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1st October, 2010: Behind the Scenes - October


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391 replies to this topic

#381
Sir_Kurity
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Nothing. Low requirements are perfectly acceptable for low-level quests. :)


No reason hard quests can't have low requirements.
O.O

#382
Obtaurian
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Nothing. Low requirements are perfectly acceptable for low-level quests. :)


No reason hard quests can't have low requirements.


You're contradicting yourself there. :huh:

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To put it bluntly, [bleep] off.


#383
Ring_World
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Nothing. Low requirements are perfectly acceptable for low-level quests. :)


No reason hard quests can't have low requirements.


What can jagex make to do to make a quest hard besides level requirements?

- randomized puzzles are too much work for 1 time content
- reflex boss will make the high level (but older or disabled) players rage
- non combat boss fights like summers end (still not hard)
- Unique boss that requires real tactics to beat (too easy and high lvls can laugh at the bosses attempt to hurt them, too high and it affirms high lvl requirements)

Anything else a guide can be written for

#384
Pirkka
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Actually, the quality of this months updates is astounding. I personally loved the void quest, and charm hunting is a fun way of getting the strange rocks. Also, the make X -improvements are very nice and will affect almost everyone for the rest of RuneScape. Still, I would've liked Jagex to release the updates separately each week. Now, all I have to wait for is the Halloween update, and it will only last for an hour or so. So, quantitatively speaking, this month wasn't that great.

So, let's hope that November is going to be awesome! At least they have some extra time on their hands, since this month is almost complete.
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40,919th person to access Turmoil. 21,559th person to access Overloads.

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Are there any hidden bonuses here?

#385
Sir_Kurity
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Nothing. Low requirements are perfectly acceptable for low-level quests. :)


No reason hard quests can't have low requirements.


You're contradicting yourself there. :huh:


Hard =/= grind, i think we've been over this.

What can jagex make to do to make a quest hard besides level requirements?


I donno, thats not my problem.

But if the only way jagex can make "hard" content is to throw in excessive grind requirements, well then you may as well not even make it hard.

reflex boss will make the high level (but older or disabled) players rage


And this is different from making low level players rage?

Plus, reflex bosses don't need to be split second reflex bosses, and theres no reason it can't be alleviated somewhat by simply having higher stats.

High level players fighting boss A would have an easier time, reflex boss or not, simply because they would kill it faster and high stats would mean missing a step would be unrealistic. Low level players might need faster reflexes, but at least they have the option of doing the quest, even if it is harder for them.
O.O

#386
A0z9
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So, anyone looking forward to this Halloween event? I still say that 2007 had the best Halloween event.
La Vallett1

A.k.a. "Nostalgic Vallett"

What's been said must be done.

#387
Den
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So, anyone looking forward to this Halloween event? I still say that 2007 had the best Halloween event.


I am even though most people seem to hate them. :P

#388
ghjkl
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It is a waste of an update that adds nothing to the game.
So no.
 

#389
Omali
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It is a waste of an update that adds nothing to the game.
So no.


I'll bet you're one of those people who hate pure science as well.
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#390
MstrMonopoly
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Yeah, unless the reward is actually cool this year

I'm not doing it.


I piety the fool.

#391
Youmu
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I do the holiday events mostly for the rewards, but also to take a break from all that skilling of mine.

It's nice to just chillax in a while. :P

douvdFX.jpg

 

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#392
Bladewing
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It is a waste of an update that adds nothing to the game.
So no.


I'll bet you're one of those people who hate pure science as well.

pure science is generally interesting; holiday updates are generally annoying tasks "rewarded" with an uninteresting costume. not for me.




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