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chatoic rapier, charging it

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hey

 

im soon to get a chaotic rapier, i want to know whats best option to use to charge it:

 

2,000,000 gp

 

or

 

200,000 gp + 20,000 tokens?

 

as ive never really heard anything so just making sure

 

considering after 85 dung you can make 2m+ in a hour at frosties so im guessing 2,000,000 gp is better? as to get 20k tokens alone (not including the 200k) is longer than a hour and 2m gp a hour at frosties is pretty easy apparently so unless im wrong i just comfirmation that its 2m gp to recharge is better than 20k toke and 200k

tenebri.png

As far as I know pure coins is the better option unless you have all the dg rewards you want and have the tokens to spare.

 

As like you touched on gp much faster to make 2m in than it is to make the tokens.

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Well, it really depends on how well you can dungeoneer and/or make money. At 120 dungeoneering, the top xp is around 350k(aproximate) an hour and at maxed combat/combat related skills the max money is around 4,5m an hour if you don't account for merchanting(upwards of 10m an hour). More often than not, money is the better option.

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thank you :)

 

well im dging till 85 and i all i want is cr, arcane, and scroll of efficiency which i should get befor e85 so i think ill stick with 2m option :)

thanks for help

tenebri.png

Marmoros the reward trader values token at 90gp each.

 

So however many tokens you can get per hour multiplied by 90 would have to be greater than your best moneymaker plus 200k/h in order for it to be worth using tokens.

Marmoros the reward trader values token at 90gp each.

 

So however many tokens you can get per hour multiplied by 90 would have to be greater than your best moneymaker plus 200k/h in order for it to be worth using tokens.

 

Wait, if you can trade tokens for 90GPP ea, and 120 dunge you get say 300k an hour, that's over 20m an hour o_O

 

However, unless you can actually TRADE tokens for GP, your point is moot. And I sincerely doubt that you can.

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Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


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Marmoros the reward trader values token at 90gp each.

 

So however many tokens you can get per hour multiplied by 90 would have to be greater than your best moneymaker plus 200k/h in order for it to be worth using tokens.

 

Wait, if you can trade tokens for 90GPP ea, and 120 dunge you get say 300k an hour, that's over 20m an hour o_O

 

However, unless you can actually TRADE tokens for GP, your point is moot. And I sincerely doubt that you can.

 

I thought he was arguing for opportunity cost, not actual trade-in value, so doesn't that make his point extremely relevant since we're arguing which you can earn faster: money or tokens?

hzvjpwS.gif

Marmoros the reward trader values token at 90gp each.

 

So however many tokens you can get per hour multiplied by 90 would have to be greater than your best moneymaker plus 200k/h in order for it to be worth using tokens.

 

Wait, if you can trade tokens for 90GPP ea, and 120 dunge you get say 300k an hour, that's over 20m an hour o_O

 

However, unless you can actually TRADE tokens for GP, your point is moot. And I sincerely doubt that you can.

 

No, at 120DG you get 30k tokens/hr, equivalent to 2.7m worth of rapier charge.

And yes, I was talking about opportunity cost.

Also depends on how much you value tokens. Right now, I have all the weps I want as well as rewards. So I might as well trade tokens for charges. If one was dging just for tokens they ye, spend gp.

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It's worth considering that you might someday lose your chaotic weapon, which would be extremely annoying if you had been blowing tokens on charging your weapons and consequently didn't have enough to buy another weapon. For that reason I plan on saving all my tokens after I get all the rewards I want so I can be less paranoid about losing them.

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Marmoros the reward trader values token at 90gp each.

 

So however many tokens you can get per hour multiplied by 90 would have to be greater than your best moneymaker plus 200k/h in order for it to be worth using tokens.

 

Wait, if you can trade tokens for 90GPP ea, and 120 dunge you get say 300k an hour, that's over 20m an hour o_O

 

However, unless you can actually TRADE tokens for GP, your point is moot. And I sincerely doubt that you can.

 

I thought he was arguing for opportunity cost, not actual trade-in value, so doesn't that make his point extremely relevant since we're arguing which you can earn faster: money or tokens?

 

 

Its still moot.

 

Tokens can NEVER become GP directly, therefore regardless of random dialogue saying token = 90gp tokens don;t have any value beyond what you can swap them for.

So it is purely which can you make quicker and be less put out by getting the tokens or the 2mil gp.

General answer is gp is faster and less hassle.

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

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Marmoros the reward trader values token at 90gp each.

 

So however many tokens you can get per hour multiplied by 90 would have to be greater than your best moneymaker plus 200k/h in order for it to be worth using tokens.

 

Wait, if you can trade tokens for 90GPP ea, and 120 dunge you get say 300k an hour, that's over 20m an hour o_O

 

However, unless you can actually TRADE tokens for GP, your point is moot. And I sincerely doubt that you can.

