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Does dungeon size affect xp (besides bonus room xp)?


runevirage

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Apart from bonus room percentage bonus, do you get a base xp bonus from exploring the dungeon? On one of the lower levels I rushed and got 1700xp, on the next level I explored every room and got 3800xp; this goes beyond the xp given for exploring all bonus rooms or natural floor progression. Therefore is it beneficial to not rush, but to explore each dungeon fully?

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Yes, it does. Med is around 1,8 times small and large around around 4 times small in base bonuses. but those figures are not too accurate

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Yes, it does. Med is around 1,8 times small and large around around 4 times small in base bonuses. but those figures are not too accurate

 

Yes but within a certain dungeon size, is it beneficial to explore the whole dungeon outside of the percentages bonuses given in the end; e.g. is the base xp affected by how much of the dungeon is explored.

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Yes, it does. Med is around 1,8 times small and large around around 4 times small in base bonuses. but those figures are not too accurate

 

Yes but within a certain dungeon size, is it beneficial to explore the whole dungeon outside of the percentages bonuses given in the end; e.g. is the base xp affected by how much of the dungeon is explored.

yes. bonus rooms affects base and prestige exp but lvl mod affects neither

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Yes, it does. Med is around 1,8 times small and large around around 4 times small in base bonuses. but those figures are not too accurate

 

Yes but within a certain dungeon size, is it beneficial to explore the whole dungeon outside of the percentages bonuses given in the end; e.g. is the base xp affected by how much of the dungeon is explored.

yes. bonus rooms affects base and prestige exp but lvl mod affects neither

 

 

Slughtly wrong:

Bonus rooms only effect base xp, not prestige as well.

 

It's an odd system where you get rewarded/punished twice for bonus rooms. If you miss bonus rooms the base xp is lower, thus making the average lower. And the bonus room multiplier will obviously then be lower as well, which makes the final xp lower.

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Err it does effect the prestige xp, the prestige xp is basically the base xp you would have gotten on the prestige's floor level(that is why they are the same number when the floor you are raiding is equal to the prestige floor).

 

So it is a triple whammy.

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Err it does effect the prestige xp, the prestige xp is basically the base xp you would have gotten on the prestige's floor level(that is why they are the same number when the floor you are raiding is equal to the prestige floor).

 

So it is a triple whammy.

 

Prestige amount does not change.

 

It is a set value for each floor that fgets averaged with base xp to create the number multipliers are applied too.

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It does chance, paw. Check it out.

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Well I've never had my prestige drop when I've had inaccessible bonus rooms...

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I don't blame you for not noticing, since of course you can only notice if you've done the floor before, in full, and you obviously never did as your dung is only 44.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Erm I have reset several times on the way to 44 cause I've done it all solo and done all the floors in order each time.

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