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Ammo bind as a keyer

Featured Replies

surge/laws/sags

 

what should I bind as a keyer

if you're less than 100 dg dont respond please

C1Geq.png

I'd say laws.

You won't be doing as much fighting as everyone else, and you'll be dropping the GS a bit, so being able to tele back to it at any time will really help

whatisrush-1.png

Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher

^Golvellius must be so proud^

FlowerPower.png

well laws obviously are the best if u key, ALL the time.

 

but most high level keyers I know prefer surgebox.

Because they don't always key all the time.

Naaxi.png
  • Author

well laws obviously are the best if u key, ALL the time.

 

but most high level keyers I know prefer surgebox.

Because they don't always key all the time.

I always key. 1-102 keyed 95% by myself. So laws?

C1Geq.png

I would bind surgebox, it's very useful even if you are keying and needed for a lot of the warped bosses once you do more warped floors.

The only advantage of laws is saving 5 seconds at the start making runes and getting a c1 team easier.

Get 77 rc for dreadnaut and bind laws

70-76 use box

1-69 use laws

forgotten warriors don't matter much when keying

siggya.png

It's not just forgotten warriors. Black demons, brutes, and maging across those rooms where you have to make a grapple are all uses for a surgebox. Having laws don't really add any benefit.

surgebox so you can deal with the primal warriors without calling on the entire team. I only have laws because i dont have 70 rc and it gets me into c1s but i'd rather bind a surgebox.

  • Author

Bound laws getting 77 rc

C1Geq.png

what warped bosses are good to mage? I can't fight the last two, but the only one that's seems good to mage so far is dreadnaught. I assuming the last demon boss kind of requires you to use mage at some point?

whatisrush-1.png

Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher

^Golvellius must be so proud^

FlowerPower.png

Blink - melee

Warped Gulega - melee

Kalger - melee+range

 

But surgebox is helpful for the following:

 

Dreadnaut - safespot and mage

Hope devourer - safespot and mage

World-gorger - you will need all 3 combat styles for the eyes

2496 Completionist

It's not just forgotten warriors. Black demons, brutes, and maging across those rooms where you have to make a grapple are all uses for a surgebox. Having laws don't really add any benefit.

Laws save you a bit of time and effort at the begining. Surgebox takes an inv space and is annoying to switch to for a few attacks.

Most of the time while keying you aren't killing things, so the box rarely does much. I just find the box kinda annoying. Also makes me feel like I have to spend another few seconds to make a fire staff.

I do have a box bound, might switch to laws when 77.

siggya.png

It's not just forgotten warriors. Black demons, brutes, and maging across those rooms where you have to make a grapple are all uses for a surgebox. Having laws don't really add any benefit.

Laws save you a bit of time and effort at the begining. Surgebox takes an inv space and is annoying to switch to for a few attacks.

Most of the time while keying you aren't killing things, so the box rarely does much. I just find the box kinda annoying. Also makes me feel like I have to spend another few seconds to make a fire staff.

I do have a box bound, might switch to laws when 77.

Dungeoneering's a lot a bout conditioning.

in fact a lot of runescape is.

 

steel titan's took me a while to get used to

DGing without armor + with hexhunter took me a while to get used to as well.

The inventory cramp of having 1 needle, 1 thread, and as many as 3-5 leather hides in my inventory at a given time also bothered me too.

 

but for all the above, I got used to it. And then it stopped bothering me.

 

Like if I found something irritating in RS, my instinct isn't that oh it must obviously suck.

From experience, what's more likely the case is that I'm not yet adjusted to it yet.

Give it a month and it just becomes a non-issue.

Naaxi.png
  • Author

I can easily get used to switching to surgebox (i use f keys when dging anyways so that's a non-issue)

 

laws vs surgebox you guys have me torn between them :/

C1Geq.png

well laws obviously are the best if u key, ALL the time.

 

but most high level keyers I know prefer surgebox.

Because they don't always key all the time.

I always key. 1-102 keyed 95% by myself. So laws?

Yes.

Amitoz.png

Come to my Clan chat (I'm there if I'm online) if you wish to borrow a Green H'ween mask, Blue H'ween Mask, Red H'ween Mask, or Santa for a reasonable price.

well laws obviously are the best if u key, ALL the time.

 

but most high level keyers I know prefer surgebox.

Because they don't always key all the time.

I always key. 1-102 keyed 95% by myself. So laws?

Yes.

 

if you're less than 100 dg dont respond please

I feel that you are just giving useless and terrible advice just to improve your post count.

 

Surgebox is annoying to switch to with 2h because you have to right click. I don't find that being much of a problem but if you do, you can always just bind a baxe.

If you have, or ever get a hex then arrows.. otherwise bind the surgebox.

You can always make some laws before you begin.. all you loose out on is using them in C1s.

Hi if you're reading this you are amazing and I love you.

Maybe they'll release a bugless update for April Fools. That'd sure be a joke

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