Lets_3ekout Posted January 10, 2006 Share Posted January 10, 2006 ok last thing i'd need would be god cannons.. if they were realesed and popular and were now poisening my monsters etc. wel i'd be quiting and i'd bet i wouldn't be the only one at all. the mange bow (lol change the name sounds weird) would be to similar to crystal bow and a bit too good. the spear would never be used as no one ever uses spears except the odd on or two as for the monk stuff it would seem to good, there has to be a limit to how good the item is. A Draconic Guide V1.4, Fimer - Multi-Timer Farming Timer V3.Dragon Boots: 39|Abyssal Whips: 16|Dark Bows: 1| Link to comment Share on other sites More sharing options...
wcerforlyfe Posted January 11, 2006 Share Posted January 11, 2006 There is no bow sword..... http://www.turnpoint.net/wireless/cantennahowto.html Link to comment Share on other sites More sharing options...
kriegstilf Posted January 11, 2006 Share Posted January 11, 2006 These are just more poorly thought-out ideas to get over-powered weapons. The god cannons--no. The prayer staff isn't too bad, just unneeded (wolfbane dagger anyone?). The dagger-staff is already in the game. Think -- a spear. If you added another blade to the end would you be able to use it well? In order to use the other end you would have to pick it up and twirl it, exposing yourself for the enemy blade(meh heh heh. . . technical. . .) besides, it would be slow. Barrows equipment is overpowering the game enough already; we don't need more. Abutebaris modo subjunctivo denuo. Link to comment Share on other sites More sharing options...
Toxicologist Posted January 11, 2006 Share Posted January 11, 2006 And how do you know we won't get the bow-sword as a wieldable weapon when the quest storyline is finished? So for the moment, let us assume the bow-sword will become a wieldable weapon. Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~ Link to comment Share on other sites More sharing options...
scruffman Posted January 12, 2006 Share Posted January 12, 2006 i like the cannon idea, sara cannon=best cost effectiveness Guthix cannon= fastest xp zammy cannon=most damage Link to comment Share on other sites More sharing options...
Toxicologist Posted January 12, 2006 Share Posted January 12, 2006 i like the cannon idea, sara cannon=best cost effectiveness Guthix cannon= fastest xp zammy cannon=most damage You will probably get flamed too. And you are missing the point: these ideas are 1) Overpowered. 2) They sound extremely stupid. If I follow your logic, we might as well add nukes to the game. Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~ Link to comment Share on other sites More sharing options...
Unrealist Posted January 12, 2006 Share Posted January 12, 2006 hehe god cannons. Those sound incredibly [developmentally delayed]ed. "You apply weapon poison to the cannonball." "The poison slides off and drains into the ground." Doesn't make sense either. Saradomin is a peaceful god, why would his followers make a cannon in his name? Link to comment Share on other sites More sharing options...
hitokage5 Posted January 14, 2006 Share Posted January 14, 2006 Yea, now why would you posion a cannonball? so it gets the posion all over the inside of the cannon? and [bleep]e cannonballs for saradomin? What the **** were you on when you made this post? A guthix cannon would make it too unbalanced, and that would be messed, because guthix is the god of balance. And why call a bow a Mange Bow? WTF? THe monk staffs would be perhaps the best idea you suggested.and it sucked Link to comment Share on other sites More sharing options...
kriegstilf Posted January 14, 2006 Share Posted January 14, 2006 i like the cannon idea, sara cannon=best cost effectiveness Guthix cannon= fastest xp zammy cannon=most damage Replying to scruffman: --Those ideas above by Toxic --why would zammy cannon do most damage? wouldn't being hit by three cannonballs do more damage than just one? --Do we really need to be egging on wolfgang? --Do you only like the cannon idea because it would mean cheap, free xp for you? Save us all and shut up. I'm getting sick of this stupid thread. Abutebaris modo subjunctivo denuo. Link to comment Share on other sites More sharing options...
Toxicologist Posted January 15, 2006 Share Posted January 15, 2006 Hypocrites! Sorry, I saw something in the post above that triggered me to say that. Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~ Link to comment Share on other sites More sharing options...
SirHartlar Posted January 15, 2006 Share Posted January 15, 2006 i like the cannon idea, sara cannon=best cost effectiveness Guthix cannon= fastest xp zammy cannon=most damage You will probably get flamed too. And you are missing the point: these ideas are 1) Overpowered. 2) They sound extremely stupid. If I follow your logic, we might as well add nukes to the game. And why wouldn't nuclear bombs be a great addition to RS? I'm only joking. But seriously, I've personally had enough suggestions for weapons at the moment. Let Jagex update the game and you just play it. I think to be honest I'm just flaming because RS isn't loading for some reason and I'm annoyed. It goes up to 46% and then freezes. Any help? (I know it's off topic, I'll post another in help and advice.) Link to comment Share on other sites More sharing options...
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