two weeks time? Link to comment Share on other sites More sharing options...
Nero Posted July 27, 2010 Author Share Posted July 27, 2010 Heh..... So can I train the generals to actually get a trait?You can't no. He may gain one randomly if he actually leads troops into battle. How effective is the +Morale bonus I get? I assume it's because of Nationalism or something? Also, I buy 5 generals.It's because you're France and French soldiers love France and yadayadayada Napoleon conquers Europe. General ________ (Offensive doctrine)General ________General ________General ________ (Fortress breaker)General ________ (Winter specialist) Your spies within the Kingdom of Prussia have uncovered this information: Prussia beings building the Prussian Military Academy.[missing excerpt][missing excerpt]Prussia begins construction of the Steam Powered Institute, funding being on an unlimited basis(Hopefully not taken to mean my whole budget is instantly allocated to them, but that commonsense will be used, and funds allocated when there is actually a need)Grants for any and all developments of a Steam Powered nature are set out, and James Watt is offered a 2,000 Ducats a year if he moves to Germany and leads the development of Civil Steam Engines, from the Steam Powered Insititute.The Army of Berlin is increased:1,000 Imperial Guardsmen are recruited, and sent through the Prussian Academy, the best of the best are promoted to officers/generals/whatnot.Hopefully I can get some cool sounding generals out of this. Costs:Military Academy: 2 million Ducats and an annual budget of 150,000 ducats.[missing excerpt]Steam Powered Institute: 2 million Ducats.James Watt: 2,000 Ducats per year.Imperial Guardsmen: 2 million Total costs:6,477,000, this year.477,000 each year after that. (2,385,000 million overall)+Steam Powered Insitute costsBudget spent: 8,862,000 Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
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