 

I thought he was arguing for opportunity cost, not actual trade-in value, so doesn't that make his point extremely relevant since we're arguing which you can earn faster: money or tokens?

 

 

Its still moot.

 

Tokens can NEVER become GP directly, therefore regardless of random dialogue saying token = 90gp tokens don;t have any value beyond what you can swap them for.

So it is purely which can you make quicker and be less put out by getting the tokens or the 2mil gp.

General answer is gp is faster and less hassle.

 

Tokens in this case are used directly to recharge the weapon so both tokens and GP have the same utility. And the quote in general is actually advocating exactly what you're arguing. So I don't see how you're saying it's a moot point when it's...your point that he's making.

hzvjpwS.gif

Marmoros the reward trader values token at 90gp each.

 

So however many tokens you can get per hour multiplied by 90 would have to be greater than your best moneymaker plus 200k/h in order for it to be worth using tokens.

 

Wait, if you can trade tokens for 90GPP ea, and 120 dunge you get say 300k an hour, that's over 20m an hour o_O

 

However, unless you can actually TRADE tokens for GP, your point is moot. And I sincerely doubt that you can.

 

I thought he was arguing for opportunity cost, not actual trade-in value, so doesn't that make his point extremely relevant since we're arguing which you can earn faster: money or tokens?

 

 

Its still moot.

 

Tokens can NEVER become GP directly, therefore regardless of random dialogue saying token = 90gp tokens don;t have any value beyond what you can swap them for.

So it is purely which can you make quicker and be less put out by getting the tokens or the 2mil gp.

General answer is gp is faster and less hassle.

 

Tokens in this case are used directly to recharge the weapon so both tokens and GP have the same utility. And the quote in general is actually advocating exactly what you're arguing. So I don't see how you're saying it's a moot point when it's...your point that he's making.

 

It's a moot point that tokens are supposedly worth 90gp each and that if you therefore make less than 90 times the gp you do tokens in a given time frame you should use tokens; since tokens are not worth 90gp.

The original poster was saying for example:

If you can make 1 token an hour (90gp)

But your best money maker only makes 80gp an hour

Tokens are better as 90>80

But if you can make 100gp an hour money wins as 100>90

Its moot as tokens do not have a gp value regardless of the dialogue.

 

The only thing that matters is which can you acquire fastest 1.8mil or 20k tokens.

And generally speaking 1.8mil is much easier and faster to make; especially given that stats you must have to of got the chaotic in the first place (aside from being some pure)

Plv6Dz6.jpg

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Marmoros the reward trader values token at 90gp each.

 

So however many tokens you can get per hour multiplied by 90 would have to be greater than your best moneymaker plus 200k/h in order for it to be worth using tokens.

 

Wait, if you can trade tokens for 90GPP ea, and 120 dunge you get say 300k an hour, that's over 20m an hour o_O

 

However, unless you can actually TRADE tokens for GP, your point is moot. And I sincerely doubt that you can.

 

I thought he was arguing for opportunity cost, not actual trade-in value, so doesn't that make his point extremely relevant since we're arguing which you can earn faster: money or tokens?

 

 

Its still moot.

 

Tokens can NEVER become GP directly, therefore regardless of random dialogue saying token = 90gp tokens don;t have any value beyond what you can swap them for.

So it is purely which can you make quicker and be less put out by getting the tokens or the 2mil gp.

General answer is gp is faster and less hassle.

 

Tokens in this case are used directly to recharge the weapon so both tokens and GP have the same utility. And the quote in general is actually advocating exactly what you're arguing. So I don't see how you're saying it's a moot point when it's...your point that he's making.

 

It's a moot point that tokens are supposedly worth 90gp each and that if you therefore make less than 90 times the gp you do tokens in a given time frame you should use tokens; since tokens are not worth 90gp.

The original poster was saying for example:

If you can make 1 token an hour (90gp)

But your best money maker only makes 80gp an hour

Tokens are better as 90>80

But if you can make 100gp an hour money wins as 100>90

Its moot as tokens do not have a gp value regardless of the dialogue.

 

The only thing that matters is which can you acquire fastest 1.8mil or 20k tokens.

And generally speaking 1.8mil is much easier and faster to make; especially given that stats you must have to of got the chaotic in the first place (aside from being some pure)

I can't tell if you're being stupid on purpose or what.

 

IN THE CONTEXT OF CHARGING CHAOTIC ITEMS, a token is equal to 90gp. If the tokens per hour you get times 90 is an attractive rate of gp gain compared to how you normally earn money, then charging items with tokens is the better option.

 

This is an absolutely relevant point. I don't know what your problem is because you seem to be making the same argument in a less elegant way.

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Ah I didn't check that.

 

The original post just said the reward trader says tokens are worth 90gp, which would be a moot point.

But now you've said that and I went and checked it yes 20,000*90 =1,800,000

So it make sense in that case.

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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